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Favorites, to Battle! - 10


I. General Questions.
1. Throughout the entire tournament, each participant plays as their chosen favorite race.
2. Game Version SoD 3.2 (4.0) + HD mod 5.0 beta 11 + patch HW_rules_1.38
3. The right to choose the Color is subject to negotiation.
4. Template Selection is carried out by crossing off from a list of 9 templates: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a and Spider. The right to be the first to cross off a template is determined by a coin toss. The player who "wins the toss" chooses who will cross off first.
By mutual agreement, playing on any other template is permitted. This matter must be discussed in advance with the tournament judges.
5. If two identical races meet in a match, the template is chosen from the list: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a, Spider, mir_diamond and mir_h3dm1.
In this case, the right to choose the starting hero is subject to negotiation. Players take turns (first the one who won the color bid, then their opponent) crossing off one undesirable hero from the full list of heroes; thereafter, players inform each other of the amount of gold they are willing to transfer to the opponent for the right of first choice among the remaining heroes. The player who bids the higher amount chooses the hero first and transfers the gold to the opponent.
On the mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
6. Rules are standard.
The default timer is chess own, with parameters as specified in the rules.
Mage Guild rebuilding is ENABLED on all templates. There are NO restrictions on using the library.
Any changes to the game rules by mutual consent of the players are permitted, except for changing the Favorite Castle and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The tournament participant who received the blue color as a result of negotiations starts choosing the computer secondary castles.
Diamond. The participant who received the red color as a result of negotiations removes the extra (ninth) castle. If favorite castles are identical, then first red removes one castle, then blue removes the second.
Anarchy Difficulty 200%. Color for the first generation is chosen by coin toss; during a subjective restart - change of color. Played without the HW_rulez checkbox. When playing with identical castles, heroes are chosen by agreement; if no agreement can be reached - randomly.
For templates h3dm1 and mt_diamond
2.8. Castle restrictions.
2.8.1. In the Conflux castle, it is forbidden to upgrade level 1, 6, and 7 monsters.
When playing as Conflux, the starting hero is chosen randomly during map generation.
2.8.2. In the Necropolis castle, it is forbidden to build the Necromancer Amplifier.
2.8.3. If a computer player's castle has upgrades for level 1, 6, and 7 monsters in Conflux or level 4 in Necropolis, then upgrading your own troops of these levels and hiring upgraded versions of creatures is forbidden. If the Necromancer Amplifier is built, upgrading vampires is forbidden, but additional skeletons do not need to be dismissed.
2.9. It is forbidden to assemble the Cloak of the Dead King artifact. All other composite artifacts are permitted to be assembled.

II. Organizational Questions.
1. The tournament is official and regular.
2. Tournament goals:
- play as a favorite castle and attempt to prove its strength,
- gain valuable experience, improve your level of play.
3. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed on the Black List and Penalty Bench are not eligible to participate in the tournament.
5. Tournament leads and judges:
Tournament Lead: Scorpiona (ICQ 469326983)
Tournament Judge: FireToSky (ICQ 414574626)

If a disputed issue cannot be resolved independently, the judges will seek assistance from the AC.
The lead has the right to make any changes to the regulations and rules during the tournament if necessary.
6. The maximum number of tournament participants is 128; if there are more than 128 applicants, qualifying games will be held. Organizers reserve the right to refuse registration to any player without a public explanation of reasons.
7. For each match played, participants must submit a report and confirmation in this thread, created automatically.
Saves for all matches must be kept until the end of the tournament and presented upon first request by the tournament lead or any member of the AC.
8. Information on the progress of the tournament is updated as necessary and is located at the beginning of this thread.
9. All tournament games go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
10. The tournament winner gains the right to participate in the "Final Battle 12" tournament
11. The tournament winner and players who take 2nd and 3rd place will be awarded Medals for their avatars:

Award authors: RAPER and ColdRain.

III. Deadlines.
All tournament participants must strictly observe the announced deadlines:
1. Immediately after the start of a stage or round, contact your opponent(s) for preliminary game arrangements. To agree means to reach an agreement after negotiations and discussion. A proposal without a response will not be considered an agreement.
2. Temporary problems (with internet, travel, personal) must be reported to the tournament leads.
3. Preferred time for tournament games is daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays. If a participant is unable to play at this time, the lead interprets the absence of a game result in favor of their opponent.

Registration - November 07 - November 28, 2017.
Approval of the participants list - November 29-30, 2017.
Draw - December 1, 2017. The draw will be conducted taking into account the declared castle and the participant's level of play based on results from other tournaments.
Tournament Start - December 1, 2017.

IV. Regulations.
The planned format is standard: group stage and Full Double Elimination.
4 people advance from the groups. 1st-2nd place go to the upper bracket, 3rd-4th place go to the lower bracket of the Double Elimination.


In case of an equal number of points, places are distributed by additional indicators (in order of priority):
1. Berger Coefficient.
2. Head-to-head match.
3. If it is impossible to determine those advancing to the playoffs by previous indicators, players will be offered a scheme of tie-breaker games. At this moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be designed based on the situation that develops in the groups by the end of the stage.

Win - 3 points; loss - 0; draw - 1 point (counted at stage 211+ upon review by organizers)

The group stage will have a mandatory grid of games by rounds (see regulations).
Playing additional matches is permitted (by agreement), but the absence (without a valid reason) of a mandatory game results in a tech loss. If you are traveling, play and agree in advance with your opponent and notify the organizer.
Winners of previous "Favorites, to Battle!" tournaments:

"Favorites, to Battle! - 1" (2008) - Dudge (Necropolis) - Tournament History
"Favorites, to Battle! - 2" (2009) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 3" (2010) - Сатир (Fortress) - Tournament History
"Favorites, to Battle! - 4" (2011) - Maretti (Castle) - Tournament History
"Favorites, to Battle! - 5" (2012-13) - GoD (Rampart) - Tournament History
"Favorites, to Battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament History
"Favorites, to Battle! - 8" (2015-16) - HellLighT (Necropolis) - Tournament History
"Favorites, to Battle! - 9" (2016-17) - FireToSky (Tower) - Tournament History


469326983
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#865
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korovka1987
You should have played 5 games by now, against caliban, Dima Surmay, Browser, marajan, and sector 767.
Only one has been played, against Browser, although it was late.
Therefore, I don't have information about the other games.
In the game against Sector, I was given a technical defeat; in the game against Marajan, I had a technical win. I would be happy to play against Dima Surmay and Caliban; they are currently active, and I have time. I will play against both of them within a week.



ICQ is DEAD! Write here: my discord account is flate#4193
__________
________
I'm fucking Luck like a dirty BITCH! :smile51:
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#868
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Flate has been reinstated in the tournament.
You have 2 mandatory matches:
against Wyndoc by 02/25/2018 and against Jobstar by 03/11/2018.
If Dima Surmay and Caliban can play against you before the deadline, the result of the game will be counted.
If not, you will be awarded technical losses.
In reply to korovka1987
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#869
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korovka1987
Flate has been reinstated in the tournament.
You have 2 mandatory matches:
against Wyndoc by 02/25/2018 and against Jobstar by 03/11/2018.
If Dima Surmay and Caliban can play against you before the deadline, the result of the game will be counted.
If not, you will be awarded technical losses.
Thanks! :smile49: :smile03:



ICQ is DEAD! Write here: my discord account is flate#4193
__________
________
I'm fucking Luck like a dirty BITCH! :smile51:
In reply to Benis_xDD
#870
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Benis_xDD
Thanks for the game!
noob and embarrassed himself, didn't expect such strong guards at the stash. thanks for the game.
In reply to flate
#871
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Thank you for playing!
ICQ - 666274941 Skype - Ivannabuke
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Монер / Monere Start Hero Монер / Monere
Монер / Monere Main Hero Монер / Monere
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Эйслинн / Aislinn Main Hero Эйслинн / Aislinn
Map Template
8xm12a
Game Length
145 days
Game Date
2/12/2018
Reported
2/12/2018 5:37 PM
Rating Impact Archived
MrP1nchy 1567 1577 +10 ↑
Nedved46 1428 1418 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/12/2018 6:55 PM

In reply to korovka1987
#872
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korovka1987
You have two more weeks to play against him.
Okay, I just thought I was playing against him in round 6.
In reply to tun7gus7
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#873
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tun7gus7
Okay, I just thought I was playing in round 6 with him.
That's right. Round 6 lasts until 02/25 ;)
In reply to MrP1nchy
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#874
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MrP1nchy
Thank you for the game!
Thank you for the game!
ICQ:700060495
In reply to Nedved46
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#875
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Good afternoon. Comrade Cez is not responding. I've written to him both in private messages and on ICQ. Please schedule a time for the game.
icq 247 326 814
skype sShreKs
In reply to sShreKs
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#876
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sShreKs-Cez ODD on Saturday, February 17, 2018, at 6:00 PM.
You can play earlier by mutual agreement.
In reply to sShreKs
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#877
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sShreKs
Good afternoon.
Cez isn't responding. I've messaged him both privately and on ICQ. Please schedule a time for the game.
I recently played with him, and he said he was sick with pneumonia.
Мой любимьій размер - тройка. Будь то конса, утопа или сиськи
ICQ:5676388
In reply to Ihromant
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#878
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Mar hasn't been online on ICQ since January 21st, so I wasn't able to finish playing with him.
ICQ: 349459516
Discord: Mont#8175
https://www.twitch.tv/m_on_t
In reply to Montt
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#879
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Montt - Mar Odd also has a match scheduled for Saturday, February 17, 2018, at 18:00.

Added 1 minute ago
Request to all participants:
Please finish the remaining matches in the groups, even if they don't have tournament significance for you.
This affects the placement of other players.
Find the motivation within yourselves and follow the principles of fair play.

Those who owe matches must provide information about the unscheduled mandatory matches (correspondence and attempts to coordinate with the opponent); otherwise, everyone will be given a "0".



In reply to korovka1987
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#881
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I started a medium-sized game, 3 paths, Necropolis, with a demon ambush. It seemed playable. Before this, I spent 2 restarts on worse setups (one path + a block, etc.), and the opponent only restarted once. So, I didn't want to take a third restart, giving the opponent a free pass to potentially get a great start with two restarts. But... well, you'll see :D The beginning was tough because the Ifrits only appeared on the fifth day, and I could only get to them on the sixth, so they went in a different direction, and Vokial had to fight an army of 50+ Imps, 19 Ogres, and Skeletons (which were very slow to accumulate) for the entire first week. It took about six minutes to get to the Golems. Here are those battles:


Vokial wasn't leveling up very well, only getting Air and Wisdom as useful skills. There were no stat artifacts, only the Spirit of Despair and a morale medal taken from a companion. I wanted to make Sira a support hero, as she was the most suitable, but on the third day, she got Fire, and on the sixth, Water :( And in the end, she became a scholar... Only on the second week did a decent hero appear, and it was Nagash, who immediately got Earth. He cleared 2 Hives with (4+6 Imps)



On day 124, I went to the Conservatory with Vokial and a not-so-strong army, without a lot of air units. They gave me a hard time there.

After the Conservatory, I split the army into three directions: Vokial with the Ifrits went for a village on the grass, Nagash with 2 Angels, 8 Imps, and a hundred Skeletons went for the treasure on the snow, and Sira with the demons, remaining Ogres, and Pit Lords went to the Underground. In general, in order, Vokial found nothing in the grass, Sira got stuck on a 20-49 Archmage block, a shifted block that guarded the treasure and also prevented passage along the road to the village = essentially, two directions were a waste of time. But Nagash had some good battles :D I was stupid to take Pathfinder instead of maxing out Earth, but still, these battles were a balm to the soul:smile08:



In the end, the army dwindled, and I decided that it was a hopeless situation because the Skeletons weren't accumulating at all and were dying:smile09: The GM didn't give anything except Meteor, and Nagash didn't even have Wisdom yet. Seeing that I was falling behind in tempo and army, I decided not to drag it out.
And I was right :D


Because at the start, there were 2 native heroes (with about 60 Centaurs and 20 Gnomes in total), and two of them had archers:5+6 Elves!!!! 18 Elves at the start without an Ivory Tower or a Dwelling, seriously!:smile33: Real Talk. :smile16: The battles were fought in 5 milliseconds. The tempo was faster than a Шахтер with three stacks, considering the presence of not only a Logistician at the start but also a Moner. On the respawn, Kaliban also had 2 rings with +1 HP, at that moment, I already shed a tear. :( But it gets even better, Kirra already maxed out Earth on level 6!:eek: There was also Gunnar on the second day :smile34:, and a Town Portal appeared in the guild right away :smile15:
Thank you for the easy game! :smile49:



ICQ is DEAD! Write here: my discord account is flate#4193
__________
________
I'm fucking Luck like a dirty BITCH! :smile51:
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Нагаш / Nagash Main Hero Нагаш / Nagash
Поражение / Lose Поражение / Lose
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Spider
Game Length
131 days
Game Date
2/13/2018
Reported
2/14/2018 6:11 AM
Rating Impact Archived
flate 1652 1643 -9 ↓
caliban 1815 1824 +9 ↑
Rated Sep 28, 2022

Accepted by opponent on 2/14/2018 8:47 AM

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