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Posts from Divine Retribution

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#1
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How is the damage from Vengeance of the Gods calculated in the game? The manual doesn't explain it clearly to me. For example, I tested it in a duel between Helmar and Iris, systematically using 40 griffins to eliminate Helmar's units: 200 warriors, 30 priests, 75 harpooners, 2 dragons, and 6 thanes. In the end, Helmar could only destroy 33 griffins. For example: if my spellpower is 20, and I eliminate 2000 warriors, how much damage will I deal to the target?
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#2
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How is the damage from "Wrath of the Gods" calculated in the game? The manual doesn't explain it clearly.
For example, I tested it in a duel between Helmar and Iris, systematically using 40 griffins. I defeated Helmar, eliminating 200 warriors, 30 priests, 75 harpooners, 2 dragons, and 6 thanes. In the end, Helmar could only destroy 33 griffins.
Helmar in the duel has Advanced Light Magic and Sorcery = 10
Damage = 3 * (Sorcery + 7) * R
R = sqrt(200 * 1 + 30 * 5 + 75 * 2 + 2 * 7 + 6 + 6) = sqrt(550), so
Damage = 3 * (Sorcery + 7) * sqrt(550) = 1196
(sqrt - square root)

If a griffin has 35 + 2 (Iris has Endurance) = 37 HP, then it takes 32-33 griffins per cast.
For example: if I have 20 sorcery, and I defeat 2000 warriors, how much damage will I deal to the target?
On Advanced = 3 * 27 * sqrt(2000) = 3622
On Expert = 4 * 27 * sqrt(2000) = 4829
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#3
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Divine Vengeance

Deals magic damage to the selected enemy unit. The amount of damage depends on the number and level of creatures killed by it.

Calculation formula:

[None]: damage = X*(10+1*SP)
[Basic]: damage = X*(30+3*SP)
[Advanced]: damage = X*(40+4*SP)
[Expert]: damage = X*(60+6*SP),

where X is the square root of the sum of all creatures killed by the unit, multiplied by the level of the killed creatures,
SP is the hero's SpellPower stat.