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#1098
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Many of our characters have a Willpower of 5 – their Morale will be minimal – perhaps Revan's Morale will play an important role, and our characters will falter in large-scale battles. Then Courage is needed. Or perhaps Morale won't have much of an impact. Then it's not needed.
It seems to me that it's like in various Warhammer games. If you minimize losses/successfully eliminate enemy units, there shouldn't be any problems. And if we're not fighting a large, thick, and very scary (four times scarier than a regular one) demon.

Added after 43 seconds
Well, you can use magic, but you can't use an ability to prevent magic, that's unfair.
The ability should be renamed to "Forbidden Shot".
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#1099
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I'm talking about adding player characters to squads.
Hey, I used to have that problem too...
Revan, does the Enlightenment perk not affect morale? Is willpower still required?
 

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#1100
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It seems to me that it's similar to games like Warhammer.
But only Revan knows. If he described the mechanics of how morale works, as well as provided examples of how different enemies affect morale (if there is such a thing), it would be invaluable.
Where do we go?
Where do we end up when we save the world?
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#1101
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Yeah, I guess so. But I still wouldn't recommend tailoring builds specifically for this mechanic. It's much less common than regular quests.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#1102
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I can’t help but agree.
In reply to kcfgogbfalgfl
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#1103
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Senpai
Yeah, that's true. But I still wouldn't recommend tailoring builds specifically for this mechanic. There are far fewer of them than regular quests.
Well, maybe you don't need to tailor builds for it, but a perk that already works only in battles could be useful.
Where do we go?
Where do we end up when we save the world?
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#1104
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Yeah, but I still wouldn't recommend tailoring builds specifically for this mechanic. There are far fewer of them than regular quests.
I knew that Aldric's participation in quests would mostly be limited to the role of a cheerleader...
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#1105
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But there is also some good news: we won't die because of some random mind control; we will simply be cut down in a massive battle.

Whatever
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#1106
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Tell me about the battlefield, Revan. Will you create various elevations, forts, and so on – basically, anything that could be useful for the maneuver perk? And how will you determine who is the attacker and who is the defender – based on the nature of the quest, or based on who attacks on which turn?
 

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#1107
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I knew Aldric's involvement in missions would mostly be limited to the role of a cheerleader...
You weren't just interested in his idol skills for no reason in the Realmian Empire.

Графомания путешественника

Хроники сражений: I

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#1108
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Heroist
But there is also some good news: we won't die because of some random mind control; we will simply be cut down in a massive battle.
I am surprised (honestly) that Revan even stated that the player characters would take damage last. However, I can easily imagine situations where this wouldn't help.

Added after 32 seconds
But my catgirl can probably help a cavalry unit, even though she herself doesn't have a horse and doesn't reduce their movement speed.
Where do we go?
Where do we end up when we save the world?
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#1109
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Well, player characters, compared to the standard "militia," turn out to be like terminators. Except for those that aren't initially combat-oriented.
Another question is that on the other side, there can also be all sorts of horrors. Especially mages are scary... Without a disabling spell against them, it would be better to just have a duel!
 

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#1110
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Tell me about the battlefield, Revan. Will you include various elevations, forts, and so on, basically anything that could be useful for the maneuver perk?
The maximum will be similar to previous games, with adjustments for larger "sizes."
And how will you determine who is the attacker/defender, based on the nature of the quest or based on who attacks on which turn?
Based on the nature of the quest or how it looks on the continent map.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#1111
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Well, player characters turn out to be terminators compared to the standard "militia."
We haven't seen the standard militia yet.
Revan, will you write a manual on morality?
Where do we go?
Where do we end up when we save the world?
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#1112
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You weren't just randomly interested in the idol skill in the Rheimian Empire.
It was purely because I found that option amusing! And it also provided good bonuses to agility and evasion.