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Posts from Outlaw 3!

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Announcement
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8 years ago
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We are launching a tournament on the Anarchy map based on numerous requests.
"Outlaw 3!"

I. General Information.
1. The tournament will be held on the Anarchy map in two brackets, with 160% and 200% settings. The winners of these brackets will play in the final.
2. Players who have at least 10 ranked games can participate in the tournament.
3. When registering for the tournament, players must indicate which bracket they will play in. It is also allowed to play in both brackets simultaneously. The organizer reserves the right to refuse participation in both brackets if the player has problems meeting deadlines in other tournaments. Applications without specifying the bracket will not be accepted.

2. Game Version SoD 3.2 (4.0) + HD mod version 5.0 beta 9 + HW_rules_mod patch version 1.38.
The HW Rules checkbox must be disabled in the game.
ATTENTION! You need to disable the checkbox after each restart!


3.1. In the 160% setting, there is a bidding process for choosing the City and Color. The coin toss determines who gets the first word in the auction.
3.2. In the 200% setting, Cities are chosen randomly, and the Color changes after each subjective restart. A coin toss determines the color of the initial generation.

4. Rules are standard. If any changes are made to the rules during the tournament, they will apply to this tournament.
Default timer: chess clock
For 160%: (19:00+08:00+01:15)
For 200%: (16:00+08:00+01:00)

Restarts:
For 160%: 113
For 200%: 114
For 200%, a mandatory restart with 3 starting cities is required.

- All types of roads are played.
- Starting bonus is selected.
- Guildhall upgrade is ENABLED.
- Using the daily Grail excavation bug is FORBIDDEN.

II. Organizational Issues.

1. The tournament is held according to the Rules for organizing, conducting and participating in tournaments.
2. Players who are on the Blacklist and Penalty Bench are not allowed to participate in the tournament.
3. Tournament organizers and judges:
Tournament organizer: Dirty_Player (ICQ: 408722873).
Co-organizer and judge: ???
If it is impossible to resolve a controversial issue independently, the judges will seek help from the AC (Arbitration Committee).
The organizer has the right to make any changes to the regulations and rules during the tournament if necessary.
4. For each played game, participants must submit a report and confirmation in this thread, created automatically.
Saves of all games must be saved until the end of the tournament and submitted upon first request by the tournament organizer or any member of the AC.
5. Information about the progress of the tournament is updated as needed and is located at the beginning of this thread.
6. All tournament games count towards the seasonal rating. The list of reports for the tournament is also located at the beginning of this thread.
7. The winner of the tournament will receive a traditional medal under their avatar.
Prize pool for the tournament is 5000 rubles
If you want to add to the prize pool, please write.

III. Deadlines.
All participants in the tournament must strictly adhere to the announced deadlines:
1. Immediately after the start of the next stage or round, contact your opponents for preliminary arrangements regarding the games. To agree means to reach an agreement after negotiations and discussion. An offer without a response will not be considered an agreement.
2. Any temporary problems (with internet connection, travel plans, personal issues) must be reported to the tournament organizers.
3. The preferred time for tournament games is daytime (12-24 Moscow time) on weekends and evening (19-24 Moscow time) on weekdays. If a participant cannot play at this time, the organizer will interpret the absence of game results in favor of his opponent.

Registration - September 21 - October 5, 2017.
Draw - October 6, 2017.
Start of the tournament - October 7, 2017.

IV. Regulations.
Olympic system BO1. Starting from 1/4 BO3. Grand Final BO5.
Initially, 3 weeks will be given for the first round, starting from 1/4 - 2 weeks.
In reply to KobRa_RR
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8 years ago
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KobRa_RR
160%. On the first turn, free 5K experience = expert diplomacy, on the third turn GM2 with visions, then moved out into two neighboring zones: above in Inferno, wings and a 5-hat, and in the Underworld, KZ!! :smile49: The plan is simple — pick everything up and get to the opponent quickly, since the template has two native secondary skills. The opponent also already revealed himself with a scout hero at the edge of his spawn. There's oil, but not enough mana to hang around the goodies until 121, so I fight my way home, meanwhile joining diamonds for that very same free) box and pegasi, then break the three-Griffin Conservatory with various trash)) But the oil does its job easily, then I returned for the goodies, explored more below through prisons and Dragon Fly Hives, and with the main hero I fight my way home again and to the opponent. Captured the main, then 5 all in his treasure zone and covered it in time, there was already KV and 500 skeletons, but no mana. The alternative was to go collect 10 drowned ones, but that would take too long.
Thanks for the game!
That's exactly how it was :(
Thanks for the game!
In reply to Wyndoc
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8 years ago
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I immediately got a Vidomina and claimed the land; I saw the opponent had Moon, but underestimated its danger. I saw Consu, it didn't cover normally, and I quickly took the villages. The opponent apparently had less money and fewer heroes, which also influenced my decision not to take a rest. And that was a mistake; I spent my time running around and shooting crowds of caps under Vidomina's oil, while the opponent was gathering useful goodies. On 122 I broke through Consu 3, on 123 Necromancer boots, on 125 a sword +5 all in a micro-treasure zone; then I ran to the treasure zone (by the way, template 10). I saw wings behind the Efreet, rushed toward them, but it was a disappointment. It turns out the treasure zone where the wings were located was behind another ГО, and I had already broken through Nag Queens (without much trouble) and Red Dragons (who killed all three of my angels and ducks). Whatever, let's keep going. I ran to the neighboring treasure zone, found an amulet for non-covering there, took a few Dragon Utopia, only the fur coat was left for the cloak, and then I see via one-shot that the opponent is getting closer and closer. I crashed (had КЗ, but like a fool left it on another hero) into a village, ran to the treasure zone in last hope. Then Astral flies in and took the village. I was left with 16 ducks and almost 900 skeletons. I went all-in toward the Dragon Utopia that I could reach, took it with КЗ, and finally got the cap. With three Dimension Door I reached the village where the opponent was sitting and attacked. I had more mana and power; first I cast Armageddon, then we traded elementals; I used a trick to kill the ducks and Archdevil who had anti-magic, and after that it was a war of elementals—I waited until the opponent ran out of mana, then resummons skeletons and ducks and finished him off.
After the game my hands were shaking because I pulled out such crap that I shouldn't have been able to pull out.
As the autopsy showed, the opponent wasted Moon somewhere, which slowed his tempo; otherwise, he would have killed me on the 2nd week. Well, a free lesson learned.

Thanks for the game!
Battle Report Accepted
Random Faction Random
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Видомина / Vidomina Main Hero Видомина / Vidomina
Победа / Def Победа / Def
ЯR
Синий / Blue
Random Faction Random
Луна / Luna Start Hero Луна / Luna
Астрал / Astral Main Hero Астрал / Astral
Map Template
Anarchy
Game Length
137 days
Game Date
11/17/2017
Reported
11/17/2017 11:05 PM
Rating Impact Archived
Ihromant 1682 1699 +17 ↑
ЯR 1751 1734 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/17/2017 11:47 PM

In reply to Dirty_Player
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8 years ago
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160%. The respawn points were nearby. At 115, I defended and obtained a scroll of flight. I flew to my respawn point and killed the diplomat. At 116, I attacked, used some of my might, and the opponent retreated. However, the loss of the diplomat, combined with his control over the situation, didn't leave me any chance to continue.
Thank you for the game.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Риланд / Ryland Start Hero Риланд / Ryland
Риланд / Ryland Main Hero Риланд / Ryland
Поражение / Lose Поражение / Lose
Замок / Castle Faction Замок / Castle
Адела / Adela Start Hero Адела / Adela
Адела / Adela Main Hero Адела / Adela
Map Template
Anarchy
Game Length
116 days
Game Date
11/18/2017
Reported
11/18/2017 3:04 PM
Rating Impact Archived
Fidesxfx 1486 1483 -3 ↓
HellLighT 1811 1814 +3 ↑
Rated Sep 28, 2022

Accepted by opponent on 11/18/2017 3:07 PM

In reply to Fidesxfx
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8 years ago
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Fidesxfx
160%. The respawn points were close by. At 115, I deflected a scroll of flight, flew to my respawn point, and killed the diplomat. At 116, I attacked, used some of my power, and the opponent retreated, but the loss of the diplomat + the fact that he had control, didn't leave me any chance to continue.
Thanks for the game.
Confirmed, he teleported away, thanks for the game.
In reply to Wyndoc
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8 years ago
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Stats and the Cloak of Renunciation helped in the final, and the Shackles prevented them from escaping.
Thanks for the game.
Attachments 2
2 files attached • Total size: 442.7 KB
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Гурниссон / Gurnisson Start Hero Гурниссон / Gurnisson
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сайра / Cyra Start Hero Сайра / Cyra
Сайра / Cyra Main Hero Сайра / Cyra
Map Template
Anarchy
Game Length
211 days
Game Date
11/18/2017
Reported
11/18/2017 6:17 PM
Rating Impact Archived
bRitvo4kA 1600 1622 +22 ↑
Dima Surmay 1792 1770 -22 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/19/2017 5:21 AM

In reply to bRitvo4kA
8 years ago
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bRitvo4kA

Stats and the Cloak of Renunciation helped me in the final, but the Shackles prevented me from escaping.
Thanks for the game.
The random number generator was clearly on my side, but I still lost.
Thanks for the game.
In reply to Wyndoc
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8 years ago
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Thank you for playing!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сайра / Cyra Start Hero Сайра / Cyra
Сайра / Cyra Main Hero Сайра / Cyra
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Anarchy
Game Length
137 days
Game Date
11/19/2017
Reported
11/19/2017 3:17 PM
Rating Impact Archived
GUNAR 1579 1595 +16 ↑
Blitz 1621 1605 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/19/2017 4:40 PM

In reply to GUNAR
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8 years ago
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GUNAR
Thanks for the game! 160%
I played a 3-hero layout with slow roads, but broke through on day 1 a box of experience for 50 gr. wolves without losing Troglodytes, Shakti gave Earth magic right away, Kyrre in the tavern considering the slow roads. It looked pretty decent. :smile12:

But on week 1, day 12 I discovered that my attractive fork leads both ways into 45k guards, and later Des also started showing up there for the opponent :D no resets left, since I spent them on 1-1-2 earlier. Adjacent zone 3k without a road onto some godforsaken swamp :smile11:

There was a chance to win if I had looted the Dimension Door scroll about three days earlier, because in the swamps I found a Cartographer, through which I could see the entire surface, and I could have seized the opponent's main with a low-level GM and while he still didn't have joins.

Thanks for the game.

bo3 0-1
In reply to Blitz
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8 years ago
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Blitz


bo3 0-1

Does bo3 start from the 1/4 stage according to the rules, and is this decided by mutual agreement?
In reply to Nedved46
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8 years ago
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Nedved46
Best-of-3 matches start with the first game, right? Is that what you agreed on?
Everything is fine. I was told that's how it can be done.
In reply to Wyndoc
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8 years ago
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Anarchy number 6.
Didn't clear all the rests, I liked that I had enough money for respawn, a Mage Guild and 2 gremlins, and I was able to expand to 4 heroes, since I paid 5500 for the Castle-Color. There were also Dwarf Cottages and a Medusa den, which could potentially have been taken. The opponent didn't take the rest, as it turned out he had Ryland. There was also a strategic overview, with which I saw 2 convoys from the opponent and a stable. So I had an idea of his army and tempo. On the first week I took the Dwarf Cottages (two 15s), which helped to tempo-break Kira and gather what I wanted. I broke through to two adjacent zones, then with Solmyr on the second week with 4 mages I broke through a 40 zombie block into the castle on a swamp adjacent zone. On the Inferno adjacent zone, I got Loga in a hut, all scout heroes ended up having Loga, and Kira (who also had Air). Then I ran around in chains, looking for rests for the Mage Guild, since I saw nothing could be cooked in the dungeons. I went to the last adjacent zone, took a 10-stack cyclops den there, and managed to insert a level 5 in the bible. They gave nothing, but on the next turn, after breaking Kira there, I got Flight. There were also boots and gloves nearby, thanks to which I could fly with Flight and stole his Capitol with Birds 4. I bought Birds, killed his Vidomina and Gelare, and took the Necropolis castle. He retook the castle, but I didn't want to go back and dance there. Then I went up from the Necropolis castle; the entrance to his treasure zone was supposed to be there. The entrance was far, but I ran on a hunch. And it paid off, I found a Cartographer and stole all the land from the mages. After that everything was simple, I took 4 Angels and with the army flew to the opponent. He decided to give battle in the Tower Citadel, mana was equal, but my army was significantly stronger. As it turned out, he had Bracers and KZ, but they didn't help him. Grindan's attack was 9, and Kira's was 8. So the army decided it, my Golden Bow, and the explosions and chain-links were just illumination nearby.

Thanks for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сайра / Cyra Start Hero Сайра / Cyra
Сайра / Cyra Main Hero Сайра / Cyra
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Гриндан / Grindan Start Hero Гриндан / Grindan
Гриндан / Grindan Main Hero Гриндан / Grindan
Map Template
Anarchy
Game Length
146 days
Game Date
11/19/2017
Reported
11/19/2017 7:53 PM
Rating Impact Archived
Ihromant 1720 1728 +8 ↑
Stizko 1545 1537 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/19/2017 8:11 PM

In reply to Ihromant
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8 years ago
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Zawulon
Anarchy number 6.
Didn't clear all the rest, I liked that there was enough money for respawn, the Mage Guild and 2 gremlins, and I was able to branch out to 4 heroes, since I paid 5500 for the color castle. There were also Dwarf Cottages and a medusa dwelling, which could potentially have been taken. The opponent didn't take the rest, as it turned out later he had Rylan. There was also a strategic overview, with which I saw 2 conifers at the opponent and a stable. So I had an idea of his army and tempo. On the first week, I took the Dwarf Cottages (two 15-stacks), which helped to break Kira tempo-wise and collect what I wanted. I broke through to two adjacent zones, then on the second week with Solmyr on 4 mages I broke through a 40 zombie block into the castle on a swamp adjacent zone. On the Inferno adjacent zone, I was given logistics in the hut, and as a result, all scout heroes had logistics, along with Kira (who also had air magic). After that, I ran around in chains, searching for rest for the Mage Guild, since I saw that nothing could be brewed in the dungeons. I went to the last adjacent zone, took a cyclops dwelling (10-stack), and managed to put a level 5 into the library. Nothing was given, but on the next turn, upon breaking Kira there, I got flight. There were also boots and gloves nearby, and thanks to them, I was able to fly on flight and stole his Capitol with birds 4. I bought the birds, killed his Vidomina and Gelar, and took the Necropolis castle. He took the castle back, but I didn't want to return and dance there. Then I went up from the Necropolis castle, where the entrance to his treasure zone was supposed to be. The entrance was far, but I ran on a whim. And it wasn't in vain; I found a cartographer and stole all the land from the mages. After that, everything was simple; I took 4 angels and with the army flew to the opponent. He decided to give battle at the Tower Citadel, mana was equal, but my army was significantly stronger. As it turned out, he had bracers and KZ, but they didn't help him. Grindan's strength was 9, and Kira's was 8. So the army decided it, along with my golden bow, and the explosions and chain attacks were just illumination on the side.

Thanks for the game!

A hut with logistics on slow roads decided the game! Grindan was leveled terribly: ballistics, luck.
Thanks for the game!
In reply to Stizko
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8 years ago
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In the game with battanas, the save is in the late stage (211+). I hope we can continue and finish it today or tomorrow. We had planned to play over the weekend, but it didn't work out.

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