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18 years ago
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Constructive Proposals for the Development of HW!


I will state right away that many of the ideas described below have been proposed by both myself and other HW users at various times. Some users left without waiting for changes that could have significantly increased the prestige of HW, minimized flood, increased forum traffic, and substantially increased the quorum of players in tournaments.

I will try to highlight all the main points that simply must be implemented on HW for the successful realization of the revolutionary and consistent development mentioned below. If this is not done, HW will simply be overgrown with flood, heroes will take a back seat, and good players will leave the site altogether...

Consistent favorable development of HW as the largest resource!

1) To reduce flood on the forum, as well as to eliminate unfavorable situations caused by desperate and resentful users, it is necessary to introduce regulation for managing BD (battle spirit, morale), as well as for creating threads:
- prohibit users from creating threads if they have negative BD or have fewer than 50 posts in their history;
- prohibit users with negative or neutral BD from influencing the BD of other users or leaving comments in profiles.
- implement an automated ban system.
- automate the system for removing HW administration members, specifically moderators, their assistants, as well as coordinators and super moderators. For example, if a moderator has been absent from the forum for 2 months, their rights are revoked without the right to restoration*! If a moderator does not perform their work or uses their rights for personal (selfish) purposes, they should also be removed by higher management after reviewing the specific situation.
Note - rights may be restored in case of prolonged illness or other unforeseen circumstances as a result of which an administration representative was unable to visit the forum.

2) Open a library, which would include maps, programs, reference books, Manuals, useful articles, and other very important material! Create one library with divisions by parts. The library itself should be built not on the forum, but directly on the site, and the information included in it must be thoroughly checked, tested, and posted by the HW administration—specifically by a person who is responsible only for the library and nothing else!
There is a lot of useful and very important material on the forum, but there is no library as such. The way the library exists now is a sham.

3) Selection and specialization of HW administration.
The portal's administration should be selected from people who have earned respect on the forum, have positive BD, are not newcomers to the forum, and know the forum structure. The chosen governing body is submitted for review to the Creator, who gives the final decision based on which the new administration is appointed.
The administration must consist of coordinators, moderators, and moderator assistants.
There should be 5 coordinators, each of whom coordinates the work of moderators and their assistants in the sections assigned to them, reviews disputed cases, resolves conflict situations at the moment they arise, and helps moderators and users understand moderation and forum structure respectively:
- one for sections: Heroes I and II;
- second for sections on Heroes III and IV;
- third for sections on Heroes V;
- fourth for the clan section and sections with other computer games;
- fifth for sections not related to hero themes (Flood, etc.).

Coordinators should be selected by the administration approved by the Creator based on a vote of the chosen governing body.
In each major hero section, 2 moderators and one assistant must be appointed. In the flood section, only 2 moderators.
By distributing the chosen governing body across individual sections in this way, the amount of flood will quickly decrease, and threads will acquire readable text and a desired tone.

4) TOURNAMENTS!
In my view, the most important thing on any hero site is tournaments held for various parts of the games, and it is this circumstance that encourages many people to stay and return to the site again and again. If there are no tournaments, the site will die over time.
So, in order for tournaments to be interesting and attract many users from different resources, it is necessary to:
- create a section clearly specifying which leads are official and which are unofficial;
- explain how official tournaments differ from unofficial ones;
- specify the goals of official tournaments versus unofficial ones. (Currently, this point is fictitious and has no reasoned positions, i.e., there is complete chaos in this part);
- clearly divide all official tournaments into groups;
- reward all tournament prize-winners with additional rewards, i.e., for first, second, and third places respectively;
- assign a Player Rating to players after each official tournament;
- additionally stimulate all players by awarding them Grails (a monetary unit) after the tournament;

5) Introduction of a Virtual Monetary Unit - Grails!

At the end of 2006, the Grail theme was considered and developed until it became clear that its automated implementation on the existing forum engine was simply IMPOSSIBLE!

And yet, users have repeatedly tried to propose ideas at different times that could somehow raise the prestige of tournaments held on HW, based on the concept of implementing Grails. Everyone understands that the introduction of this monetary unit is simply inevitable for the prospective development of HW!

For 2 years now, we have been treading water without making any effort to develop this concept. Similar desires arise among users in one thread or another, but as a rule, not even a few weeks pass before such a thread simply dies and ceases to be relevant. Unfortunately, over two years, the main concept for developing the grail theme has not moved a single step, and the Creator has shown no desire to deal with this problem. Factually, all enthusiasts like AlexeyPank, Dmitry_A_S, Kyle, Alan, IronAxe, Crash, Radik, Geksorin, OlegRS, Fanat and others have left; those who remain (Adelaida, Alex_R, Kamikaze, Sage and others) understand that no one but ourselves can push this idea forward.

It must be understood here that without writing scripts for awarding Grails, as well as tracking their outflow and inflow to users, this model will not work. Perhaps for 10-20 people, but what if there are 100, 200? How can this be tracked? Doing it manually is IMPOSSIBLE!

Therefore, first of all, we must think about the idea of automated regulation of the new monetary unit on HW, as well as all its components without which the implementation of Grails would be impractical; i.e., experienced programmers ready to consider creating scripts for full operation on HW must be found. I repeat, without automating the system, the model for implementing a virtual monetary unit on HW will not work!

To understand this more globally, I will try to briefly outline the essence of this task.

MODEL FOR IMPLEMENTING GRAILS ON WWW.HEROESWORLD.RU


6) Before talking about GRAILS, it is necessary to complete all points 1) 2) 3) 4); without their completion, I consider implementing this idea meaningless.

7). Create a universal script that allows any organizer to correctly summarize tournament results. This is necessary for consistent result summaries and to prevent confusion among tournament organizers. This script should also calculate the rating and award grails according to the formulas that already work successfully on the forum. After calculating the rating and grails, the script should automatically credit Grails to the user's profile and add the rating to the table with the previous rating, forming an additional column. The script should also be able to maintain individual player ratings for each year, as well as a general rating for clans.

8) In addition to rewarding prize-winners of each official tournament with cups and medals, introduce mandatory rewards in the form of real prizes upon completion of the season (year), which are sent to players and people who deserved them by mail via parcel.

9) Establish rules for conducting fan tournaments:
a) All HeroesWorld portal users can participate in the tournament.
i.e., closed tournaments (where the number of participants is limited) are not "countable" and no rewards for participation will be credited.
b) A minimum quorum must be reached.
i.e., per AlexeyPank's suggestion, the minimum quorum could be as follows:
Heroes I - 5 people.
Heroes II - 7 people.
Heroes III - 10 people.
Heroes IV - 5 people.
Heroes V - 10 people.
c) The tournament organizer must notify the portal administration about:
- that a tournament is starting
- who the organizer is
- the rules of conduct
Then management checks:
- whether this person can be trusted with organization...
- checks for the presence of rules and their fairness..
If all three requirements are met, the tournament is assigned "fan tournament" status, and participants are given rewards after its conclusion.

10) Introduce a certain amount of Grails on HW, which will be displayed on the forum constantly and act as a counter; i.e., when there is an outflow or inflow, the counter should show this. The counter should be in the form of a scoreboard.
The need to introduce a specific number of Grails is necessary to prevent denomination, inflation, and other virtual monetary reforms related to their shortage.
I propose considering an initial Grail amount of 100000 pieces.

11) The concept of Grail outflow should have a clearly defined structure.

a) Determine fixed Grail accruals for users for work done for the benefit of HW.
I suggest starting from the following:
- quality organization of a tournament (at least 4 participants) 200 Gr;
- assistance to administration in organizing tournaments: 100 Gr;
- conducting a contest: 100 Gr;
- publishing fresh news of the hero world: 6 Gr;
- posting a map (only your own, or someone else's not available on other Internet resources with the author's consent) for any version of heroes, with a short description: from 10 to 200 depending on the map itself;
- link to a flood thread, post in the "Flood Links" thread – 1 Gr;
- other.

b) Determine prestige coefficients for each group of tournaments based on the existing Grail accrual table.
Example:
- Regular – according to the Grail accrual table;
- Skeleton collection – multiply final sum by 1.2.
- Van Cuningham Memorial – 1.4;
- Best of the Best – 1.6;

12) To implement the circulation of Grails on HW, ensure the following:

a) At the end of the year, in each version of heroes (1, 2, 3, 4, 5), a top 10 best heroes are selected (the best will be determined by a special group of people who, in a duel format, will determine the best hero on a specially prepared map) based on the user's doll*. This top 10 best heroes are rewarded with special awards, and their dolls are annulled after the "Top-10" tournament, and all acquired property on the doll is transferred to the HW balance. In exchange for hero dolls, users will be assigned a special status in the form of an order of 1st-10th degree, which will be reflected not only in the profile but also under the user's avatar!

The peculiarity of this tournament is as follows: the 10 best heroes are automatically included in this tournament map (specially prepared for the tournament), with all acquired characteristics, artifacts, magic, monsters, etc. The goal of the tournament is one - they must be freed from captivity! ALL 10! This tournament is held once a year.

As an additional reward, the top 10 best heroes (participating in the "Top-10" tournament) are given the opportunity to play in the "One against All" tournament, which will also take place once a year before the "Top-10" tournament, to identify the strongest hero, i.e., the absolute leader.

The peculiarity of this tournament is as follows:
The organizer makes an equivalent map with only the 10 best heroes participating, using all skills, characteristics, artifacts, magic and other things on the hero's doll.
Only players from this top 10 can participate.
A personalized save is made for each participant and sent to their email inbox.

b) Any user having a certain number of Grails (say 1000) has the right at any time to exchange them for a special distinction mark in their profile and under the avatar. Here one can fantasize and propose various options for distinction marks.

c) The property of a user who has not appeared on the forum for over one year is transferred to the HW balance; in return, a special sign is added to the profile indicating that the user can restore all their property at any time if they become a more active participant.

13)A hero doll is added to a user's profile only if they have established themselves well on the forum (have positive battle spirit) and have at least 50 posts. Lowered battle spirit automatically blocks all of the user's property. For a banned user, the hero doll is annulled and all property is transferred to the HW balance.

14) There must be a possibility for automated Grail accrual to a user's profile and application of purchased items on a hero doll of a selected series of heroes (Writing an additional script).

15) To further attract users, as well as provide new same stimulus, each clan is given a choice of one of the Castle in the declared version of heroes.

- there can be 5 such castles, one for each version.
- clans can build these castles using grails from the clan "treasury," i.e., buy buildings and creatures from these castles. At the same time, limits on the number of creatures that can be purchased per month can be introduced.
- these castles must be visible to all, i.e., located in a separate section. For example: Clan Order of the Phoenix, under it all available castles; Out of Many One, under them all available castles.
- the purchase of any building or monsters for a specific castle is coordinated with clan members in a closed section; after approval, the acquisition is made by the clan leader or their deputy.
- clans having their own castles will have the opportunity to participate in additional tournaments.
- Regular tournament for the "Best Clan of HeroesWorld" prize.

This is a challenge trophy. The clan that wins it is awarded a stylized HW coat of arms.

Two to four people from each clan participate in the tournament. A "Clan Castle" and a hero with a personalized "doll" are placed in the starting save. The personalized doll is chosen by the clan council from the dolls of the clan members.
Goal of the tournament: Win in minimum time. The winning clan is determined by the lowest sum of times of all clan participants.
The tournament is regular; it can be held every six months or once a year...

- "Clan War" Tournament
This tournament is not regular; it is initiated by one of the clans, challenging another clan to a fight. At the same time, there are some restrictions:

a) A clan cannot challenge another clan if the challenged clan's game rating is lower than the challenging clan's game rating. For example: Clan "A" has a game rating = 100; Clan "B" has a rating = 50; Consequently, Clan "A" cannot challenge Clan "B," but Clan "B" can challenge Clan "A".
b) The challenged clan has the right to refuse the fight. But no more than twice in a row and no more than four-five times a year, otherwise an automatic defeat is recorded.
c) The challenging clan can send no more than one challenge per month.
d) If the challenged clan refuses the fight, it means that for a month no one else can send them a challenge.
e) Challenging to a fight during the tournament for the "Best Clan of HeroesWorld" prize is prohibited.
Two to four people from each clan participate in the tournament. A "Clan Castle" and a hero with a personalized "doll" are placed in the starting save.
Goal of the tournament: Win in minimum time. The winning clan is determined by the lowest sum of times of all clan participants.
The winning clan receives an n-th amount (amount to be specified) of grails from the losing clan.

16) Hero doll in user profile (script).

As soon as a user leaves their 50th post on the forum and has positive BD, a new function is activated in their control panel: obtaining a hero doll.
Any user can acquire 5 dolls for each of their versions of heroes.
A hero doll is blocked if the user's BD becomes negative.
The hero doll must correspond to the hero doll available for each version of heroes.
A player possessing a hero doll has the opportunity to provide it with their biography, as well as increase characteristics and skills, and equip it with an army.
All this can be done by having grails and points earned in tournaments.
Grails are accrued according to the grail accrual system.
The number of Points is awarded for the place taken in the tournament:
1st place 10 points.
2nd place 9 points.
...................
10th place 1 point.
At the end of the year, a user can try their strength in special tournaments: "Top-10" and "One against All" (only for 10 players with the best dolls).
Special individual tournaments - Duels.
By mutual agreement, users can fight each other on a map using their dolls; to do this, it is necessary to write a letter to the administration to open a duel. Upon receiving the letter, the administration must prepare a map within a week, placing players with their dolls on it. A fee for playing a duel is paid into the bank on the HW balance by each player. The stake of the game in Grails is determined independently between the players. Up to 8 players can participate in a duel tournament at once!
It is possible to conduct a tournament with dolls among several teams united in an alliance.

17) Think through an additional system of prizes for users who do not participate in tournaments but lead an active life on the forum, helping it develop. i.e., also award them Grails for special merits, which they can spend at the market if they wish, buying special awards or medallions that would speak to their activity on HW!

18) Implement the ability to give virtual gifts to other users.

19) Move all threads of the type: which level 6 monster do you like most, which death is the most beautiful, which castle do you like most in appearance, into a combined thread in each section: "Which objects in the game do you like / dislike and why".

20) Resume chat operation.

After the constructive change/addition of the concept for the development of HW as a whole, discussed in this post, with the elimination of all remarks arising from the dialogue between all interested users, it would be reasonable to try and propose its final version to the Creator for review. Perhaps even in the form of an open letter, signed by all interested forum members.

P.S. The checking of scripts must be very thorough; testing of each should be carried out by many users who know how to evaluate such work and identify all its flaws.

P.S.S. This whole venture will not be worth a broken penny if programmers ready to take on the writing of scripts according to the proposed algorithms, writers, and enthusiasts ready to help them in every way in the fruitful implementation of the project as a whole are not found. The idea will also fail if the Creator refuses the services of third-party programmers and cannot implement such scripts himself.

Respectfully, VDV_forever
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8 years ago
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I would like to propose an idea to motivate mapmakers for Heroes 1, 2, 3, 4, 5, 6, 7


The essence of the proposal:

A topic is created in the appropriate section:

requests for creating new maps, scenarios, and campaigns

Any forum member can post a request for creating maps with a specific plot, quests, etc. After that, he or other forum members voluntarily donate to motivate those who find the time to create this map; any amount can be donated, from 10 to 5000 rubles. Donations are made to a special account belonging to the portal administration.

The mapmaker who creates the map receives 80-90% of the total amount, and the remaining 10-20% goes to the website administration and is used for current expenses: hosting costs, administration expenses, bonuses for moderators, coordinators, clan leaders, prize funds, etc. If this idea is implemented simultaneously by 2 or 3 mapmakers (which is unlikely, but possible), the amount is divided into 2-3 parts accordingly.
If, after a long time, no one can implement the idea, the money is returned, but with a small amount withheld, for example, 10%. This innovation will motivate mapmakers and, in general, increase the popularity of the game.

What do you think about creating a topic in the appropriate section:
requests for creating new maps, scenarios, and campaigns?

Added 6 minutes ago
Proposal to motivate modders for Heroes 1, 2, 3, 4, 5, 6, 7

The essence of the proposal:

A topic is created in the appropriate section:
requests for creating new mods

Any forum member can post a request for creating a specific mod. After that, he or other forum members voluntarily donate to motivate those who find the time to create this mod; any amount can be donated, from 10 to 5000 rubles. Donations are made to a special account belonging to the portal administration.

The modder who creates the mod receives 80-90% of the total amount, and the remaining 10-20% goes to the website administration and is used for current expenses: hosting costs, administration expenses, bonuses for moderators, coordinators, clan leaders, prize funds, etc.

If this idea is implemented simultaneously by 2 or a group of modders (which is unlikely, but possible), the amount is divided into 2-3 parts accordingly.
If, after a long time, no one can implement the idea, the money is returned, but with a small amount withheld, for example, 10%.

This innovation will motivate modders and, in general, increase the popularity of the game.

What do you think about creating a topic:
requests for new mods for Heroes of any version?
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8 years ago
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Yes, there is a similar topic on the forum: Mod Requests (Orders) /topic/9066/ Many forum members, and I for example, have left their wishes regarding the creation of new mods in this topic. However, there are many wishes, but only 1% of them have been fulfilled. Why so few? It simply takes time to create a mod, which most people don't have. Everyone is busy with work and a lot of everyday problems. Of course, you can find time to create a mod, but for that, you need a reason in the form of motivation. Otherwise, people will not have either the time or the desire to do it. Therefore, I suggested motivating modders and mapmakers not only with praise but also with a small reward.
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8 years ago
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The suggestions are certainly interesting, but it’s a pity that there are so few of us. Small amounts will accumulate slowly.
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8 years ago
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Colleagues, the forum creator doesn't object to implementing this proposal. /topic/at/1067984/ The only question is: we need a forum member from Russia who can take on the role of receiving funds
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7 years ago
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Good day, I would like to request that you add the following to the forum's file archive:

A complete, updated guide for Heroes 5, version 3.1, in Russian, 367 pages with the latest corrections and additions

(in the forum library, there is currently an outdated version 1.4, and on the forum itself, you can only find an outdated manual for version 3.0 in the topics)

https://yadi.sk/i/xegRuwUc7BvU4g
In reply to atlant108
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7 years ago
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atlant108
Good day, I request that you add the following to the forum's file archive:

A complete, revised guide for Heroes 5, version 3.1, in Russian, 367 pages with the latest corrections and additions

https://yadi.sk/i/xegRuwUc7BvU4g

But where has it been revised? In the Demon set, it is not indicated that the additional bonus of 25% from opening the gates only works if the gates are successfully opened (the perk in luck) and even then, only if it triggers.

In the Undead set, it is not indicated that the initiative will still remain at 10%, and not 20; I have checked this.

At the end, where the skill wheels are presented, for the Dungeon faction, the Surprise Attack perk does not come from Scouting, but from Awareness. For the Wizards, the perk leading to Arcane Mastery requires the Wizard skill.
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7 years ago
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Compared to the manual for version 3.0, the remix contains more than 50 corrections and additions, **which is why it is 17 pages longer**. However, even the new manual cannot be considered absolutely complete; experienced players discover something new in the game every day.
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4 years ago
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Dear forum members and gaming community!
As you know, many forum members have submitted and continue to submit requests and suggestions for creating new mods and maps. However, such work requires a lot of time, which everyone lacks – we all have problems, difficulties at work, financial troubles, etc. On the other hand, time can be found for creating mods or maps, but this requires financial motivation. After all, any work should be paid for. This is an axiom. Any labor is worth money. If we are talking about modding, then this is a painstaking and complex task. By the way, the same goes for mapmaking. Therefore, I propose creating a special fund for this purpose – to support modders and mapmakers. Any forum member, and not only forum members (there are also YouTube and social networks), can contribute to the common cause by donating any amount they are willing to give. It is important that the account is created by the forum creator or old admins. This should be a reliable person. As the necessary amount accumulates, modders and mapmakers will do the work and receive fair compensation for their work. I suggest discussing the organizational issues of creating the fund in this thread. Everyone can express their ideas and suggestions.
In reply to prime79
2 years ago
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In the "Other Computer Games" section, there isn't a category for all games, game development, developers, publishers, etc. Instead, there are only sub-sections for specific game series – Disciples, Mass Effect, Age of Wonders, Hearthstone, "Allods," "Demiurges," The Elder Scrolls, "Heroes of Malgrium," Knights of the Old Republic, Braveland, "Code of War," and browser games, clones of Heroes of Might and Magic. However, there are definitely "Heroes of Might and Magic" fans who also enjoy playing on consoles – Nintendo, PlayStation, Xbox, Sega… Mario, The Legend of Zelda, Metroid, God of War, Metal Gear, Killzone, Halo, Sonic, etc., etc., etc. There are also fans of portable consoles – Game Boy, Nintendo DS, PlayStation Portable. This forum should respect not only hardcore PC gamers but also console players.
In reply to Utiferus
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2 years ago
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Thorenlawar
This forum should respect not only hardcore PC gamers but also console players.
Why do you think that console players are not respected on this forum? I assume that no one prevents "console players" from creating topics of this kind.
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2 years ago
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create one thing... but who will develop the topic? You can create a million topics with 1-2 posts, and no one will write in them...
In reply to Dendropheon
2 years ago
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Dendropheon
Why do you assume that no one on this forum respects them? I can assume that no one is stopping "console players" from creating topics of this kind.
There isn't a suitable section for topics about console games. Should we consider "Everything Else" as such?
In reply to Utiferus
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2 years ago
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Thorenlawar
...there isn't a suitable section. Should we consider "Everything about everything" as one?
I understand. I think it's because the HeroesWorld forum is primarily dedicated to the "heroic" aspects of Might and Magic, and having a separate discussion about other games here would be somewhat out of context for the resource itself. Besides, "Heroes," if I'm not mistaken, has never been released on console platforms. Most likely, there are a number of equally "specialized" websites dedicated solely to console games, where "console gamers" can find topics for discussion much easier than among "Heroes" fans, because such organization makes it easier for you to find like-minded people.
In reply to Dendropheon
2 years ago
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Dendropheon
Besides, if I'm not mistaken, the "Heroes" series has never been released on console platforms.
There are portable versions of the first two parts of HoMM for Game Boy Color and Quest for the Dragon Bone-Staff for PlayStation 2. And even then, the latter is a remake of King's Bounty.
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2 years ago
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Mortulus, you don't necessarily need to create clones to communicate with yourself. You can do this in the Haven without any judgment.

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