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Posts from Simultaneous turn in a turn-based strategy game.

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I think 500 Gold per year will be fine.
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Well, 500 rubles a month is too much, even giants like Blizzard charge 550 rubles a month for a subscription and offer the option to buy a subscription with in-game currency, but here it might be 600. And the range from 60 to 600 is too wide. 300 rubles a month and 3000 rubles a year, I think that would be perfect for us.
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In my opinion, all this fuss with paid content is nothing more than another marketing trick by the developers. I'm happy with it.
http://ru.twitch.tv/lizard_wt
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Free OH in SoD = killing Hotties... Or at least seriously injuring them. Baratorch wants to do a good deed, but he's afraid it will ruin his previous creation, so we have what we have...
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http://heroes3.tv/PROger
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If there are so many people willing to "eat cactus" – meaning, to buy a subscription – wouldn't it be easier to pool resources and buy the "OH" at the price Baratorch offered? A one-time purchase, without registration or SMS.
Мой любимьій размер - тройка. Будь то конса, утопа или сиськи
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In reply to Ihromant
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Ihromant
If so many people are willing to "eat cactus" – i.e., buy a subscription – wouldn't it be easier to pool money and buy an OH for the price that Baratortch offered? A one-time purchase, without registration or SMS.
If I understand the message correctly, you (eating cactus) are not planning to buy a subscription. But at the same time, you are worried about other people's money (so that the OH would be available to others for free). Is that correct?:smile04:
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Generally, subscriptions are a hassle. I vote for a one-time payment.
http://heroes3.tv/aiwe
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Ihromant
If so many people are willing to "eat cactus" – buy a subscription – wouldn't it be easier to chip in and buy an OH for the price that Baratortch offered? A one-time purchase, without registration or SMS.
When people suggest something like this, you want to ask, "How old are you?" :D
I'm just starting to imagine the process of "chipping in," plus all the associated hassle, so I just want to facepalm.

Added 2 minutes later
Aiwe
Well, a subscription is a hassle. I'm voting for a one-time payment.
A one-time payment is a more interesting option. Like buying a game on "Steam" and playing it. But it's less profitable for the developer in the long run (probably).
In reply to Dirty_Player
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I recall, Baratorch indicated a desired amount of around 3 million, which, when recalculated for a hundred active HeroesWorld players, turns out to be way too much for a one-time contribution. So it's really better to do it in installments...
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Dirty_Player
When people suggest something like that, I want to ask "how old are you?" :D
I'm only just starting to picture the process of "chipping in," plus all the accompanying hassle, and my hand already reaches for my face.

Added after 2 minutes

One-time payment is a more interesting option. Like, you buy the game on Steam and play it. But in the long run, it's less profitable for the developer (probably).

Well, who knows, for example, I most likely won't buy a subscription, but I would buy it as a one-time purchase.

Added after 13 minutes
But ideally, the question here is how to attract players who aren't from HeroesWorld
http://heroes3.tv/aiwe
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I think the "buy/don't buy," "subscription/one-time purchase" decision will only become clear after the test. If only a limited number of players buy it, what's the point of such an Online mode? Playing only in your own sandbox, among those who can afford it? But if there's a trial month, for example, you can see if it's engaging or not, and the "buy/don't buy" question will resolve itself, regardless of the price or subscription/one-time purchase option.
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I'm ready to pay up to 2k for a client with offline access, but I'm not sure about the subscription. I'm willing to pay 100 rubles a month. But again, most people need to buy it, otherwise there's no point in paying.
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I can't speak for the majority, I'll speak for myself. Even in the best-case scenario, the idea of a paid subscription will turn away some players. Personally, I am not willing to pay even for a minimal subscription.
I would like to say a few words about something else.. On HeroesWorld, there are at most 200+ people actively playing HOMM3.. And among Heroes players in the world - I think there are tens of thousands.. And surely among them there are players of the caliber of Maretti or Dave_Hun. It's just that we don't know about them and they don't know about us.. Even in Russia, many have not yet heard of HeroesWorld. That's how we could attract them.
I was lured here from GameRanger, and in turn I try to attract people from there as well. Naturally, mostly noobs like me, but sooner or later someone will hit the mark ))
P.S. On the other hand, I have nothing against someone making money on OH, no one is going to forbid playing the turn-based classic for free (I hope the terrible future of registering for tournaments with a mandatory OH subscription is not waiting for us)).
"There's no need to execute me,sir Davos . I'll be dead before dawn."
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In reply to Aiwe
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Aiwe


But the idea here is, how do you attract players who don't play HotA?

And I'm thinking, maybe they aren't even needed? The lobby already has so many players who play for only 2 minutes per turn, and games last up to 2 months, and then they're surprised why you attacked them and their last turn was canceled? Probably some kind of cheater, and then they leave to avoid losing rating points. Trading and randomness are a separate issue; everyone (especially foreign players who are not familiar with HotA rules) has their own idea of how it should look, and turning SoD into the same mess is no fun. I have a question: how difficult would it be to create a subscription for a certain number of games? For example, paying 600 rubles for 10 games is one thing, or 600 rubles for 1 game is another.
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In my opinion, I'm not fundamentally against a paid connection; it's just frustrating that they're pouring all their resources into HotA, turning down money (they were offered, and everyone knows it), and promoting it on the forum as much as possible (now look at who's there; it would be a sin not to charge them), but when it comes to SOD, our old favorite, they're suddenly only doing it for money. I'm offended, not just disappointed.
FireToSky
And then remind me what you've done to develop SOD.
I assume you've done a lot, right?

baratorch, if my statements offended you, please forgive me; I apologize. Everyone knows that you've done a lot for SOD.
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