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Posts from An attempt to organize a team tournament between countries!

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#31
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Vitaly, also known as Gomunguls, was born in Belarus and has Belarusian roots. An agreement has already been reached (at a reasonable price).

P.S. But seriously (just kidding), I would consider a team from the city of Volzhsky. They are quite impressive.
http://ru.twitch.tv/lizard_wt
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#32
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WCL seems to be almost dead. Although, I saw Britvachka and some other players I didn't recognize in the chat there. I might be able to chat with them.

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#34
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Armageddets, what you're suggesting for acceleration is like a disservice; you're trying to force in methods from other disciplines, but it won't work here. Matches will still drag on, people will still disappear and lose motivation—this isn't a 1-2 hour game (especially since this is SoD!). The more people there are, the more drama there is, and as for forcing everyone to stream... I think you've encountered that side of the issue yourself. There's one thing I don't understand: having run a tournament and faced these problems, you're still floating in pink clouds of an idyll woven by your fantasies of a perfect tournament. If a sponsor is investing funds, I think they want to see a quality tournament, not a chaotic mess with players dropping out and throwing feces at each other. Look at what happened in the previous team tournaments and Interportal tournaments + the last World Championship... maybe you'll understand something. It's much simpler, as I already said, to split the tournament, similar to FB OFB: you do qualifiers with all the stuff you've come up with, and then the actual tournament itself, which won't have a ton of people and deadlines squeezed to death with substitutions and other nonsense.
In reply to HellLighT
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#35
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And here we go again, with the complaints... :cool: I read all the author's posts in this thread and I think I understand what he was trying to convey. He doesn't want a standard tournament "by the book" (like most of them), but a show tournament where the convenience of the audience and organizers comes before the convenience of the players. Given the size of the prize pool, this is a perfectly reasonable desire, and there isn't much room for negotiation here.
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#36
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Wicc
And here we go again, with the same complaints... :cool:
I've long been convinced that the biggest mistake an organizer can make is asking players what they want. It never ends well, and always leads to arguments.
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#37
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The main thing is SoD and that I participate)
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#38
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Basically, as Anton says, we need to decide on the geography, figure out who wants to/can play, and organize a regional qualifier (with teams from Russia). We need to agree that 3 or 4 teams will advance to the final event. I don't know how it works with teams from other countries; if they want, they can hold their own qualifiers internally. For example, teams from St. Petersburg, Siberia, Moscow, the Black Earth region, and southern Russia could gather and compete for 3 spots. The strongest teams will likely qualify anyway, unless something extraordinary happens, and the rest will participate.
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#39
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2Armag: You clearly outline the tournament rules, including the requirements for team applications, collect the applications, and include the teams that the organizers and sponsor deem necessary. That's it. Honestly, discussions about these things are unnecessary. When I organized tournaments on Wargaming.net, I didn't discuss anything with anyone, and it worked out fine; I quickly gathered the necessary number of players. And the fact that "if you discuss it with everyone, twice as many people will sign up" – that's not something we need. In my opinion, it's better to have 40 people playing in the tournament, but people who don't cause any headaches, than 80, half of whom have complaints/disappear/are indifferent/don't stream, etc. P.S. My disputes with Vik regarding Heroes of Might and Magic tournaments don't count; those were completely different tasks.
http://ru.twitch.tv/lizard_wt
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#40
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1. Vicc is right – the priorities of viewers and streamers are paramount. Otherwise, besides me, no one will be willing to commit to spending a lot of time and effort for free and adjust to everyone's schedule in terms of time and days. We need to keep in mind that this is not just a regular tournament, but a show. Those who have organized similar events know all these nuances. But if some of us are not willing to make sacrifices, we will never see anything like this. The question is, who is willing to sacrifice and what? Personally, I was planning to leave the Heroes scene this year, but the agreement for 2 tournaments made me postpone my departure for another year. We'll see what happens next. This is a very complex and resource-intensive process with show tournaments. 2. Among the many irrelevant comments, there are some sensible ideas that can be put up for discussion. That's what this section is for. We need to hear the opinions of the participating players, the streamers, and the organizer and sponsor. Then, I, the sponsor, and the streamers who have signed up (currently only NicoStar) will sit down and finally decide on the tournament. It will definitely be a mix of what each of us wants, but as a compromise that is as painless as possible for everyone (as much as possible). 3. Regarding the fantasies. Yes, they are always just fantasies at first, and then we turn them into real things. Let's take the first show tournament. There, completely different game rules were applied, invented based on various portals, everyone was required to stream and record, and deadlines were set. There was a lot of criticism, but in the end, everyone played normally. Then there was the second tournament – here, there was coverage on ХВ, and banned players were allowed to participate (I am quite lenient in this matter, but there are higher expectations for the players and more monitoring of them), again with tight deadlines and many restrictions. Again, a lot of criticism and even reluctance to register. And after registration, the Scorpions – everyone registered, even qualifying rounds were held). In December, there was the third tournament – there, a timer was used, similar to Warlock's Tower, the possibility of a mandatory final after the timer ended, overlays for each game with player data, etc. Again, a lot of criticism – and again, everyone played normally. Therefore, I take any criticism in stride – it is the vision of each of us. It shouldn't be the same – that's normal. 4. Withdrawals from the tournament usually occur in the first 2 rounds. In this case, you always need to have replacements. This is easily solved (sometimes you have to postpone or shorten the deadlines for some games). Forcing everyone to stream, demonstrate, or record – as practice has shown – is not a problem. Of course, you have to run after some people ("give me the recording, I said"). But the main thing is the result. In any large project, there will be problems, no matter how well everything is planned, and there will be dissatisfied people. 5. The sponsor's preference is a large number of teams and as wide a geographical representation as possible. How I will achieve this is my problem. That's why we are looking for options and surveying people. Everything can still change beyond recognition. 6. If we hold qualifying rounds without streams, then neither the sponsor nor the viewers will get anything in the end. And if, in the end, we get a small number of teams, then both the sponsor and the viewers may be dissatisfied. For any organizer, a list of 2-4 pairs of teams or players is, of course, the ideal format. But we are not running tournaments with our own money and not for ourselves personally. We need to determine the following: 1) How many teams can be gathered for the tournament in total, with different divisions (countries, countries/autonomies, regions, or something else). I am a relatively new person on ХВ and know much less than you. We can have unlimited teams, or a fixed number (with player selections), etc. 2) How many players can small teams have at most. 3) Based on this, we can then decide on something more specific. I read all the messages both on the forum and in private messages. They do not go unnoticed. We will evaluate everything and make a final decision. I'm not going to ignore worthwhile comments. I have a slightly different position. Before doing anything definitively, I listen to a lot of nonsense, as well as constructive feedback. Then, we finally decide everything with the sponsor and hold the tournament. After the final discussion, a specific option is presented. And then, if you want to participate, you can; if not, you don't have to. That's when the requirements become mandatory. It is important for me to understand the amount of work and the number of helpers before starting. And what will happen specifically. I don't want to take on a project that I won't be able to handle for some reason. I can handle a tournament of about 32 people on my own, but that will be another sacrifice of my personal life, problems with work, lack of sleep, financial problems, etc. I don't have much time and energy left – let's put up with me for another year)

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In reply to Armageddets
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#41
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I'll express my opinion from a viewer's perspective: The tournament is interesting. The optimal team size is 4-5 people. Matches should be best of 2-3. The game time should not exceed 6 hours so that you can watch a match in one evening; in this case, substitutions are not needed. Alternatively, use a blitz format or small maps, such as SM or L, with a maximum size. The possibility of a Facebook vote after this time is acceptable; it's still better than a decision made by the judges.
In reply to =Lizard=
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#42
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=Lizard=
p.s. My arguments with Vik in Heroes of Might and Magic tournaments don't count, as the objectives are completely different there.
What are these "different objectives"... :smile25: ?
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#43
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Vik, with his usual negativity, has resurfaced, claiming that no major tournaments are convenient for organizers. However, providing high-quality content (the actual SHOW) can only be achieved by adhering to clear and unambiguous conditions, which I listed above. In all other cases, the result is merely "okay," as Armageddets wrote, but only if you constantly run around, nag, and beg. In such situations, it's hardly appropriate to call it "okay," and there will be no comfort for anyone. Regarding the tournament, I want to emphasize that responses should primarily come from potential participants, not just spectators.
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#44
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Wicc
What kind of "other tasks" are you talking about...? :smile25: ?

As far as I'm concerned, I've been working on ideas to further improve Heroes of Might and Magic, but I'm not sure about you; I thought it was the same for you...

Sorry for the off-topic.
http://ru.twitch.tv/lizard_wt
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#49
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The topic title caught my attention, but then I realized that the event isn't really about that. A tournament between different countries implies forming the strongest teams and competing for the top spot, with the main focus being on maximizing player efficiency, not on streaming (take the Chinese, for example; they have problems with streaming due to the Great Firewall), which even in its minimal form reduces player concentration. Here, the main emphasis is on the show, so it would be more appropriate to call the topic something like "Royal Battle Show Tournament" or something else, but definitely not a team tournament between countries; in my opinion, it looks like clickbait.
http://www.twitch.tv/mikevalentine/