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Posts from Secondary skills in Heroes 3.

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In reply to gamer-kirill
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#182
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A hero at level 20 has almost 82,000 experience points. A hero at level 21 has almost 98,000 experience points. If a hero has the "Learning" skill at the expert level, even from level 1, then their experience points at level 20, compared to a hero who does not have this skill, will increase by 15%, i.e., it will be about 94,300. Therefore, the "Learning" skill does not increase the hero's level by even 1 by level 20.
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to vbn
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#183
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vbn;106290
A hero at level 20 has almost 82,000 experience points, and a hero at level 21 has almost 98,000 experience points. If a hero has the "Learning" skill from level 1, their experience points at level 20 will increase by 15% compared to a hero without this skill, bringing the total to about 94,300. Therefore, the "Learning" skill doesn't even allow a hero to reach the next level by level 20.
That's what I wanted to find out. In my opinion, the game isn't worth it. Using a skill slot just to potentially gain one extra level seems like a waste.
In reply to AmberSoler
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#184
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AmberSoler;106287
They were definitely referring to Ciel with the arrow, Solmyr with the chain lightning, or Alagar with the ice lightning...

Or Vey :)
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to vbn
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#185
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vbn;106290
A hero at level 20 has almost 82,000 experience points, and a hero at level 21 has almost 98,000 experience points. If a hero has the "Learning" skill from level 1, their experience points at level 20 will increase by 15% compared to a hero without this skill, bringing the total to approximately 94,300. Therefore, the "Learning" skill will not allow a hero to reach the next level even one level earlier. The effect is simply that this hero will reach that level slightly sooner than their opponent, given an equal amount of XP gained during the game.
Throughout the game, this will be evident everywhere – under no circumstances will the difference between a hero with the secondary "Learning" skill exceed one level. The effect is only that this hero will reach that level slightly earlier than their opponent, given an equal amount of XP gained during the game.
Сначала было слово...
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In reply to gamer-kirill
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#186
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gamer-kirill;106292
That’s exactly what I wanted to know; I don’t think the game is worth it. Wasting a slot just to potentially level up by one is too much of a waste.

And you won’t even level up – it’s a diminishing progression...
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to gamer-kirill
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#187
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gamer-kirill;106292
That's exactly what I wanted to find out; in my opinion, the game isn't worth the effort. Wasting a slot just to possibly gain one level is too much of a waste.
Absolutely correct. Only sometimes, specifically one level is missing to complete a quest, and you have to replay many turns, take this skill instead of another more important one during the game, grind the hero for XP, and potentially break through the quest a week earlier than your opponent. And that is already a strategic advantage on the map. So one cannot make categorical statements about usefulness/uselessness... We are talking about offline.

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Ley;106296
And you won't even gain a level—it's a diminishing progression...
What is meant is—reaching the next level sooner...
Сначала было слово...
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In reply to AmberSoler
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#188
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AmberSoler;106298
What I meant was – reaching the next level faster...

I understand that :), it's about the speed of leveling up... I was just saying that you can't gain an "extra" level with training: 15% is still the same, and the next level is always further away...
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to AmberSoler
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#189
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AmberSoler;106298
Absolutely correct. Sometimes, to complete a quest, you just need one more level, and you have to replay many turns, take this skill instead of another, more important one for the game, level up the hero for XP, and complete the quest possibly a week earlier than the opponent. And that's already a strategic advantage on the map. So, you can't categorically state the usefulness or uselessness... We're talking about offline mode.

And yet, I believe that in Heroes 3, despite its balance, the "learning" skill was treated somewhat harshly. The percentage could have been increased. After all, leveling up gives a lot: plus 1 to one of the four skills, plus an improvement to the specialization, plus a secondary skill or its improvement. Together, that's a lot.
As it is, the skill is very specific and is used in isolated cases.
In reply to gamer-kirill
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#190
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gamer-kirill;106302

So, it turns out that the skill is very specific and is only used in isolated cases.
Yes. I agree. But it's still not the worst skill... It's far from Eagle Eye... :)
Сначала было слово...
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#191
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Yes, there are situations where getting the next level slightly earlier is critical. For example, if that level grants the EARTH EXPERT skill. This can significantly impact capturing Conservatories (slowing down the process) and the time it takes to leave the starting area.

Орден Фениксахаризматический :) лидер
In reply to Qwerty
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#192
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Qwerty;106320
Yes, there are situations where getting to the next level a bit earlier is critical.
For example, if that level grants you the EARTH EXPERT skill. This can significantly impact capturing conservatories (slowing down the process) and the time it takes to leave the starting area.
Yes, but to upgrade the learning skill to expert, you'll have to spend time. And I think that will be more critical. Wouldn't it be easier to just upgrade the earth magic skill to expert right away? I see upgrading the learning skill as beneficial only if it's already among the basic skills, and you're given alternatives in the form of navigation on a waterless map or eagle eye.
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#193
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Yes, I agree, and it's unlikely that many will sacrifice land development for training.
But if it exists and there are no alternatives, it can play a very important role.

Орден Фениксахаризматический :) лидер
In reply to gamer-kirill
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#194
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In online mode, "Eagle Eye" is much more useful than training.
Several times I accidentally gave this skill to the main hero
(for example, hoping for luck, I entered a hut without предварительной разведки).
And what happened? When attacking an enemy, spells are learned perfectly,
and yet, often in online mode, even towards the end of the game, there is no slow or speed spell.

P.S. Was it specifically mentioned somewhere that we are discussing offline mode?
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to AmberSoler
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#195
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Hello everyone!
Regarding skills:
Mysticism and Eagle Eye are indeed...:smile18:
And each city has its own set of skills, but it would take too long to list them all:)
Some cities focus on attack or defense, or perhaps fire magic:rolleyes:
But the most valuable skills are Logistics and Pathfinding :)

Now, the main thing!
Dear Alex_R and dear Kyle!
I'm very upset that you misunderstood each other, but I'm sure everything can be resolved without... um... any incidents...:) in other words, you can sort it out.
В. Уэйтс©
Но поскольку я нищий,
у меня лишь есть мечты.
Я разостлал свои мечты пред вашими ногами.
Ступайте бережно, ибо вы ступаете по моим мечтам.

временно ушел с форума, переодически заглядываю. кому нужен пишите в скайп ewgeniy1985. в аське 384385000 очень редко.
In reply to ewgeniy
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#196
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ewgeniy;106576
Hello everyone!
Regarding skills:
Mysticism and Eagle Eye are indeed...:smile18:
But each city has its own set of skills, and it would take too long to list them all:)
Some cities focus on attack or defense, or perhaps fire magic:rolleyes:
But the most valuable skills are Logistics and Pathfinding :)

By the way, regarding "Mysticism" - I think it's a pretty good skill! It has saved me more than once :) , and I used "Eagle Eye" in the second game, by the way, not so long ago ;)
And if we talk about "Logistics and Pathfinding" - yes, they are good, but I think they should be combined somehow :D, i.e., both skills should be taken by the hero ;), although of course it also depends on the specific situation...
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."

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