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1. Regarding the small teams, I'm working on completing them. While searching for players for these teams, I found a lot of information about players from our portal and other sources. The question is whether they will play or not. I also talked to the team captains about merging 2-3 small teams into one. So far, they are willing to play. But even if they merge, the number of teams in the tournament shouldn't decrease. This would definitely not please the sponsor. If any of you know players from other countries or even our players with roots in other countries, please write to me in a private message. This will increase the chances of completing the small teams. I'm also considering forming a world team (from players who are not currently participating). There should be 1-3 reserve teams in any case – without a backup, everything can fall apart at the start of the tournament with the first problems.
2. Regarding agreements and rules. It won't be too difficult to negotiate with most of the teams – they are foreign (we need to communicate in English), but almost all players already play on Hive or outside of Hive, but according to these rules. Since all games are planned to be streamed immediately, the team captains, the tournament organizers, the judges, and the viewers can monitor compliance with the rules and point out violations if necessary. If the violation is significant, the game can be rolled back one turn, and if it is minor, it can either be rolled back or simply pointed out, and the player can be penalized only if it happens again. Of the teams that don't play according to the portal's rules, these are the Czech Republic (although there are a couple of players from this country on the portal) and Korea. Korea is a problematic team – we can only communicate with them via e-mail.
3. The Baltic team is unlikely to be formed. As far as I know, there are several players in Lithuania. But I don't know how many of them will be called up. The Estonian team also wants to participate separately. In my opinion, Estonia will be an underdog in the tournament in terms of player experience, and they are unlikely to be included in another team. But there are problems with players in Latvia. They exist, but there are almost no active players. They won't be able to form a team. Players from Russia are contacting me, wanting to join other teams. But they don't have roots in these countries; they haven't even lived there.
4. Regarding the player selection games. On the one hand, this is great and a chance to complete the team based on a specific principle. But there will still be dissatisfied people. On the other hand, it takes time. A problem with large tournaments, especially team tournaments, is keeping the teams engaged throughout the tournament. It is especially difficult to keep teams from other portals engaged. Then, we should have simply scheduled the start of the tournament a month later, after our selections. Those who are not selected should not be discouraged. There are agreements for at least 1-2 more tournaments with prizes – you can play in them if you want. And then, I physically, financially, and emotionally will hardly be able to handle all these endeavors for so long.
If we take the usual voting as a selection method, then those with whom they communicate more or whose streams are watched more will most likely be selected. For example, we can hold a vote only among the team members – this will exclude a number of viewers and fans, but some votes will still be based on the same principle. Even selecting players based on personal meetings on Hive seems more realistic to me. Or selecting players based on rating, but the rating does not reflect the entire real picture of the players' skills. We can involve players based on their achievements in tournaments in the past year. But all options are not ideal, and everything is up to the captain and the team.
I considered the option of writing the game schedule immediately with the time and date, and letting the teams adjust themselves. This is convenient for both viewers and organizers. But this is not applicable to small teams, which may not always be able to adjust to such games, especially on weekdays. Also, some of the players from the large teams may not be available for some games. On the one hand, more people may play, and on the other hand, the team's strength may decrease. A specific date and time will be more beneficial for some, and less beneficial for others.
5. To involve more players, I see only one option: expanding the games from BO3 to BO5 in the later stages, and only if there are no more small teams, and to reduce the workload on the streamers.
6. Regarding registration for the tournament. At the very top, in the tournament header, in red font, I indicated that registration for the tournament does not guarantee participation in it – this only shows the captain that this player can be used. Although you can simply contact the captain and discuss everything with him.
In general, I am still looking for players for the teams, and you can also help in this matter. Especially if you have any contacts for players. Perhaps I have already found such players, or perhaps not yet.