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WEAK???? Turning any unit into undead of the corresponding level leaves no chance for the others.
Yeah, it suits the Necropolis faction very well... but I have a question: in the official screenshots, the Necromancer hero has a horse on his head and a raven on his braid, but I didn't see them here. And if anyone listened very carefully, you can hear the cries of ravens when you win... but the ravens themselves are not there.
Those who claim that Necropolis is a weak faction simply don't know how to play it; that's all. With its specific properties and skillful management, they can defeat anyone (except in a battle against themselves). Everything looks great. And the units are excellent. And the dragons are decent, even if they aren't the strongest among the 7th-level creatures. Enough complaining.
FOMICH
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And vampires, vampires!!! They're strong even without upgrades!!! This gives such a huge advantage in the early game, that even in PvP on a small map, you can do a good rush with practically no resources, relying on the starting supplies.
Anyone who claims that Necropolis is a weak faction simply doesn't know how to play it; that's all. With its specific properties and skillful management, they can defeat anyone (except in a battle against themselves). Everything looks great. And the units are excellent. And the dragons are decent, even if they aren't the strongest among the 7th-level creatures. Enough complaining.
I would say that the dragons are actually the weakest among the 7th-level creatures, even if we remember Heroes of Might and Magic 3, where they weren't the most powerful either. The only thing that doesn't satisfy me about the Necropolis is them.
Necropolis are just cool guys, they're just not allowed to live because of all the mages, humans, and so on. But when the Necropolis defeat everyone, they will live long, peacefully, and happily.
The Necropolis are already dead, so they shouldn't be alive. And they can't experience happiness because they are dead and lack feelings. That's the fate of the undead.
Yes, that's true. Dragons are the weakest creatures of level 7. So what? And everything is fine without them. By the way, as some might have noticed, the Necropolis has a building that increases the weekly growth of Dragons by 1, which is a kind of balance. An analogy can be drawn with Phoenixes in the Conflux (in Heroes 3, of course).
By the way, has anyone played any scenarios? There is one factory-made scenario for the Necromancer. It tells the story of how the Necromancer kingdom was defeated, and the hero seeks help from the Ancient Dragons. So, when finding a certain necklace, a script is triggered, showing the hero exiting a teleport, but for some reason, it always crashes at that point. Has
I would say that dragons are actually the weakest among the level 7 creatures, even if we remember Heroes of Might and Magic 3, they weren't the most powerful there either. :mad: The only thing that doesn't satisfy me about the Necropolis faction is them. :mad:
Yeah! Exactly... neither the skin nor the characteristics satisfy anyone, in my opinion... and me too! :) I really liked the Spirits, though; they are quite good both in appearance and quality.
Плоды размышлений были съедены червями сомнения...
Борис
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Yes, on a small map, in a battle that lasts for two weeks, meaning without creatures of the highest level, the Necropolis faction can defeat everyone and everything. In other cases, different outcomes are possible.
And those vampires, those vampires!!! They drain life without upgrades!!! This is such a huge advantage in the early game, even if you take PvP on a small map, you can do a good rush with almost no resources, using only the starting supplies.
"And those vampires, those vampires!!! They drain life without upgrades!!! This is such a huge advantage..." my respect, I haven't laughed like that in a long time:D :D :D
Не меркнет звезда, сколько б ни ждать, И время замрет - будь навсегда!
Azot
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Which spellcaster class is best suited for a Necromancer hero?
I have a question for all fans of Necromancers and others...
The laws of morality do not apply to dead creatures: they cannot be inspired by the prospect of victory, they simply do not care, but they do not fear death either. They cannot be poisoned or affected by mind-altering effects — for they are already dead and possess no consciousness.
Who are they, these Necromancers and their army? Are they alive, or not? And what does it mean to be unliving, yet not dead, as they are? Someone who "desires to embrace the void" and is "fascinated by death" must still possess a free spirit, a consciousness... The description also says that Necromancers renounce their senses, yet some level of sensory perception is observed even in a skeleton; it is not for nothing that it has eyes... and it needs them! And the further the creatures progress, the more complex their structure becomes... I think we should talk about intellect and the fact that they don't always not care about what happens to them next; though they may not fear it (by the way, even that is not always straightforward), some of them are free, and if they are united, it means they are united by some idea... I'll try to consider them individually:
Skeletons, as I understand it, are unliving; effectively, they are just mechanisms composed of bones via magic, though some previous reflexes remain: the ability to see, aim, shoot, maintain balance, etc. After all, they do this themselves, without the direct control of the one who "resurrected" them.
Zombies are also dead, but instead of just bones, they have a dead corpse. Although perhaps there is still some kind of instinct: for example, to kill. Something drives them from within, forcing them to attack... perhaps, like a golem, it obeys magic — like a robot executing a built-in program, perhaps following the order of the Necromancer sorcerer... or perhaps it has some primitive consciousness, not a spirit of course, but something like the consciousness of a worm, even simpler... with one single instinct...
Moving on — Ghosts. It's hard to call them alive, but still — they have consciousness and feelings, since they thirst for revenge. In theory, then, morale and mind control should affect them. They do have a mind, right?
Vampire. Now this is a truly special creature. He died once and now exists in a slightly different state of being than the living, but he has free consciousness and intellect, even if his soul is empty, and no joy, love, grief, or hatred can arise within it... nonetheless, he desires, he thinks... and if he drinks blood, it means his body lives in its own way...
Lich. What is there to say, he is practically alive. A wizard who turned to necromancy, and moreover, avoided the encounter with death; his body will not die because it is already dead, but this only concerns the body in which his spirit and soul are enclosed, and which he is able to control. In all other respects, he is the same mage; of course, his soul is probably special, being in a dead body, but nonetheless, it exists. On top of everything, he is trained in magic; he certainly has an intellect, and a highly developed one at that, capable of concentrating and directing magical energy.
Death Knight. Also a very strange creature... They might not even have a material body that can be touched... And yet they are capable of hate, which is important. And one whose weapon is fear must also have the ability to feel that fear... a certain empathy is required, a perception of the energy emanating from another soul. So, they have a soul, and perhaps a not very developed, but an intellect. But the main thing is the soul! Though closed, turned toward darkness, tuned to destruction and hatred for all living things... nevertheless, where hatred lives, love can also be born, as strange as that may sound, but these creatures have a "heart"!
Ghost Dragons. These are simply dragons who refused to accept death and found a way to escape it — through necromancy. Their bodies are dead; they exist, like ghosts, somewhere between matter and the otherworldly realm... and yet they are, like dragons, free and powerful beings. Furthermore, their unwillingness to accept death perhaps even speaks of a fear of that death... they found a way... but the fear of vanishing into oblivion could not disappear; in a sense, it supports their existence between worlds, not allowing them to release their spirit, to let it dissolve into the Universe.
Who knows, perhaps this same fear once drove the mages who found eternal life in a new eternal body. They defeated old age and decaying, but not death itself... for they can be killed, their body destroyed; well, will they continue to live..? I doubt it.
In the same way, the thirst for revenge keeps ghosts "between worlds," preventing them from letting go of their essence... Or Death Knights, in their relentless hatred, which somehow supports their existence on this side...
Where is the beauty, silence, void, and contemplativeness in this?
One gets the impression that those inhabitants of the Necropolis who possess their own consciousness are utterly miserable creatures... not grieving, of course, but completely empty, it is unclear why they cling to that weightless dust that still holds them here, preventing them from dying completely. They are truly living dead... like some people... dead because they do not accept and fear the changes and the flow of life, completely closed off from light, joy, and love, yet still dragging out their meaningless existence... that is why they are like shadows and dust...
What I have written is not even an opinion, but spontaneous reflections on the subject... what do you think?
Night
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WirgiNWardeN Wow! An entire report on the topic of "Necromancers in society." Well, let's get started: Skeletons – how can they feel anything? With what? Their bones? Zombies – a rotting heart and spilling guts, brains are leaking out; I think they can't experience feelings, sorrow, etc.
The former are used by Necromancers as cannon fodder or as expendable material. Ghosts – it's more complicated. These are like the souls of the deceased, and the soul is like the center of life:)
Vampires and Liches – intelligent undead; if there's a mind, there's a goal; they are striving for something, which means they are not empty.
The Undead... Creatures that have dedicated themselves to death. What can I say? They also have a goal – to kill all the living. But to do this, they themselves must be dead :) "One monk dedicated his life to the God of Singing and gouged out his eyes so that he could hear the beautiful sounds" ((c) TESIV).
Dragons – the same expendable material.
Yes, Necromancers have conquered old age, but not death. It's easier to say that they have been given a second chance. Where is the beauty in this? I don't know; maybe they enjoy watching decaying bodies and sitting in the smell of rot:) The silence comes from the fact that no one is talking: skeletons, dragons, and liches hiss, zombies moan, vampires... they have no one to talk to. That's why it's silent. Well, what philosophers:)
I don't understand why so few people play as Necromancers.
Why hasn't anyone made a review of Necromancy abilities yet?
Basic ability:
@ Necromancy - determines the number of units that can be resurrected.
Sub-abilities:
* Resurrecting improved skeleton archers - resurrects upgraded skeleton archers from the slain units of the enemy after a battle.
* Resurrecting your own dead warriors after a battle. It's hard to say what this feature depends on... The main thing is that if a unit remains, then part of the killed units will be restored. For example, if there were 100 vampires before the battle, and 10 vampires died during the battle, then 5 will be resurrected after the battle.
* Some kind of x888 magic of the banshee, I don't understand why it's needed... It's useless... It doesn't do any damage either... It's better to take something else instead of this ability.
There are a few more Necromantic abilities, but I haven't mastered them.
The coolest magic is the resurrection of the undead.
Now, a secret:
Which heroes should you avoid?
I would immediately refuse the Death Knights and weak mages.
Lucretia
Orson
+
Raven
Zoltan
Markal
because they have terrible properties, just +1 to the attack of some unit or some useless magic.
I don't know about:
Didre
Vladimir
Who I play as:
Kaspar - he has the ability to resurrect dead undead using a tent.
Naadir - raises ghosts from the corpses of enemies on the battlefield until the end of the battle.
MRzombie
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*Some kind of bullshit banshee magic, I don't get why it's needed... no use at all... no damage either... better to take something else instead of this ability...
you are wrong, the banshee's scream is a good thing, it reduces morale, luck, and initiative for ALL living creatures (i.e., except undead and constructs) P.S. I always pick this hero, whether in scenarios or duels
*Resurrecting your own fallen warriors after battle. It's hard to say what this feature depends on... The main thing is that a unit must remain, then some of the killed will be restored; for example, if there were 100 vampires before the battle and 10 vampires died during the battle... after the battle 5 will be resurrected... ... it's not necessary for 1 unit from the stack to remain.
Where is the beauty, silence, emptiness, and contemplativeness here?
"Life is change, chaos, debauchery, and suffering. Death is peace, order, and eternal beauty"
AlexeyPank
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No, "necrophile" isn't quite the right word. "Necromancer" is more accurate. I personally like the undead, but I don't suffer from necrophilia. It's best to avoid such words, otherwise we might be misunderstood (no matter what we actually mean):cool: