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Posts from Temporal paradox.

5.0 (2 ratings)
8 years ago
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Map Title: Time Paradox
Map Name: TimeParadox
Map Type: Scenario
Two-level map: yes
Number of players: 3
Map size: 136х136
Map author: AlekseyS
Version: 2.0.1
Description:
For nine years now, a civil war—or more accurately, a war for the throne—has been raging in the Falcon Empire. Since the last demon invasion ended with the destruction of the Falcon dynasty, anyone who felt like it began to assert their right to the throne, but only two dukes managed to hold on: Duke Sheamus of House Deer and Duke Ivan of House Griffin. And so, the main goal of both claimants to the throne became the Church of Light, currently led by Ludwig Maxis, the right hand of the illustrious Karfelt. Our dear archbishop decided to take up residence in Gruver's Fortress—the center of science in the Falcon Empire. One morning, two messengers from the dukes galloped to Maxis. In their letters, they offered him to join their side, but the letters also mentioned a longtime friend of Maxis—Colonel Edward Richtofen, who had recently recovered from a serious illness. Refusing to support either duke, Maxis summons Edward, hoping that the colonel will be able to help him.

INSTALLATION
Download the map archive (TimeParadox), unpack it, and find the TimeParadox.h5m file, which you copy into the Maps folder of the directory where the game is installed.

From the author: A story map for the Haven faction. At the very beginning of the map, 3 cutscenes will play, and together they last quite a long time!
The landscape was taken from the "Laszlo" mission, with some modifications by me.
Enjoy the game :)

Acknowledgments: to everyone who helped create the map, especially AstralLein and inQizitOr for testing the map, as well as Antik and 13га for finding many flaws and similar things.

Versions:
v0.9(29.06.2018)
First version of the map
v1.0(03.07.2018)
- Fixed a freeze bug after capturing the second garrison.
- Kari's stats and army have been nerfed (only level 1-4 creatures)
- The passage now takes 15 days to excavate
v1.1(06.07.2018)
- The spell library in the dungeon can now be visited.
- Orange has become more active and stronger.
- Kari's army has been reduced; the dwarven set removed and replaced with other artifacts.
- After completing the monk's quest (bring 100 peasants), the player is notified every 2-3 days how many days are left until the excavation is complete.
- Training halls are available in Horncrest and Lostdale (if the blueprints are found), and a Hall of Heroes is available in Horncrest.
- Hangwool delivers his powerful magical attacks much less frequently.
- Other minor changes to quest descriptions.
v2.0(09.08.2018)
- Edward's specialization is now "Vessel of Elrath".
- Changed Edward's starting skills: he now has "Basic Light Magic" and the "Righteous Fury" perk.
- Edward starts with the spells "Haste" and "Divine Retribution".
- Fixed all typos in texts.
v2.0.1(07.10.2018) final
- Border troops depend on difficulty.
- The catapult is now protected by Erling. He receives troops every week.
- Fixed Hangwool's army composition on different difficulties. (Previously, he had more troops on Recruit than on Hero). His combat script has been changed.
- Removed the "Vampirism" spell. "Regeneration" is located in its place.
- Buffed the dwarves in the dungeon. Now they don't flee and return to the tavern after defeat. On day 30, dwarves may attack you from the border.
- Increased Kari's characteristics. His level has been increased to 40.
- Experience coefficient 0.7.
- Excavation now takes 7 days (previously 15).
- Changed the PWL image.
- In the quest "Bring the Phoenix Feather Cloak," if the catapult and border quests are completed, the Prophet gives +5 Attack, +5 Defense, +3 Spellpower, or +3 Knowledge (choice).
- Changed some neutrals. Now they will join with a low probability.
- The Rune of Flame is protected by Inga.
- Minor adjustments to the landscape.
- Music changed in the third video.
Attachments 4
4 files attached • Total size: 2.2 MB
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8 years ago
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Congratulations on the release!
In reply to AstralLein
8 years ago
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AstralLein
Congratulations on the release!
Thank you!
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8 years ago
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Thank you for the new map :smile20:. I'll let you know how it goes once I've played it.
8 years ago
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Started playing on Veteran difficulty. I already found the passage to the Dwarves, but Helmar ran out with a small army, which I defeated. I was leveling up in the darkness and... I summoned (completely by chance, but luckily I have a mentor). So far, I haven't seen any bugs.
8 years ago
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I need some help. I'm playing as a hero, I went down into the dungeon, brought 100 peasants to the monk, and he let me pass. The quest is completed. However, the next monk doesn't react to me at all and won't let me proceed. I was hoping to find a cloak in the dungeon to get past the guard post at the top. What should I do? Should I try to break through the guard post on my own?
In reply to ass1952
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8 years ago
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ass1952
I need some help. I'm playing as a hero, I went down into the dungeon, brought 100 peasants to the monk, and he let me pass. The quest is completed. However, the next monk doesn't react to me at all and won't let me through. I was hoping to find a cloak in the dungeon to get past the guard post at the top. What should I do? Should I try to break through the guard post with my own forces?

The passage will be revealed after a certain number of turns (there's an enemy right there), but you can also break through the guard post.
In reply to ass1952
8 years ago
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ass1952
Please advise. I'm playing as a hero, went down into the Dungeon, brought 100 peasants to the monk, and he let me pass. The quest is marked as completed. However, the next monk doesn't react to me at all and won't let me proceed. I was hoping to find a cloak in the Dungeon to get past the guard post at the top. What should I do? Should I try to break through the guard post with my own forces?
In 25 days, the passage will be unearthed.

Added 1 minute ago
Near the garrison, after it's unearthed, there will be a cloak.
8 years ago
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I reached Hangvul, and it's a nightmare: on the first turn, he casts a mass slow spell, berserk on the horses, and a charm spell on them, plus a magic missile... After two turns, he casts Armageddon and wipes out my entire army. Maybe he should cast only one of these spells, because it's practically impossible to defeat him otherwise, except with the charm spell. By the way, here's a tip: after I took the quest for the cloak, I forgot about it, and the cloak was with the main character. After some time, I remembered it, but the garrison had been captured. I decided to take it to the prophet, and as a reward, I received +10 to all characteristics!:smile44:
In reply to Kartoha
8 years ago
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Kartoha
I reached Hangvul, and it's a disaster: on the first turn, he casts a mass slow spell, a berserk on the horses, and a charm spell on them, plus a fireball... After two turns, he casts Armageddon and wipes out my entire army. Maybe he should cast only one of these spells, because it's almost impossible to defeat him, except with the charm spell.

If I get a lot of feedback about this, then I'll change it.
Kartoha
By the way, here's a tip: after I took the quest for the cloak, I forgot about it, but the cloak was with the main character. After some time, I remembered it, but the garrison had been captured. I decided to take it to the prophet, and as a reward, I received +10 to all characteristics!:smile44:

If you complete the quest for the catapult and bring the cloak.
8 years ago
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25 days is an eternity! I waited and, in order to get the cloak, lost half of my army. And in another game, I went up and simply broke through the dwarf outpost with almost no losses. It's like in an old joke, "Something's not right here!".
Maybe it should be made impossible to pass the upper outpost without the cloak, and the waiting time should be drastically reduced. Then there would be some logic to it.
In reply to ass1952
8 years ago
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ass1952
25 days is an eternity! I waited to get the cloak and lost half of my army. In another game, I went up and simply broke through the dwarf outpost with almost no losses. It's like in an old joke, "Something's not right here!".
Maybe it should be made impossible to pass the upper outpost without the cloak, and the waiting time should be drastically reduced. Then there would be some logic to it.

Yeah, I understand. In principle, I agree. In the next version, it will be 15 days.
8 years ago
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15 days is also a long time. What is the point of this delay? I've already implemented everything I could. All that's left is to wait.
If you don't want me to proceed further into the dungeon (which I haven't explored yet), then place the monk further ahead.
Otherwise, the map makes a pleasant impression. I especially liked the bombardment of the second town. This creates certain difficulties, but it's clear how to overcome them.
8 years ago
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There's a small problem! I started playing, and everything seemed normal. I defeated the orange creature, got the cloak, found all the necessary artifacts, and did everything I needed to do, but then a problem appeared. After passing the second garrison, the game shows Tolgar walking away, and it stops responding to clicks, etc.
I clicked on everything, but nothing works, even though the game was working perfectly before.
In reply to Lazim
8 years ago
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Lazim
There's a small problem! I started playing, and everything seemed normal. I defeated the orange faction, got the cloak, found all the necessary artifacts, and did everything I needed to do, but then a problem appeared. After passing the second garrison, they show Tolgar retreating, and the game stops responding to clicks, etc.
I clicked on everything, but nothing works, even though the game works perfectly.

If you can enable the console, type @UnblockGame() in it. It should help. Or just replay the battle with the garrison.

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