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Posts from Ranger - "Higher Vampire" [5th Campaign, 5th Mission]

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20 years ago
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So, two things prompted me to write this guide: first, the fact that I literally just finished it myself and am still full of emotions about it, and second—the realization of the developers' blatant and undisguised sympathy for Necromancers (but more on that later)...;) [/QUOTE]

Higher Vampire

Fifth Mission

Backstory: During Faedan's absence, the elves managed to lift the siege of Syris Talla and liberate most of the elven kingdom. But victory is still far off—the higher vampire Nicholas threatens Irollan from the southwest, and Faedan must defeat this powerful enemy.

Main Objectives:
  • Destroy the higher vampire Nicholas
    Faedan's main goal is to fulfill Tiera's will and save the world from the danger posed by Isabelle. But Nicholas stands in Faedan's way, threatening Irollan.
    Faedan must return Nicholas to the realm of the dead.
  • Faedan must survive
    While achieving the set goals, Faedan must survive to continue the work he has started.

Additional Objectives:
  • Show the artifacts to the prophet
    Now that all four dwarven artifacts have been found, it is time to visit the prophet again and add phoenixes to your army. They will help defeat Nicholas.
  • Find the ancient dwarven artifacts
    The territory controlled by the undead is shrouded in a veil of Eternal Night, which allows Nicholas to be reborn again and again. According to the seer, having phoenixes in the army can solve this problem. And he is ready to give them to Faedan if he completes his task—finding the ancient artifacts: King of Dwarves' greaves, King of Dwarves' helmet, King of Dwarves' shield, King of Dwarves' cuirass. The prophet believes that only a hero who has collected all these artifacts can possess creatures such as phoenixes.

Walkthrough: The goal of the mission is to finish off the unrestrained Mr. Nicholas (or just Kolya), who, without a proper license from the Ministry of Health and other agencies, has taken to committing vandalism in cemeteries, moreover by prior conspiracy with a group of persons of an unhealthy green color, which in itself is the height of sacrilege. You start on a peninsula in the northeast corner of the map, having at your disposal as many as 2(two) cities, granted out of generosity by your kind uncle-level designer (Kolya, by the way, has 6 cities). Many mines are scattered around the cities, which are quite easy to capture; this should be done immediately without wasting time on recruiting troops (this is very easy to do since the hero is quite strong, well... should be...). No one will attack you (and it would be good if they did!:( ). It is best to develop the cities as follows: initially build only troop dwellings and develop the fortress to achieve maximum army growth; give priority to shooters and druids—they are the core of your army (although you've probably realized this yourself by the time you reached this mission). Build upgraded structures only in the eastern city (transfer troops from the other city using a chain of heroes; this needs to be set up as soon as possible), because they can be summoned from there using magic (if you have developed the Life Magic skill, then this and many other problems are neutralized, but I didn't give my hero such an insignificant skill, in my opinion, so let's assume you don't have this possibility either:cool: ). The eastern city also has an archer hut—do not neglect the valuable opportunity to hire them!
Having gathered a sufficient army (at least a hundred archers and some other small fry), head to the very corner of the map—there is a portal to the southeastern peninsula. On this peninsula, there is one Necromancer city with the stunning name Apel-Sin (I wonder if in the English version it's called Or(e)-Anger?:rolleyes: ) and two heroes—Caspar and Rowenna (writing as it was for me, clear?). Rowenna gave me the first surprise in the form of (skull) 2.5K skeleton archers. Why a surprise? Because only in this mission does the enemy get a truly colossal army. After beating the evil lady with minimum losses among your own shooters (resurrect, resurrect and resurrect again, even at the expense of other troops—I hope light magic as a skill is present for your feeble Faedan?!), go eat Apel-Sin. Caspar sits there and doesn't want to share (we shared an orange: many of us, but he's alone... well-well, and for Vol... err-err Kolyan, of course—the peel heh-heh...), but that's not a problem... There is also an important landmark on the peninsula—the seer's hut, you could say the highlight of the program. It turns out that to subdue the rowdy Kolya, it's not enough to wag a finger at him and slightly poke his ribs with a sword. This sly vampire made a deal with the local Chubais and turned off the lights everywhere, so... err... well okay... The seer, an old rogue, offers to give you a huge army of phoenixes in exchange for a full set of King of Dwarves' armor, which supposedly will put all the same Chubaises in their place... uh-huh... You'll have to agree. The set consists of 4(four) items inlaid with the most exquisite... don't swear, I was paid for advertising!.. :D All this good stuff is underground in special bank cells under reliable guard. The portal to the dungeon is located to the north; that's where we go, there's nowhere else (don't forget to replenish your army from time to time, preferably before capturing the citrus city—clear why? After capture, a secondary hero can bring troops; don't waste your own time dashing back and forth: time is money!). Also, in the very corner sit 600 undead guarding the Ring of Life. At this stage, beating them is pointless—losses will be too great, I would say fatal. But later definitely visit for the ring, and you will have two of them, and therefore +4 hp for soldiers.
Forward, into the mountain king's caves! Underground, a whole network of tunnels and two Necromancer cities await you. Essentially, the dungeon is divided into two sectors connected in the middle by an isthmus where one of the cities is built. Dwarven armor lies in vaults, 2 pieces per sector. Beating the guards won't be much trouble (avoid losses and generally try to ALWAYS resurrect troops, even if only a couple of soldiers died!). You start in the northwest corner. Go down and clear the entire bottom sector and to the northeast, capturing the city on the way (I didn't have any decent guard there). Do not enter the portals. The portal on the west leads to the southeast corner of the map and vice versa; the northwest portal will send you straight into Nicholas's claws, but there is nothing to do there yet. Moving into the second sector of tunnels, I encountered the cutie Orson, who modestly clicked past my hero and climbed into the newly captured city. I had to storm it. Orson has a fairly decent army (3.5K skeleton archers plus others). Try to avoid losses among your shooters! Then clear the eastern sector and collect the remaining parts of the armor set. There is another city in the southwest corner—most likely without guards. Besides all this, there are squads of Shadow Dragons in the dungeon and elsewhere; killing them leads to another outpouring of words from the poet-Faedan (strange, it seems like a quest but it was never documented for me...:confused: ).
Having dealt with business underground, return to the seer. This scoundrel gives us a huge army of phoenixes, numbering 5 individuals (free up space for a squad). After this, unfortunately, he managed to disappear, taking the armor set with him. However, naive Faedan actually glowed with happiness... Damn it, played like a fool... Well nothing, it's a small world! :cool:
Well now, the moment has come to meet Uncle Kolya face to face! Gather all accumulated elven troops—there should be many by now—and forward, through the northeast underground portal to the rendezvous...
But first I will describe how events unfolded for me. Giving the miserable phoenixes to a hero who happened to be at hand, admiring the greatness of my army, I ran to visit Nicholas, expecting to tear him apart like Tuzik tears a hot water bottle. Coming out of the portal, I beheld a certain Vlad, whose face clearly asked for a brick (why does he have dyed hair?!). Justly reasoning that he would pose no problem to my power, casually spreading my fingers in the right way, I strolled up to him... So: 4.5K skeleton archers, 90 dragons, 240 archliches, 800 ghosts, 1K zombies, 300 higher vampires, 190 death knights, a level 27-29 hero with plenty of artifacts, army luck rating equals 5... It was an epochal battle... Skeletons and ghosts played the first violin. A successful volley from skeletons (and it was successful in 8 out of 10 cases) wiped out my troops at hurricane speed, and ghosts o-o-o... that's a separate story! When these creatures, ignoring the attack of 40 emerald dragons, SUCCESSFULLY respond, little remains of the dragons... And if this happens constantly... I wonder how many players ended up in the hospital with a nervous breakdown?! The developers have no pity for us at all... What is the probability of ghost dematerialization?! 50\50?! This is madness!!! Essentially, ghosts together with skeletons caused me more harm (ghosts mostly mental) than all other troops combined! Now it's clear why Necromancer troops of level 6-7 are so miserable; dragons are just some kind of weak... And what a story they have! The necromancers would be better off reviving dead Rakshasa sultans, there would be more use in that... :)
After this battle, I had about 600 archers, 200 druids, 120 ents and 10 dragons left, and even then, if I hadn't resurrected, there wouldn't have been any! It is worth noting the fact that the battle took place in an open field... A castle, probably, I wouldn't have been able to take... Assuming that these were probably the main forces, I plodded north and easily took a nearly unguarded castle. Seeing some commotion in the southwest region, I directed my steps there and finally caught Kolya in the castle. Ha! The only thing he had in common with Vlad's army was 4.5K skeletons; other troops were much fewer. But! This is a castle storm! First, your army luck decreases (as often!), second, walls... And Nicholas is very lucky and he has skeleton-s-s-s...
During the battle, I tried to block the archers with dragons and attacked the bony ones with my own shooters. Dragons, of course, were quickly beaten down, but I resurrected them, 5 at a time, which was just enough for one successful hit from skeletons and their lowliest henchmen like vampire lords, spectral dragons, death knights, etc. By the way, Kolya is no fool either; besides the general weakening of my troops, he perfectly silenced MY archers with a swarm of wasps, constantly slowing them down... But! Nicholas fell, drenched in fake blood and spewing curses... And then he rose again near Apel-Sin... Guess why? Correct! There were no phoenixes in my army! HA-HA-HA!!!
What to do? My troops are shattered, there are almost no fresh forces, Nicholas has a huge army and he is going to storm the city where, as luck would have it, a hero with phoenixes and a miserable bunch of soldiers sits... In short! I smartly saved before the final showdown and now I thirst for revenge! For about a week and a half, I transported those damn phoenixes from the city to Faedan, traded them for 800 dryads (ha-ha!) and... Kolya came out to meet me himself. Anticipating loud fame and an easy victory, I... oh no! I have no words to describe what I saw!!! 10K(ten... TEN!) skeleton archers, 1.5K zombies, 1K GHOSTS, 400 vampires naturally higher ones, 380 archliches, 300 heralds, 170 dragons... :eek: You know, the archers were enough for me... What are skeleton archers? It's not just a lack of fur and 3-4 kg of fresh meat but also the ability to easily wipe out any squad with one shot (160 developed unicorns with +4 hp, hero protection of 28 units and "stone skin" spell, for example). Don't forget about Nicholas, who is not only draped in powerful artifacts like a Christmas tree with toys, but is almost equivalent to a level 31 hero and possesses enormous luck. My death would have been quick, but painful. Draw your own conclusions...
I can only recommend keeping the hero with phoenixes nearby. It's quite possible to break the army of dead ones in parts, since Vlad mostly patrols near the portal and leads the main forces with him. The main thing is to catch him without sticking your head out prematurely, otherwise Nicholas might grab all the troops for himself... Phoenixes need to be revived at the end of the battle (I don't know if Kolya will calm down with dead phoenixes?). The problem with reviving is as follows: if someone dies on top of a squad, the squad can no longer be resurrected... And last thing, there is an opportunity to find the Tear of Ashan, but some obelisks are located in Nicholas's territory, so see for yourself...
Thank you for your attention!:D
In reply to Yuri_G
18 years ago
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Gentlemen, I've been struggling with this mission for a week now, and I can't seem to complete it, not because of a lack of experience, but because of some glitches. I've already written about this, and while playing, I had a few suggestions for those who are just starting.
1. I didn't have Resurrection for Faidaen, and it's difficult to play without it. So, if you have the same problem, I advise you not to make your already difficult life even harder. The solution is to build a level 5 Mage Guild in Raele and get this spell.
2. During battles, especially with neutral creatures, leave one very weak enemy alive and resurrect your losses.
3. Don't accumulate troops for too long, as the enemy has a highly developed Logistics skill and many heroes, so they develop much faster than you. Then don't be surprised when you see more than 10,000 skeletons and Nicholas or Vlad.
4. Periodically save the game to avoid glitches like mine (when Nicholas had only one Castle left, he settled in it, and every day he gained 1000 gold, which is impossible to overcome).
5. Be smarter: let one of your heroes be skilled in Logistics, use him to collect useful items, and sometimes as bait when you see that your opponent is stronger than you.
6. In Raele, it's not worth building advanced structures, only simple ones, and then send troops to Nargorad, because Faidaen from the Dungeon summons them from certain areas, specifically the upper corner of the map, i.e., the northwest, from Nargorad. And then upgrade them there; you'll save money, and it will be very useful.
9. Regarding the Dungeon, it is divided in half by a river. On the left, there are 2 garrisons with artifacts, and on the right, there are also two. It's not difficult to find them. I'll remind you that artifacts are needed to get 5 Phoenixes (without them, you can only kill Nicholas if you eliminate all the dragons you see when entering the Mage Hut near Nargorad).
10. Although, to be honest, I killed Nicholas even with Phoenixes, but he still resurrected (although all the Phoenixes died; maybe that's why, since I didn't have Resurrection at that time).
11. When I played for the first time, Vlad met me in the Dungeon, and I ran away from him with a huge army. Nicholas also had 3,500 Imps at that time; I have no idea how they got to him. As soon as I started fighting, my mana disappeared immediately, and without magic, there's no way to win. I had to start over.
12. These Imps joined him in the Dungeon. If you have the same problem, you can start over.
13. The Tear of Asch appears in a different place each time. The first time, it was behind the southwestern Castle, near the Sawmill. Now it's somewhere else (I haven't opened the map yet), but it's definitely on Nicholas's territory, so life won't be easy for you. :p
14. Always resurrect as many Archers and High Druids as possible; this is what will ensure your success, as well as Ancient Ents; they are the ones who can withstand the enemy's attacks for a long time while you eliminate everyone with the help of the first ones.
Well, that's basically it. I hope my experience will be useful to you. GOOD LUCK. ;)
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18 years ago
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My advice for completing the game is to play quickly and not waste time.
Question: What is your issue with the number? Please see my previous message and compare the armies: mine and Nicholas's.
In reply to Kitsune
18 years ago
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I just finished this mission, and I've already mentioned all the tips above, except for one: when you fight Nicholas, be sure to revive at least one Phoenix before the battle ends. Otherwise, Nicholas will resurrect, and I had to replay the battle three times because I didn't have time to revive the Phoenix. In the end, I revived it, and Nicholas kicked the bucket.
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18 years ago
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Congratulations on your victory. Here's another option besides Phoenixes. Shackles of War. No one escapes from them. Or a battle in a Castle. As far as I know, there are no black squares in Heroes 5.
Should I send you the save file? Then you can see under what conditions I won.
18 years ago
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Nightly Edelweiss, IMO, saving the game is not a very good idea. It's better not to risk it. If you kill Nicholas without getting the Phoenixes before defeating all the dragons, he might disappear forever. And some of the dragons are on his territory. He can also attack you himself.

slavi-t, it has already been mentioned that in versions 1.0-1.5, under certain conditions, a script triggers, causing Nicholas to rapidly multiply dragons. There is an opinion that it is due to the time spent playing. I suspect that, in addition to a long playthrough for this script to trigger, something else needs to be done. For example, not fighting him for too long, or something else. I played for a long time, but I fought him regularly. The script did not trigger.
In reply to Boris K
18 years ago
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Boris K;111513
Nightly Edelweiss, IMHO, preserving artifacts is not a very good idea. It's better not to risk it. If you kill Nicholas without getting the Phoenixes before defeating all the dragons, he might disappear forever. And some of the dragons are on his territory. He can also attack you himself.

slavi-t, it has already been written that in versions 1.0-1.5, under certain conditions, a script is triggered that causes Nicholas to rapidly multiply dragons. There is an opinion that it is due to the time spent in the game. I suspect that, in addition to a long playthrough for this script to trigger, something else must be done. For example, not fighting him for too long, or something else. I played for a long time, but I fought him regularly. The script did not trigger.
Maybe you need to capture all the castles except for one, in which he will remain. Yesterday, I did this with the last two, and I didn't capture them, and Nicholas attacked me and lost :p

Added after 49 seconds
otherwise, I wouldn't have been able to catch him with his logistics skills))

Added after 2 minutes
Kitsune;111491
Congratulations on your victory. Another option besides the Phoenixes. Shackles of War. No one escapes from them. Or a battle in the castle. As far as I know, there are no black moves in Heroes 5.
Should I send you a save file? Then you can see under what conditions I won.
I don't think they will help, because Nicholas doesn't escape, but is resurrected, and these are slightly different things:p
18 years ago
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slavi-t, I captured all the castles. If he was in a captured castle, he would respawn near the next one. When he had no castles left, he started respawning near random castles and immediately capturing them. They were all unguarded because all the troops were delivered to my heroes weekly. After capturing a castle, he would stay there until Fae'den arrived. He only left to attack any support hero that got too close. He didn't roam far.
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18 years ago
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He resurrected only once for me. And then he went to the Dungeon and captured one of my Castles. And I can't stand losing it. So I reloaded (chasing him around the Dungeon is stupid and takes too long, and time is money). And in that Castle that he captured, I placed a good army. And only then did I attack.
18 years ago
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Shackles definitely won't help. At lower difficulty levels, they won't prevent the enemy from escaping, which will help you gain more experience. They are completely useless on the hero himself, as no one will run away anyway. In any case, Nicholas will be resurrected.
In reply to Boris K
18 years ago
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Boris K;111521
slavi-t, I captured all the castles. If he was in a captured castle, he would respawn near the next one. When he had no castles left, he started respawning near random castles and immediately capturing them. They were all under my control without any guards because all the troops were delivered to my heroes weekly. After capturing a castle, he would stay there until Fai'den arrived. He would only leave to attack any support hero that got too close. He didn't roam far.
So, there must be a time parameter involved; I was accumulating troops for a very long time.
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18 years ago
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Reinforce all castles. To be honest, his army isn't very good. Build yourself a good army and chase after him.
But I don't understand the phoenix thing. They weren't really needed. I even turned two of them into dragons. What's the point of having two phoenixes? Someone killed three of them before.
In reply to Kitsune
18 years ago
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Kitsune;111527
Reinforce all your castles. Honestly, his army isn't very strong. Build a good army for yourself and chase after him.
But I don't understand the point of the phoenixes. They weren't really needed. I even turned two of them into dragons. What's the use of two phoenixes? Someone killed three of them before.
Phoenixes are only useful if you haven't killed all the dragons that the wizard showed you. If you've killed them all, then phoenixes are definitely not needed.;)
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18 years ago
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Ah, I see. Then I did well. There are always artifacts near dragons – and I like artifacts. That’s why I didn’t need any phoenixes.
In reply to Kitsune
18 years ago
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Kitsune;111527
Fortify all castles. To be honest, his army isn't very strong. Build a good army for yourself and chase after him.
But I don't understand about the phoenixes. They weren't really needed. I even turned two of them into dragons. What's the point of having 2 phoenixes? Someone killed 3 of them before.
It's not that easy to fortify 8 castles. He can respawn near any of them. And his army isn't weak either. He can kill an un-upgraded hero even inside a castle.

I don't know if he can respawn near elven castles. He only respawned near necropolises for me.
In reply to slavi-t
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18 years ago
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slavi-t;111625
Phoenixes are only needed if you haven't killed all the dragons that the wizard's window showed you. If you've killed them all, then you definitely won't need phoenixes. ;)
See slavi-t's message about the dragons.
Kill all the dragons, and he won't be reborn. And you won't need to save any castles.
Regarding upgrading 8 castles. You already have 8 - that's a lot of money! I think that's enough for upgrading.

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