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Favorites, to Battle! - 10


I. General Questions.
1. Throughout the entire tournament, each participant plays as their chosen favorite race.
2. Game Version SoD 3.2 (4.0) + HD mod 5.0 beta 11 + patch HW_rules_1.38
3. The right to choose the Color is subject to negotiation.
4. Template Selection is carried out by crossing off from a list of 9 templates: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a and Spider. The right to be the first to cross off a template is determined by a coin toss. The player who "wins the toss" chooses who will cross off first.
By mutual agreement, playing on any other template is permitted. This matter must be discussed in advance with the tournament judges.
5. If two identical races meet in a match, the template is chosen from the list: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a, Spider, mir_diamond and mir_h3dm1.
In this case, the right to choose the starting hero is subject to negotiation. Players take turns (first the one who won the color bid, then their opponent) crossing off one undesirable hero from the full list of heroes; thereafter, players inform each other of the amount of gold they are willing to transfer to the opponent for the right of first choice among the remaining heroes. The player who bids the higher amount chooses the hero first and transfers the gold to the opponent.
On the mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
6. Rules are standard.
The default timer is chess own, with parameters as specified in the rules.
Mage Guild rebuilding is ENABLED on all templates. There are NO restrictions on using the library.
Any changes to the game rules by mutual consent of the players are permitted, except for changing the Favorite Castle and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The tournament participant who received the blue color as a result of negotiations starts choosing the computer secondary castles.
Diamond. The participant who received the red color as a result of negotiations removes the extra (ninth) castle. If favorite castles are identical, then first red removes one castle, then blue removes the second.
Anarchy Difficulty 200%. Color for the first generation is chosen by coin toss; during a subjective restart - change of color. Played without the HW_rulez checkbox. When playing with identical castles, heroes are chosen by agreement; if no agreement can be reached - randomly.
For templates h3dm1 and mt_diamond
2.8. Castle restrictions.
2.8.1. In the Conflux castle, it is forbidden to upgrade level 1, 6, and 7 monsters.
When playing as Conflux, the starting hero is chosen randomly during map generation.
2.8.2. In the Necropolis castle, it is forbidden to build the Necromancer Amplifier.
2.8.3. If a computer player's castle has upgrades for level 1, 6, and 7 monsters in Conflux or level 4 in Necropolis, then upgrading your own troops of these levels and hiring upgraded versions of creatures is forbidden. If the Necromancer Amplifier is built, upgrading vampires is forbidden, but additional skeletons do not need to be dismissed.
2.9. It is forbidden to assemble the Cloak of the Dead King artifact. All other composite artifacts are permitted to be assembled.

II. Organizational Questions.
1. The tournament is official and regular.
2. Tournament goals:
- play as a favorite castle and attempt to prove its strength,
- gain valuable experience, improve your level of play.
3. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed on the Black List and Penalty Bench are not eligible to participate in the tournament.
5. Tournament leads and judges:
Tournament Lead: Scorpiona (ICQ 469326983)
Tournament Judge: FireToSky (ICQ 414574626)

If a disputed issue cannot be resolved independently, the judges will seek assistance from the AC.
The lead has the right to make any changes to the regulations and rules during the tournament if necessary.
6. The maximum number of tournament participants is 128; if there are more than 128 applicants, qualifying games will be held. Organizers reserve the right to refuse registration to any player without a public explanation of reasons.
7. For each match played, participants must submit a report and confirmation in this thread, created automatically.
Saves for all matches must be kept until the end of the tournament and presented upon first request by the tournament lead or any member of the AC.
8. Information on the progress of the tournament is updated as necessary and is located at the beginning of this thread.
9. All tournament games go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
10. The tournament winner gains the right to participate in the "Final Battle 12" tournament
11. The tournament winner and players who take 2nd and 3rd place will be awarded Medals for their avatars:

Award authors: RAPER and ColdRain.

III. Deadlines.
All tournament participants must strictly observe the announced deadlines:
1. Immediately after the start of a stage or round, contact your opponent(s) for preliminary game arrangements. To agree means to reach an agreement after negotiations and discussion. A proposal without a response will not be considered an agreement.
2. Temporary problems (with internet, travel, personal) must be reported to the tournament leads.
3. Preferred time for tournament games is daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays. If a participant is unable to play at this time, the lead interprets the absence of a game result in favor of their opponent.

Registration - November 07 - November 28, 2017.
Approval of the participants list - November 29-30, 2017.
Draw - December 1, 2017. The draw will be conducted taking into account the declared castle and the participant's level of play based on results from other tournaments.
Tournament Start - December 1, 2017.

IV. Regulations.
The planned format is standard: group stage and Full Double Elimination.
4 people advance from the groups. 1st-2nd place go to the upper bracket, 3rd-4th place go to the lower bracket of the Double Elimination.


In case of an equal number of points, places are distributed by additional indicators (in order of priority):
1. Berger Coefficient.
2. Head-to-head match.
3. If it is impossible to determine those advancing to the playoffs by previous indicators, players will be offered a scheme of tie-breaker games. At this moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be designed based on the situation that develops in the groups by the end of the stage.

Win - 3 points; loss - 0; draw - 1 point (counted at stage 211+ upon review by organizers)

The group stage will have a mandatory grid of games by rounds (see regulations).
Playing additional matches is permitted (by agreement), but the absence (without a valid reason) of a mandatory game results in a tech loss. If you are traveling, play and agree in advance with your opponent and notify the organizer.
Winners of previous "Favorites, to Battle!" tournaments:

"Favorites, to Battle! - 1" (2008) - Dudge (Necropolis) - Tournament History
"Favorites, to Battle! - 2" (2009) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 3" (2010) - Сатир (Fortress) - Tournament History
"Favorites, to Battle! - 4" (2011) - Maretti (Castle) - Tournament History
"Favorites, to Battle! - 5" (2012-13) - GoD (Rampart) - Tournament History
"Favorites, to Battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament History
"Favorites, to Battle! - 8" (2015-16) - HellLighT (Necropolis) - Tournament History
"Favorites, to Battle! - 9" (2016-17) - FireToSky (Tower) - Tournament History


469326983
In reply to Scorpiona
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It gave up a very fat 8mm6a, both in terms of creature objects and cool Dragon Utopias... In fb there is a huge advantage in one's army, with equal stats. Thanks for the game!
ICQ: 667319179
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Кэлх / Calh Main Hero Кэлх / Calh
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
8mm6a
Game Length
145 days
Game Date
1/10/2018
Reported
1/10/2018 3:21 PM
Rating Impact Archived
MercuryDVZ 1537 1553 +16 ↑
Magl 1570 1554 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/10/2018 3:30 PM

In reply to MercuryDVZ
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MercuryDVZ
Gave up a very fat 8mm6a, both in terms of creature objects and great Dragon Utopia... In fb there's a huge advantage in one's army, with equal stats. Thanks for the game!
There was a close comp-ramp with a dragon external dwelling, but in the finale it turned out there were as many titans as there were ZD, and I had nothing to counter 50+ cyclops.

Thanks for the game!
In reply to Scorpiona
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Op gave out in the conservatory, thx for the game
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Нила / Neela Start Hero Нила / Neela
Нила / Neela Main Hero Нила / Neela
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
6lm10a
Game Length
114 days
Game Date
1/10/2018
Reported
1/10/2018 5:45 PM
Rating Impact Archived
jobstar 1515 1526 +11 ↑
marajan 1422 1411 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/12/2018 3:03 PM

In reply to Magl
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I placed the birds, took 2 air elementals, destroyed 3 constructs with 8 angels each, and ran towards my opponent. My opponent had a 15-9 monster with expert earth, and Shakti had stats that were half as good. His army consisted of 15 vipers, 80 troglodytes, and 4 ifrits. He didn't try to run away from me, even though he could have.
Thanks for the game!
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Монер / Monere Main Hero Монер / Monere
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
8mm6a
Game Length
127 days
Game Date
1/9/2018
Reported
1/10/2018 10:00 PM
Rating Impact Archived
Antiplayer 1983 1984 +1 ↑
Timbuktu 1611 1610 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/11/2018 4:59 AM

In reply to Magl
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The game was within my grasp, but I didn't capitalize on my chances. I lacked the skill and experience to win. :smile15: Thank you for the game.
https://www.twitch.tv/grando__
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Тазар / Tazar Main Hero Тазар / Tazar
Поражение / Lose Поражение / Lose
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Jebus Cross
Game Length
124 days
Game Date
1/10/2018
Reported
1/10/2018 11:38 PM
Rating Impact Archived
Grando 1683 1673 -10 ↓
HellLighT 1805 1815 +10 ↑
Rated Sep 28, 2022

Accepted by opponent on 1/10/2018 11:49 PM

In reply to Grando
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Al Feyn
The game was in my hands, but I didn't take advantage of my chances.
I lacked the skill and experience to play well. :smile15:
Thanks for the game.
I confirm, there was a block on half of the respawn area + a loss on turn 115, but the hives were good, there was a resurrection scroll under the GM, I forgot to use double mana, but it was still enough to win, thanks for the game.
In reply to Magl
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I had an amazing map, rich in resources. Gunnar reached level 8 by the end of the week, and I defeated both the Castle and Fortress AI opponents. There was a mini Conflux and Hive on the grass; I took it with Shiva and entered the underground treasure on day 122 with Gunnar. There was a Library on the road, many Hives, a Black Orb behind Thunderbirds, a Blue Hat behind a pack of Gold Dragons, and a Top with +6 to all stats and Titan's Cuirass. Then, the opponent gave up because his map was very bad.
Thank you for the game!


https://www.twitch.tv/dave_hun
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
Mini-Nostalgia
Game Length
126 days
Game Date
1/11/2018
Reported
1/11/2018 1:56 AM
Rating Impact Archived
Dave_HUN 1973 1974 +1 ↑
ShadowManiac 1460 1459 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/16/2018 8:01 PM

In reply to Antiplayer
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Antiplayer
I placed birds, took 2 air elementals, destroyed 3 constructs with 8 angels each, and ran towards my opponent. My monster was level 15-9 with expert earth, and Shakti had stats twice as low. Her army consisted of 15 vipers, 80 troglodytes, and 4 ifrits. She didn't run away from me, even though she could have.
Thanks for the game!
Thank you for the game.
Сейчас
In reply to Magl
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Thank you for playing.
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Эйслинн / Aislinn Start Hero Эйслинн / Aislinn
Эйслинн / Aislinn Main Hero Эйслинн / Aislinn
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Mini-Nostalgia
Game Length
134 days
Game Date
1/11/2018
Reported
1/11/2018 3:00 PM
Rating Impact Archived
bubuch 1612 1626 +14 ↑
Timbuktu 1601 1587 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/11/2018 4:16 PM

In reply to bubuch
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My opponent in the current tournament (blblbl) hasn't responded since last year, and there are only 3 days left, I think.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
In reply to bubuch
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bubuch
Thank you for the game.
Good game.
Сейчас
In reply to jobstar
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jobstar
Opponent left the game, thanks for the match.
Thanks for the game.
ISQ 357644592(работает!)
скайп marajan87
In reply to marajan
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MoxuTo vs Court, Odd match on January 13, 2018, at 6:00 PM Moscow time.


469326983
In reply to Scorpiona
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Ladies & Gentlemen, who wanna play with me in this tournament write me:
icq 429447476.
In reply to Magl
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The game went deep into the late game, both with FC, my army is several times larger, but with 15+ less battle stats, I managed to catch Kyrre in the main on 1 angel on the last move, with Allamar at 3400 moves and 2 DD. Thanks for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Аламар / Alamar Main Hero Аламар / Alamar
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
8xm12a
Game Length
145 days
Game Date
1/12/2018
Reported
1/12/2018 9:16 PM
Rating Impact Archived
MinasMorgul 1440 1456 +16 ↑
RitoSux 1476 1460 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/12/2018 11:35 PM

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