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In case of critical updates, you can make a copy of the folder containing the heroes, and then update one of them. I always do this, and I haven't had any problems.
New here? I'm Roha — want a quick tour?
In case of critical updates, you can make a copy of the folder with the game files, and then update one of them. I always do this, and I don't have any problems.
The problem is that the server has also been updated, and the old version won't connect to it.
I want to clarify another question. If there's a save file from version 19 in the SoD, will it not open in the new version? I have many such save files in my favorites, and they will be updated after the new year. And I have one of them.
It was clear that the expansion was made by a team of multiplayer enthusiasts for multiplayer enthusiasts.
Yes, especially the Campaigns, a bunch of objects for water (which doesn't exist in online mode) and land (disabled in online templates), most of the maps, and in the upcoming release, even some templates. A huge part of the content has nothing to do with Multiplayer, and labeling it as such is inappropriate.
well, don't update HD if you can't live without plugins. What's the problem?
Some people have suggested that the decision to discontinue plugin support may be related to combating cheaters in online play. If so, the elegance of the solution is worthy of a field surgeon.
The actual reason for my dissatisfaction lies in the imposition of all this on the fanbase, the lack of alternatives, and the marginalization of single-player players. Bethesda games, for example, accumulate thousands of plugins; the company's attempts to unify them or take control in Skyrim were met with a bucket of filth.
Since HW_rules have been integrated into the interface, what stops simply using it to ban other plugins when entering a lobby?
What exactly is the disadvantage? SoD is not affected at all, and all the plugins there still work.
Here, someone already pointed out that the patch is geared towards the majority, and it just so happens that in the third game, it is exclusively a Multiplayer experience.
Basically, what I've been saying: the community is divided based on preferences. If you play Jebus, go to Hota; if you play Singleplayer (where 95% of all maps are), go to SoD.
By analyzing the changelog of Hota, you can see that 75-85% of the changes relate to Multiplayer. If you remove all the tournament threads on this site, there will be a couple of hundred with infernal questions in the spirit of "wHeRe To dOwNlOaD hErOeS3".
the community is divided into pens; if you play Jebus Cross, go to HotA; if you play single-player (where 95% of all maps are) — go to SoD.
Actually, the reason for my dissatisfaction lies in imposing all this on the fanbase, the lack of alternatives, and the restriction of players in single-player mode.
If you are missing some functionality in HotA + HD, write your suggestions to me or the HotA team.