Yesterday, I watched a video from "Lords of the Horde" and it seemed to me that the hero built some kind of building in a random place (not in a Castle). Did anyone else see this?
Posts from What would you add to Heroes? (creative ideas only!)
Well, in the third Heroes game, there was something roughly similar.
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up
There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
In the third game, there was almost no plot; it was completely unnoticeable.
The plot can be conveyed not only through scripted cutscenes. In the third game, there is something called plot texts, as well as a manual that provides an introductory part of the plot. And if you don't ignore them, you can learn about the plot.
Added after 4 minutes
I meant something completely different from what you're talking about. And in Heroes, the campaign map is not a conquest map. Again, this relates to the plot. That is, you misunderstood that the list of campaign missions in the third game looks like a map.
As for the topic, I would add the option to choose missions, as it is successfully done in "The Succession Wars".
P.S. I'm not trying to diminish the merits of the third game; I grew up playing it.
P.S.S. I really didn't understand you correctly. The idea is interesting, but I don't understand how it can be implemented.
P.S.S.S. I'm not saying that if there are no scripted scenes, there's no plot; as far as I remember, there are no scripts in any of the books.)))
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up
There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
The fact that the fifth part of the game places more emphasis on the plot is undeniable, you must agree.
it's just interesting why I don't remember them at all, maybe because they are simply not memorable?
In Armageddon's Blade, the "Heroes" storyline is the best. I'm talking about the old universe, that is, up to and including Heroes of Might and Magic IV and Might and Magic IX. Heroes of Might and Magic III has a storyline, but the problem is that it's quite complex (if you look at it deeply) and must be considered in conjunction with Might and Magic VI-VII, and with the two previous parts.
So what's so bad about it being complex? If you think that this ever stopped me, you're wrong. But if the storyline is both complex and uninteresting, then it's terrible. In Heroes, I just don't remember it, so I can't say whether it's interesting or not, although I remember reading all the texts.
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up
There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
So what's so bad about it being difficult? If you think that it ever stopped me, you're wrong. But if the story is both difficult and uninteresting, then it's terrible. As for Heroes, I simply don't remember it, so I can't say whether it's interesting or not, although I do remember reading all the texts.
I don't like the fact that Nagas are missing in Heroes 5. What makes them worse than the praised Rakshasa, or how they managed to squeeze Manticores into the Dungeon faction. And adding an Elemental Castle, purely as a neutral faction, without interfering with the plot and without upgrading creatures.
The thing is, the Nagas are a separate faction in Ashan. They live on a peninsula between Irollan and the Silver Cities, and their capital is obviously the city of Karthal. They weren't included because they are aquatic creatures, and it would have been necessary to create an aquatic race, which would have required a lot of balancing. Also, they mostly maintained neutrality in the history of Ashan, but the developers wanted to include them as separate units: Naga, Crystal Dragon (they were in the editor in version 1.3), but they later abandoned this idea.
That's what he meant! It's a shame that this aquatic race was never introduced into the game, but I was referring to the Nagas that were in Heroes 3 and 4 as mages.
P.S. DartDanil, hello, fellow countryman! :smile03: :smile03:
