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Mental resistance regenerates at will*1.5 per game day.
At the end of the battle (in case of victory), a zombie/skeleton restores mental resistance by the amount of damage dealt during the battle/5.
Added 1 hour 16 minutes ago
The strong attack of a two-handed weapon has been replaced with an additional attack costing 2 points.
Armor: -25% physical damage
How is speed calculated? Either I've forgotten how to count to ten, or I don't understand where I got seven from.
6 and 7 are right next to each other. He probably made a typo.
Is this for heavy armor? And what speed penalties would there be for them?
You didn't specify which armor, so I calculated it as an average. You can take heavy armor with a -45 penalty, considering you have the skill to wear it.
You wouldn't call him ugly just from the picture. He probably just smells of unwashed feet and stale alcohol.
🏹🎪+⛓️♿=💕
🏹🎪+⛓️♿=💕