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Description: This mod will be balanced, but unlike other mods, it will be more similar to WGE. All races (cities) will have their own tactics (as in HoMM2), but they will be as equal as possible (it may sound absurd, but I won't argue).
1) Humans (Castle).
The tactic will be as follows:
1. They will be numerous, but weak (overwhelming with numbers).
2. No flying units because they consist only of humans.
Creatures:
1. Peasants.
2. Archers.
3. Crossbowmen.
4. Swordsmen.
5. Priests.
6. ?/Cavalry.
7. Cavalry/?
? - I don't know who:rolleyes:
Answers to questions:
1) Humans without flying units? What nonsense? How will they conquer other castles?:confused:
Well, this is the uniqueness of this race. I might add an upgrade path through machines, but I'm not sure.;)
Write what you think about this.