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And what about the Elves? Their spells don't work either, and they can't be modified! But Inferno has amazing succubi!
Скоро! Всем ждать! Они явятся!:smile20:
New here? I'm Roha — want a quick tour?
What about the Elves? Their ranged attacks are also weak and can't be modified! But Inferno has amazing succubi!
Necromancers are not darkness; they are political agitators with the slogan: "You will be with us anyway."
Why are you arguing? The Dungeon and Necropolis alliance is the best!
At this rate, Dungeon and Necropolis will catch up!
That's why you keep losing – you're always arguing, while the forces of light always stick together (humans and elves). I don't consider mages as political prostitutes.
So you think mages are weak and that's why they're neutral? Interesting:rolleyes:
I recently played as Dark Elves, and I honestly liked them. They have an interesting ability: if you take the Luck skill, you'll later get the ability to spread luck to magic, resulting in double damage. Cool:)
The only good skill for mages is "Fire Fury," thanks to which archers deal additional fire damage.
They also have a distinctive feature – the ability to create artifacts, although I don't think this ability makes them a strong race. The only good skill that mages have is "Fire Fury," thanks to which archers deal additional fire damage.
Mages aren't weak; they are quite strong! And expensive to develop, as always!