Skip to content

Posts from Favorites, to battle! - 10 - The Battle of Favorites! - 10

5.0 (2 ratings)
Announcement
User Avatar
Auto-translated
Favorites, to Battle! - 10


I. General Questions.
1. Throughout the entire tournament, each participant plays as their chosen favorite race.
2. Game Version SoD 3.2 (4.0) + HD mod 5.0 beta 11 + patch HW_rules_1.38
3. The right to choose the Color is subject to negotiation.
4. Template Selection is carried out by crossing off from a list of 9 templates: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a and Spider. The right to be the first to cross off a template is determined by a coin toss. The player who "wins the toss" chooses who will cross off first.
By mutual agreement, playing on any other template is permitted. This matter must be discussed in advance with the tournament judges.
5. If two identical races meet in a match, the template is chosen from the list: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a, Spider, mir_diamond and mir_h3dm1.
In this case, the right to choose the starting hero is subject to negotiation. Players take turns (first the one who won the color bid, then their opponent) crossing off one undesirable hero from the full list of heroes; thereafter, players inform each other of the amount of gold they are willing to transfer to the opponent for the right of first choice among the remaining heroes. The player who bids the higher amount chooses the hero first and transfers the gold to the opponent.
On the mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
6. Rules are standard.
The default timer is chess own, with parameters as specified in the rules.
Mage Guild rebuilding is ENABLED on all templates. There are NO restrictions on using the library.
Any changes to the game rules by mutual consent of the players are permitted, except for changing the Favorite Castle and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The tournament participant who received the blue color as a result of negotiations starts choosing the computer secondary castles.
Diamond. The participant who received the red color as a result of negotiations removes the extra (ninth) castle. If favorite castles are identical, then first red removes one castle, then blue removes the second.
Anarchy Difficulty 200%. Color for the first generation is chosen by coin toss; during a subjective restart - change of color. Played without the HW_rulez checkbox. When playing with identical castles, heroes are chosen by agreement; if no agreement can be reached - randomly.
For templates h3dm1 and mt_diamond
2.8. Castle restrictions.
2.8.1. In the Conflux castle, it is forbidden to upgrade level 1, 6, and 7 monsters.
When playing as Conflux, the starting hero is chosen randomly during map generation.
2.8.2. In the Necropolis castle, it is forbidden to build the Necromancer Amplifier.
2.8.3. If a computer player's castle has upgrades for level 1, 6, and 7 monsters in Conflux or level 4 in Necropolis, then upgrading your own troops of these levels and hiring upgraded versions of creatures is forbidden. If the Necromancer Amplifier is built, upgrading vampires is forbidden, but additional skeletons do not need to be dismissed.
2.9. It is forbidden to assemble the Cloak of the Dead King artifact. All other composite artifacts are permitted to be assembled.

II. Organizational Questions.
1. The tournament is official and regular.
2. Tournament goals:
- play as a favorite castle and attempt to prove its strength,
- gain valuable experience, improve your level of play.
3. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed on the Black List and Penalty Bench are not eligible to participate in the tournament.
5. Tournament leads and judges:
Tournament Lead: Scorpiona (ICQ 469326983)
Tournament Judge: FireToSky (ICQ 414574626)

If a disputed issue cannot be resolved independently, the judges will seek assistance from the AC.
The lead has the right to make any changes to the regulations and rules during the tournament if necessary.
6. The maximum number of tournament participants is 128; if there are more than 128 applicants, qualifying games will be held. Organizers reserve the right to refuse registration to any player without a public explanation of reasons.
7. For each match played, participants must submit a report and confirmation in this thread, created automatically.
Saves for all matches must be kept until the end of the tournament and presented upon first request by the tournament lead or any member of the AC.
8. Information on the progress of the tournament is updated as necessary and is located at the beginning of this thread.
9. All tournament games go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
10. The tournament winner gains the right to participate in the "Final Battle 12" tournament
11. The tournament winner and players who take 2nd and 3rd place will be awarded Medals for their avatars:

Award authors: RAPER and ColdRain.

III. Deadlines.
All tournament participants must strictly observe the announced deadlines:
1. Immediately after the start of a stage or round, contact your opponent(s) for preliminary game arrangements. To agree means to reach an agreement after negotiations and discussion. A proposal without a response will not be considered an agreement.
2. Temporary problems (with internet, travel, personal) must be reported to the tournament leads.
3. Preferred time for tournament games is daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays. If a participant is unable to play at this time, the lead interprets the absence of a game result in favor of their opponent.

Registration - November 07 - November 28, 2017.
Approval of the participants list - November 29-30, 2017.
Draw - December 1, 2017. The draw will be conducted taking into account the declared castle and the participant's level of play based on results from other tournaments.
Tournament Start - December 1, 2017.

IV. Regulations.
The planned format is standard: group stage and Full Double Elimination.
4 people advance from the groups. 1st-2nd place go to the upper bracket, 3rd-4th place go to the lower bracket of the Double Elimination.


In case of an equal number of points, places are distributed by additional indicators (in order of priority):
1. Berger Coefficient.
2. Head-to-head match.
3. If it is impossible to determine those advancing to the playoffs by previous indicators, players will be offered a scheme of tie-breaker games. At this moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be designed based on the situation that develops in the groups by the end of the stage.

Win - 3 points; loss - 0; draw - 1 point (counted at stage 211+ upon review by organizers)

The group stage will have a mandatory grid of games by rounds (see regulations).
Playing additional matches is permitted (by agreement), but the absence (without a valid reason) of a mandatory game results in a tech loss. If you are traveling, play and agree in advance with your opponent and notify the organizer.
Winners of previous "Favorites, to Battle!" tournaments:

"Favorites, to Battle! - 1" (2008) - Dudge (Necropolis) - Tournament History
"Favorites, to Battle! - 2" (2009) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 3" (2010) - Сатир (Fortress) - Tournament History
"Favorites, to Battle! - 4" (2011) - Maretti (Castle) - Tournament History
"Favorites, to Battle! - 5" (2012-13) - GoD (Rampart) - Tournament History
"Favorites, to Battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament History
"Favorites, to Battle! - 8" (2015-16) - HellLighT (Necropolis) - Tournament History
"Favorites, to Battle! - 9" (2016-17) - FireToSky (Tower) - Tournament History


469326983
In reply to Court
User Avatar
Auto-translated
Court
I bought a color, and we took a couple of rests: I chose red, so my path should lead to the exit portal :mad:. Then I ran out of money and, until the end of the second week, I was running with an incomplete team of heroes. In the end, with 20 geese, 6 angels, and meat, I took a Utopia-level 2 castle – they gave me stats, and most importantly, money. Two Inferno castles, I'm slowly progressing, and I'm playing as a demon. I entered the Treasury: only on the 8th Utopia castle did I get control of the air – a hat and a book. Meanwhile, Gunnar got bigger, and archers appeared. Marusya jumped to him, and there were a lot of archers, it's scary, the main stack is demons, they won't climb the walls, so I keep running. I gathered an alliance, elixir :smile14:.
We played a bit more, and I decided to take castles, and then Gunnar himself attacked: 19 archers, 100+ marksmen, 40+ medusas, almost 100 lizards, 50 geese, harpy-hags, scorpi-hounds, CURSED ARMOR, and I have a crimson sphere. I only just found out that the prayer from the angel alliance lasts for 5 rounds – and that's it. I thought it was game over, but only 200+ gr. demons bothered the archers.

Thank you for the game.
It was fun, thank you for the game.
icq - 346047955
In reply to zoog
User Avatar
Auto-translated
The initial development wasn't ideal, but the map was good. I saw a few Fortress castles and acquired a Tower faction town. Although my opponent got all the movement spells before me, they didn't attack when I was weak, giving me a chance to recover. Then, I acquired all the movement spells and developed several strong heroes, becoming more efficient than my opponent. Finally, after conquering a few Fortress castles, my economy and military strength increased significantly, and I upgraded an Archangel to trap and kill my opponent in their town.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Map Template
6lm10a
Game Length
145 days
Game Date
12/13/2017
Reported
12/13/2017 2:32 PM
Rating Impact Archived
herolwy 1985 1986 +1 ↑
RitoSux 1502 1501 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/17/2017 5:54 PM

In reply to zoog
User Avatar
Auto-translated
A tough layout. Up until the beginning of next month, I ran around without an army; no objects were spawning. And the only way out to the world was through a one-way portal where my opponent was roaming. From the latest upgrades in the Tower with the library, I got TP and DD. I took Dragon Utopia via resurrects, which gave me some stats. I stripped the opponent of almost all their towns, and finally attacked Tanta, who had holed up in the main.
Thanks for the game!
https://twitch.tv/calibanhw
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
6lm10a
Game Length
216 days
Game Date
12/13/2017
Reported
12/13/2017 2:40 PM
Rating Impact Archived
caliban 1804 1805 +1 ↑
Browser 1408 1407 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/19/2017 12:37 PM

In reply to zoog
Auto-translated
Thank you for playing!
ICQ-685884492
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
6lm10a
Game Length
134 days
Game Date
12/13/2017
Reported
12/13/2017 3:01 PM
Rating Impact Archived
Amster 1860 1865 +5 ↑
Loinz 1596 1591 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/13/2017 5:45 PM

In reply to herolwy
User Avatar
Auto-translated
Thank you for playing!
ICQ 701845462
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Jebus Cross
Game Length
117 days
Game Date
12/13/2017
Reported
12/13/2017 3:51 PM
Rating Impact Archived
sonic111 1555 1564 +9 ↑
Zodmund 1394 1385 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/14/2017 8:16 PM

In reply to zoog
User Avatar
Auto-translated
A terrible and disgusting game. Thank you for playing!

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
6lm10a
Game Length
123 days
Game Date
12/13/2017
Reported
12/13/2017 4:28 PM
Rating Impact Archived
LeBron 1682 1691 +9 ↑
saneok 1534 1525 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/15/2017 1:52 PM

In reply to herolwy
User Avatar
Auto-translated
160%. Scheme 10 I’m having a really hard time clearing 121 with 20 Efreet in the Treasury of the Fortress, and on the same day, in the Necropolis, I find this: and a Cartographer. The next day, I do a lot of useful things and reach level 123, allowing me to fight Adel in the swamps. Thank you for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сайра / Cyra Start Hero Сайра / Cyra
Энаин / Aenain Main Hero Энаин / Aenain
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Адела / Adela Start Hero Адела / Adela
Адела / Adela Main Hero Адела / Adela
Map Template
Anarchy
Game Length
123 days
Game Date
12/13/2017
Reported
12/13/2017 5:28 PM
Rating Impact Archived
FireToSky 2136 2137 +1 ↑
Sanin 1724 1723 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/13/2017 5:45 PM

In reply to Scorpiona
User Avatar
Opp Surrender TFP!
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Монер / Monere Main Hero Монер / Monere
Map Template
8mm6a
Game Length
115 days
Game Date
12/13/2017
Reported
12/13/2017 5:36 PM
Rating Impact Archived
Dawidu91 1872 1873 +1 ↑
Fas1kTV 1503 1502 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/13/2017 5:41 PM

In reply to Dawidu91
User Avatar
Auto-translated
Dawidu91
Opp Surrender TFP!

Thanks for the game, gl next.
Вы не найдете папашки лучше ТОРОСАРА :smile09:
In reply to FireToSky
User Avatar
Auto-translated
FireToSky

Thank you for the game!

I was left without restorations, gave up a small and empty respawn, but on day 116 I captured the cartographer, wings were lying in the swamps, everything was promising. I saw that my opponent also had a cartographer and КЗ, but КВ from the grave — that's just dirty, of course :rolleyes:
Thanks for the game!
ICQ 423164784

In reply to Sanin
User Avatar
Auto-translated
Sanin
but King's Bounty from the Necropolis is definitely cheesy :rolleyes:
Not cheesy, but a champion-level game :smile01:
In reply to Dave_HUN
User Avatar
Auto-translated
Dave_HUN
Boots from day 1, gunnar didn't want to get earth but I had a flux. Roads were very good, treasures and tower AI was close. At 126 I entered a super treasure where I saw +6all on the ground, it didn't give much else though. I started the tower guild and entered the other super treasure nearby which was much bigger. Meanwhile, I got DD on the 2nd build, I went back for it and cleared most of this treasure, found a red orb, remaining components of AOTD, more hives so I had almost 100 wyvs. On the 3rd build, I got TP and found an opponent nearby.
Thanks for playing!

One silly move and it's game over. Thanks for the game!

_______________________________________________
ICQ 677238115
In reply to Scorpiona
User Avatar
Auto-translated
Seeing that he only had air control (in reality, that's all he had) and significantly inferior stats, the opponent surrendered, tired of constantly rebuilding his army. There was still a lot of gameplay ahead, but everyone makes their own decisions.

Thank you for the game!
Весна 2013.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
8mm6a
Game Length
142 days
Game Date
12/13/2017
Reported
12/13/2017 6:42 PM
Rating Impact Archived
Roger-ua 1666 1677 +11 ↑
Freeman 1557 1546 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/13/2017 7:47 PM

In reply to Roger-ua
User Avatar
Auto-translated
Roger-ua
Seeing the control (although it was only aerial) and being significantly weaker in stats, the opponent surrendered, tired of constantly rebuilding his army. There was a lot of gameplay ahead, but everyone decides for themselves.

Thank you for the game!
Thank you for the game!
icq: 222291470

Statistics

Welcome our newest member: Emil