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Posts from Walkthroughs for custom maps. Auto-translated

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#1701
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"Devil in the Details" – is there anyone who has completed this scenario by Hota? It's the largest map. I just need to know if it's actually possible to complete it, and that someone has done it. I'm really tired, and I've been frustrated for two weeks now.
In reply to Marlo_Stanfield
#1702
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Marlo_Stanfield
I don't know, but the hero's stats are also incorrectly displayed for some reason. As far as I remember, my army consisted of 598 Archons, 1 Azure Dragon, ≈ 700 Fanatics, ≈ 1000 Snipers, and ≈ 150 Champions, plus war machines.

Also, in response to the question "Message from Marmot: Why can't I see your army in the lower right corner of the screenshot?"

If the HD+ mod is enabled, and the first battle (attempt) is lost, the hero is displayed in the lower right corner with "bare" stats, as if he had given all his artifacts to the enemy hero, and without an army. If the battle is won on auto-battle, with losses, then the remaining troops are displayed, as after an auto-battle.
If this is the first attempt at the battle, the full stats with artifacts and the full army are displayed.
Therefore, it is better to start long battles from the first attempt (and not press the "replay battle" button), so you can clearly see who was in the army and who needs to be resurrected, or at least remember exactly who was there. So that it doesn't happen that someone important is forgotten to be resurrected after a battle for half an hour or an hour. :)
And using the "Resurrection" spell at the end of the battle to check if everyone has been revived doesn't always objectively show if everyone has been raised, for example, if you are standing on one of the stacks, then it cannot be revived, and the "Resurrection" spell shows that no one else can be resurrected.
In reply to kolotok
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#1703
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kolotok
Using the "Resurrection" spell at the end of a battle to check if everyone has been revived doesn't always accurately show whether everyone has been brought back. For example, if you are standing on one of the stacks, it cannot be revived, and the "Resurrection" spell will show that no one else can be resurrected.
I always recount the number of stacks at the end of the battle. I've encountered this issue a couple of times.
ahatina
"Devil in the Details" scenario from Hota. Has anyone completed this, as it has the largest map? I just need to know if it's actually possible to complete it, and that's all. I just need to know that someone has completed it. I'm really tired, and I've been frustrated for two weeks now.
On maps4heroes, in the comments, they write that they have completed it. The map is in the top downloads for February. It's probably something interesting. However, I only play Hota on major holidays.
In reply to ахатина
#1704
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achatina
"Devil in the Details" scenario by Hota, is it the largest map, and has anyone completed it? I just need to know if it's actually possible to complete it, and that's all, just knowing that someone has completed it. I'm really tired, and I've been frustrated for two weeks now.
Yes, the map is beatable. I completed it a long time ago and didn't encounter any particular difficulties.
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#1705
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achatin
"The Devil is in the Details" - is this the largest map ever created for Heroes, and has anyone actually completed it? I just need to know if it's even possible to beat it. I'm getting really frustrated, and I've been trying for two weeks now.
Hmm. The map is available and being discussed here. Why not post your questions there? The author or other players will answer you. There are already 98 comments in the discussion; have you tried reading them? Not knowing the language is not a problem: a translator is built into Chrome, and there is also a separate one here (you can translate text from the clipboard, a page at a given address, or upload a document).
Personally, I haven't installed HotA yet, and I haven't played any of its maps, even the ones that look very appealing.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
#1706
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I googled it, but it didn't show up anywhere. I had no idea who developed it. I was searching in Russian. I found your forum and decided to ask. This map is really exhausting me. I'm currently on vacation, and I've been trying to complete it for two weeks, from morning till night. That pink creature is incredibly strong and fights in a very unconventional way.
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#1707
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In that thread, please formulate specific questions and ask them. It's impossible to answer vague requests like "Help me with a map!" with a single word. However, you can get an answer to questions like "Where can I find a specific artifact?" or "Where/how can I learn a specific spell?" or "How can I defeat that enemy hero?" In the last case, it's highly recommended to attach a save file with the current situation (in the extended editing mode, which you can switch to at the bottom; attach the file using the paperclip button).
Also, we don't know anything about your skill level or which maps you have already successfully completed. You can also write about this so that it is clearer where to start the discussion.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
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#1708
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DarkT1me, I have a question about the Ray of Light map. Is it necessary to collect the Amulet of Persistence in the Seer's Hut, considering the limited resources? Is it needed for any particular battle? This aspect affects the deadline for completing the resource quest before facing Nemesis.
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#1709
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Interesting. I haven't reached this point yet (I put the walkthrough on hold in December). But I'll try to guess. I see in the Prospector that the Sphere of Permanence is not required by any Seer or Gate Guard. This means it might only be needed for us and only in battle. There are 2 possible uses for it: either to prevent the enemy from removing our "good" spells, or, conversely, to remove the buffing spells from enemy troops without removing the "good" spells from our own troops. But will we have 99999 of each resource? It's unrealistic to accumulate, and exchanging might be possible someday. Or are they somewhere, or is this quest not meant to be completed at all?
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
In reply to Marmot
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#1710
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Marmot
But will we have 99,999 of each resource? It's unrealistic to accumulate them, and exchanging them might be possible, but only someday. Or are they somewhere, or is this quest impossible to complete?
Exchanging them is definitely possible, but the question is, in which month? It's hard to say right away. I'm ready to complete the quest for 3,000 of each resource before facing Nemesis on the first week of month 13. Then, after domaining resources and buying Archdevils for over 20 million gold, I'll have 4+ million left. That should be enough for a comfortable continuation of the game, but if I try to take the sphere from the Seer, I'll need to save money for a few more months. The sphere itself is a very valuable artifact in the context of playing custom maps. For example, it would be very helpful in the battle with Encounter, as I couldn't even afford to put a simple shield on the Archdevils, because the computer would almost immediately dispel it, removing the blindness from the Mages and Fairies, and the Archdevils would die in the next two rounds. So, I don't rule out that the sphere might be very helpful in one of the final battles.

In general, the situation with accumulating money and resources on this map allows you to feel like a businessman, managing millions and trying to invest profitably :D On the day I built the Treasury, I tried to exchange all resources for gold to get a faster increase in money, but this maneuver didn't pay off. In theory, for some complex map, you could try the following trick: set a quest with a strict timer for delivering resources, which would be completed with minimal starting money/resources and skillful subsequent manipulations with exchanging resources on the market for gold and then back into resources.

I enter the battle with Nemesis at the beginning of month 13 with 1700 Archdevils, but she looks really threatening. According to preliminary calculations, I'll need to support myself with Fairies on one side and Griffins on the other, drain all her mana, and then attack with cloned Archdevils under Haste, without exposing the Archdevils themselves.
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#1711
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Well, generally speaking, the tactic worked, but I had to do without Frenzy (you can’t attack with Frenzy and blind the enemy stack in one turn, and if you don’t blind, then problems arise, although it’s likely that this strategy could have been successful). Also, I had to buy a Lightning Resistance amulet on the black market to have the ability to defend against magical attacks. Due to the weak attack power, I kept using the Destructive Ray, so mana was a problem. By the way, it’s not necessary, and even not beneficial, to transfer mana to Nemesis, as she will eventually start casting Meteor Shower and, accordingly, will awaken the supporting units.

P.S. The map is M-sized, but the progress on it is purely in the style of Metataks. One battle per evening :)
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In reply to Marlo_Stanfield
#1712
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Marlo_Stanfield
DarkT1me, I have a question about the Ray of Light map. Is it necessary to take the Orb of Permanence from the seer's hut, considering the limited resources? Is it needed in any battle? This affects the deadline for completing the resource quest before facing Nemesis.
I don't remember exactly where it's needed, but I completed the quest 100% to progress through the map.
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#1713
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Can anyone help me? I've been playing Heroes for a long time, about 20 years... it's one of the best games out there. I love maps. I read about Paragon 2.0, downloaded it, and started playing. I spend time playing, and then suddenly, I lose because the opponent found some kind of overpowered artifact. Game over. Seriously, who needs that? I've played so much, and then it all ends like that. What's going on? Why do people like such a stupid map? I think I'll start again, find that damn artifact, and then I'll play again, spend a month, and then suddenly, the opponent finds another overpowered artifact, game over. What a piece of garbage. When you're limited in time, this isn't a game, it's a perversion. I stick to a tactic of accumulating resources, I'm not in a hurry. But the map just ends the game abruptly. It's garbage, basically. What does everyone think? Where is this artifact? Do I have to start all over again? Will there be another artifact like that?
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#1714
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Have you tried reading the messages? For example, I attached information from the author in a separate file here – it’s more convenient that way. Also, there is an almost complete walkthrough by wsw with pictures. And here are links to 2 video walkthroughs.
And here here I wrote about how to find what you need on this forum.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
#1715
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I want to ask about the map "Path to Invocation," version 0.91. How do you kill the Dark Knight before the portal after the location with the Medusas?