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Posts from “Heroes of Might and Magic V: Tribes of the East”

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In reply to Alan
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Alan;103881
The add-on will be released as a separate disc and will not require the original game or Hammers of Fate. So, in essence, it's already a separate game, not an add-on. And the amount of changes/innovations suggests that Tribes of the East is closer to Heroes 5.5. The official release date is September 25th. And support for previous versions (patches, etc.) will not disappear, so the choice will be which part to play.
That's what I meant... Heroes of Might and Magic is 5.5 - it will be similar to the creators, we will play in The Succession Wars...
So, I think the choice is always up to the consumer... but Nival will definitely collect the money....
Because everyone is interested in trying out the new race and new features. Let's hope that all this will only benefit the game!
С уважением, Vlad

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In reply to Vlad
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Yes, that's right. Everyone has been waiting for the Orcs for a long time and can't wait any longer, including me. After all, it's a new, powerful faction with new features and abilities. And also, new campaigns... ORCS are strength, and strength must be overcome with intelligence!!!:smile13:
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Асха - Порядок! Ургаш - Хаос! Силат - Воздух!
Шаласса - Вода! Аркат - Пламя! Силанна - Земля!
Сар-Илам - Дракон-Маг! Эльрат - Свет! Маласса - Тьма!
In reply to 3DogMZA
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Ah, if the Stronghold faction is as good as it looks in the picture, then that will be awesome...
Ничего нет только у мёртвого - у живого есть хотя бы жизнь...
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STRENGTH is good, but we'll have to wait for the 3rd patch for the balance with the new faction to be refined.
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Could someone provide more details about the abilities of alternative upgrades? I'm interested in what ability the new dryads from Trent Union have. Or, for the high elves, two units have some kind of Invisibility – is it true that they won't be visible?
In reply to Aledan
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Aledan;105476
Can anyone tell me more about the abilities of the alternative upgrades? I'm interested in what ability the new Trent Union dryads have. Or, for the High Elves, two units have some kind of Invisibility – is it true that they will become completely invisible?
Here are the links to all the upgrades...
Sylvan http://www.maps4heroes.com/heroes5/toe_sylvan_alternate_upgrades_eng.php
Dungeon http://www.maps4heroes.com/heroes5/toe_dungeon_alternate_upgrades_eng.php
Inferno http://www.maps4heroes.com/heroes5/toe_inferno_alternate_upgrades_eng.php
Necropolis http://www.maps4heroes.com/heroes5/toe_necropolis_alternate_upgrades_eng.php
Academy http://www.maps4heroes.com/heroes5/toe_academy_alternate_upgrades_eng.php
And Dwarves http://www.maps4heroes.com/heroes5/toe_dwarves_alternate_upgrades_eng.php
And here's another link to the new cover of the Heroes 5: Tribes of the East disc http://www.maps4heroes.com/heroes5/pictures/tribes_of_the_east/tribes_of_the_east_boxshot.jpg
Enjoy browsing...:smile02:
9 ДРАКОНОВ.
Асха - Порядок! Ургаш - Хаос! Силат - Воздух!
Шаласса - Вода! Аркат - Пламя! Силанна - Земля!
Сар-Илам - Дракон-Маг! Эльрат - Свет! Маласса - Тьма!
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Just curious, many of the unit models for the factions have become more detailed and refined, but it seems like the neutral creatures were overlooked? And I don't understand why the detailed models don't include the highest-level units – is that some kind of surprise? (Sorry if this question has already been asked; I haven't read through all the previous pages.)
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In reply to Drnik
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Drnik;105641
It's just interesting, many of the unit models have become more "rough" and detailed, but were the neutral units neglected?
It would be better if they made decent models for the old, regular, and upgraded units... and also for the heroes!
And I don't understand why the upgraded units don't have a final level; is this some kind of surprise? (Sorry if this question has already been asked; I didn't read the previous pages...)
Hmm... what are you talking about? If you're talking about the upgrade, then everything is there... or am I misunderstanding you? :confused:
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maybe I'm missing something, 3DogMZA posted links above (they don't seem to open correctly for me...).
The elf figures have been made more detailed, but there's no dragon model...
The same goes for other races.
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In reply to 3DogMZA
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3DogMZA;105507
Here are the links to all the upgrades...
Sylvan http://www.maps4heroes.com/heroes5/toe_sylvan_alternate_upgrades_eng.php
Dungeon http://www.maps4heroes.com/heroes5/toe_dungeon_alternate_upgrades_eng.php
Inferno http://www.maps4heroes.com/heroes5/toe_inferno_alternate_upgrades_eng.php
Necropolis http://www.maps4heroes.com/heroes5/toe_necropolis_alternate_upgrades_eng.php
Academy http://www.maps4heroes.com/heroes5/toe_academy_alternate_upgrades_eng.php
And Dwarves http://www.maps4heroes.com/heroes5/toe_dwarves_alternate_upgrades_eng.php
And here's another link to the new cover art for Heroes 5: Tribes of the East http://www.maps4heroes.com/heroes5/pictures/tribes_of_the_east/tribes_of_the_east_boxshot.jpg
Enjoy...:smile02:
I've seen this, but I'm just curious what the benefit is. Specifically, regarding Dryads and Treants. I'd like to read more about it somewhere.

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Night Nazgul;105479
I heard that they are, why not? :) But mass spells still affect them. ;)
So how do you kill them if you don't have any spells? Or are they only invisible under certain conditions?
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wait three turns, then they will appear)
or maybe they will add the "See Invisible" spell )) (if it exists, they will make it possible to use in battle) =)

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In reply to Arandor
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Arandor;106448
wait three turns, then they will appear)
or maybe they will introduce the "See Invisible" spell)) (if it exists, they will make it possible in battle) =)
Yes, Ar is right, it's really 3 turns. :) And making a new spell just for a couple of units seems unnecessary to me. Perhaps "Scouting" will somehow affect them, although I'm not sure. :rolleyes: Also, as far as I know, it's known that they will become visible if a hostile unit encounters them. ;)
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