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Posts from Which faction do you like the most?

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Which race do you like the most?
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20 years ago
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And what about the Elves? Their spells don't work either, and they can't be modified! But Inferno has amazing succubi!
In reply to celt
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20 years ago
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celt
What about the Elves? Their ranged attacks are also weak and can't be modified! But Inferno has amazing succubi!
With the Elves, you can cast Swarm of Wasps twice, which is just enough before melee combat begins.
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20 years ago
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Yes, all level 1 units are good. :) Imps, by the way, drain so much mana from the enemy hero that they are left with almost nothing to cast spells. Although, of course, nothing compares to the absolutely amazing ability of the Gremlins =) A couple of hundred Golems + half a thousand Gremlins, and that's it, the enemy is doomed =)
In reply to Imp
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20 years ago
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Night
Necromancers are not darkness; they are political agitators with the slogan: "You will be with us anyway."
Why are you arguing? The Dungeon and Necropolis alliance is the best!
This alliance cannot exist because the Dungeon is against the Necropolis, and we see this throughout the game and in the final.
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20 years ago
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That’s why you keep losing – you’re always arguing, while the forces of good are always united (humans and elves). I don’t even consider the mages; they’re just political opportunists.
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20 years ago
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IMHO - Dungeon. Without a doubt.
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20 years ago
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At this rate, Dungeon and Necropolis will catch up!
In reply to Борис
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20 years ago
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Boris
At this rate, Dungeon and Necropolis will catch up!
So what? I just played a hot-seat game and completely crushed Haven. Now he's playing as Dungeon. What a terrible policy:D
In reply to Борис
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20 years ago
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Boris
That's why you keep losing – you're always arguing, while the forces of light always stick together (humans and elves). I don't consider mages as political prostitutes.

So, you think mages are that weak, and that's why they're neutral? Interesting:rolleyes:

I recently played as the Dark Elves, and I honestly liked them. They have an interesting ability: if you take the Luck skill, you'll later get the ability to spread luck to magic, resulting in double damage. Cool:)
In reply to BETREZEN
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20 years ago
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BETREZEN
So you think mages are weak and that's why they're neutral? Interesting:rolleyes:

I recently played as Dark Elves, and I honestly liked them. They have an interesting ability: if you take the Luck skill, you'll later get the ability to spread luck to magic, resulting in double damage. Cool:)
They also have a distinctive feature – the ability to create artifacts, although I don't think this ability makes them a strong race. The only good skill for mages is "fire rage," thanks to which archers deal additional fire damage.
In reply to ***JOKER***
20 years ago
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***JOKER***
The only good skill for mages is "Fire Fury," thanks to which archers deal additional fire damage.

Fire arrows are also available for rangers, and their archers are generally stronger. Goblins + Titans are worse than Archers + Druids.
By the way, I just checked the skill tree, and it says about this skill, "Ballista under hero's command...", but not a word about archers.
In reply to ***JOKER***
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20 years ago
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***JOKER***
They also have a distinctive feature – the ability to create artifacts, although I don't think this ability makes them a strong race. The only good skill that mages have is "Fire Fury," thanks to which archers deal additional fire damage.

Fire Fury – I wonder how to get it; I haven't encountered it yet:eek:
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20 years ago
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Well, hello there! So, you think Mages are weak? Have you ever defeated Mages in duels? When I played as them, everyone lost terribly against me. And when I played against Mages, I barely managed to win. It's an excellent combination: Gremlins + Golems, Gargoyles block archers, Mages shoot through or charge Rakshasa, Rakshasa recharge themselves, Djinns curse the enemy or wait to finish off an enemy that has already responded to an attack, and Titans are the ultimate annihilators of everything on the battlefield. Give Gremlins rattles that boost health and initiative, give Golems the same, plus a ton of spells available in the library... And the heroes themselves are strong! That's how it is!
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20 years ago
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Mages are not weak; they are quite powerful! And, as always, they are expensive to develop!
In reply to celt
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20 years ago
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celt
Mages aren't weak; they are quite strong! And expensive to develop, as always!

You know, Dungeon units cost almost the same; there's hardly any difference, as always.

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