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Posts from Temporal paradox.

5.0 (2 ratings)

Map details

Category
Map
Map type
Scenario
Map size
M
Author
AlekseyS
In reply to AstralLein
#17
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AstralLein
Hasn't it been fixed? It was there when I was testing it.

I didn't find any problems (the BlockGame command isn't enabled). As soon as the scenario started, I immediately teleported to the garrison and captured it – everything was fine.
It's more likely that this issue will occur if you play the scenario for a long time.

Added 19 minutes later
I've figured out the bug: if the AI's speed is less than the maximum, Tolgar simply doesn't reach the correct point, and the game freezes. For those who have encountered this problem, set the AI movement speed to maximum in the settings!
Карты: Экспедиция ГрувераНаследие ШантириВременной парадоксПоиски рунной сферыПуть возвращения
In reply to AstralLein
#19
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AstralLein
Wouldn't it be easier to increase the pause time?

In the next version. Let it accumulate enough bugs and so on first.
AstralLein
Wait, are you the author of the "Grover's Expedition" map? Oh my god, I just noticed:D
Yes.
Карты: Экспедиция ГрувераНаследие ШантириВременной парадоксПоиски рунной сферыПуть возвращения
#20
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Phew, I made it through. So, here's what I want to note:
- As mentioned earlier, progressing through the map takes a very long time. 25 days!
- Ingvar already has a whole legion (1124) of Mountain Guards after 3 months at the beginning. It's unclear where he got them from.
- Dwarf dwellings. The idea of getting resources for destroying them is good, but there are two problems: 1. Dwellings on the surface are "destroyed" normally, but underground, the explosion shifts somewhere else.
2. At first, the resources from them are useful, helping to finish building the castles, but then they are practically useless. Maybe you could add an artifact to find there?
- Hangwul... I already wrote above that I didn't like it.
- A freeze after capturing the second garrison. I was already going to write about it, but then I realized that I needed to set the AI speed to maximum - it helped.
There were problems with the final dwarf, but with the help of the Dark faction, I was able to defeat him.
If I were to summarize, I liked the map for its ideas and videos. Especially the fourth one, where three Knights destroy half of the dwarf camp :D. There is also a small flaw there, when at the very beginning the Knights pass through the snow, but I think that's a minor detail.
In reply to Kartoha
#21
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Kartoha
Phew, I finished it. So, here's what I want to note:
-as mentioned earlier, the passage takes a very long time to complete. 25 days!
-Ingvar already has a whole legion (1124) of Mountain Guards after 3 months at the beginning. It's unclear where he got them from.
-Dwarf dwellings. The idea of getting resources for destroying them is good, but there are two problems: 1. The dwellings on the surface are "destroyed" normally, but underground, the explosion shifts somewhere else.
2. At first, the resources from them are useful, helping to finish building the castles, but then they are practically useless. Maybe make it so that you can find some kind of artifact there?
-Hangwul... I already wrote above that I didn't like it.
-Freezing after capturing the second garrison. I was already going to write about it, but then I saw that I needed to set the AI speed to maximum - it helped.
There were problems with the final dwarf, but with the help of the Dark faction, I was able to defeat him.
If I summarize everything, I liked the map for its ideas and videos. Especially the fourth one, where three Knights destroy half of the dwarf camp :D. There is also a small flaw there, when at the very beginning the Knights pass through the snow, but I think that's a minor thing.

I'm glad you liked it.
Ingvar has 500 warriors at the beginning of the game. I don't know whether to fix it or not. For now, no one seems to be complaining.
I'll come up with something about the dwarf buildings.
Thank you for the Walkthrough.
Карты: Экспедиция ГрувераНаследие ШантириВременной парадоксПоиски рунной сферыПуть возвращения
In reply to AstralLein
#23
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AstralLein
I strongly disagree about the dwellings; the reward is quite decent, and the artifacts would be too overpowered.
I'm not arguing. The reward is indeed worthy, but where would you even use it? You build up your castles, and that's it. You only need crystals for archangels and gold.
#24
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I was playing as a hero, and I got about 4 months into the game, but I didn't finish it. After unlocking and taking the second garrison of brown units, it says that the quest is not completed, and the game freezes. And there are only two quests left: to defeat Tolgar and capture his castle. In general, it's some kind of mess, or is it just me? Overall, I liked the map (the scenario, the balance of power). True, the main character is not very impressive. When developing, I focused on dark magic, and luckily there is a mentor and alchemists (by the way, one of them in the Dungeon is inaccessible). Before the game freezes, the computer says that my hero is stronger than the enemy. And also, I had some trouble finding the runes; it would have been nice to have a hint.

Added 23 minutes later
Replaying the battle with the garrison doesn't help, but increasing the AI speed does. But then Tolgar runs away, which means the quest fails, and in Tor-Hralle, there is a strong Kari with dwarven armor and immunity to Dark magic, who is impossible to defeat. In general, it's not getting any easier.
In reply to Antik
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#25
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Antik
I played as the hero and completed approximately 4 months of the game, but not entirely. After unlocking and taking the second garrison of brown units, it says that the quest is not completed, and the game freezes. Only two quests remain: to defeat Tolgar and capture his Castle. In general, it's some kind of mess, or is it just me? Overall, I liked the map (scenario, balance of power). However, the main hero is not very impressive. During development, I focused on dark magic, which is good because there is a mentor and alchemists (by the way, one of them in the Dungeon is inaccessible). Before the game freezes, the computer says that my hero is stronger than the enemy. Also, I had some trouble finding the runes; it would have been helpful to have a hint.

Added 23 minutes later
Replaying the battle with the garrison doesn't help, but increasing the AI's speed does. However, then Tolgar runs away, which means the quest fails, and in Tor-Hralle, there is a strong Kari with dwarven armor and immunity to Dark magic, who is impossible to defeat. In general, it's not getting any easier.

It's strange; dark magic worked perfectly well during testing.
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
In reply to Antik
#26
Auto-translated
Antik
I played as the hero, completed it in about 4 months, but not entirely. After unlocking and taking the second garrison of brown units, it says that the quest is not completed and the game freezes. And only two quests remain - to defeat Tolgar and capture his castle. In general, it's some kind of mess, or is it just me? In general, I liked the map (scenario, balance of power). However, the main character is not impressive at all. When developing, I focused on dark magic, fortunately, there is a mentor and alchemists (by the way, one of them is inaccessible in the Dungeon). Before the game freezes, the computer says that my hero is stronger than the enemy. And also, I struggled a bit with finding the rune; it could have been helpful to provide a hint.

Added 23 minutes ago
Replaying the battle with the garrison doesn't help, but the AI speed does. But then Tolgar runs away, which means the quest fails, and in Tor-Hralle, there is a strong Kari with dwarven armor and immunity to Dark magic, which is impossible to defeat. In general, it's not getting any easier.

Kari is only immune to slowing and berserk because he has dwarven armor. What is inaccessible in the Dungeon? I checked everything now - everything is accessible.
Thank you for the Walkthrough!

Added 7 minutes ago
Update:
v1.0(07/03/2018)
-Fixed a bug that caused the game to freeze after taking the second garrison.
-Kari's stats and army have been reduced (only creatures of levels 1-4)
-The passage is now unearthed in 15 days.
Карты: Экспедиция ГрувераНаследие ШантириВременной парадоксПоиски рунной сферыПуть возвращения
#27
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I decided to replay the scenario and noticed something: in the third cutscene, one of the dialogue lines has a very long text that doesn't display completely, so it's impossible to read it all.
In reply to Kartoha
#28
Auto-translated
Kartoha
Decided to replay the scenario and noticed something: in the third cutscene, one of the dialogue lines has a huge amount of text that doesn't display completely, so you can't read it all.

It's a minor issue. You can read the full text in the event log if you want.
Карты: Экспедиция ГрувераНаследие ШантириВременной парадоксПоиски рунной сферыПуть возвращения
In reply to AlekseyS
#29
Auto-translated
A solid, powerful map!
I completed it in 8 months and received awesome rewards for finishing it. The final castle is extremely overpowered! I could only defeat it with dark magic and by trapping it within the castle; the battle lasted about 25 minutes! There are a lot of units, and they keep multiplying.
Is the quest to kill the last dwarf supposed to be uncompletable? It's unclear...
I spent a lot of time clearing rubble.
Also, after capturing a garrison, the caravan from it wouldn't reach the castle – it would disappear near the rubble; this is a bug.
In reply to krusso
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#30
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krusso
A solid, powerful map!
I completed it in 8 months and received awesome rewards for completing it. The final Castle is extremely overpowered! I only managed to defeat it with Dark Magic and by trapping it inside the Castle; the battle was difficult and lasted about 25 minutes! There are a lot of units, and they keep multiplying.
Is the quest to kill the last gnome supposed to be uncompletable? It's unclear...
I wasted a lot of time clearing rubble.
Also, after capturing a garrison, the caravan from it didn't reach the Castle – it disappeared near the rubble; this is a bug.

That's strange; my caravan worked.

Added 1 minute ago
krusso
A solid, powerful map!
I completed it in 8 months and received awesome rewards for completing it. The final Castle is extremely overpowered! I only managed to defeat it with Dark Magic and by trapping it inside the Castle; the battle was difficult and lasted about 25 minutes! There are a lot of units, and they keep multiplying.
Is the quest to kill the last gnome supposed to be uncompletable? It's unclear...
I wasted a lot of time clearing rubble.
Also, after capturing a garrison, the caravan from it didn't reach the Castle – it disappeared near the rubble; this is a bug.

:D At least someone else got stuck like me and then wondered what to do with the gnome legions
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"

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