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Posts from - Neutral creatures in Heroes 3

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In reply to Ataman
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19 years ago
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Ley;106711
What exactly do you mean? Be more specific. What does "got one, it has 600 or 800 health and high speed" mean – are you talking about a commander, a monster, or a hero?
Let me explain: there's a peasant on the map, and a lot of gold next to him. You attack him, and you keep hitting him. The peasant has a speed of 6 or 8, and 600 or 800 health, I don't remember exactly. I don't know how to technically achieve this. :(
Ley;106711

VDV_forever gave me (and others) some helpful advice in one of his posts about hiring monsters in the Dungeon castle (in the portal) – that was also pretty good ;)
So, share the info:rolleyes:, don't be silent:)
Ataman;106788
Sometimes it's very useful to know whether these monsters will join you or not. If they attack, there's a chance to increase the strength of your army and then recruit them. Without thieves, not only do the monsters not join, but you also lose your own troops.
Also, if monsters join for money, you might be short 100 gold. Without thieves, you would just attack them and kill them. But this way, you sell resources and gain a significant advantage in your army.
That's absolutely true! For example, it's not so important to me whether they attack or not, but knowing that a specific monster will join you and for a certain amount of gold...
In reply to Ataman
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19 years ago
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Ataman;106788
Sometimes it's very useful to know whether certain monsters will join you or not. If they attack, there's a chance to increase the strength of your army and then recruit them. Without thieves, not only do the monsters not join, but you also lose your own troops.
Also, if monsters join for gold, you might be short by 100 gold. Without thieves, you would simply attack them and kill them. But this way, you sell resources and gain a significant advantage in your army.

You've convinced me; this might be helpful in the first few days or weeks of the game. But later on, your army will be stronger, and you'll have more money.

Best regards, Draco
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19 years ago
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Not only in the early game, but also later, to see the enemy castle's army and hero.
In reply to AzteC3
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19 years ago
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AzteC3;106851
Not only in the early game, but also later on, to see the enemy castle's army and hero.

Here, I think it all depends on the situation. Sometimes you don't need to see to know they're weak. Sometimes you need to see so you can run away (and if you can't, you'll regret not having put up a few 20 Beholders – evil eyes – instead of 50 thieves).
So, it's all relative.

Although, I just had a thought that neutral creatures are one of the smartest ideas the game's creators came up with. They put in abilities that wouldn't fit with castle armies, and they came up with them after they created the castles and their units :). In other words, they basically implemented ideas that they couldn't bring to life in other units.

The only thing is, there aren't enough neutral creatures!

Best regards, Draco
In reply to Драко
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19 years ago
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Draco;106849
You've convinced me, it might pass in the first few days or weeks of the game. And then you'll have a stronger army and more money.

Best regards, Draco
I disagree. For example, the Black Dragon horde. You want to recruit them, but you might not have enough army strength to do so until the 3rd or 4th month. And they'll demand so much money that you definitely won't be able to gather it in the first few weeks.
In reply to Ataman
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19 years ago
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Ataman;106859
I disagree. For example, the Black Dragon horde. You want to join them, but you might not have enough army strength for 3-4 months. And they will demand so much money that you definitely won't be able to collect it in the first few weeks.

How many is a horde? (It varies everywhere)
This has happened, of course, but I played without thieves, and about 30 joined without any costs, just like that and without (as well as with) diplomacy. True, it didn't work every time when replaying.

I'll repeat what many think - snipers are the most useful.

In my opinion, the advantage of neutral creatures lies precisely in their limited availability.

Best regards, Draco
In reply to Драко
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19 years ago
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Draco;106865
How many units constitute an Horde? (It varies everywhere)
I've encountered this, of course, but I played without thieves, and about 30 units joined without any effort, just like that, and without (or with) diplomacy. However, it didn't always work when replaying.

I'll reiterate what many think - snipers are the most useful.

The advantage of neutral creatures, in my opinion, lies in their limited availability.

Best regards, Draco
An Horde consists of 50-99 units. The fact that 30 units joined is just luck. But it's better to be cautious and check their attitude towards you from the beginning. For the chance to get 30 dragons, you can even take thieves with you (if you don't have the See spell, of course).
In reply to Ataman
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19 years ago
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Ataman;106866
An Horde is 50-99 units. The fact that 30 joined is just luck. But it's better to be cautious and check their attitude towards you from the start. For the chance to get 30 dragons, you can even bring some thieves along (if you don't have the See spell, of course).

Yes, it's just about how many thieves you need to have so that 50 dragons join. <- The point is: the strength of an army depends on the number of units in it, and thieves are weak in combat. You can safely attack them with a starting army (provided that the number of them on the map is set by the computer, not a person) at any difficulty level.

Best regards, Draco
In reply to Ataman
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19 years ago
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Ataman;106866
For the chance to get 30 dragons, you can also bring thieves along (if, of course, you don't have the See spell).
IMHO. It seems like a rather slim chance... and most importantly, thieves don't help with joining... but it takes a lot of effort...
It's a different story if a secondary hero with these thieves is running alongside the main hero, and occasionally transfers them to the main hero. But that also takes a lot of effort...
I wonder how often people use this tactic? And how often do they just "ignore" these thieves?
In reply to Драко
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19 years ago
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Draco;106869
Yes, it's just about having enough Thieves so that 50 Dragons join you. <- The point is: the strength of an army depends on the number of units in it, and Thieves are weak in combat. You can safely engage them with a starting army (provided that their number on the map is set by the computer, not by a person) at any difficulty level.

Sincerely, Draco
You don't need to have many Thieves; you need to have a strong army in the other six slots. And you can get it by recruiting other, weaker monsters than 50 Dragons.
Kyle;106870
In my opinion, the chance is quite low... and most importantly, Thieves don't help with recruiting... but it's a hassle to figure out how many you need...
It's a different story if a secondary hero is running around with these Thieves and occasionally transfers them to the main hero. But that's also a lot of trouble...
I wonder how often people use this tactic? And how often do they "ignore" these Thieves?
At the beginning of the game, while the secondary hero is moving at the same speed as the main hero, I use it. Then, either I leave the level 1 Warriors in the castle and take the Thieves, or I learn Scouting somewhere and, of course, I remove the Thieves from the army.
I "ignore" the Thieves if there is no Diplomacy skill. If there is, then only if I have the Scouting spell.
In reply to Kyle
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19 years ago
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Kyle;106870
It's a different story if a secondary hero with these thieves is following the main hero and occasionally transfers them to the main hero. But that also takes a lot of effort. I wonder how often people use this tactic? And how often do they "ignore" these thieves?

I tried it once. It's annoying. It takes an extra minute for pointless things instead of fighting, tearing enemies apart with claws and teeth, and stabbing them with a sword. :)



Added 4 minutes later
Ataman;106871
You don't need to have many thieves; you need to have a strong army in the other six squares. And you can get it by joining other, weaker monsters than 50 dragons.

At the beginning of the game, while the secondary hero moves at the same speed as the main hero, I use it. Then, either I leave the level 1 warriors in the Castle and take the thieves, or I learn Scouting somewhere and, of course, I remove the thieves from the army.
I "ignore" the thieves if there is no diplomacy. If there is, then only if there is a Scouting spell.

But if these armies are weaker than 50 dragons + thieves in the seventh square, how can dragons even join? Or are the other six squares occupied by units of level 6 or 5 in the amount of 60-100?

Otherwise, in principle, it's correct. If there is a Scouting spell and, of course, something stronger than thieves, then why are the latter needed? And with an expert in diplomacy and a sufficiently strong army, thieves are not needed at all.

Sincerely, Draco
In reply to Драко
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19 years ago
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Draco;106875
With an expert in diplomacy and a sufficiently strong army, thieves are not needed at all.
But here, I disagree with you... precisely because you have an expert in diplomacy, you want to see the attitude of the neutrals. And if there is no vision, then thieves become useful...
But still, the question is, how often do people (players) use thieves, and how often do they "ignore" them?
In reply to Kyle
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19 years ago
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Kyle;106879
But still, the question is, how often do people use the Thief unit? And how often do they "ignore" it?

It's unclear which people you're referring to (those from the Castle or those like us)?

Best regards, Draco
In reply to Драко
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19 years ago
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Draco;106881
It's unclear which people you mean (those from the Castle or those we are talking about)?

Sincerely, Draco
It's clear that you don't mean "those from the Castle," because you could also say the same about other races
In reply to ewgeniy
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19 years ago
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ewgeniy;106804
Let me explain: there's a peasant on the map, and a lot of gold behind him. You attack him and keep hitting. The peasant has a speed of 6 or 8 and 600 or 800 health, I don't remember exactly. I don't know how to technically achieve this.

Yes, this can happen... But it's impossible to do it yourself. Of course, you can develop a monster, but it's impossible for 1 lich to have 2000 health.
ewgeniy;106804
So, share the info:rolleyes:, don't be silent:)

Go to the topic: FizMig's reference guide and read the first posts by VDV and Amber - they were teaching each other there :)

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