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Favorites, to Battle! - 10


I. General Questions.
1. Throughout the entire tournament, each participant plays as their chosen favorite race.
2. Game Version SoD 3.2 (4.0) + HD mod 5.0 beta 11 + patch HW_rules_1.38
3. The right to choose the Color is subject to negotiation.
4. Template Selection is carried out by crossing off from a list of 9 templates: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a and Spider. The right to be the first to cross off a template is determined by a coin toss. The player who "wins the toss" chooses who will cross off first.
By mutual agreement, playing on any other template is permitted. This matter must be discussed in advance with the tournament judges.
5. If two identical races meet in a match, the template is chosen from the list: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a, Spider, mir_diamond and mir_h3dm1.
In this case, the right to choose the starting hero is subject to negotiation. Players take turns (first the one who won the color bid, then their opponent) crossing off one undesirable hero from the full list of heroes; thereafter, players inform each other of the amount of gold they are willing to transfer to the opponent for the right of first choice among the remaining heroes. The player who bids the higher amount chooses the hero first and transfers the gold to the opponent.
On the mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
6. Rules are standard.
The default timer is chess own, with parameters as specified in the rules.
Mage Guild rebuilding is ENABLED on all templates. There are NO restrictions on using the library.
Any changes to the game rules by mutual consent of the players are permitted, except for changing the Favorite Castle and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The tournament participant who received the blue color as a result of negotiations starts choosing the computer secondary castles.
Diamond. The participant who received the red color as a result of negotiations removes the extra (ninth) castle. If favorite castles are identical, then first red removes one castle, then blue removes the second.
Anarchy Difficulty 200%. Color for the first generation is chosen by coin toss; during a subjective restart - change of color. Played without the HW_rulez checkbox. When playing with identical castles, heroes are chosen by agreement; if no agreement can be reached - randomly.
For templates h3dm1 and mt_diamond
2.8. Castle restrictions.
2.8.1. In the Conflux castle, it is forbidden to upgrade level 1, 6, and 7 monsters.
When playing as Conflux, the starting hero is chosen randomly during map generation.
2.8.2. In the Necropolis castle, it is forbidden to build the Necromancer Amplifier.
2.8.3. If a computer player's castle has upgrades for level 1, 6, and 7 monsters in Conflux or level 4 in Necropolis, then upgrading your own troops of these levels and hiring upgraded versions of creatures is forbidden. If the Necromancer Amplifier is built, upgrading vampires is forbidden, but additional skeletons do not need to be dismissed.
2.9. It is forbidden to assemble the Cloak of the Dead King artifact. All other composite artifacts are permitted to be assembled.

II. Organizational Questions.
1. The tournament is official and regular.
2. Tournament goals:
- play as a favorite castle and attempt to prove its strength,
- gain valuable experience, improve your level of play.
3. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed on the Black List and Penalty Bench are not eligible to participate in the tournament.
5. Tournament leads and judges:
Tournament Lead: Scorpiona (ICQ 469326983)
Tournament Judge: FireToSky (ICQ 414574626)

If a disputed issue cannot be resolved independently, the judges will seek assistance from the AC.
The lead has the right to make any changes to the regulations and rules during the tournament if necessary.
6. The maximum number of tournament participants is 128; if there are more than 128 applicants, qualifying games will be held. Organizers reserve the right to refuse registration to any player without a public explanation of reasons.
7. For each match played, participants must submit a report and confirmation in this thread, created automatically.
Saves for all matches must be kept until the end of the tournament and presented upon first request by the tournament lead or any member of the AC.
8. Information on the progress of the tournament is updated as necessary and is located at the beginning of this thread.
9. All tournament games go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
10. The tournament winner gains the right to participate in the "Final Battle 12" tournament
11. The tournament winner and players who take 2nd and 3rd place will be awarded Medals for their avatars:

Award authors: RAPER and ColdRain.

III. Deadlines.
All tournament participants must strictly observe the announced deadlines:
1. Immediately after the start of a stage or round, contact your opponent(s) for preliminary game arrangements. To agree means to reach an agreement after negotiations and discussion. A proposal without a response will not be considered an agreement.
2. Temporary problems (with internet, travel, personal) must be reported to the tournament leads.
3. Preferred time for tournament games is daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays. If a participant is unable to play at this time, the lead interprets the absence of a game result in favor of their opponent.

Registration - November 07 - November 28, 2017.
Approval of the participants list - November 29-30, 2017.
Draw - December 1, 2017. The draw will be conducted taking into account the declared castle and the participant's level of play based on results from other tournaments.
Tournament Start - December 1, 2017.

IV. Regulations.
The planned format is standard: group stage and Full Double Elimination.
4 people advance from the groups. 1st-2nd place go to the upper bracket, 3rd-4th place go to the lower bracket of the Double Elimination.


In case of an equal number of points, places are distributed by additional indicators (in order of priority):
1. Berger Coefficient.
2. Head-to-head match.
3. If it is impossible to determine those advancing to the playoffs by previous indicators, players will be offered a scheme of tie-breaker games. At this moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be designed based on the situation that develops in the groups by the end of the stage.

Win - 3 points; loss - 0; draw - 1 point (counted at stage 211+ upon review by organizers)

The group stage will have a mandatory grid of games by rounds (see regulations).
Playing additional matches is permitted (by agreement), but the absence (without a valid reason) of a mandatory game results in a tech loss. If you are traveling, play and agree in advance with your opponent and notify the organizer.
Winners of previous "Favorites, to Battle!" tournaments:

"Favorites, to Battle! - 1" (2008) - Dudge (Necropolis) - Tournament History
"Favorites, to Battle! - 2" (2009) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 3" (2010) - Сатир (Fortress) - Tournament History
"Favorites, to Battle! - 4" (2011) - Maretti (Castle) - Tournament History
"Favorites, to Battle! - 5" (2012-13) - GoD (Rampart) - Tournament History
"Favorites, to Battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament History
"Favorites, to Battle! - 8" (2015-16) - HellLighT (Necropolis) - Tournament History
"Favorites, to Battle! - 9" (2016-17) - FireToSky (Tower) - Tournament History
In reply to Scorpiona
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8 years ago
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I wore down the poor Tazar, taking cities from him day after day with magic. In the next turn, I finished building Archons in the corner village and gave him a warrior battle. But Sasha, unable to withstand it, surrendered. Thank you for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Аин / Aine Main Hero Аин / Aine
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
6lm10a
Game Length
146 days
Game Date
4/27/2018
Reported
4/27/2018 8:58 AM
Rating Impact Archived
FireToSky 2053 2059 +6 ↑
twaryna 1807 1801 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/2/2018 2:51 PM

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Bad roads, but mines nearby in the adjacent zone and a free passage to the Conflux town + 2 Necromancers at the start. By the end of week 2, with the Imp scroll I take a level 3 Dragon Utopia. There's a hat. Then a couple more Dragon Utopias with resources. I spent a long time rebuilding Town Portal and leveling up the Saps, but that didn't stop me from grabbing almost all the castles, building Archangels, and finishing off the poor Tazik, who never found Dimension Door.
Thanks for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Чарна / Charna Main Hero Чарна / Charna
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
6lm10a
Game Length
142 days
Game Date
4/27/2018
Reported
4/27/2018 9:02 AM
Rating Impact Archived
FireToSky 2060 2065 +5 ↑
twaryna 1800 1795 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/2/2018 2:52 PM

In reply to graalzzz
8 years ago
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graalzzz
Kirry got full control faster and out-monshied. Thanks for the game!
Only on 141 did I get wings in the fourth utopa and TP in GM. DD even later from КВ. Thanks for the game!
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8 years ago
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Thank you for playing!
1-1
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Гундула / Gundula Start Hero Гундула / Gundula
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
ЯR
Синий / Blue
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Mini-Nostalgia
Game Length
142 days
Game Date
5/1/2018
Reported
5/1/2018 5:18 PM
Rating Impact Archived
sonic111 1647 1666 +19 ↑
ЯR 1748 1729 -19 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/3/2018 7:43 PM

In reply to Amiloo
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8 years ago
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Amiloo
Opponent conceded in the main Hive. Thanks for the game.
+
In reply to sonic111
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8 years ago
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sonic111
Thank you for the game!
1-1

Thank you for the game!
In reply to Scorpiona
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8 years ago
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1-0
Thank you for playing!
Battle Report Accepted
Синий / Blue
ЯR
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
2sm4d(3)
Game Length
116 days
Game Date
5/3/2018
Reported
5/3/2018 7:45 PM
Rating Impact Archived
ЯR 1694 1710 +16 ↑
sonic111 1718 1702 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/4/2018 5:14 AM

In reply to ЯR
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8 years ago
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YaR
1-0
Thank you for the game!
Thank you for the game!
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8 years ago
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The entire game was still ahead, but the opponent decided to let me proceed.

Thank you for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
Spider
Game Length
147 days
Game Date
5/5/2018
Reported
5/5/2018 9:49 AM
Rating Impact Archived
Roger-ua 1777 1784 +7 ↑
sShreKs 1560 1553 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/5/2018 9:50 AM

In reply to Roger-ua
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8 years ago
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Roger-ua
The whole game was still ahead, but the opponent decided to let me pass.

Thank you for the game!
Thank you for the game!
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8 years ago
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Thank you for playing!
Battle Report Accepted
Красный / Red
ЯR
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
Anarchy
Game Length
134 days
Game Date
5/6/2018
Reported
5/6/2018 1:49 PM
Rating Impact Archived
ЯR 1712 1726 +14 ↑
sonic111 1700 1686 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/6/2018 2:32 PM

In reply to ЯR
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8 years ago
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YaR
Thank you for the game!
Thank you for the game! Good luck in the future!
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8 years ago
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I resigned, my opponent didn't take a single one. All generations had fast roads. The spawn was very poor, but I managed to place the Horn of the Abyss. Gunnar arrived. I killed one computer, but couldn't reach the second one due to a bugged generation — the computer was simply in the mountains, unreachable on foot.
I had absolutely no passage to the 6k entrance! The two-way monolith at the respawn didn't work, and in the adjacent zone, the one-way monolith only spat me back into the same zone)) There were also no roads from the computer. Effectively, the only entrance left for me was the 10k one, where my opponent was roaming. I managed to reclaim the former orange player, who had been taken earlier by the red player. And the only zone I could run to was the super-three-way (zone 19); luckily, according to the viewings, it was large, and a small hope appeared. I built the lookout tower as early as week 2 (Bishop started building a couple of days earlier, and Town Portal was there immediately), but I had no control. I made two rebuilds of 4th-level and two of 5th-level, then it simply made no sense to continue, because after the re-split I wouldn't be able to return to that super-three-way.
On day 132, my opponent takes the first Dragon Utopia — a level 2 with an Angel Feather Quill and Wings, right next to his own main. I got control (Speaker's Hat) on day 136, but could only use it on day 137. Before that, I took two more Dragon Utopias, but they had Boots of Resistance, Captain's Hat, and +5 All Stats. All Dragon Utopias in the game were small (levels 1-2). One turn earlier, my opponent had captured my Conflux town. On day 137, I reclaim Conflux and make a severe misclick, casting Dimension Door with a scout hero to transfer the army. Lost the timer and -60k gold to haul everything out. On day 142, I leave my opponent with 2 towns; his army is larger (thanks to 800+ skeletons), but he has half the stats and no prospects. But then my opponent takes his second Dragon Utopia — a level 3 near a village, and out pop a Cloak of the Undead King, +4 All Stats, and a Legs of the Legion with Shackles!))) In this game situation, this is the only Dragon Utopia that kept my opponent in the game. It's like winning an apartment in a lottery. Our stats became equal, although I had taken 7 Dragon Utopias. My opponent starts reclaiming villages and fortifies himself in his main. I check — there's a Cloak of the Undead King and Bracers of the Legion. I can't kill 800 skeletons with my army without magic; at that point I had about 40 Unicorns, a couple of Arch Devils, and a couple of Angels. Then a back-and-forth of taking towns from each other begins; at some point, I decided not to reclaim towns but to check the super-three-way, which, naturally, turned out to be empty. Due to this mistake, I lose a couple of my support heroes because the opponent, with Deesa, reached towns he shouldn't have been able to. I start making mistakes, spending a turn to gather Armor of the Damned in the hope that my opponent will camp with the Cloak of the Undead King, but that doesn't happen. There are no chances left, because in terms of map control, I can no longer catch up. I am attacked without the Cloak of the Undead King, and ultimately, a loss.
Thanks for the game!
0-1
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Поражение / Lose Поражение / Lose
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Десса / Dessa Main Hero Десса / Dessa
Map Template
6lm10a
Game Length
211 days
Game Date
5/12/2018
Reported
5/12/2018 12:36 PM
Rating Impact Archived
caliban 1850 1839 -11 ↓
BISHOP 1960 1971 +11 ↑
Rated Sep 28, 2022

Accepted by opponent on 5/12/2018 2:32 PM

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8 years ago
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Wojtek wanted to surprise me with a template, but no such luck :smile01:
Following the standard scheme, I take Aina — and get Solmyr as a bonus :D
The second Conflux hero with air elements and Moner in prison, well, according to the scenario, the nearest town is Conflux, from which the road leads through grand to the opponent's respawn. I planned to rush with Solmyr using storms and fish, but at his respawn there was a block of 50+ eyes. I didn't fight them even at 121, and instead rushed through the treasure sites past stables and a well.
Solmyr had no earth magic, but had logistics and air. With 37 gr. geese I got experience, then with minotaurs more experience, and in the third chest they gave the entire level 4! :smile49:
I quickly leveled up Aina, then a couple more support heroes, and by the end of the week I gathered 36 (35) ducks, which were enough to take a tier-2 Dragon Utopia on resources, which gave sandals and wings :cool:

Afterwards, I found all 4 items for AOTD in different zones. By the time of the encounter I had slightly lower stats, but a surprise in the form of AOTD and mass berserk
:D



Thanks for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
2sm4d(3)
Game Length
133 days
Game Date
5/15/2018
Reported
5/15/2018 11:18 PM
Rating Impact Archived
FireToSky 2079 2082 +3 ↑
Jelen117 1754 1751 -3 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/23/2018 8:19 PM

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