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Favorites, to Battle! - 10


I. General Questions.
1. Throughout the entire tournament, each participant plays as their chosen favorite race.
2. Game Version SoD 3.2 (4.0) + HD mod 5.0 beta 11 + patch HW_rules_1.38
3. The right to choose the Color is subject to negotiation.
4. Template Selection is carried out by crossing off from a list of 9 templates: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a and Spider. The right to be the first to cross off a template is determined by a coin toss. The player who "wins the toss" chooses who will cross off first.
By mutual agreement, playing on any other template is permitted. This matter must be discussed in advance with the tournament judges.
5. If two identical races meet in a match, the template is chosen from the list: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a, Spider, mir_diamond and mir_h3dm1.
In this case, the right to choose the starting hero is subject to negotiation. Players take turns (first the one who won the color bid, then their opponent) crossing off one undesirable hero from the full list of heroes; thereafter, players inform each other of the amount of gold they are willing to transfer to the opponent for the right of first choice among the remaining heroes. The player who bids the higher amount chooses the hero first and transfers the gold to the opponent.
On the mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
6. Rules are standard.
The default timer is chess own, with parameters as specified in the rules.
Mage Guild rebuilding is ENABLED on all templates. There are NO restrictions on using the library.
Any changes to the game rules by mutual consent of the players are permitted, except for changing the Favorite Castle and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The tournament participant who received the blue color as a result of negotiations starts choosing the computer secondary castles.
Diamond. The participant who received the red color as a result of negotiations removes the extra (ninth) castle. If favorite castles are identical, then first red removes one castle, then blue removes the second.
Anarchy Difficulty 200%. Color for the first generation is chosen by coin toss; during a subjective restart - change of color. Played without the HW_rulez checkbox. When playing with identical castles, heroes are chosen by agreement; if no agreement can be reached - randomly.
For templates h3dm1 and mt_diamond
2.8. Castle restrictions.
2.8.1. In the Conflux castle, it is forbidden to upgrade level 1, 6, and 7 monsters.
When playing as Conflux, the starting hero is chosen randomly during map generation.
2.8.2. In the Necropolis castle, it is forbidden to build the Necromancer Amplifier.
2.8.3. If a computer player's castle has upgrades for level 1, 6, and 7 monsters in Conflux or level 4 in Necropolis, then upgrading your own troops of these levels and hiring upgraded versions of creatures is forbidden. If the Necromancer Amplifier is built, upgrading vampires is forbidden, but additional skeletons do not need to be dismissed.
2.9. It is forbidden to assemble the Cloak of the Dead King artifact. All other composite artifacts are permitted to be assembled.

II. Organizational Questions.
1. The tournament is official and regular.
2. Tournament goals:
- play as a favorite castle and attempt to prove its strength,
- gain valuable experience, improve your level of play.
3. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed on the Black List and Penalty Bench are not eligible to participate in the tournament.
5. Tournament leads and judges:
Tournament Lead: Scorpiona (ICQ 469326983)
Tournament Judge: FireToSky (ICQ 414574626)

If a disputed issue cannot be resolved independently, the judges will seek assistance from the AC.
The lead has the right to make any changes to the regulations and rules during the tournament if necessary.
6. The maximum number of tournament participants is 128; if there are more than 128 applicants, qualifying games will be held. Organizers reserve the right to refuse registration to any player without a public explanation of reasons.
7. For each match played, participants must submit a report and confirmation in this thread, created automatically.
Saves for all matches must be kept until the end of the tournament and presented upon first request by the tournament lead or any member of the AC.
8. Information on the progress of the tournament is updated as necessary and is located at the beginning of this thread.
9. All tournament games go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
10. The tournament winner gains the right to participate in the "Final Battle 12" tournament
11. The tournament winner and players who take 2nd and 3rd place will be awarded Medals for their avatars:

Award authors: RAPER and ColdRain.

III. Deadlines.
All tournament participants must strictly observe the announced deadlines:
1. Immediately after the start of a stage or round, contact your opponent(s) for preliminary game arrangements. To agree means to reach an agreement after negotiations and discussion. A proposal without a response will not be considered an agreement.
2. Temporary problems (with internet, travel, personal) must be reported to the tournament leads.
3. Preferred time for tournament games is daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays. If a participant is unable to play at this time, the lead interprets the absence of a game result in favor of their opponent.

Registration - November 07 - November 28, 2017.
Approval of the participants list - November 29-30, 2017.
Draw - December 1, 2017. The draw will be conducted taking into account the declared castle and the participant's level of play based on results from other tournaments.
Tournament Start - December 1, 2017.

IV. Regulations.
The planned format is standard: group stage and Full Double Elimination.
4 people advance from the groups. 1st-2nd place go to the upper bracket, 3rd-4th place go to the lower bracket of the Double Elimination.


In case of an equal number of points, places are distributed by additional indicators (in order of priority):
1. Berger Coefficient.
2. Head-to-head match.
3. If it is impossible to determine those advancing to the playoffs by previous indicators, players will be offered a scheme of tie-breaker games. At this moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be designed based on the situation that develops in the groups by the end of the stage.

Win - 3 points; loss - 0; draw - 1 point (counted at stage 211+ upon review by organizers)

The group stage will have a mandatory grid of games by rounds (see regulations).
Playing additional matches is permitted (by agreement), but the absence (without a valid reason) of a mandatory game results in a tech loss. If you are traveling, play and agree in advance with your opponent and notify the organizer.
Winners of previous "Favorites, to Battle!" tournaments:

"Favorites, to Battle! - 1" (2008) - Dudge (Necropolis) - Tournament History
"Favorites, to Battle! - 2" (2009) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 3" (2010) - Сатир (Fortress) - Tournament History
"Favorites, to Battle! - 4" (2011) - Maretti (Castle) - Tournament History
"Favorites, to Battle! - 5" (2012-13) - GoD (Rampart) - Tournament History
"Favorites, to Battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament History
"Favorites, to Battle! - 8" (2015-16) - HellLighT (Necropolis) - Tournament History
"Favorites, to Battle! - 9" (2016-17) - FireToSky (Tower) - Tournament History


469326983
In reply to Amiloo
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The opponent didn't expect the counter-strategy. In the final, I had an advantage in army size and speed, with equal stats.
Thanks for the game!

ICQ 717961817
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
8xm12a
Game Length
213 days
Game Date
4/2/2018
Reported
4/2/2018 11:37 AM
Rating Impact Archived
Mercurial- 1567 1589 +22 ↑
saneok 1769 1747 -22 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/2/2018 11:40 AM

In reply to Mercurial-
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Mercurial-
The opponent made a mistake, not expecting a quick strike. In the final, I had an advantage in army size and speed with equal stats.
Thanks for the game!
He seized the initiative in an extremely difficult map, but made a mistake, and the speed advantage decided the game. Thanks for the game.
icq 699279927 discord saneok#0028


привет, можешь сменить подпись) 6лм - норм шабл, а джебус тупое говно. Я был тотально не прав. © =Lizard=
In reply to Amiloo
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The opponent surrendered on the ranged units.
Thank you for the game!

ICQ 717961817
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
6lm10a
Game Length
115 days
Game Date
4/2/2018
Reported
4/2/2018 11:46 AM
Rating Impact Archived
Mercurial- 1590 1611 +21 ↑
saneok 1746 1725 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/2/2018 1:22 PM

In reply to Amiloo
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No restarts. An extremely difficult first week, terrible poverty, and I was under attack from three comps on all flanks, which kept cutting down my heroes and breaking my chains. I had only built Grand Elves and Wood Elves in the Fort. But I had Necro Nagash, who rolled Earth Magic, and I managed to kill the enemy Necro comp by week one.
At the end of week two, I saw +6 All Stats on the ground in a Supreme Treasure, and I rushed there with Nagash, who had just learned Animate Dead and Town Portal, getting it from the Mage Guild on the first try. There were also two Dragon Utopias with the Cloak of the Undead King and stat boosts. On day 1, month 3, week 4, after replenishing mana and with stats of 20+ in each, I crushed the army of level-zero Kiryuha, whom I reached via Dimension Door.
Thanks for the game!
https://twitch.tv/calibanhw
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Мефала / Mephala Start Hero Мефала / Mephala
Нагаш / Nagash Main Hero Нагаш / Nagash
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Вокиал / Vokial Main Hero Вокиал / Vokial
Map Template
6lm10a
Game Length
134 days
Game Date
4/2/2018
Reported
4/2/2018 12:25 PM
Rating Impact Archived
caliban 1816 1822 +6 ↑
positive 1572 1566 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/5/2018 6:52 PM

In reply to Mercurial-
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Mercurial-
The opponent conceded on the ranged units.
Thanks for the game!
thanks for the game
icq 699279927 discord saneok#0028


привет, можешь сменить подпись) 6лм - норм шабл, а джебус тупое говно. Я был тотально не прав. © =Lizard=
In reply to Amiloo
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Thank you for playing.
__________________
The hardest battles are fought in the mind
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Интеус / Inteus Start Hero Интеус / Inteus
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
6lm10a
Game Length
212 days
Game Date
4/3/2018
Reported
4/3/2018 1:34 PM
Rating Impact Archived
shameonyou 1766 1782 +16 ↑
Roger-ua 1794 1778 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/3/2018 2:00 PM

In reply to shameonyou
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shameonyou
Thank you for the game.


Thank you for the game!
Весна 2013.
In reply to Amiloo
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Thanks for playing!
Attachments 4
4 files attached • Total size: 1.4 MB


https://www.twitch.tv/dave_hun
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
Spider
Game Length
134 days
Game Date
4/4/2018
Reported
4/4/2018 6:13 PM
Rating Impact Archived
Dave_HUN 2094 2100 +6 ↑
Dima Surmay 1866 1860 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/4/2018 7:45 PM

In reply to Scorpiona
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The opponent attacked my Tanta in the Castle, leaving no money for a ransom. That was a mistake, thanks for the game!
:smile19:698286888
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
2sm4d(3)
Game Length
133 days
Game Date
4/4/2018
Reported
4/4/2018 7:28 PM
Rating Impact Archived
ckotuHa 1639 1654 +15 ↑
sir Davos Seaworth 1638 1623 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/4/2018 7:44 PM

In reply to ckotuHa
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ckotuHa
The opponent attacked my Tanta in the castle, leaving no money for a ransom. That was a mistake. Thanks for the game!
The level of play is terrible; losing a winning hand. Thanks for the game, good luck! P.S. I want to thank the organizers and helpers for the tournament! It's very interesting, and it's great that they didn't spoil the almost perfect tournament format with unnecessary innovations! To Cow - a personal shout-out - he quickly took over the role of host and is doing a great job!
"There's no need to execute me,sir Davos . I'll be dead before dawn."
ICQ 716748479
In reply to Dave_HUN
Dave_HUN
Thanks for playing!
Thanks for playing!
In reply to caliban
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caliban
We were left without restarts. Extremely difficult first week, terrible poverty, and I was also under attack from three computers from all flanks, which kept cutting down my heroes and breaking my chains. Only Grands and Woodies were built in the fort. But there was Necro Nagash, who caught Earth, and I still managed to kill his computer's Necro on the first week.
At the end of the second week, I saw +6all on the ground in the supertreasure, and ran there with Nagash, who had just learned Animate Dead and Town Portal, which he got from the Mage Guild on the first try. There were also two Dragon Utopias with the Helm and stats. On day 134, after replenishing mana and with stats 20+ each, I wiped the army on a zero-level Kiryukha, whom I reached via Dimension Door.
Thanks for the game!
+
ICQ 31-34-85-264
In reply to Amiloo
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In the early game, I had wood and grand creatures, and in the Inferno city, I placed Ifrits. Starting from turn 121, I began collecting Hives (3 in two zones), and the path to the plains leading to the opponent (towards those same Hives) was relatively short. I managed to get Methos to collect 2 consumables and then sent Solmyr against the opponent. I got distracted by a treasure chest behind the gray creatures, thinking it might contain magic items, but it turned out to be 15,000 gold, which was a bit of a setback. The opponent, on their turn, collected those Hives and attacked me with Thaz. The armies were roughly equal (except that they had almost twice as many grand creatures and wood creatures). Thaz had enough mana for one Oil, and Solmyr had mana for Oil, Arrow, and two Chain Lightning spells. I thought for a while about whether to surrender, but when Thaz immediately charged in, I decided to continue. A successful Chain Lightning spell, and over the next few rounds, I finished off the remaining troops, preventing Thaz from escaping.
Thank you for the game!
https://twitch.tv/calibanhw
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Янова / Jenova Start Hero Янова / Jenova
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
h3dm1
Game Length
124 days
Game Date
4/5/2018
Reported
4/5/2018 7:22 PM
Rating Impact Archived
caliban 1823 1828 +5 ↑
positive 1567 1562 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/6/2018 12:00 PM

In reply to caliban
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caliban
In the early game, I placed wooden creatures and Grand Griffons in the Inferno city and summoned Ifrits. Starting from turn 121, I began building Hives (3 in two zones), and the path to the opponent's territory (towards those same Hives) was relatively short. I managed to have Mephala gather 2 consumables and then sent Solmyr to attack the opponent. I got distracted by a treasure chest behind the gray creatures, thinking it contained magic items, but it turned out to be 15,000 gold, which was a setback. The opponent used their turn to gather those Hives and attacked me with Tazar. The armies were roughly equal, except that they had almost twice as many Grand Griffons and wooden creatures. Tazar had enough mana for one Oil, while Solmyr had enough for Oil, a ranged attack, and two Chain Lightning spells. I hesitated about whether to pay to avoid the battle, but when Tazar immediately charged in, I decided to continue. A successful Chain Lightning spell, and over the next few rounds, I finished off the remaining troops, preventing Tazar from escaping.
Thank you for the game!
Besides Orrin, there were no other heroes at the start. Tazar arrived as the eighth hero, but that was on day 4.
ICQ 31-34-85-264

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