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Posts from Rhemic Empire (2) Auto-translated

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#621
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Well, for now, they can't go down or up...
The group encounters an impassable area and has to turn back.

Keiji loses 10 stamina points (360/780)
Rikia loses 10 stamina points (1030/1400)
Tsukiko loses 10 stamina points (900/1280)

Added 11 minutes later
After passing through the hole that appeared in the wall, the trio discovers an old, unlit torch and another lever, clearly different from the one they saw earlier.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#622
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-- Um, what's up with the map?
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#623
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“There’s nothing on the map,” Rudbeks replied, “there should be a long tunnel here, after which we’ll emerge into a spacious hall.”

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#624
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are there no more roads? either a lever or back?

Be strong. Believe
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#627
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Joe should probably guard this lever.
I think it's best not to touch it and just follow the instructions.

Be strong. Believe
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#628
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-- Alright, let's move on for now.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#629
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After approximately 40 minutes of walking, Jack, Halmaldir, and Rudbeks emerge into a spacious hall, clearly built by people centuries ago. The hall itself was unremarkable, but it had numerous exits – about a dozen doors. Nevertheless, thanks to having a map, the group could head to their desired location without the risk of getting lost.

As I said, you can either go directly to where you need to go or "explore" this section of the dungeon.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

In reply to Ment
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#631
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Ment
East.
Keiji loses 10 stamina (350/780)
Rikia loses 10 stamina (1020/1400)
Tsukiko loses 10 stamina (890/1280)

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#632
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– I don't think we should wander around here. We're on a mission, and it might not be safe. Let's head straight to the meeting point, okay?
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#634
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- Yes, let's go.
what do we need deadly dangers and treasures for?

Be strong. Believe
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#635
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The trio reaches the desired location (according to the map) and enters another spacious hall. In the center, there is some kind of altar, and behind it is the goal of their mission: a door and, presumably, the lever that opens it.
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Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария