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Favorites, to Battle! - 10


I. General Questions.
1. Throughout the entire tournament, each participant plays as their chosen favorite race.
2. Game Version SoD 3.2 (4.0) + HD mod 5.0 beta 11 + patch HW_rules_1.38
3. The right to choose the Color is subject to negotiation.
4. Template Selection is carried out by crossing off from a list of 9 templates: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a and Spider. The right to be the first to cross off a template is determined by a coin toss. The player who "wins the toss" chooses who will cross off first.
By mutual agreement, playing on any other template is permitted. This matter must be discussed in advance with the tournament judges.
5. If two identical races meet in a match, the template is chosen from the list: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a, Spider, mir_diamond and mir_h3dm1.
In this case, the right to choose the starting hero is subject to negotiation. Players take turns (first the one who won the color bid, then their opponent) crossing off one undesirable hero from the full list of heroes; thereafter, players inform each other of the amount of gold they are willing to transfer to the opponent for the right of first choice among the remaining heroes. The player who bids the higher amount chooses the hero first and transfers the gold to the opponent.
On the mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
6. Rules are standard.
The default timer is chess own, with parameters as specified in the rules.
Mage Guild rebuilding is ENABLED on all templates. There are NO restrictions on using the library.
Any changes to the game rules by mutual consent of the players are permitted, except for changing the Favorite Castle and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The tournament participant who received the blue color as a result of negotiations starts choosing the computer secondary castles.
Diamond. The participant who received the red color as a result of negotiations removes the extra (ninth) castle. If favorite castles are identical, then first red removes one castle, then blue removes the second.
Anarchy Difficulty 200%. Color for the first generation is chosen by coin toss; during a subjective restart - change of color. Played without the HW_rulez checkbox. When playing with identical castles, heroes are chosen by agreement; if no agreement can be reached - randomly.
For templates h3dm1 and mt_diamond
2.8. Castle restrictions.
2.8.1. In the Conflux castle, it is forbidden to upgrade level 1, 6, and 7 monsters.
When playing as Conflux, the starting hero is chosen randomly during map generation.
2.8.2. In the Necropolis castle, it is forbidden to build the Necromancer Amplifier.
2.8.3. If a computer player's castle has upgrades for level 1, 6, and 7 monsters in Conflux or level 4 in Necropolis, then upgrading your own troops of these levels and hiring upgraded versions of creatures is forbidden. If the Necromancer Amplifier is built, upgrading vampires is forbidden, but additional skeletons do not need to be dismissed.
2.9. It is forbidden to assemble the Cloak of the Dead King artifact. All other composite artifacts are permitted to be assembled.

II. Organizational Questions.
1. The tournament is official and regular.
2. Tournament goals:
- play as a favorite castle and attempt to prove its strength,
- gain valuable experience, improve your level of play.
3. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed on the Black List and Penalty Bench are not eligible to participate in the tournament.
5. Tournament leads and judges:
Tournament Lead: Scorpiona (ICQ 469326983)
Tournament Judge: FireToSky (ICQ 414574626)

If a disputed issue cannot be resolved independently, the judges will seek assistance from the AC.
The lead has the right to make any changes to the regulations and rules during the tournament if necessary.
6. The maximum number of tournament participants is 128; if there are more than 128 applicants, qualifying games will be held. Organizers reserve the right to refuse registration to any player without a public explanation of reasons.
7. For each match played, participants must submit a report and confirmation in this thread, created automatically.
Saves for all matches must be kept until the end of the tournament and presented upon first request by the tournament lead or any member of the AC.
8. Information on the progress of the tournament is updated as necessary and is located at the beginning of this thread.
9. All tournament games go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
10. The tournament winner gains the right to participate in the "Final Battle 12" tournament
11. The tournament winner and players who take 2nd and 3rd place will be awarded Medals for their avatars:

Award authors: RAPER and ColdRain.

III. Deadlines.
All tournament participants must strictly observe the announced deadlines:
1. Immediately after the start of a stage or round, contact your opponent(s) for preliminary game arrangements. To agree means to reach an agreement after negotiations and discussion. A proposal without a response will not be considered an agreement.
2. Temporary problems (with internet, travel, personal) must be reported to the tournament leads.
3. Preferred time for tournament games is daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays. If a participant is unable to play at this time, the lead interprets the absence of a game result in favor of their opponent.

Registration - November 07 - November 28, 2017.
Approval of the participants list - November 29-30, 2017.
Draw - December 1, 2017. The draw will be conducted taking into account the declared castle and the participant's level of play based on results from other tournaments.
Tournament Start - December 1, 2017.

IV. Regulations.
The planned format is standard: group stage and Full Double Elimination.
4 people advance from the groups. 1st-2nd place go to the upper bracket, 3rd-4th place go to the lower bracket of the Double Elimination.


In case of an equal number of points, places are distributed by additional indicators (in order of priority):
1. Berger Coefficient.
2. Head-to-head match.
3. If it is impossible to determine those advancing to the playoffs by previous indicators, players will be offered a scheme of tie-breaker games. At this moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be designed based on the situation that develops in the groups by the end of the stage.

Win - 3 points; loss - 0; draw - 1 point (counted at stage 211+ upon review by organizers)

The group stage will have a mandatory grid of games by rounds (see regulations).
Playing additional matches is permitted (by agreement), but the absence (without a valid reason) of a mandatory game results in a tech loss. If you are traveling, play and agree in advance with your opponent and notify the organizer.
Winners of previous "Favorites, to Battle!" tournaments:

"Favorites, to Battle! - 1" (2008) - Dudge (Necropolis) - Tournament History
"Favorites, to Battle! - 2" (2009) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 3" (2010) - Сатир (Fortress) - Tournament History
"Favorites, to Battle! - 4" (2011) - Maretti (Castle) - Tournament History
"Favorites, to Battle! - 5" (2012-13) - GoD (Rampart) - Tournament History
"Favorites, to Battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament History
"Favorites, to Battle! - 8" (2015-16) - HellLighT (Necropolis) - Tournament History
"Favorites, to Battle! - 9" (2016-17) - FireToSky (Tower) - Tournament History


469326983
In reply to ЯR
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#282
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YaR
Thank you for the game!
+


469326983
In reply to Scorpiona
#284
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Thank you for playing.
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Сандро / Sandro Main Hero Сандро / Sandro
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
6lm10a
Game Length
136 days
Game Date
12/9/2017
Reported
12/9/2017 5:02 PM
Rating Impact Archived
Joker2k 2023 2024 +1 ↑
Zillot 1259 1258 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/9/2017 5:04 PM

In reply to Slayzer
User Avatar
#286
TFP
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Тамика / Tamika Main Hero Тамика / Tamika
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
8mm6a
Game Length
214 days
Game Date
12/9/2017
Reported
12/9/2017 6:01 PM
Rating Impact Archived
Heroin_HP 1748 1754 +6 ↑
Trisaghion 1511 1505 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/9/2017 8:13 PM

In reply to Scorpiona
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#287
Good start. I had 3 conservatories on my zone with 4 angels. And manage to take lots of hives in week 2. In final battle my tactics and +2 speed artefact manage to strike hard on Sir Mullich army. Thanks for the game!
http://heroes3stat.appspot.com/rating/overall/gee
Battle Report Accepted
Синий / Blue
Gee
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Map Template
8mm6a
Game Length
132 days
Game Date
12/9/2017
Reported
12/9/2017 6:27 PM
Rating Impact Archived
Gee 1409 1424 +15 ↑
MaxGor 1416 1401 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/9/2017 6:29 PM

In reply to Gee
#288
Gee
Good start. I had 3 conservatories on my zone with 4 angels. And manage to take lots of hives in week 2. In final battle my tactics and +2 speed artefact manage to strike hard on Sir Mullich army. Thanks for the game!
Thanks for the game.
In reply to Scorpiona
User Avatar
#289
Thx for the game!!
:smile19:698286888
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Нагаш / Nagash Main Hero Нагаш / Nagash
Map Template
6lm10a
Game Length
212 days
Game Date
12/9/2017
Reported
12/9/2017 6:50 PM
Rating Impact Archived
ckotuHa 1605 1611 +6 ↑
Dorsaj 1379 1373 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/9/2017 6:55 PM

In reply to Scorpiona
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#292
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In terms of resources, the layout is great; roads not so much, the key direction is a one-way path to roadless terrain. On days 131 and 133 I took Dragon Utopias, gained stats, the Cape with a booster, bracers, and the Sword of the Kings. I stayed with two towns until day 137, then broke out into the center, smacked a couple of computers from there, and then the opponent rushed in and started pushing everything back and cutting off noobs. I rebuilt Fly and Town Portal, dug up the Grail at the respawn and built it in Flax (so as not to rebuild Dimension Door and get the Battle one; didn't find a Tower). From the scout I identified Kyrre sitting in a town. I reached on the last move, but had neither mana nor stats. The opponent had Armor of the Damned, but without the Sword of the Kings it was useless: he threw it into stacks of horses and ducks against imps, and then casually ground down an Archmage, leaving himself a couple dozen demons and three ducks. On his turn, the opponent capitulates.
TFP!
discord: benis_xdd#3487
icq: 619610068

wygrał? wygrał. -Szopa666
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Вистан / Wystan Main Hero Вистан / Wystan
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
8xm12a
Game Length
145 days
Game Date
12/9/2017
Reported
12/9/2017 7:56 PM
Rating Impact Archived
Benis_xDD 1437 1465 +28 ↑
Jaris 1796 1768 -28 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/10/2017 3:50 PM

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#293
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Benis_xDD
09.12.2017 Benis_xDD (Red, Inferno, Mariussa, Mariussa) lose zloy_romantik (Blue, Necropolis, Tant, Tant) 2sm4d(3) 115

There was no chance to do anything.
Thanks for the game!
I already wrote the report, and Tanya already confirmed it for you just above :D
296524052
Весна 2012.
In reply to злой_романтик
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#294
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evil_romantic
I already wrote the report, and Tanya even confirmed it for you a little above :D

Oh, sorry, I didn't find it in the unconfirmed ones, so I thought there was no report, I'm deleting it.
discord: benis_xdd#3487
icq: 619610068

wygrał? wygrał. -Szopa666
In reply to Scorpiona
#296
Thank you for the game!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Мефала / Mephala Main Hero Мефала / Mephala
Победа / Def Победа / Def
Gee
Красный / Red
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
8mm6a
Game Length
144 days
Game Date
12/9/2017
Reported
12/9/2017 9:15 PM
Rating Impact Archived
Norbakk 1460 1475 +15 ↑
Gee 1454 1439 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/9/2017 9:17 PM