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Should features from previous installments be added to the fifth installment?
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In reply to Лорд Сандро
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19 years ago
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Lord Sandro; 107600
It would be great to add the ability to destroy castles, like in Heroes 3.5!:rolleyes:
That's right, and also composite artifacts, for example, the Thunder of the Titans, or whatever it's called. :smile16:
In reply to Магистр
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19 years ago
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Add the ability to destroy and rebuild castles of any faction, just like in Heroes of Might and Magic III!
In reply to 3DogMZA
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19 years ago
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3DogMZA;108646
Also, add the ability to destroy and rebuild castles of any faction, just like in Heroes of Might and Magic III!
I don't remember that being a feature in Heroes of Might and Magic III... :rolleyes:
In reply to Amko
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19 years ago
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Night Nazgul;108648
I don't remember anything like that in the third game... :rolleyes:
What are you talking about? You enter a castle with a hero, right-click on a building, and destroy it. This way, you destroy the entire castle, and after a week, ghosts appear. Then you can rebuild the castle, either as it was before or as a castle of the hero's race! :)
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19 years ago
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he's probably talking about King's Bounty.
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19 years ago
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Hero classes, depending on their skills. That is, with additional bonuses. Similar to Heroes of Might and Magic IV and The Restoration of Erathia.
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18 years ago
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Independent heroes and an independent army! In Heroes 4, there were a lot of heroes to choose from, but they were all generic. In Heroes 5, on the other hand, each hero is unique. We need MANY INDIVIDUAL heroes with distinct personalities. And a second class (of hero) for each castle. For example, a Knight and a Priest, a Necromancer and a Death Knight – that is, in each castle, one hero is designed for magic, and the other for melee combat.
P.S. All of this was in Heroes 4 (these were my first Heroes), and probably in previous posts. Just a reminder.)
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18 years ago
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I don't know if this was mentioned in previous posts:
I would add Cove and Rampart, although they haven't been released yet, and it's not even clear when they will be released... and most importantly, Conflux, Conflux, Conflux. I hope it will be included, and all that's left is to wait.
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18 years ago
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It would have been better to add a library, trees that boost stats, and wisdom; otherwise, magic has become somewhat dull.
In reply to conrad11
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18 years ago
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conrad11;113765
It would be better to add a library, trees that boost stats, and wisdom, because magic has become a bit dull.

A library?? Could you elaborate on what that is (I'm used to English, so I didn't recognize the building).

Trees that give levels?? They already exist.

Wisdom? Well, the magic system has undergone changes, and the skill itself, by the way, has remained, but now it only allows you to learn any 3rd-level magic without magic schools.
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18 years ago
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The library added +2 to all hero stats. I only encountered the tree once in campaign mission 5, or are they hidden everywhere?
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18 years ago
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Well, that's not really that important... I think it's easier to level up stats there than in the third game, and if they also give you a library, it will be even easier. As usual, the Star Wheel, the combat arena, etc.)))
In reply to eXeCuToR
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18 years ago
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Why even add anything from the previous installments? Heroes 5 is already AMAZING! There's no game better than it! :smile49: Maybe just the Swamp from the third game is missing. :)
In reply to 3DogMZA
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18 years ago
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3DogMZA;113903
Why even add anything from previous installments? Heroes 5 is already SUPER! There's no game better than it!:smile49: The only thing missing is the Swamp from the third game!:)

Well, why not? Some things could indeed be added; for example, the idea of dividing heroes into warriors and mages again is something I really like.
In reply to eXeCuToR
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18 years ago
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I don't really care. It's great as it is! Why divide what's already divided?:rolleyes:

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