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I disagree here – heroes of the same class can still meet together in a tavern.
This is just not serious! :)
Are you going to say that we only allow heroes of one class in the editor, launch the game, and observe...? :D Then, yes, if there is no other choice, only heroes of one class will be in the tavern... But these are too conditional circumstances from the point of view of the average game... ;) Or are there any other nuances?
In the editor, there are only heroes of one class. We launch the game and observe... :D Then - yes, if there is no other choice, the tavern will only have heroes of one class...
And now I won't be afraid to say that this is a strange statement! :D There's an interesting nuance here, I would even call it a phenomenon - if you set only heroes of one class in the editor, and simply don't allow all the others into the game, i.e., uncheck them in the settings, then, nevertheless, a hero who wasn't initially there will still appear in the tavern, a hero that you "canceled" along with everyone else. Only after purchasing this hero will the others - colleagues of the same class - start to appear. That's how it works. I don't know why this happens, but it's a fact...
Amber, what do you say?
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
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Could it be that a hero who escaped appeared there? Does that happen, or is there no other way...?
Step aside from the way of a better man than you So you fall at his feet hes the one who betrays you Its the servants devotion for the decay Stand up
There's not much to say – I checked this myself a while ago... You start only with heroes of one class – and in the tavern at the start of the game, only they are available, no one else is there and cannot be. As you hire heroes, others from the available ones appear... When all are hired, both windows in the tavern are empty.
There's nothing to discuss here – I checked this myself a while ago... You start only with heroes of one class – and in the tavern at the start of the game, only they are available, no one else is there, and there can't be. As you hire heroes, others from the available ones appear... When all are hired, both windows in the tavern are empty.
I just checked this yesterday, in connection with Radic's post... I'm telling you: first, a hero appears in the tavern from somewhere, the one I canceled in the settings, but after buying him, the other heroes of the same class appear. For example, I left only Rangers from the Fortress, and canceled all the others. I loaded the map, and I see Caitlin from the Human Castle in the tavern. How can this be explained then?
And after buying all the heroes, both windows in the tavern are indeed empty...
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
Or are you going to say that we only allow heroes of one class in the editor, launch the game, and observe... :D Then - yes, if there is no other choice, there will only be heroes of one class in the tavern... But - these are too conditional circumstances from the point of view of the average game... ;) Or are there any other nuances?
No, I was actually talking about a hero who ran away, i.e., for example, if we are playing as a Sorceress, and one of the heroes in the tavern is also a Sorceress, then when the hero runs away, it may happen that there will be two Sorceresses in the tavern:) That's all... But what a discussion it has sparked...:)
No, I actually meant a hero who fled. For example, if we are playing as a Witch, and one of the heroes in the tavern is also a Witch, then when a hero flees, there might be two Witches in the tavern. That's all... But what a discussion it sparked... :)
Formally, you are right... :) But the topic is called "Hero Digging," and your example has nothing to do with this topic. We were discussing the computer-generated heroes in the tavern, and you put him there yourself... :) That's why I didn't agree with you.
Added 2 minutes later Ley;114008
I just checked this yesterday, in connection with Radik's post... I'm telling you: first, a hero appears in the tavern from somewhere, which I canceled in the settings, but after buying him, the other heroes of the same class appear.
I specifically checked - everything is as I said. There are no other heroes. Maybe you didn't delete them all in the editor?
Technically, you are right... :) But the topic is called "Hero Digging," and your example has nothing to do with this topic. We were discussing hero generation in the tavern by the computer, and you put it there yourself... :) That's why I didn't agree with you.
Come on, Amber, admit you messed something up...:)
AmberSoler;114036
[/U]I specifically checked - everything is as I said. There are no extra heroes. Maybe you didn't delete them all in the editor?
I think I deleted them all. I created a game for 2 human players. The second player also had a hero in the tavern, which I deleted...
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
Come on, Amber, admit it, you stepped on something... :)
I know a few different ways to place two heroes of the same class in a tavern... :) And the computer doesn't know even one! That's what we were talking about initially - don't twist things... ;)
Added 2 minutes later Ley;114040
I think I deleted them all. I created a map for 2 human players. The second player also had a hero in the tavern, which I deleted...
In the map settings, in the cities, you might have the "Guest Hero" ("Hero Visit") option enabled, and it's set to that specific hero. Check that. Otherwise, I don't know what to say.
I know a few different ways to place two heroes of the same class in a tavern... :) But the computer doesn't know any! That's what we were talking about initially - don't twist things... ;)
Well, the computer isn't Radik ;), it seems it doesn't know these methods either... And the conversation wasn't entirely about this topic ;), but never mind...
AmberSoler;114044
In the map settings, in the cities, you might have the "Guest Hero" ("Hero Visit") option enabled, and it's set to this specific hero. Check that. Otherwise, I don't know what to say.
What does "In the map settings, in the cities" mean? There's no such section in the settings, where is this option located more specifically?
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
What does "in the map settings, in the cities" mean? There is no such section in the settings, where is this option located more specifically?
Hold on... You said that a hero appeared in the tavern, and I'm telling you about the circumstances when he appears in the city... This is not the same case. If the city is empty, and there is a hero in the tavern who is banned on the map, then I don't even know how that could happen...
Hold on... You said a hero appeared in the tavern, but I'm telling you about the circumstances when a hero appears in the city... This isn't the same situation. If the city is empty, and there's a hero in the tavern who is forbidden on the map, I don't even know how that's possible...
I checked again – all heroes are disabled, but if you enter the castle in the editor, you can add either a Ranger or a Priest. But where did the Priest come from if I disabled them all...?
Maybe this will help, are you aware of this?
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
I checked again – all heroes are disabled, but if you enter the Castle in the editor, you can add either a Ranger or a Priest. But where did the Priest come from if I disabled them all...?
Maybe this will help, are you aware of this?
Which of the disabled heroes specifically appears in the city? Can you see this in the editor?
Which specific hero from the disabled heroes appears in the town? Can this be seen in the editor?
In my example, two heroes from the human castle appeared – Lord Hart and Caitlin, but in the editor, in the "add" section, I can only select a priest, Caitlin, and that's it. Moreover, if I go to the second castle, I can do the same thing there, but then Caitlin will no longer be available in the previous castle...
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
Which of the disabled heroes specifically appears in the town? Can this be seen in the editor?
There's this ugly character – a Knight, Lord Haart. He's simply not visible through the map tools. If you ban all heroes on the map using the map tools, he will appear in the tavern.
Amber Solder, sorry for the off-topic, I'm reading your PhysMig. Where did you get the numbers from? For example, regarding the logistics of Magic Resistance? I think you unlocked these Heroes in a way similar to DOS... Because, I think, getting them empirically would be a headache... Sniffer also leads to the same thoughts... Won't you teach me this secret? I would really like to delve into the source:D
Yes, Ley beat me to it with Haart:) SandroXXL also encountered this, and I created a thread with this question and didn't get an answer... In short, it seems like a bug...
Истинно говорю вам: 21 декабря 2012 года Земля налетит на небесную ось!