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8 years ago
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Favorites, to Battle! - 10


I. General Questions.
1. Throughout the entire tournament, each participant plays as their chosen favorite race.
2. Game Version SoD 3.2 (4.0) + HD mod 5.0 beta 11 + patch HW_rules_1.38
3. The right to choose the Color is subject to negotiation.
4. Template Selection is carried out by crossing off from a list of 9 templates: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a and Spider. The right to be the first to cross off a template is determined by a coin toss. The player who "wins the toss" chooses who will cross off first.
By mutual agreement, playing on any other template is permitted. This matter must be discussed in advance with the tournament judges.
5. If two identical races meet in a match, the template is chosen from the list: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a, Spider, mir_diamond and mir_h3dm1.
In this case, the right to choose the starting hero is subject to negotiation. Players take turns (first the one who won the color bid, then their opponent) crossing off one undesirable hero from the full list of heroes; thereafter, players inform each other of the amount of gold they are willing to transfer to the opponent for the right of first choice among the remaining heroes. The player who bids the higher amount chooses the hero first and transfers the gold to the opponent.
On the mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
6. Rules are standard.
The default timer is chess own, with parameters as specified in the rules.
Mage Guild rebuilding is ENABLED on all templates. There are NO restrictions on using the library.
Any changes to the game rules by mutual consent of the players are permitted, except for changing the Favorite Castle and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The tournament participant who received the blue color as a result of negotiations starts choosing the computer secondary castles.
Diamond. The participant who received the red color as a result of negotiations removes the extra (ninth) castle. If favorite castles are identical, then first red removes one castle, then blue removes the second.
Anarchy Difficulty 200%. Color for the first generation is chosen by coin toss; during a subjective restart - change of color. Played without the HW_rulez checkbox. When playing with identical castles, heroes are chosen by agreement; if no agreement can be reached - randomly.
For templates h3dm1 and mt_diamond
2.8. Castle restrictions.
2.8.1. In the Conflux castle, it is forbidden to upgrade level 1, 6, and 7 monsters.
When playing as Conflux, the starting hero is chosen randomly during map generation.
2.8.2. In the Necropolis castle, it is forbidden to build the Necromancer Amplifier.
2.8.3. If a computer player's castle has upgrades for level 1, 6, and 7 monsters in Conflux or level 4 in Necropolis, then upgrading your own troops of these levels and hiring upgraded versions of creatures is forbidden. If the Necromancer Amplifier is built, upgrading vampires is forbidden, but additional skeletons do not need to be dismissed.
2.9. It is forbidden to assemble the Cloak of the Dead King artifact. All other composite artifacts are permitted to be assembled.

II. Organizational Questions.
1. The tournament is official and regular.
2. Tournament goals:
- play as a favorite castle and attempt to prove its strength,
- gain valuable experience, improve your level of play.
3. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed on the Black List and Penalty Bench are not eligible to participate in the tournament.
5. Tournament leads and judges:
Tournament Lead: Scorpiona (ICQ 469326983)
Tournament Judge: FireToSky (ICQ 414574626)

If a disputed issue cannot be resolved independently, the judges will seek assistance from the AC.
The lead has the right to make any changes to the regulations and rules during the tournament if necessary.
6. The maximum number of tournament participants is 128; if there are more than 128 applicants, qualifying games will be held. Organizers reserve the right to refuse registration to any player without a public explanation of reasons.
7. For each match played, participants must submit a report and confirmation in this thread, created automatically.
Saves for all matches must be kept until the end of the tournament and presented upon first request by the tournament lead or any member of the AC.
8. Information on the progress of the tournament is updated as necessary and is located at the beginning of this thread.
9. All tournament games go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
10. The tournament winner gains the right to participate in the "Final Battle 12" tournament
11. The tournament winner and players who take 2nd and 3rd place will be awarded Medals for their avatars:

Award authors: RAPER and ColdRain.

III. Deadlines.
All tournament participants must strictly observe the announced deadlines:
1. Immediately after the start of a stage or round, contact your opponent(s) for preliminary game arrangements. To agree means to reach an agreement after negotiations and discussion. A proposal without a response will not be considered an agreement.
2. Temporary problems (with internet, travel, personal) must be reported to the tournament leads.
3. Preferred time for tournament games is daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays. If a participant is unable to play at this time, the lead interprets the absence of a game result in favor of their opponent.

Registration - November 07 - November 28, 2017.
Approval of the participants list - November 29-30, 2017.
Draw - December 1, 2017. The draw will be conducted taking into account the declared castle and the participant's level of play based on results from other tournaments.
Tournament Start - December 1, 2017.

IV. Regulations.
The planned format is standard: group stage and Full Double Elimination.
4 people advance from the groups. 1st-2nd place go to the upper bracket, 3rd-4th place go to the lower bracket of the Double Elimination.


In case of an equal number of points, places are distributed by additional indicators (in order of priority):
1. Berger Coefficient.
2. Head-to-head match.
3. If it is impossible to determine those advancing to the playoffs by previous indicators, players will be offered a scheme of tie-breaker games. At this moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be designed based on the situation that develops in the groups by the end of the stage.

Win - 3 points; loss - 0; draw - 1 point (counted at stage 211+ upon review by organizers)

The group stage will have a mandatory grid of games by rounds (see regulations).
Playing additional matches is permitted (by agreement), but the absence (without a valid reason) of a mandatory game results in a tech loss. If you are traveling, play and agree in advance with your opponent and notify the organizer.
Winners of previous "Favorites, to Battle!" tournaments:

"Favorites, to Battle! - 1" (2008) - Dudge (Necropolis) - Tournament History
"Favorites, to Battle! - 2" (2009) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 3" (2010) - Сатир (Fortress) - Tournament History
"Favorites, to Battle! - 4" (2011) - Maretti (Castle) - Tournament History
"Favorites, to Battle! - 5" (2012-13) - GoD (Rampart) - Tournament History
"Favorites, to Battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament History
"Favorites, to Battle! - 8" (2015-16) - HellLighT (Necropolis) - Tournament History
"Favorites, to Battle! - 9" (2016-17) - FireToSky (Tower) - Tournament History


469326983
In reply to Scorpiona
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8 years ago
TFP
Play only HOTA

Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Игнисса / Ignissa Start Hero Игнисса / Ignissa
Нила / Neela Main Hero Нила / Neela
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
8mm6a
Game Length
145 days
Game Date
12/29/2017
Reported
12/29/2017 6:06 PM
Rating Impact Archived
battanas 1616 1622 +6 ↑
Montt 1377 1371 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/29/2017 8:13 PM

In reply to shameonyou
8 years ago
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I got all the air from Pandora's box and at 132 the TP was upgraded; happy that full control appeared, I break the daddy back home to learn TP and replenish mana, but on the next turn Kir kills my entire army on a loser and moreover has full control and stats about 2 times higher. I'm left with only one angel, but I really didn't want to give up; on my turn I buy up all the same-tier units from all Castles and convert them, start necring as much as I can and look for Dragon Utopias for stats. In the end, I built a decent army and higher magic parameters; through the loser I found out that Kir doesn't have the crystal ball and I attack hoping he doesn't have the cloak either; it turned out he didn't, and that is victory.
Thanks for the game!
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Spider
Game Length
144 days
Game Date
12/29/2017
Reported
12/29/2017 6:58 PM
Rating Impact Archived
Dima Surmay 1789 1791 +2 ↑
Wyndoc 1453 1451 -2 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/29/2017 7:09 PM

In reply to Dima Surmay
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8 years ago
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Dima Surmay
I got all the air from Pandora's box and at 132 the TP was upgraded; happy that full control appeared, I break the daddy back home to learn TP and replenish mana, but on the next turn Kiry kills my entire army on a fluke, and moreover, shows full control and stats about 2 times higher. I am left with only one angel, but I really didn't want to give up; on my turn, I buy up all the same-tier units from all Castles and convert them, start necring as much as I can and searching for Dragon Utopias for stats. In the end, I built a decent army and higher magic parameters; by fluke I found out that Kiry doesn't have the crystal ball and I attack hoping he also doesn't have the cloak; it turned out he didn't, and that is victory.
Thanks for the game!
Surrendered a winning game. No comments.
Thanks for the game.
ICQ: 680096721 :smile28:
In reply to Dima Surmay
User Avatar
8 years ago
TFP!
ICQ 31-34-85-264
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Монер / Monere Main Hero Монер / Monere
Map Template
6lm10a
Game Length
143 days
Game Date
12/29/2017
Reported
12/29/2017 7:57 PM
Rating Impact Archived
positive 1631 1640 +9 ↑
MinasMorgul 1474 1465 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/29/2017 8:01 PM

In reply to positive
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8 years ago
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positive
TFP!
18 Arkhov, without antimagic against Imps and without mana (TFP).
In reply to battanas
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8 years ago
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battanas
TFP
The roads were bad, and he fell behind in tempo, but he misjudged the direction in the mid-game, which caused him to lose tempo. The opponent gained full control earlier and finished the game. Thanks for the game.
ICQ: 349459516
Discord: Mont#8175
https://www.twitch.tv/m_on_t
In reply to Dima Surmay
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8 years ago
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Dima Surmay
At the respawn there were 4 cons, took only 3 for 10 angels, at 126 took 2 Dragon Utopia, though they didn't give much, and was about to go to the opponent, the path was very close, as a strange four-way layout formed. But the opponent surrenders on their own turn.
Thanks for the game!
Thx
In reply to Palach HP
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8 years ago
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Palach HP
I chose all the rest locations and ended up in the desert, with only one path leading to the opponent, but my army was better, and my economy was stronger, even though I retreated, fearing the Moon. I calmly built a tower and went forward again. After some battles with low-tier units, the opponent surrendered due to a lack of prospects.
Thank you for the game, and good luck in the future.
Thank you for the game!
icq - 346047955
In reply to Dima Surmay
8 years ago
Thx for game.
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Cez
Красный / Red
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
Spider
Game Length
224 days
Game Date
12/30/2017
Reported
12/30/2017 1:23 PM
Rating Impact Archived
ProtosArchon 1758 1764 +6 ↑
Cez 1508 1502 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/30/2017 1:37 PM

In reply to ProtosArchon
8 years ago
ProtosArchon
Thx for game.
Thanks for game.
ICQ: 651202660
Discord: Cez #2480
In reply to Scorpiona
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8 years ago
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Spawned 4 external Troglodyte dwellings near the respawn within walking distance for the Miner. At the beginning of the second week, I killed the Pink and Purple computer players (it generated a bit crookedly).
Purple was the second dungeon. On turn 132, I spotted the opponent's scout hero. On the same turn, I took a Pandora's Box with all the Water Magic. I urgently gathered all the Troglodytes (about 400) and took a Dragon Utopia at Purple's respawn. The Dragon Utopia turned out to be junk. Right then, the opponent takes a border Pandora's Box (20 Greater Medusas) and leaves everything on the scout hero. The Miner attacks and kills almost all of the opponent's army in 1 round. "gg" flies in. As the battle replay with the main army showed, Shakhter crushed it just as hopelessly. Thanks for the game.
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icq - 346047955
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
8mm6a
Game Length
136 days
Game Date
12/30/2017
Reported
12/30/2017 3:45 PM
Rating Impact Archived
mals 1431 1447 +16 ↑
Nedved46 1460 1444 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/30/2017 3:52 PM

In reply to mals
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8 years ago
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mals
Spawned 4 Troglodyte external dwellings at the respawn within walking distance of the Miner. At the start of the second week, killed the pink and purple AI (generated a bit unevenly).
Purple was the second dungeon. On turn 132, I saw the opponent's scout hero. On the same turn, I took a Pandora's Box with all water resources. Quickly gathered all the Troglodytes (about 400) and took the Dragon Utopia at purple's respawn. The Dragon Utopia turned out to be garbage. Right then, the opponent took a border Pandora's Box (20 Sea Serpents) and left everything on the scout hero. The Miner attacks and kills almost all of the opponent's army in 1 round. Their "gg" arrives. As the replay of the fight against the main army showed, the Miner tore them apart just as hopelessly. Thanks for the game.
It said I had more army, didn't expect that many Troglodytes. Should have kept on growing. Thanks for the game.
ICQ:700060495
In reply to theShevanesian
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8 years ago
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theShevanesian
My opponent retreated to two Necropolises, while my main task became building an army to defend against flying units in the middle of the second week. I took the flying units, acquired a couple of good artifacts. We skirmished a bit, then my opponent decided to surrender. Thanks for the game!
+


469326983
In reply to Amster
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8 years ago
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Amster
Thank you for the game!


469326983
In reply to Scorpiona
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8 years ago
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I request an extension of 3-4 days for the game against Magl, which is a second-round match. We have a save from turn 135, and the war is in full swing.
icq: 222291470

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