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Tournament Regulations.
This tournament is an official rated tournament.
Tournament dates are determined based on the number of registrants, 1 week is given per 1 game.

Game Schedule.

Preliminary Stage.
1st game: 23-30.09.2018
2nd game: 01.-07.10.2018
3rd game: 08.-14.10.2018
4th game: 15.-21.10.2018
5th game: 22.-28.10.2018
6th game: 29.10.-04.11.2018

Main Stage
1st game: 05.-11.11.2018
2nd game: 12.-18.11.2018
3rd game: 19.-25.11.2018
4th game: 26.11.-02.12.2018

Final and 3rd place match.
1st game and 3rd place match: 03.-09.12.2018
2nd game: 10.-16.12.2018
3rd game: 17.-23.12.2018

Please report all difficulties or delays immediately in this thread.
Tournament Dates: 23.10.-30.12.2018
Map generation is performed using IRMG version 1.7.8 or version 1.8.0.
Templates for IRMG.Template schemes.
IRMG Settings:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (meaning the button is not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off

Game Settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for a player to be excluded from the tournament:
- non-compliance with the regulations and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.
Replacement of tournament participants is not allowed.

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1, using the Tournament Edition mod - description thread (hereinafter, TE), download mod.
By mutual agreement of the players, the game may be played using the PEST-mod (simultaneous turns mod regardless of overlapping player interests). Instructions on how to install will be provided.
Warning: in case of using the PEST-mod, any claims or questions that may arise or have arisen among players regarding glitches, malfunctions, game outcome, judging, replays, and so on will not be accepted by judges.
The game can be played via GameRanger, Hamachi, Remobo, COMODO EasyVPN, and similar programs.

2. Since the game has autosave - it is recommended to save once every 3 days.

3. The tournament is conducted as follows.
Preliminary Stage.
Registered players are divided into 4 groups (maximum of 7-8 participants) depending on their affiliation with "Evil" or "Good" Factions. Group "A" plays against Group "D", Group "C" against Group "B". At this stage, every player from the "Good" factions must play every player from the "Evil" factions. Players can play as they wish, even all games in advance: the main thing is to have at least 1 active game per 1 week. In case of violation of this rule, a technical defeat is awarded to the player. Exception: the player showed activity and it was impossible to schedule a game due to the absence of an active opponent. Player color is determined by the players themselves. In case of disagreement, colors are determined by judges. The blue player starts the template and faction draft. Template selection is done via drafting from the full list of templates for each game according to the 1-1-...-1-1 scheme. Faction selection occurs before each game after template selection. Faction drafting is performed by sequentially crossing out one faction for oneself or the opponent until each player has only one faction left. The initial faction list consists of two "sets" of 4 "evil" and 4 "good" factions:
- "evil" Dungeon, Inferno, Necropolis, Stronghold
- "good" Academy, Haven, Sylvan, Fortress
Before the draft begins, the opponent must provide a list of their remaining races. For the next game, a player's faction list is reduced by the faction that the player used in the previous game. Each tournament participant at this stage cannot play with one faction more than 2 times.
Before starting the game, opponents are required to post information in the tournament thread about the played factions and duplicate it via private message in Discord.

Two players from each group who took the first 2 places among "evil" and "good" factions advance to the next stage of the tournament.

Main Stage.
Based on the results of the previous stage, 2 groups are formed depending on affiliation with "Evil" or "Good" Factions.
At this stage, every player from the "Good" factions must play every player from the "Evil" factions. The color is determined by the player who defeated their opponent in the preliminary stage. Before starting this stage, players are required to send lists of factions they will play to the judges via private message in Discord.
Moreover, if both judges "reach" this stage, then the judges must exchange lists before the other players do. If only 1 judge "reaches" this stage, he and all other players send lists to the judge who did not "reach" this stage of the tournament. If neither judge "reaches" this stage, the lists are sent to any of the judges at the players' request.

Final.
Players who took 1st place among "good" and "evil" factions based on the results of the main stage advance to the final. The color is determined by the player who defeated their opponent in the main stage. Before starting this stage, players are required to send lists of factions they will play to the judges via private message in Discord.
Moreover, if both judges "reach" this stage, then the judges must send them to any of the tournament players. If only 1 judge "reaches" this stage, he sends the lists to the judge who did not "reach" this stage of the tournament. If neither judge "reaches" this stage, the lists are sent to any of the judges at the players' request.
The final is conducted according to the b03 scheme.

3rd place match.
The 3rd place game is played between players who took 2nd place among "good" and "evil" factions based on the results of the main stage.
Moreover, if both judges participate in this match, then the judges must send them to any of the tournament players. If only 1 judge "reaches" this stage, he sends the faction to the judge who did not "reach" this stage of the tournament. If neither judge "reaches" this stage, factions are sent by players to any of the judges at the players' request.
The match is conducted similarly to the final but consists of 1 game.

When determining a player's position in each of the faction groups ("good" or "evil") during the preliminary and main stages of the tournament, in case of equal points, the following criteria apply:
- Berger coefficient;
- number of wins;
- number of draws;
- number of losses;
- an additional 1 game.
The additional game is conducted as follows:
Color is determined by judges via lot, template is random, and the faction the opponent will play is sent to the judges before the start of the additional game.

Throughout the entire tournament:
- template drafting is done from the full list for each game;
- faction or template drafting is started by the blue player.

In case your opponent does not respond to you, please report this immediately in the tournament thread. This may be used to issue a technical decision on the game.

If opponents cannot agree, then by default the game should take place either Friday evening, or Saturday, or Sunday. The judge must be notified of the inability to agree. He may personally appoint a time convenient for both or schedule the game for Friday evening, Saturday, or Sunday.
If:
- by the end of Friday evening (24h 00m Moscow time),
- on Saturday
- Sunday
the opponent was unable to start and finish the game within the tour deadline, a technical defeat is assigned to them. After two technical defeats, the player is excluded from the tournament.
If both players are unable to play from Friday evening through Sunday, then both players receive a technical defeat.
In exceptional cases (by judge's decision), an ODD may be appointed (but not necessarily). If a player does not show up for the game within 1 hour of the scheduled ODD, they are considered absent and awarded a technical defeat. If both players do not show up at the scheduled ODD, they both receive a technical defeat and are excluded from the tournament.


4. The use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications is prohibited, except for the mods specified in the tournament regulations and programs that create virtual networks.

5. In case of connection loss or game crash, the last autosave is loaded; players are required to exactly repeat all their moves up to the moment of connection loss or single crash. In case of connection loss or crash on the first day of the game, heroes are randomly assigned again.

6. In battles between players, a stalemate situation may arise (where neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then upon occurrence of a stalemate, the battle should be finished in AutoCombat mode.

7. Each player has the right to 1 restart with map regeneration no later than the second day of the first week of the first month of play (the end of the day is considered the pressing of the turn transfer button, regardless of whether the opponent has completed their current turn or not); after the restart, the template is set back to the one determined before the restart.

Simultaneous turn disconnect or desync in week 1 - technical restart (except cases where both players are ready to continue the game)
Simultaneous turn disconnect or desync in week 2 and later - the game continues (except cases where both players are ready to start the game over)

8. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

9. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in the pit or sold at the market, but not put into battle.
Goblins who joined the army after "Betrayal" triggers may remain in the army.

10. It is prohibited to use the world spell "Astral Gates" to jump from any zone into the opponent's starting zone if the portal/garrison connecting them has not been broken. It is also prohibited to use the world spell "Astral Gates" to jump into the opponent's adjacent zone and enter the opponent's starting zone in the same turn.

11. Pressing wait on Krag's first strike in battles with opponent heroes is prohibited; it is allowed against neutrals.

12. It is prohibited to build creature dwellings in a captured secondary home town. Necropolis is prohibited from using the undead converter on creatures from secondary towns.

13. Attention! LOADS are PROHIBITED in this tournament!!
Exception: mutual agreement between both players on the number of loads has been reached. If, despite the same agreement on the number of loads, disagreements arise among players regarding the outcome of the game (victory/defeat) due to loads, the tournament judge reserves the right to decide the outcome of the game.

14. The application for registration in the tournament is made using the automated system by clicking the "sign up for tournament" button.
The message must include data on all communication methods available to this player that they deem necessary to specify:
- Discord - primary means of communication!
- Viber, WhatsApp and similar
- I.C.Q., qip, Miranda and similar;
- private messages on HeroesWorld;
- Skype, phone;
- email address.

After this, send the automatically created message.
WARNING: a player who has not provided Discord account information (#000NickName) is not admitted to the tournament!!

15. Judging. A judge cannot judge a game in which they are simultaneously a player among a pair of players.
At any moment of the game (within the current game), from the moment of creating the room/lobby/network until the end of the game, the judge has the right to demand that the player demonstrate their screen in Discord. In this case, HoMM V: Tribes of the East 3.1 must be switched to windowed mode before the specified action (for correct display of information). After the player performs this action, the judge may ask to open any currently running program (including HoMM V: Tribes of the East 3.1) to view the contents of the program or information of interest to the judge.
In case of refusal by the player to perform the above actions (due to possible cheating, watching opponent's stream, etc.), a technical defeat is awarded to the player; they are eliminated from the tournament and receive a ban for at least 3 subsequent official tournaments on HeroesWorld and HeroesPortal resources.

16. For a win, 3 points are awarded, for a loss - 0 points, for a draw - 1 point
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
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the game is lost without a fight against the opponent
P.S. We still played. Two players, 1.6.
No loading. The opponent surrendered on the 7th day.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Инферно / Inferno
  • Start Hero: Аластор / Alastor
  • Main Hero: Аластор / Alastor
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Орден Порядка / Haven
  • Start Hero: Дугал / Dougal
  • Main Hero: Дугал / Dougal
Map Template
M3
Game Length
111 days
Game Date
10/21/2018
Reported
10/21/2018 12:20 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 10/22/2018 4:40 AM

In reply to Ayaks77
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Ayaks77
I lost a lot of troops on the second map. I saw that the borders of my territory were adjacent to the opponent's. I built a fifth guild and jumped to the opponent's border. The stats were good, plus I had an ice amulet. Meteor Shower and Cold did their job.
Yes, that's exactly what happened, guys, that's how it was!
In reply to dwp1970
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dwp1970
The opponent surrendered without a game.
PS. We still played. Two-player game, 1.6.
No loading. The opponent gave up on day 7.
In general, I wanted to capture the Unicorns' dwelling (I really like them), but I failed!:smile35:
In reply to HRISTOS
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I request that the judges allow time to finish the games with Killa and Will this week, before October 28, 2018.
In reply to KillAndAction
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3rd duel
on the first level, the dreadnought catches the log, and then it's not really feasible to catch anything else.
I still did everything a bit awkwardly, but in the treasure, I wanted to go straight to the enemy's castle on the second level, but that didn't work out. The simultaneous split messed with me again.
It didn't break in the space between the heroes, but right next to them, so the red one, with full speed, attacked me and the broken one in the treasure. I had enough mana for one cast.

I lost 200 bows and cast a spell, then retreated to the castle. But I had pillage, and my full turn remained full. On that same turn, I broke through the center and had to run three days to reach the human at 137. I didn't immediately break through the portal, staying close. It was a risk, of course. I might not have reached the castle.
But pillage saved me; I didn't lose movement points on the obstacles, and I reached the empty castle on the last square.

Overall, I played at a 3 out of 5. I'd say the race pulled me through.

Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Некрополис / Necropolis
  • Start Hero: Дейдра / Deirdre
  • Main Hero: Дейдра / Deirdre
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Орден Порядка / Haven
  • Start Hero: Дугал / Dougal
  • Main Hero: Дугал / Dougal
Map Template
корона / crown
Game Length
137 days
Game Date
10/22/2018
Reported
10/22/2018 3:16 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 12/15/2018 12:00 PM

In reply to dwp1970
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dwp1970
10/22/2018 dwp1970 (Blue, Necropolis, Deirdra, Deirdra) def chudo_ud0 (Red, Haven, Dugald, Dugald) crown 137

3rd duel
in the first level, Deirdra grabs Logu, and after that, it's not really advantageous to grab anything else.
I still did everything somewhat awkwardly, but in the treasure, I wanted to go straight to the enemy's Castle, but it didn't work out. Again, Red mocked me with simultaneous attacks.
He didn't attack during the movement between heroes, but right next to me, and then attacked me and the one in the treasure. I had mana for only one spell.

After losing 200 archers and casting a spell, I retreated to the Castle. But I had Pillaging, and my full turn remained full. On that same turn, I broke through the center and clearly had three days to reach the human Castle at 137. I didn't immediately try to break through the portal right next to it. It was a risk, of course. I might not have reached the Castle.
But Pillaging saved me; I didn't lose movement points on obstacles, and I reached the empty Castle on the last square.

Overall, I played at a 3 out of 5. I could say that the race saved me.

Thanks for the game.
Well, I don't know, Necropolis used all the advantages it had, Unholy Word (I didn't have the artifact), and Logu. I received the tent late, there was no regeneration, I lost archers, I moved very cautiously because there were no loads, and I only reached level 18 on the 2nd day. Also, in the treasure, only Necropolis appeared, but he cleared it out earlier. Then, without much hope, I had to take a risk, run in another direction, hoping that Necropolis wouldn't catch up, but unfortunately, I didn't think there would be Pillaging there, and he managed to get there in 1 day, so at least I bought an army... Thanks for the game.

Added 2 hours 25 minutes ago
Players killandaction and yaugen receive 1 warning for not playing the 4th game on time. They must play 5 games by 10/29/2018, otherwise they will receive a technical loss.
In reply to HRISTOS
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Week 1, 2, the start was good. I decided not to go for the Treasury, as I wanted to finish the game quickly, but Grog leveled up well even without it. I went looking for the opponent's town, and as usual, I went the wrong way, wasting a week searching. I had to teleport back home and start over. In the end, on week 5, I somehow found the opponent, and the Elf fell.
Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Инферно / Inferno
  • Start Hero: Грок / Grok
  • Main Hero: Грок / Grok
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Винраэль / Vinrael
  • Main Hero: Винраэль / Vinrael
Map Template
солнце / sun
Game Length
213 days
Game Date
10/22/2018
Reported
10/22/2018 8:06 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 10/22/2018 8:38 PM

In reply to vovan112013
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vovan112013
Two dwellings, levels 1 and 2, a decent start. I decided not to go for the Treasury, wanting to finish the game faster, but Grog leveled up well even without it. I went looking for the opponent's town and, as usual, went the wrong way, wasting a week searching. I had to teleport home and start over. In the end, on week 5, I somehow found the opponent, and the Elf fell.
Thanks for the game.

The opponent arrived, not quite reaching the castle. I managed to buy 80% of the army. To make it "fairer," I left the castle without mana regeneration on the Chaos character with Defense. He got upset, realized it, and asked me to regenerate. "It's not fun, dude." Annoying.
In reply to Dandello
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Dandello
10/22/2018 vovan112013 (Red, Inferno, Grok, Grok) def Dandello (Blue, Sylvan, Vinrael, Vinrael) sun 213

The opponent arrived, not quite reaching the castle. I managed to buy 80% of the army. To make it "fair," I left the castle without mana regeneration on Chaos Char, he got upset, realized, and asked to regenerate. "This isn't fun, dude." Annoying.
It's a bad habit to make demands of your opponent for playing according to the tournament rules. Please don't do that.

Added 2 minutes later
chudo_ud0
unholy word (I didn't have an artifact) U]


What artifact?
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.
In reply to Noom
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Noom


What artifact are you talking about?
I think there's only one artifact that reduces damage from Unholy Word in the game.
In reply to HRISTOS
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Dwelled on level 3 and set up outposts on levels 5 and 6, also took 3 dwellings on level 3. Overall, it was just okay; the start was quite mediocre, although by the middle of level 3, I had a decent amount of resources and was preparing for a push, but then I started losing. My opponent surrendered. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Орден Порядка / Haven
  • Start Hero: Рутгер / Rutger
  • Main Hero: Рутгер / Rutger
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Инферно / Inferno
  • Start Hero: Марбас / Marbas
  • Main Hero: Марбас / Marbas
Map Template
корона / crown
Game Length
133 days
Game Date
10/23/2018
Reported
10/23/2018 6:03 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 10/23/2018 6:16 PM

In reply to chudo_ud0
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chudo_ud0
Dwel 3 and guardhouse on 5 and 6, also took 3 dwel on week 3. In general, so-so, the start is extremely mediocre, although by the middle of week 3 I had decently ramped up in gold, in general I was preparing for a breakthrough but then there were concedes. The opponent surrendered. Thanks for the game.

that's how it was. the starting zone turned out to be a gut one, little experience, plus I was given light on the third, I decided not to refuse, I drove the entire first week without machines on imps alone. As a result, on the 7th day I took the guardhouse on those same imps, but I didn't have time to build up, I wasted the second week in an adjacent zone, on 131 I broke into gold, but the growth was so-so, and the lack of a building made itself known, I didn't catch the regen and conceded, the levels were already high. thanks for the game
In reply to chudo_ud0
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chudo_ud0
It seems like there's only one artifact that reduces the damage from the Unholy Word spell in the game.
The Ring of Sinners?
It prevents the use of the Holy Word spell.
теоретик
In reply to Элементаль Бога
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Elemental of God
Ring of Sinners?
Prevents the use of the Holy Word spell.
I think Dex meant the cloak that reduces water damage by 20%, right?:p
In reply to a_s_s_a
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Player HRISTOS is disqualified from the tournament for repeated insults towards other participants and for violating the rules on the "Heroes World TE" Discord server. He is also banned from participating in future tournaments using the TE mod.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"

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