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Favorites, to Battle! - 10


I. General Questions.
1. Throughout the entire tournament, each participant plays as their chosen favorite race.
2. Game Version SoD 3.2 (4.0) + HD mod 5.0 beta 11 + patch HW_rules_1.38
3. The right to choose the Color is subject to negotiation.
4. Template Selection is carried out by crossing off from a list of 9 templates: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a and Spider. The right to be the first to cross off a template is determined by a coin toss. The player who "wins the toss" chooses who will cross off first.
By mutual agreement, playing on any other template is permitted. This matter must be discussed in advance with the tournament judges.
5. If two identical races meet in a match, the template is chosen from the list: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a, Spider, mir_diamond and mir_h3dm1.
In this case, the right to choose the starting hero is subject to negotiation. Players take turns (first the one who won the color bid, then their opponent) crossing off one undesirable hero from the full list of heroes; thereafter, players inform each other of the amount of gold they are willing to transfer to the opponent for the right of first choice among the remaining heroes. The player who bids the higher amount chooses the hero first and transfers the gold to the opponent.
On the mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
6. Rules are standard.
The default timer is chess own, with parameters as specified in the rules.
Mage Guild rebuilding is ENABLED on all templates. There are NO restrictions on using the library.
Any changes to the game rules by mutual consent of the players are permitted, except for changing the Favorite Castle and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The tournament participant who received the blue color as a result of negotiations starts choosing the computer secondary castles.
Diamond. The participant who received the red color as a result of negotiations removes the extra (ninth) castle. If favorite castles are identical, then first red removes one castle, then blue removes the second.
Anarchy Difficulty 200%. Color for the first generation is chosen by coin toss; during a subjective restart - change of color. Played without the HW_rulez checkbox. When playing with identical castles, heroes are chosen by agreement; if no agreement can be reached - randomly.
For templates h3dm1 and mt_diamond
2.8. Castle restrictions.
2.8.1. In the Conflux castle, it is forbidden to upgrade level 1, 6, and 7 monsters.
When playing as Conflux, the starting hero is chosen randomly during map generation.
2.8.2. In the Necropolis castle, it is forbidden to build the Necromancer Amplifier.
2.8.3. If a computer player's castle has upgrades for level 1, 6, and 7 monsters in Conflux or level 4 in Necropolis, then upgrading your own troops of these levels and hiring upgraded versions of creatures is forbidden. If the Necromancer Amplifier is built, upgrading vampires is forbidden, but additional skeletons do not need to be dismissed.
2.9. It is forbidden to assemble the Cloak of the Dead King artifact. All other composite artifacts are permitted to be assembled.

II. Organizational Questions.
1. The tournament is official and regular.
2. Tournament goals:
- play as a favorite castle and attempt to prove its strength,
- gain valuable experience, improve your level of play.
3. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed on the Black List and Penalty Bench are not eligible to participate in the tournament.
5. Tournament leads and judges:
Tournament Lead: Scorpiona (ICQ 469326983)
Tournament Judge: FireToSky (ICQ 414574626)

If a disputed issue cannot be resolved independently, the judges will seek assistance from the AC.
The lead has the right to make any changes to the regulations and rules during the tournament if necessary.
6. The maximum number of tournament participants is 128; if there are more than 128 applicants, qualifying games will be held. Organizers reserve the right to refuse registration to any player without a public explanation of reasons.
7. For each match played, participants must submit a report and confirmation in this thread, created automatically.
Saves for all matches must be kept until the end of the tournament and presented upon first request by the tournament lead or any member of the AC.
8. Information on the progress of the tournament is updated as necessary and is located at the beginning of this thread.
9. All tournament games go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
10. The tournament winner gains the right to participate in the "Final Battle 12" tournament
11. The tournament winner and players who take 2nd and 3rd place will be awarded Medals for their avatars:

Award authors: RAPER and ColdRain.

III. Deadlines.
All tournament participants must strictly observe the announced deadlines:
1. Immediately after the start of a stage or round, contact your opponent(s) for preliminary game arrangements. To agree means to reach an agreement after negotiations and discussion. A proposal without a response will not be considered an agreement.
2. Temporary problems (with internet, travel, personal) must be reported to the tournament leads.
3. Preferred time for tournament games is daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays. If a participant is unable to play at this time, the lead interprets the absence of a game result in favor of their opponent.

Registration - November 07 - November 28, 2017.
Approval of the participants list - November 29-30, 2017.
Draw - December 1, 2017. The draw will be conducted taking into account the declared castle and the participant's level of play based on results from other tournaments.
Tournament Start - December 1, 2017.

IV. Regulations.
The planned format is standard: group stage and Full Double Elimination.
4 people advance from the groups. 1st-2nd place go to the upper bracket, 3rd-4th place go to the lower bracket of the Double Elimination.


In case of an equal number of points, places are distributed by additional indicators (in order of priority):
1. Berger Coefficient.
2. Head-to-head match.
3. If it is impossible to determine those advancing to the playoffs by previous indicators, players will be offered a scheme of tie-breaker games. At this moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be designed based on the situation that develops in the groups by the end of the stage.

Win - 3 points; loss - 0; draw - 1 point (counted at stage 211+ upon review by organizers)

The group stage will have a mandatory grid of games by rounds (see regulations).
Playing additional matches is permitted (by agreement), but the absence (without a valid reason) of a mandatory game results in a tech loss. If you are traveling, play and agree in advance with your opponent and notify the organizer.
Winners of previous "Favorites, to Battle!" tournaments:

"Favorites, to Battle! - 1" (2008) - Dudge (Necropolis) - Tournament History
"Favorites, to Battle! - 2" (2009) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 3" (2010) - Сатир (Fortress) - Tournament History
"Favorites, to Battle! - 4" (2011) - Maretti (Castle) - Tournament History
"Favorites, to Battle! - 5" (2012-13) - GoD (Rampart) - Tournament History
"Favorites, to Battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament History
"Favorites, to Battle! - 8" (2015-16) - HellLighT (Necropolis) - Tournament History
"Favorites, to Battle! - 9" (2016-17) - FireToSky (Tower) - Tournament History


469326983
In reply to sir Davos Seaworth
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Sir Davos Seaworth
A nightmare scenario: no money, no army, no artifacts. I captured the first Utopia on week 4 with an army of 16 archers and 10 cavalry (thankfully, there was a student who retrained a Res-Man from a visiting Alamar for 3 turns). Throughout the game, I was consistently behind in power, and my support units stubbornly refused to upgrade Earth magic. But surprisingly, the timer ran out for my opponent first. No one found any cons throughout the game. It was a tough positional battle – I had better combat stats, but a weaker army. Before the finale, I managed to upgrade my Monarchs in the opponent's fortress and brazenly settled there, equipping them with a +12 spell power amulet, which provoked Ciel into attacking.
In the end, the stats, shackles, and Recanter spell (which almost defeated me in the Utopia) decided the outcome. Oh, and the Sphere of Air – Tiraqsor's bolt hit even harder than Ciel's.

Thanks for the game!
tfp - 6 times re MG for TP 5 times re MG for DD, have good supports with 2 DD, can win but don't want to wait: it was very boring, and the attack was too slow. I also got the first Utopia in the 4th week, no roads, my comps play red, and my comps without roads, it was very boring
Play only HOTA

In reply to LeBron
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LeBron
Terrible and disgusting game.

Thank you for the game!
awful situation, the only option was to deal 100+ damage to the wolves, but I failed.
icq 699279927 discord saneok#0028


привет, можешь сменить подпись) 6лм - норм шабл, а джебус тупое говно. Я был тотально не прав. © =Lizard=
In reply to battanas
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The starting positions were too uneven. Even playing poorly, I still managed to overwhelm them with brute force.

Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
8mm6a
Game Length
133 days
Game Date
12/15/2017
Reported
12/15/2017 2:41 PM
Rating Impact Archived
Javdet 1503 1523 +20 ↑
GUNAR 1654 1634 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/15/2017 3:04 PM

In reply to Javdet
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No chance, just zero, even if you play with an open map. I got stuck on a block with 50-99-tier Elves; their total might was 76. I only managed to break through on the second week, and they were blocking my path to the Tomb. Thanks to the map generator, it didn't disappoint:smile49:
Thanks for the game!
ICQ 658 181 684
In reply to GUNAR
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I'm very busy until Monday; the project is urgent. Thank you for your understanding. I will accept any decision you make with humility.
http://heroes3.tv/player_#s
Записываемся на завтрак. ICQ 619757508
In reply to ckotuHa
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ckotuHa
Very brisk start, lots of gold, lots of bones, a stable, decent layout. By the middle of the 2nd week, I gathered 500+ bones, 32 ducks, and headed into the Dragon Utopia; they gave me sandals and a hat +10, then in the super treasure zone another 2 utopias, with wings and armor on +10sp being useful... rebuilding the Mage Guild didn't give anything.. on 141, having 800+ skeletons, 30 vivs, 1 angel, and only fly from control, I take the opponent's main, after which he surrenders (although he had air control and could have played more). Thanks for the game!
Thanks for the game.
icq 99748536
In reply to battanas
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A very challenging game. I was constantly worried that I hadn't taken enough resources. Everything was blocked, and the map was just terrible... My opponent played perfectly and, on turn 144, had a great chance to win. But he became too confident and, on turn 147, made a mistake by attacking me in my castle. After that, I managed to capitalize, although it was a close call. Thank you for the game. It was a very interesting match.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
2sm4d(3)
Game Length
217 days
Game Date
12/15/2017
Reported
12/15/2017 6:04 PM
Rating Impact Archived
Palach HP 1639 1649 +10 ↑
MoxuTo 1507 1497 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/16/2017 1:47 PM

In reply to battanas
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TFP :)
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
6lm10a
Game Length
147 days
Game Date
12/15/2017
Reported
12/15/2017 6:22 PM
Rating Impact Archived
Jaris 1753 1757 +4 ↑
Wallys 1451 1447 -4 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/15/2017 6:24 PM

In reply to Jaris
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Jaris
TFP :)
Thanks for the game
714274889
wallys#8042
In reply to battanas
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TFP!
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
6lm10a
Game Length
215 days
Game Date
12/15/2017
Reported
12/15/2017 8:46 PM
Rating Impact Archived
Dawidu91 1871 1874 +3 ↑
Xocenk 1548 1545 -3 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/15/2017 9:01 PM

In reply to Dawidu91
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Dawidu91
TFP!
In week 4, there was one chance to attack Tanta with bracers, a cloak, and superior stats. But I chose the wrong path to him and didn't have enough movement points – I was short by 100. If I had gone another way, I would have had 240 movement points left. What can I say, I messed up.
Thanks for the game!
ICQ - 703804372
Discord - Xocenk#2473
In reply to Heroin_HP
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Heroin_HP
TFP
Thank you for playing!
discord: benis_xdd#3487
icq: 619610068

wygrał? wygrał. -Szopa666
In reply to herolwy
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herolwy
Although the progress was slow, Kyrre quickly gained a high Earth magic skill and, in the third week, captured three Griffin nests, obtaining 7 Archangels. Seeing this, his opponent surrendered.
tfp

tfp


http://heroes3.tv/Amiloo
In reply to Scorpiona
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Good scouting provided a good understanding of the map. Then, in the middle of the second week, I intercepted the opponent's Tamika with a significant part of their army. Mass magic prevented them from escaping. The opponent saw no point in continuing the game.
Thank you for the game.


469326983
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
8xm12a
Game Length
127 days
Game Date
12/16/2017
Reported
12/16/2017 7:49 AM
Rating Impact Archived
Scorpiona 1450 1463 +13 ↑
Zodmund 1389 1376 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/16/2017 6:08 PM

In reply to LeBron
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LeBron
The opponent accidentally lost their main hero due to a misclick.

Thanks for the game!
Thanks for the game!

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