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Since Archangels are level 7 creatures, they have high attack power. You can cast the "Berserk" spell, and they will kill each other. Then, use "Explosion" on the remaining ones, and hide the demons behind obstacles.
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Since Archangels are level 7 units, they have high power. You can cast the "Berserk" spell, and they will kill each other. Then, use "Explosion" on the remaining ones, and hide the demons behind obstacles.
In reality, it's quite simple.
You need the first turn, and for this, Tactics and Ballistics are best. You absolutely need a cart (99 magic power and 99 knowledge, though less is acceptable, it's not mandatory), Expert Intellect, and Expert Earth and Air magic. Armageddon's Blade is ideal for destroying 7 slots of Archangels.
Moreover, the topic has run its course – I have already proven that it can be done even with a peasant.
b) catapult turn. We block the demon with a force field (3 cells; the force field blocks the demon so that the archangels have no room to attack!!!). The archangels destroy the catapult – it's not a problem; the force field lasts for 3 turns.
Actually, the force field lasts for 2 turns, not 3!
moreover, an expert in earth magic is a mandatory requirement! You can lower the hero's stats (50 spell power, 50 knowledge – you can even lower them further), it will just take more turns.
My mistake :D, I was still unsure whether it should be 2 or 3, but now I checked.
Regarding the complications and unnecessary information, the question was simply "is it possible?". I provided my method! This is one of the possible methods, and I don't claim that it's perfect!
Moreover, an Expert Earth Mage is a mandatory requirement! You can lower the hero's stats (50 Spell Power, 50 Knowledge – you can even reduce them further), but there will just be more turns.
I don't see the point in this, but it can be done if you really want to:D
You need:
2 Explosion
3 Protective Field
4 Sphere of the Muddy Lake
6 99 Power and Knowledge. Just for fun, you can double the mana in the dungeon.
7 Sandglass, to bring the morale of the Archangels down to zero.
By tactically moving the Imps to the corner, we set up a Power Field (it's a pity it doesn't last long, I'm not sure how long. It's important to know how long. It's easy to find out. We blind the Archangels and wait for the field to disappear). We set up the field again. We attack the Archangels with Explosion, dealing more than 11500 damage, waiting for the turn after which the field will disappear. In this turn, instead of Explosion, we blind the Archangels. Then we set up the disappeared field AND keep attacking until the final victory.
Don't worry about mana, 4000 will be more than enough.
This is how I defeated 4 slots with 4,000 Azure Dragons each, without losing a single monster. I had 4,000 snipers, 1 Archangel, and an artifact that removes all magical defenses from monsters. My hero had 99 attributes in everything and all kinds of magic, and was an experienced Earth Mage.
I completed the map "malkoto_pise" in 6 months because I wasn't in a hurry:D
That's why I like Heroes; because you can almost always find a way out of any situation:cool: