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Posts from Favorites, to battle! - 10 - The Battle of Favorites! - 10

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8 years ago
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Favorites, to Battle! - 10


I. General Questions.
1. Throughout the entire tournament, each participant plays as their chosen favorite race.
2. Game Version SoD 3.2 (4.0) + HD mod 5.0 beta 11 + patch HW_rules_1.38
3. The right to choose the Color is subject to negotiation.
4. Template Selection is carried out by crossing off from a list of 9 templates: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a and Spider. The right to be the first to cross off a template is determined by a coin toss. The player who "wins the toss" chooses who will cross off first.
By mutual agreement, playing on any other template is permitted. This matter must be discussed in advance with the tournament judges.
5. If two identical races meet in a match, the template is chosen from the list: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a, Spider, mir_diamond and mir_h3dm1.
In this case, the right to choose the starting hero is subject to negotiation. Players take turns (first the one who won the color bid, then their opponent) crossing off one undesirable hero from the full list of heroes; thereafter, players inform each other of the amount of gold they are willing to transfer to the opponent for the right of first choice among the remaining heroes. The player who bids the higher amount chooses the hero first and transfers the gold to the opponent.
On the mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
6. Rules are standard.
The default timer is chess own, with parameters as specified in the rules.
Mage Guild rebuilding is ENABLED on all templates. There are NO restrictions on using the library.
Any changes to the game rules by mutual consent of the players are permitted, except for changing the Favorite Castle and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The tournament participant who received the blue color as a result of negotiations starts choosing the computer secondary castles.
Diamond. The participant who received the red color as a result of negotiations removes the extra (ninth) castle. If favorite castles are identical, then first red removes one castle, then blue removes the second.
Anarchy Difficulty 200%. Color for the first generation is chosen by coin toss; during a subjective restart - change of color. Played without the HW_rulez checkbox. When playing with identical castles, heroes are chosen by agreement; if no agreement can be reached - randomly.
For templates h3dm1 and mt_diamond
2.8. Castle restrictions.
2.8.1. In the Conflux castle, it is forbidden to upgrade level 1, 6, and 7 monsters.
When playing as Conflux, the starting hero is chosen randomly during map generation.
2.8.2. In the Necropolis castle, it is forbidden to build the Necromancer Amplifier.
2.8.3. If a computer player's castle has upgrades for level 1, 6, and 7 monsters in Conflux or level 4 in Necropolis, then upgrading your own troops of these levels and hiring upgraded versions of creatures is forbidden. If the Necromancer Amplifier is built, upgrading vampires is forbidden, but additional skeletons do not need to be dismissed.
2.9. It is forbidden to assemble the Cloak of the Dead King artifact. All other composite artifacts are permitted to be assembled.

II. Organizational Questions.
1. The tournament is official and regular.
2. Tournament goals:
- play as a favorite castle and attempt to prove its strength,
- gain valuable experience, improve your level of play.
3. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed on the Black List and Penalty Bench are not eligible to participate in the tournament.
5. Tournament leads and judges:
Tournament Lead: Scorpiona (ICQ 469326983)
Tournament Judge: FireToSky (ICQ 414574626)

If a disputed issue cannot be resolved independently, the judges will seek assistance from the AC.
The lead has the right to make any changes to the regulations and rules during the tournament if necessary.
6. The maximum number of tournament participants is 128; if there are more than 128 applicants, qualifying games will be held. Organizers reserve the right to refuse registration to any player without a public explanation of reasons.
7. For each match played, participants must submit a report and confirmation in this thread, created automatically.
Saves for all matches must be kept until the end of the tournament and presented upon first request by the tournament lead or any member of the AC.
8. Information on the progress of the tournament is updated as necessary and is located at the beginning of this thread.
9. All tournament games go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
10. The tournament winner gains the right to participate in the "Final Battle 12" tournament
11. The tournament winner and players who take 2nd and 3rd place will be awarded Medals for their avatars:

Award authors: RAPER and ColdRain.

III. Deadlines.
All tournament participants must strictly observe the announced deadlines:
1. Immediately after the start of a stage or round, contact your opponent(s) for preliminary game arrangements. To agree means to reach an agreement after negotiations and discussion. A proposal without a response will not be considered an agreement.
2. Temporary problems (with internet, travel, personal) must be reported to the tournament leads.
3. Preferred time for tournament games is daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays. If a participant is unable to play at this time, the lead interprets the absence of a game result in favor of their opponent.

Registration - November 07 - November 28, 2017.
Approval of the participants list - November 29-30, 2017.
Draw - December 1, 2017. The draw will be conducted taking into account the declared castle and the participant's level of play based on results from other tournaments.
Tournament Start - December 1, 2017.

IV. Regulations.
The planned format is standard: group stage and Full Double Elimination.
4 people advance from the groups. 1st-2nd place go to the upper bracket, 3rd-4th place go to the lower bracket of the Double Elimination.


In case of an equal number of points, places are distributed by additional indicators (in order of priority):
1. Berger Coefficient.
2. Head-to-head match.
3. If it is impossible to determine those advancing to the playoffs by previous indicators, players will be offered a scheme of tie-breaker games. At this moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be designed based on the situation that develops in the groups by the end of the stage.

Win - 3 points; loss - 0; draw - 1 point (counted at stage 211+ upon review by organizers)

The group stage will have a mandatory grid of games by rounds (see regulations).
Playing additional matches is permitted (by agreement), but the absence (without a valid reason) of a mandatory game results in a tech loss. If you are traveling, play and agree in advance with your opponent and notify the organizer.
Winners of previous "Favorites, to Battle!" tournaments:

"Favorites, to Battle! - 1" (2008) - Dudge (Necropolis) - Tournament History
"Favorites, to Battle! - 2" (2009) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 3" (2010) - Сатир (Fortress) - Tournament History
"Favorites, to Battle! - 4" (2011) - Maretti (Castle) - Tournament History
"Favorites, to Battle! - 5" (2012-13) - GoD (Rampart) - Tournament History
"Favorites, to Battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament History
"Favorites, to Battle! - 8" (2015-16) - HellLighT (Necropolis) - Tournament History
"Favorites, to Battle! - 9" (2016-17) - FireToSky (Tower) - Tournament History
In reply to злой_романтик
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8 years ago
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evil_romantic
200 skeletons, 8 ducks - went into the first tier, and wiped out the morale of the neutrals.
Thanks for the game, good luck in the future.
TFP :)
In reply to Jelen117
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8 years ago
Jelen117
Terrible map on opponent's side, I streamed my 3rd week on twitch.

Thanks for playing.


Confirmed, thanks for playing, gl in next rounds.
In reply to Scorpiona
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8 years ago
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Scorpiona
Dive into the 4th group; two of them are already losing their minds:smile31:
Weaklings!
In reply to Slayzer
8 years ago
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Bought a color, and we took a couple of restarts: I chose red, so my path should lead to the exit portal :mad:. Then there was no money, and until the end of the second week, I was running with an incomplete team of heroes. In the end, with 20 griffins, 6 angels, and meat, I took a Utopia-level two-castle map - they gave bonuses to stats, and most importantly, money. Two Inferno maps, slowly progressing, and farming demons. I went into a Treasury map: only on the 8th Utopia did I get control of the air - a hat and a book. Meanwhile, Gunnar got fatter, and archers appeared. Marusya jumped to him, and there were - lots of archers, scary, the main stack - demons, they won't climb the walls, so I kept running. I gathered an alliance, and used an elixir :smile14:. We played a bit more, and I decided to take castles, and then Gunnar attacked: 19 archers, 100+ marksmen, 40+ medusas, almost 100 lizards, 50 griffins, harpies, scorpions, CURSED ARMOR, and I had a crimson sphere. I only just found out that the prayer from the Haven alliance of angels lasts for 5 rounds - and that's it. I thought it was game over, but only 200+ ground demons bothered the archers. Thanks for the game.
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Мариусса / Marius Main Hero Мариусса / Marius
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
6lm10a
Game Length
226 days
Game Date
12/8/2017
Reported
12/8/2017 10:48 PM
Rating Impact Archived
Court 1378 1395 +17 ↑
mals 1430 1413 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/13/2017 11:55 AM

In reply to Slayzer
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8 years ago
opp surrender TFP!
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
Mini-Nostalgia
Game Length
116 days
Game Date
12/8/2017
Reported
12/8/2017 10:54 PM
Rating Impact Archived
Dawidu91 1871 1872 +1 ↑
Graf_Bananov 1398 1397 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/9/2017 5:52 AM

In reply to Slayzer
8 years ago
I sacrificed taking a utopia in order to catch my opponent with chains through 5 zones using double dd on Gunnar and Brissa reached Ciele with exact number of movement points.
I think it's worth watching on twitch from 1:11:30. Turn starts around 1:04:00

https://www.twitch.tv/videos/207874510
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
6lm10a
Game Length
134 days
Game Date
12/9/2017
Reported
12/9/2017 12:33 AM
Rating Impact Archived
Jelen117 1738 1744 +6 ↑
u2noob 1491 1485 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/11/2017 6:47 PM

In reply to Dawidu91
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8 years ago
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Dawidu91
opp surrender TFP!
Thank you for the game!
In reply to Scorpiona
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8 years ago
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Both players were running around without a significant army, but with control.
While the opponent was taking my castles, Shakti was gathering ducks. As a result, he gained an advantage in the main stack. There were two surprises for me in the Fortress Battle: a red orb was prepared because the magical power was high. And the opponent couldn't retreat at the right moment because Shakti had bracers.
Thank you for the game.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Терек / Terek Main Hero Терек / Terek
Map Template
6lm10a
Game Length
137 days
Game Date
12/9/2017
Reported
12/9/2017 7:50 AM
Rating Impact Archived
Scorpiona 1419 1441 +22 ↑
sonic111 1601 1579 -22 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/9/2017 8:54 AM

In reply to Slayzer
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8 years ago
Boots from day 1, gunnar didnt want to get earth but I had a flux. Roads were very good, treasures and tower AI was close. At 126 I entered supertreasure where I saw +6all on ground, it didnt give much else though. I started tower guild and entered the other supertreasure nearby which was much bigger. Meanwhile I got DD on 2nd build, I went back for it and cleared most of this treasure, found red orb, remaining components of AOTD, more hives so I had almost 100 wyvs. On 3rd build I got TP and found opponent nearby.
Thanks for playing!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
6lm10a
Game Length
142 days
Game Date
12/9/2017
Reported
12/9/2017 8:13 AM
Rating Impact Archived
Dave_HUN 1948 1949 +1 ↑
iryzhakov 1414 1413 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/13/2017 6:28 PM

In reply to Scorpiona
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8 years ago
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Scorpiona
Both players had small armies but good control.
While my opponent was taking my castles, Shakti was gathering ducks. As a result, he gained an advantage in the main stack. There were two surprises for me in the final battle: a red orb was prepared because the magical power was high. And my opponent couldn't retreat at the right moment because Shakti had bracers.
Thank you for the game.
Thank you for the game!
In reply to Slayzer
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8 years ago
We both had several necros from the start, but my roads werent very convenient and it took me a couple days to really get skeleton farm going. Sandro got earth magic so I developed him to lvl8 to get mass slow. On 122 I took maxi cons with 190 skeletons, 4/2 Sandro, 80 mana, magic arrows and curses. This, and a 15 hag vs 80 walking deads fight drained my timer, but I managed to save some in the next turns. I took tower and rampart AI's towns, there was one more cons with 3 angels in rampart zone. Then I entered big underground treasure, where I found 15% and 10% necro artifacts, scouted a tope, even picked up animate scroll the day before. I built tower guild since 122 so my options were very good, but all went downhill when tope gave close to nothing useful (dragon armor, sack of gold), and opponent stole my tower right before I was going to learn DD and Fly. In treasure I scouted another tope, I took it with nagash but it also didnt give anything useful (angel wings). I had 2 sanctuarys which helped me survive, and I picked up recanters from inferno treasure. I didnt reach the tower with main, so this meant opponent had 1 more day to get stronger or rebuild my DD into some useless spells and leave. But he didnt so I attacked him in town. My plan was to block the gate and cast 400+ dmg ice bolts, but my catapult broke the wall in 2nd round. This meant I had to cast expert shield and hope he doesn't deal too much damage. He didnt take the opportunity to hit my big stack of skeletons (could remove shield with dragon fly), and I hit his stack of skeletons first. From here it was hard to lose.
Thanks for playing!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Сандро / Sandro Main Hero Сандро / Sandro
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
Spider
Game Length
136 days
Game Date
12/9/2017
Reported
12/9/2017 9:40 AM
Rating Impact Archived
Dave_HUN 1940 1950 +10 ↑
De_Luxe 1820 1810 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/9/2017 10:25 AM

In reply to Dave_HUN
8 years ago
Dave_HUN
We both had several necros from the start, but my roads werent very convenient and it took me a couple days to really get skeleton farm going. Sandro got earth magic so I developed him to lvl8 to get mass slow. On 122 I took maxi cons with 190 skeletons, 4/2 Sandro, 80 mana, magic arrows and curses. This, and a 15 hag vs 80 walking deads fight drained my timer, but I managed to save some in the next turns. I took tower and rampart AI's towns, there was one more cons with 3 angels in rampart zone. Then I entered big underground treasure, where I found 15% and 10% necro artifacts, scouted a tope, even picked up animate scroll the day before. I built tower guild since 122 so my options were very good, but all went downhill when tope gave close to nothing useful (dragon armor, sack of gold), and opponent stole my tower right before I was going to learn DD and Fly. In treasure I scouted another tope, I took it with nagash but it also didnt give anything useful (angel wings). I had 2 sanctuarys which helped me survive, and I picked up recanters from inferno treasure. I didnt reach the tower with main, so this meant opponent had 1 more day to get stronger or rebuild my DD into some useless spells and leave. But he didnt so I attacked him in town. My plan was to block the gate and cast 400+ dmg ice bolts, but my catapult broke the wall in 2nd round. This meant I had to cast expert shield and hope he doesn't deal too much damage. He didnt take the opportunity to hit my big stack of skeletons (could remove shield with dragon fly), and I hit his stack of skeletons first. From here it was hard to lose.
Thanks for playing!
my low skill(
In reply to Scorpiona
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8 years ago
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The situation was excellent; I quickly captured the Elemental Castle, built the Phoenix, and then encountered my opponent, defeating them directly.
tfp
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
8mm6a
Game Length
132 days
Game Date
12/9/2017
Reported
12/9/2017 2:49 PM
Rating Impact Archived
herolwy 1950 1951 +1 ↑
Alone 1442 1441 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/17/2017 3:39 PM

In reply to Scorpiona
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8 years ago
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Although the development was slow, Kyrre quickly gained a high Earth magic skill and, in the third week, captured three Griffin nests, obtaining 7 Angels. Seeing this, his opponent surrendered.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Октавия / Octavia Main Hero Октавия / Octavia
Map Template
6lm10a
Game Length
132 days
Game Date
12/9/2017
Reported
12/9/2017 3:07 PM
Rating Impact Archived
herolwy 1945 1952 +7 ↑
Amiloo 1744 1737 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/16/2017 7:39 AM

In reply to Slayzer
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8 years ago
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Nekril, wasn't bothering anyone, killed the first Dragon Fly Hive at 121 in the treasure zone and got word of a forfeit. Thanks for the game.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Тамика / Tamika Main Hero Тамика / Tamika
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
2sm4d(3)
Game Length
121 days
Game Date
12/9/2017
Reported
12/9/2017 3:14 PM
Rating Impact Archived
Mizrael 1681 1684 +3 ↑
osfaraon 1362 1359 -3 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/11/2017 11:13 PM

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