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Posts from Is Heroes 3 a sport, like chess? How does the planning differ?
I'm still waiting for Overlord Heroes to be implemented throughout the game; this could make them similar to chess.
I'll let you in on a secret – chess doesn't have Overlord Heroes :rolleyes:
Grando
8 years ago
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Another secret can be unlocked for Lizard – in chess, there is a very high probability that the opponents are in equal conditions. In Heroes Online, there is no such guarantee. The game is not protected from cheats, and there are no serious attempts (hopefully, not yet) to address this. Therefore, at the moment, it is impossible to talk about any kind of competitive play.
Well, I haven't played chess for about 20 years, so I'm not up to date on the situation. To understand what we're talking about, describe an example of how you can perform an action in chess that is forbidden to both opponents, and at the same time have a good chance of not being caught? (Violate the "fair play rule," if it exists there now).
Well, I haven't played chess for about 20 years, so I'm not up to date on the current situation. To understand what we're talking about, describe an example of how you can make a move in chess that is forbidden to both opponents, and at the same time have a good chance of not being caught. (Violate the "fair play rule," if it exists there now).
In today's reality, any decent program installed on a modern phone can win a human tournament at any level. Should we continue? Many players have stopped playing at the level of average professionals (MM/weak GM) because of this.
In today's reality, any decent program installed on a modern phone is capable of winning a human tournament at any level. Should we continue this discussion? Many players have stopped playing at the level of average professionals (MM/weak MG) because of this.
Let's not continue, but rather start. I tried to ask a specific question, and I expect a specific answer so that we can begin.
Not to continue, but to start. I tried to ask a specific question, and I expect a specific answer in return, so we can begin.
And I did give a specific answer. In our time, absolutely anyone has the opportunity to obtain something that, with clever use, can provide a guaranteed advantage over an opponent. And how this can be used is a wide-open space for human imagination.
I did give a specific answer. In our time, absolutely anyone has the opportunity to obtain something that, with clever use, can provide a guaranteed advantage over their opponent. And how this can be used is a wide-open space for human imagination.
You are living in an illusion. I asked what the current rules are in chess, combined with how they can be broken. "describe an example of how to perform an action in chess that is prohibited for both players" You didn't say a word about the rules ("an action prohibited for both players").
You are under an illusion. I asked what the current rules are in chess, combined with how they can be broken. "describe an example of how to perform an action in chess that is forbidden to both players." You didn't say a word about the rules ("an action forbidden to both players").
I don't know, maybe we're speaking different languages, or one of us is being really dense. It's obvious that using hints (including from a computer) is a forbidden action that will give one of the players an advantage (or victory). Apart from obtaining information from outside sources, there are no other ways to unfairly win in chess.
Naturally, in Heroes, there are more opportunities and methods to break the rules, but the degree to which they affect the outcome is less.
I don't know, it seems like we're speaking different languages, or maybe one of us is just being really dense. It's obvious that using hints (including computer assistance) is a prohibited action that gives one player an advantage (or victory).
Of course, we're on different levels, but at least I'm trying to get closer to yours. So, there's still a chance. I'll make the next move.
So, in chess, if I understand you correctly, when playing online, one player can use computer assistance, and if the second player doesn't use this assistance, the first player gains an advantage. And now, here's the question: are you aware of any cases where someone seriously considers online chess games to be a sport? Are there online tournaments where the rules prohibit using computer assistance, and there are penalties for doing so? Does anyone organize serious online competitions with prize pools comparable to those possible in chess today?
For example, Armag is currently hosting an online Heroes tournament with a prize pool of 50,000 rubles. And another example: people will come to the CIS tournament in Chisinau, and there will also be something like 50-100,000 rubles. That is, the amounts are comparable. So, in chess, does anyone actually seriously offer online prize pools comparable to live tournaments, where players play in person? (I repeat, I haven't touched chess for 20-25 years (I used to be a candidate for master and a champion in my region among "kids" (I was 15 then)), I'm not really aware of how things are now, I just stumbled upon this topic today and occasionally check in here and chat with you.)
Let me reveal a secret – there is no cooldown in chess :rolleyes:
In chess, planning is constant, while in Heroes, there is a wait for the opponent's turn; the game would become more dynamic, and I have already posted the algorithm. I also wanted to know about the nuances.