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Posts from (Hero - Rogue) in Heroes 4 Auto-translated

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How does the Rogue hero class affect gameplay?
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#174
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A thief is a secondary, but necessary, member of the team, especially when you need to scout enemy armies and remain undetected.
Под холодную Луной порублю попсу косой (с) Decimacia
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#175
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Death to weak units; 104792
Rogue - a secondary, but necessary member of the team, especially when you can harass enemy armies and remain unnoticed.
Or, as a specific case: eliminate enemy scouts gathering resources as single units. Otherwise, they can steal a lot of resources, or even snatch an artifact!
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#176
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as a rule, they don't move alone, but it's easier to deal with a thief than, for example, with a wizard.
In general, heroes with the "support" skill (scouting, nobility) are easily defeated.
Под холодную Луной порублю попсу косой (с) Decimacia
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#177
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Death to weak heroes; 104982
As a rule, they don't go alone, but it's easier to deal with a Rogue than, for example, a Wizard.
In general, heroes with the "support" skill (scouting, nobility) are easily defeated.
The same can be said about tactics! And in general, a Rogue is a self-improving hero. You just need to give him at least the second level of stealth by having him accompany you for a while, and then let him go his own way.
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#178
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Well... but even so, it won't be difficult to defeat a fully upgraded Rogue, especially if he's running around without an army – it's almost too easy, even without taking any losses. Therefore, you need to take care of something else for him. A battle would be ideal, as magic will be a problem due to mana constraints.
In reply to Пандора
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#179
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Pandora;105075
A battle would be ideal. Because there will be a mana shortage due to magic.
I agree that the Rogue needs additional upgrades, but since when have there been mana problems in the Chaos Castle?:o
There, "Energy Vortex" is always sold in the castle and in the guild, as well as "Potion of the Mage":smile01:
P.S. This statement does not apply to the Equilibri version:smile38:
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"
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#180
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I agree that the thief needs additional leveling, but since when did the Chaos castle have mana problems?
There is "Energy Vortex" in the castle and "Mage's Potion" is always sold in the guild
P.S. this statement does not apply to the Equilibri version

No, well, first of all, he isn't a mage by nature. Second, he has less mana. And third, while getting magic won't be a total pain, it still won't be that simple. Because I'm sure they will give Combat, Resistance, etc.—anything except magic. You'll have to look for either a school of magic or an altar. But time is passing, experience is being granted and it needs to go somewhere. The optimal way is to invest in Combat and not worry... That's my IMHO.
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#181
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Pandora;105090
No, well, first of all, he's not a mage by nature. Second, he has less mana. And third is that while getting magic won't be a huge pain, it still won't be very easy. Because I'm sure they'll give Fight, Resistance, etc.—anything except magic. You'll have to look for either a school of magic or an altar. Meanwhile, time is passing, experience is being granted and it needs to go somewhere. The optimal way is to invest in Fight and not worry... This is my IMHO.
I simply answered you that mana is easiest to obtain specifically in the Chaos castle:mad: And there was no mention of any of your "one, two, three" at all:mad:
PS There's no point in discussing this further, because you wrote the magical and (.........) word IMHO. How often it has started appearing on the Forum (((
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"
In reply to LeSHiJ-MaX
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#182
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Why would a thief need to be a wizard? Perhaps some spells would be useful in battle against enemies, such as healing, mirage, blessing, curse, etc. But developing magic is detrimental to a thief: they won't be able to hide or cast anything worthwhile.
In reply to BASON
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#183
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Magic is completely unnecessary for a Rogue; all they need is invisibility and armor so that they won't be taken down with the first hit if they encounter an enemy. But in general, Rogues are only useful on XL maps, and that's it. Training an extra hero specifically is possible, but...
P.S. A Rogue is not a hero, but a unit (in every sense of the word), a scout, and a resource collector.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



In reply to Zybr
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#184
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And also, capturing the opponent's artifact!
After all, the Rogue is the most versatile hero!
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#185
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I simply replied that mana is easiest to obtain in the Chaos Castle, and there was no mention of your "one, two, three" points at all.
P.S. There's no point in continuing the discussion, because you used the magic (and, frankly, overused) word IMHO. It's become so common on the forum (((

Leshy, if you want to switch to a formal tone, go ahead. You "simply replied that mana is easiest to obtain in the Chaos Castle," and I simply replied with the reasons (one, two, three) why it's best not to obtain it there. The Energy Vortex is, of course, a useful thing for a mage. But allow me to point out that a rogue initially has less mana than a mage, and that will always be the case. And the Vortex itself isn't a panacea, as it only increases mana temporarily.
Why would a rogue need to be a mage?

That's exactly what I'm saying. And, most importantly, the desired bonus from Chaos magic (+20% damage from fire spells) will be difficult to obtain, as acquiring magic, especially this specific type, is problematic. Here, there's another, completely effortless, but no less sensible option: making a Ranger. +10% to ranged attack. At the same time, the hero improves combat skills, magic resistance, and can now definitely wander around the map alone.
Whether the player will have time to level him up (considering that the rogue is not the main hero) is another question. This depends on the map and the overall situation.
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#186
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I don't know, I never liked that hero... I can't really level him up properly as a warrior, and not as a mage either... I only choose the "scout" specialty because of the logistics, and I combine it with other skills. But when playing as Chaos, I choose a mage, not a thief.
Ваши интересы и учеба\работа


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#187
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but when playing as Chaos, I choose a mage instead of a rogue.

A rogue is quite acceptable as a secondary hero. If you're playing as Chaos, a Chaos mage is, of course, incomparable to a rogue. But that's just my opinion. I don't see the point in depriving myself of Chaos magic.
In reply to Пандора
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#188
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If you choose a Rogue, you need to know where to level him up. A Rogue is useful when he's well-leveled.
:D