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Posts from Blind Faith

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Серватиус Квинтиллиус
#73
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I played the map again with the hero, following the tactic suggested by Antik. That is, with Vit and using the attached heroes to distract the main forces. Interestingly, my empty castle didn't interest him, and I managed to rebuild it and accumulate resources and strength. But it was still difficult.
I think that the suggested tactic is the most rational. Thank you very much, Antik!
#74
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You need to play as Alaric, not Vitya. That's called cheating. In short, the map is impossible to complete with the original hero.
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#75
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I tried playing with Alaric, what a terrible map.
#76
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Why is it considered cheating to complete a map with a different hero (Vitya)? I bought him fairly in the tavern, I didn't add him using the editor. I am generally against forced heroes, although, of course, that is the authors' right. As for this map, it didn't seem interesting to me, despite the difficulty in completing it.
#77
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I completely agree with Antik. The author should first fix the victory conditions. The map may not be very interesting, but it is quite instructive in terms of fighting the Necromancers. I will share some recommendations. 1. The greatest danger comes not from the archers, but from the ghosts. Therefore, the first and most powerful attack should be with archers against them. It is easy to find the right positioning for accurate hits. And if a second attack also goes through, that's half the battle won. 2. The archers must be reliably protected by spearmen; the archers then start shooting at the peasants. 3. The main enemy forces are standing still while the archers are effective. My main forces are on the opposite flank, and opposite them is a lone peasant whose task is to lure the zombies onto the traps and then onto the ballista. 4. Allaric, although weak, casts Divine Retribution on the archers when he speeds up. I was given the Necromancer's Helmet artifact, so I had magic points. I sold the helmet before the battle to build a Citadel. 5. I finished off the remaining zombies by luring them onto the traps, as I ran out of ammunition. 6. The Plague Tent is good to cast on a weak unit and does not restore losses. 7. Well-developed ballistics helped a lot. I managed to save most of the archers, and considering the reinforcements and the combat-ready army for the battle with the neutrals. Don't forget that I developed well and got artifacts. There were about 10 days until the next siege. In the north, where there are 3 huts, there is a lot of useful stuff. I repeat, the main thing is the battle at the outpost. The Necromancer has about a hundred archers left, and the others also suffered losses. The map can be completed even with Allaric.
#78
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Those who say they completed the game with a specific hero just got lucky. Similarly, those who didn't complete it and gave up were just unlucky. It's a situational scenario. It depends on what the Necromancer uses and how he behaves. At the outpost, he immediately cast Plague on the archers and, as far as I remember, healed himself with a tent, while crippling my units. Before I could even move, his skeletons, with a bit of luck, quickly eliminated my archers. Running around in circles and doing other nonsense is simply not interesting.
#79
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Of course, LUCK is a blessing, may everyone be fortunate. But this map has nothing to do with it, as, although not without difficulty, its "algorithm" can still be calculated. What was said is true only with diligence and, apparently, the player's abilities.
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#80
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I have a question about the walkthrough: around the beginning of the second week, a powerful Necromancer arrives with a huge army! It's impossible to defeat him! What should I do? Is it possible to fix this so that the enemy arrives at the beginning of the third week at the earliest? If anyone has completed this part, please write how you managed to do it?
Все дело в мыслях. Мысль — начало всего. И мыслями можно управлять. И поэтому главное дело совершенствования: работать над мыслями.
Человек – продукт своих мыслей. Ибо он становится тем, о чем он думает большую часть времени! Все будет хорошо! Верь в себя, и ты пробьешься!
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#82
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If the map author doesn't visit the forum, that's unfortunate, but maybe someone from the players has managed to complete the map? Please help with a walkthrough.
Все дело в мыслях. Мысль — начало всего. И мыслями можно управлять. И поэтому главное дело совершенствования: работать над мыслями.
Человек – продукт своих мыслей. Ибо он становится тем, о чем он думает большую часть времени! Все будет хорошо! Верь в себя, и ты пробьешься!
In reply to Rameliya
#83
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Rameliya
If the map author doesn't visit the forum, that's a shame, but maybe someone from the players has managed to complete this map? Please help with a walkthrough.

The advice from players is written above.
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#84
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It would be nice to be able to communicate with bots...
Нет войне.
In reply to Gerter
#85
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Gerter
I wish I could chat with bots...

Who is the bot? Is it this girl?
In reply to Kartoha
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#86
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Kartoha
Who is a bot? Is this girl anything special?

Well, she's not a bot, but she's a questionable person. But let's not start a flame war. This topic has already turned into a battlefield once.
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
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#87
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Well, they’re not bots, of course, but this mindless spamming is annoying. First of all, because it’s pointless – completely irrelevant topics are being bumped up, which are clearly no longer supported by their authors. It’s pure necroposting. However, it’s up to the moderators to decide.
Нет войне.