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Favorites, to battle! - 10 - The Battle of Favorites! - 10
A nightmare scenario: no money, no army, no artifacts. I captured the first Utopia on week 4 with an army of 16 archers and 10 cavalry (thankfully, there was a student who retrained a Res-Man from a visiting Alamar for 3 turns). Throughout the game, I was consistently behind in power, and my support units stubbornly refused to upgrade Earth magic. But surprisingly, the timer ran out for my opponent first. No one found any cons throughout the game. It was a tough positional battle – I had better combat stats, but a weaker army. Before the finale, I managed to upgrade my Monarchs in the opponent's fortress and brazenly settled there, equipping them with a +12 spell power amulet, which provoked Ciel into attacking.
In the end, the stats, shackles, and Recanter spell (which almost defeated me in the Utopia) decided the outcome. Oh, and the Sphere of Air – Tiraqsor's bolt hit even harder than Ciel's.
Thanks for the game!
tfp - 6 times re MG for TP 5 times re MG for DD, have good supports with 2 DD, can win but don't want to wait: it was very boring, and the attack was too slow. I also got the first Utopia in the 4th week, no roads, my comps play red, and my comps without roads, it was very boring