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7 years ago
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Tournament Regulations.
This tournament is an official rated tournament.
Tournament dates are determined based on the number of registrants, 1 week is given per 1 game.

Game Schedule.

Preliminary Stage.
1st game: 23-30.09.2018
2nd game: 01.-07.10.2018
3rd game: 08.-14.10.2018
4th game: 15.-21.10.2018
5th game: 22.-28.10.2018
6th game: 29.10.-04.11.2018

Main Stage
1st game: 05.-11.11.2018
2nd game: 12.-18.11.2018
3rd game: 19.-25.11.2018
4th game: 26.11.-02.12.2018

Final and 3rd place match.
1st game and 3rd place match: 03.-09.12.2018
2nd game: 10.-16.12.2018
3rd game: 17.-23.12.2018

Please report all difficulties or delays immediately in this thread.
Tournament Dates: 23.10.-30.12.2018
Map generation is performed using IRMG version 1.7.8 or version 1.8.0.
Templates for IRMG.Template schemes.
IRMG Settings:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (meaning the button is not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off

Game Settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for a player to be excluded from the tournament:
- non-compliance with the regulations and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.
Replacement of tournament participants is not allowed.

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1, using the Tournament Edition mod - description thread (hereinafter, TE), download mod.
By mutual agreement of the players, the game may be played using the PEST-mod (simultaneous turns mod regardless of overlapping player interests). Instructions on how to install will be provided.
Warning: in case of using the PEST-mod, any claims or questions that may arise or have arisen among players regarding glitches, malfunctions, game outcome, judging, replays, and so on will not be accepted by judges.
The game can be played via GameRanger, Hamachi, Remobo, COMODO EasyVPN, and similar programs.

2. Since the game has autosave - it is recommended to save once every 3 days.

3. The tournament is conducted as follows.
Preliminary Stage.
Registered players are divided into 4 groups (maximum of 7-8 participants) depending on their affiliation with "Evil" or "Good" Factions. Group "A" plays against Group "D", Group "C" against Group "B". At this stage, every player from the "Good" factions must play every player from the "Evil" factions. Players can play as they wish, even all games in advance: the main thing is to have at least 1 active game per 1 week. In case of violation of this rule, a technical defeat is awarded to the player. Exception: the player showed activity and it was impossible to schedule a game due to the absence of an active opponent. Player color is determined by the players themselves. In case of disagreement, colors are determined by judges. The blue player starts the template and faction draft. Template selection is done via drafting from the full list of templates for each game according to the 1-1-...-1-1 scheme. Faction selection occurs before each game after template selection. Faction drafting is performed by sequentially crossing out one faction for oneself or the opponent until each player has only one faction left. The initial faction list consists of two "sets" of 4 "evil" and 4 "good" factions:
- "evil" Dungeon, Inferno, Necropolis, Stronghold
- "good" Academy, Haven, Sylvan, Fortress
Before the draft begins, the opponent must provide a list of their remaining races. For the next game, a player's faction list is reduced by the faction that the player used in the previous game. Each tournament participant at this stage cannot play with one faction more than 2 times.
Before starting the game, opponents are required to post information in the tournament thread about the played factions and duplicate it via private message in Discord.

Two players from each group who took the first 2 places among "evil" and "good" factions advance to the next stage of the tournament.

Main Stage.
Based on the results of the previous stage, 2 groups are formed depending on affiliation with "Evil" or "Good" Factions.
At this stage, every player from the "Good" factions must play every player from the "Evil" factions. The color is determined by the player who defeated their opponent in the preliminary stage. Before starting this stage, players are required to send lists of factions they will play to the judges via private message in Discord.
Moreover, if both judges "reach" this stage, then the judges must exchange lists before the other players do. If only 1 judge "reaches" this stage, he and all other players send lists to the judge who did not "reach" this stage of the tournament. If neither judge "reaches" this stage, the lists are sent to any of the judges at the players' request.

Final.
Players who took 1st place among "good" and "evil" factions based on the results of the main stage advance to the final. The color is determined by the player who defeated their opponent in the main stage. Before starting this stage, players are required to send lists of factions they will play to the judges via private message in Discord.
Moreover, if both judges "reach" this stage, then the judges must send them to any of the tournament players. If only 1 judge "reaches" this stage, he sends the lists to the judge who did not "reach" this stage of the tournament. If neither judge "reaches" this stage, the lists are sent to any of the judges at the players' request.
The final is conducted according to the b03 scheme.

3rd place match.
The 3rd place game is played between players who took 2nd place among "good" and "evil" factions based on the results of the main stage.
Moreover, if both judges participate in this match, then the judges must send them to any of the tournament players. If only 1 judge "reaches" this stage, he sends the faction to the judge who did not "reach" this stage of the tournament. If neither judge "reaches" this stage, factions are sent by players to any of the judges at the players' request.
The match is conducted similarly to the final but consists of 1 game.

When determining a player's position in each of the faction groups ("good" or "evil") during the preliminary and main stages of the tournament, in case of equal points, the following criteria apply:
- Berger coefficient;
- number of wins;
- number of draws;
- number of losses;
- an additional 1 game.
The additional game is conducted as follows:
Color is determined by judges via lot, template is random, and the faction the opponent will play is sent to the judges before the start of the additional game.

Throughout the entire tournament:
- template drafting is done from the full list for each game;
- faction or template drafting is started by the blue player.

In case your opponent does not respond to you, please report this immediately in the tournament thread. This may be used to issue a technical decision on the game.

If opponents cannot agree, then by default the game should take place either Friday evening, or Saturday, or Sunday. The judge must be notified of the inability to agree. He may personally appoint a time convenient for both or schedule the game for Friday evening, Saturday, or Sunday.
If:
- by the end of Friday evening (24h 00m Moscow time),
- on Saturday
- Sunday
the opponent was unable to start and finish the game within the tour deadline, a technical defeat is assigned to them. After two technical defeats, the player is excluded from the tournament.
If both players are unable to play from Friday evening through Sunday, then both players receive a technical defeat.
In exceptional cases (by judge's decision), an ODD may be appointed (but not necessarily). If a player does not show up for the game within 1 hour of the scheduled ODD, they are considered absent and awarded a technical defeat. If both players do not show up at the scheduled ODD, they both receive a technical defeat and are excluded from the tournament.


4. The use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications is prohibited, except for the mods specified in the tournament regulations and programs that create virtual networks.

5. In case of connection loss or game crash, the last autosave is loaded; players are required to exactly repeat all their moves up to the moment of connection loss or single crash. In case of connection loss or crash on the first day of the game, heroes are randomly assigned again.

6. In battles between players, a stalemate situation may arise (where neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then upon occurrence of a stalemate, the battle should be finished in AutoCombat mode.

7. Each player has the right to 1 restart with map regeneration no later than the second day of the first week of the first month of play (the end of the day is considered the pressing of the turn transfer button, regardless of whether the opponent has completed their current turn or not); after the restart, the template is set back to the one determined before the restart.

Simultaneous turn disconnect or desync in week 1 - technical restart (except cases where both players are ready to continue the game)
Simultaneous turn disconnect or desync in week 2 and later - the game continues (except cases where both players are ready to start the game over)

8. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

9. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in the pit or sold at the market, but not put into battle.
Goblins who joined the army after "Betrayal" triggers may remain in the army.

10. It is prohibited to use the world spell "Astral Gates" to jump from any zone into the opponent's starting zone if the portal/garrison connecting them has not been broken. It is also prohibited to use the world spell "Astral Gates" to jump into the opponent's adjacent zone and enter the opponent's starting zone in the same turn.

11. Pressing wait on Krag's first strike in battles with opponent heroes is prohibited; it is allowed against neutrals.

12. It is prohibited to build creature dwellings in a captured secondary home town. Necropolis is prohibited from using the undead converter on creatures from secondary towns.

13. Attention! LOADS are PROHIBITED in this tournament!!
Exception: mutual agreement between both players on the number of loads has been reached. If, despite the same agreement on the number of loads, disagreements arise among players regarding the outcome of the game (victory/defeat) due to loads, the tournament judge reserves the right to decide the outcome of the game.

14. The application for registration in the tournament is made using the automated system by clicking the "sign up for tournament" button.
The message must include data on all communication methods available to this player that they deem necessary to specify:
- Discord - primary means of communication!
- Viber, WhatsApp and similar
- I.C.Q., qip, Miranda and similar;
- private messages on HeroesWorld;
- Skype, phone;
- email address.

After this, send the automatically created message.
WARNING: a player who has not provided Discord account information (#000NickName) is not admitted to the tournament!!

15. Judging. A judge cannot judge a game in which they are simultaneously a player among a pair of players.
At any moment of the game (within the current game), from the moment of creating the room/lobby/network until the end of the game, the judge has the right to demand that the player demonstrate their screen in Discord. In this case, HoMM V: Tribes of the East 3.1 must be switched to windowed mode before the specified action (for correct display of information). After the player performs this action, the judge may ask to open any currently running program (including HoMM V: Tribes of the East 3.1) to view the contents of the program or information of interest to the judge.
In case of refusal by the player to perform the above actions (due to possible cheating, watching opponent's stream, etc.), a technical defeat is awarded to the player; they are eliminated from the tournament and receive a ban for at least 3 subsequent official tournaments on HeroesWorld and HeroesPortal resources.

16. For a win, 3 points are awarded, for a loss - 0 points, for a draw - 1 point
In reply to alex_nv
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7 years ago
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alex_nv
09/25/2018 alex_nv (Red, Necropolis, Random, Lucretia, Lucretia) def Eldarmoon (Blue, Haven, Random, Rutger, Iris) sun 214

Only had 1 Dwelling, then found a Succubus in a gold mine and Goblins in a treasure. I was finishing off the treasure when Iris broke through to my gold mine and, thanks to an extra turn, attacked my second Brand hero. After killing 12 Monks, I was out of mana. The next day, Lucretia attacked Iris with all her might. Now she bought her way out by giving 8 Griffins for a Dragon and a Messenger. I went to visit the Knight and my opponent surrendered.

Thanks for the game!
It was. Thanks for the game!
In reply to Eldarmoon
7 years ago
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Alex_nv(Dungeon)
Kir9xmi(Humans)
Солнце

Added 31 seconds ago
Контра(Demons)
Kir9xmi(Dwarves)
Летос
In reply to KillAndAction
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7 years ago
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A game was started with a wanderer playing Inferno, so they picked from an incomplete list. The opponent restarted the first map for some reason, so they ended up playing the second one with an external dwelling of hydras and assassins. Starting with Iranna, I decided to go with fire elemental summoning. They gave me Defense early, and I immediately maxed out Deafening. On the second week, I could have tried fighting for the centers, but I decided to go full meat and started clearing adjacent zones with two heroes. On the third week, I broke through the gold mine, farmed some gold there, and dove into a treasure zone. I broke through my portal, but on the other side there were liches and hydras, and I couldn't hold out. I had to raise them with Animate Dead, and the hero, having broken through the portal, flew off to the tavern without an army. I bought him back and headed to another treasure zone through a portal from my adjacent zone. I leveled up Expert Chaos Magic on the portals. I took a medium Dragon Utopia with garbage artifacts there, a couple of pillars for gold and sulfur, and then Laszlo showed up. He cut down my horses, saw that the Dragon Utopia was taken, turned around, and headed to another treasure zone. I picked up a mini Temple with a piece of Dragonbone, hit an artifact shop with a Cloak -2 -2, set up a portal home, and went through the ГО. The week of Ice and Flame distributed, and Laszlo couldn't handle the guard of the Armor of the Forgotten Hero. Thanks for the game!

PS. Afterwards, we loaded up for fun and fought in the Castle, but it was hopeless there — even without the Arcane Wave, a Meteor one-shotted the stacks.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Лига Теней / Dungeon
  • Start Hero: Иранна / Yrwanna
  • Main Hero: Иранна / Yrwanna
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Академия Волшебства / Academy
  • Start Hero: Нура / Nur
  • Main Hero: Ласло / Laszlo
Map Template
паук / spider
Game Length
212 days
Game Date
9/25/2018
Reported
9/25/2018 3:15 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 9/26/2018 1:29 PM

In reply to KIR9XMI
7 years ago
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Due to the lack of internet access, switching to a new provider will take 3-4 days. I kindly request that the judges refrain from issuing technical defeats during this period, as I may not be able to play on time. I will try to catch up later. Thank you for your understanding.
In reply to KIR9XMI
7 years ago
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Dwellings: 2, 4, 4, 6 No more rest stops. I needed to rush the demon, ideally on day 3, so I needed to maintain a good pace. The heroes didn't start well and weren't leveling up effectively. I was already preparing to mine Iris, but on day 3, she dropped from a dungeon, which was great. In the middle of the second week, I found a treasure, a very rich one. I immediately built maxed-out crypts and two maxed-out towers, and a grove, which gave me a lot of money. At the beginning of the third week, I found another treasure, and I was lucky again; the nearest portal was in the side center. The treasure contained an angel dwelling, 2 maxed-out temples, and two mini-utopias. The artifacts weren't great, but I found a staff in the shop. The demon wasn't coming, so I cleared the treasure and headed towards the enemy. The final battle took place in the field. Griffins and unicorns initially wiped out half of my army, but then, with vampirism and demons, I won. Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Орден Порядка / Haven
  • Start Hero: Эллайна / Ellaine
  • Main Hero: Айрис / Irina
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Инферно / Inferno
  • Start Hero: Нимус / Nymus
  • Main Hero: Нимус / Nymus
Map Template
M3
Game Length
214 days
Game Date
9/26/2018
Reported
9/26/2018 8:57 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 9/27/2018 8:17 PM

In reply to Noom
7 years ago
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Decided to level up a Knight as a Mage, but something went wrong. Logu only got his last upgrade, and he was crawling around like a turtle. First, I managed to break through to the opponent's Treasury, but it turned out everything was already eaten. Then, I went to my own and was attacked by a Relic, and they beat me; we were playing without loadouts. Thanks for the games.
In reply to KillAndAction
7 years ago
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We took the rest; on the third map, dwellings were 3,4,6. The start was tough — money was very tight, no chests were placed, I barely scraped together enough for 2 wyverns and then it was more or less okay. Shak cleared one adjacent zone, Goshaк cleared the second. The second week was Might and Magic which slowed things down a bit, but on the 3rd week with the new growth, I entered the treasure zone on the very first day. I took the Temple, the Dragon Utopia and approached the staff — at that moment Wing entered the same treasure zone, but he didn't have time to take the staff. The next day Shak took back the staff and killed Wing. Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Великая Орда / Stronghold
  • Start Hero: Шак`Карукат / Shak`Karukat
  • Main Hero: Шак`Карукат / Shak`Karukat
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Вингаэль / Wyngaal
  • Main Hero: Вингаэль / Wyngaal
Map Template
корона / crown
Game Length
133 days
Game Date
9/26/2018
Reported
9/26/2018 2:48 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 9/26/2018 5:12 PM

In reply to Will
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7 years ago
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Will
We took the rest; on the third map, the Dragon Utopias were at 3, 4, 6. The start was tough - gold was extremely tight, no treasure chests were placed, barely scraped together enough for 2 wyverns, and after that it was more or less okay. Shak cleared one adjacent zone, Goshak the other. The second week was Might and Magic, which slowed things down a bit, but on the 3rd week with the new growth, on the very first day I popped out into the treasure zone. I took the Temple, the Dragon Utopia, and approached the Staff - at that moment Wing popped into the same treasure zone, but he didn't manage to take the Staff in time. The next day Shak took the Staff and killed Wing. Thanks for the game.
That's right, a week of Might and Magic also slowed me down, once again we popped into the treasure zone almost simultaneously, but Will again (already in about the 5th game) popped into that same treasure zone earlier, and I didn't have enough of the timer to swap boots and attack the main hero (1 movement point short), before he could bring up his army, and by the next turn he had already brought up his army and taken an important artifact. Thank you for the game.
In reply to chudo_ud0
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7 years ago
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Please assign an ODD (Official Decision Decider) for the game against Ajax. I can play tomorrow, September 28th, after 6:30 PM Moscow time. The opponent is not responding.
In reply to dmitrik
7 years ago
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dmitrik
09/26/2018 dmitrik (Red, Haven, Ellaina, Iris) def ekzekut (Blue, Inferno, Nimue, Nimue) M3 214

Dwellings 2, 4, 4, 6

No more restarts. A rush was needed from the Demon, M3, it was possible to get to the second one, so I needed to keep the pace. The heroes didn't start well and leveled up poorly, I was already preparing to dig for Iris, but on day 3 she appeared from the dungeon, and things started to look good.)

In the middle of the second week, I went to the center, a very rich one, and immediately took max Crypt and two max Towers, and a Grove, and money appeared. At the beginning of the 3rd week, I found a Treasure, again I was lucky, the nearest portal was in the side center. In the Treasure, there was an Angel dwelling, 2 max Temples, and two mini Dwellings. The artifacts were so-so, but there was a staff in the shop.

The Demon wasn't coming, so I calmly cleared the Treasure and went to the enemy. The final battle was in the field, Griffins and Unicorns first took out half of my army, then Vampires and Demons.

Thank you for the game.
I was going to reach the second one, and I probably almost would have, but on the way, I found an entrance to a Treasure, and after breaking through, I got stuck in it, it turned out to be very inconvenient
In reply to KIR9XMI
7 years ago
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I rushed in at the beginning of turn 4 with all my units; the Dwarf hadn't even had time to prepare yet. Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Инферно / Inferno
  • Start Hero: Дэлеб / Deleb
  • Main Hero: Дэлеб / Deleb
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Северные кланы / Fortress
  • Start Hero: Эрлинг / Erling
  • Main Hero: Эрлинг / Erling
Map Template
радуга / rainbow
Game Length
141 days
Game Date
9/27/2018
Reported
9/27/2018 8:59 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 9/27/2018 10:50 PM

In reply to KIR9XMI
7 years ago
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Dwell was only at 2. I decided not to restart because I got very good heroes, Dugald and Rutger. I decided to play as Rutger because he got machines very early. I leveled up, got 131 education, broke through the mine, and during the breakthrough into the treasure, I lost half my army, which slowed down my progress, but from week 4 everything normalized. I ate two treasures. I found the shackles; when the opponent broke into my eaten treasure, after the battle, I didn't have enough sportality to teleport home; I wasn't at full strength. If I had been at full strength, I probably would have killed him. Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Орден Порядка / Haven
  • Start Hero: Дугал / Dougal
  • Main Hero: Рутгер / Rutger
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Лига Теней / Dungeon
  • Start Hero: Эрин / Eruina
  • Main Hero: Эрин / Eruina
Map Template
солнце / sun
Game Length
224 days
Game Date
9/27/2018
Reported
9/27/2018 5:50 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 9/27/2018 9:19 PM

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