Then, head south (if there's nothing else besides the northern door).
Posts from Reimian Empire
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Let's check for traps and try to open it with the key.
If you turn west from here, you can exit to the corridor you came from (where the first entrance to the room was).
Added 12 minutes later
Well, since nothing can be done here without a proper map (and only a topographer could create it, and Revan would have to post it), we can just look at the unopened corridors and doors.
So, our options for exploring the western part of the palace are now:
a) The northern "very dangerous" door;
b) Return to Anemone's corpse and go north from there;
c) Return almost to the beginning where there were two corridors and go north from there;
-) Two rooms (keys needed)
-) Staircase (blocked)
Although, maybe learning the lockpicking skill requires a teacher.
Also, it's possible that it might not even be worth the effort. We can't take the contents of the castle anyway, according to the quest conditions.
Added 1 minute ago
I'm not going to sit here and draw a map myself!
Revan, can't you at least use my cartographer to draw a map for us? Or give us that piece of the map we discovered. You're not just sending us around randomly, are you?
) Return to Anemone's corpse and head north from there;
|green key|........||
|..............====||
|..............|........||
+----- ----+........||...................................................||.................hall
........||..............||...................................................||..................||
........| ====staircase===2 rooms.............................| =====hall of shame=
........||....................................connection?.............||..................||
........||...........................................||......................||...............exit
........|_==================Anemone======_|
/ Kind of a map. I can't see everything clearly on my phone, is it okay?
Anyway, let's go back to Anemone and head north. Let's check if there's a connection to the locked rooms. Finally. /

