Skip to content

Posts from Great company.

3.0 (1 rating)
Announcement
User Avatar
Auto-translated
The idea of an invitational tournament with a substantial prize pool has been discussed for quite some time. Furthermore, building upon the concept of limited castle selection, which was previously implemented in a couple of tournaments, this session includes a starting prize fund and encourages participants to stream their games. Please note that if I haven't contacted you personally, registration for this tournament is not intended for you :(
"Excellent Company" Tournament!

I. Registration, Regulations, and Deadlines.

1. The tournament will be conducted using a Full double Elimination system (bo1), with the final being bo3 (the bracket will be generated based on the portal HW's permanent ranking).
2. Start date of the tournament:
3. Registration is by invitation only.
4. Each round lasts 2 weeks.
5. The tournament features a prize fund; its initial value is $200, with the following distribution:
1st place - 50%, 2nd place - 30%, 3rd place - 20% (transfer fees to the winner's preferred platform are deducted from the prize).
Anyone can contribute additional funds to the prize pool, and the prizes for each placement will be adjusted accordingly.

II. Rules and Templates.

1. By default, games are played according to the seasonal rules. The main version used is SoD 3.2 (4.0) + HD-mod with the HW-Rules patch enabled. Tents, forts, and cartographers are allowed; building a second level town and obelisks is disabled. Regarding Grail digging, exploiting the daily digging bug is prohibited.
Construction is enabled on all templates; rebuilding the library is only permitted in the starting tower.
2. Game templates: 8xm12a, 6lm10a, Jebus cross, anarchy, Diamond, Mini-nostalgia, mt_diamond, h3dm1, random_template (for those who enjoy chance, it’s possible to expand this into a coin system for determining the template, with the template changing after each restart – a restart is considered each new map generation).
Coin values for random_template:
111 - Jebus Cross
101 - 8xm12a
100 - 6lm10a
010 - Mini-nostalgia
001 - diamond
110 - mt_diamond
011 - h3dm1
000 - anarchy
3. Template selection follows standard procedure; the player going first determines the template by flipping a coin.
4. Color choice is negotiated. Castle selection: Players choose any castle they haven't used yet in the tournament. Once a player has played all castles, the castle selection starts over from scratch (all 9 castles are available again). This repeats cyclically. If both players select the same castle and want to choose the same hero, they negotiate; the player who had the right to choose the template gets priority.
When playing mirror templates, players are allowed to use a castle that was previously used; however, the player must sacrifice one of their remaining castles in exchange. If random_template generates a mirror template, a new random town is generated for each iteration, but the game counts as using the pre-selected town for each player (attempts at cheating will result in disqualification from the tournament).
5. Total number of restarts: 111 for mirror templates, 112 for JC, and 113 for the rest, including random_template.
6. JC, Mini-nostalgia – only fast roads; other templates – only medium roads.

7. Rule adjustments regarding templates:

JC:
The restart rule concerning blocking on this specific map is clarified. A block is considered to be a guard (or group of guards) that:
- blocks both paths to villages (the presence/absence of a free path to GO is not taken into account)
- cannot be defeated without losing more than half of the army
- cannot be bypassed within a day's travel (1500 moves). Moves are calculated "from road to road" along the shortest route. If there are passable guards along the way, they are considered to have been passed.

Mini-nostalgia:
- GO off-road - any player can request a restart up to turn 117 inclusive, but only on the day it is discovered.
- GO blocking one of the players’ computers - the possibility of requesting a restart up to turn 113 inclusive using their own 111 restarts (if no subjective restarts remain, a technical restart is used), but only on the day it is discovered.
- Using buggy passages to reach the opponent's side is prohibited.

Anarchy: timer (16,6:30,1)
- Played with the HW-rules mod option disabled and 200% difficulty (players will receive starting resources of 2500 gold and 5 ore).
- If anarchy appears in random_template, color negotiation for that generation is canceled (upon restarting, the negotiated colors are returned); a coin flip determines the color for anarchy.
- Templates like Christmas Tree (with 3 starting towns) – technical restart.
- A block in front of the castle when there are no subjective restarts remaining – technical restart.

h3dm1, mt_diamond:
First, negotiate the color; then, players can ban one hero each (optional). The red player bans first, followed by negotiating heroes.
The following restrictions apply to certain heroes from the tavern and prisons:
Luna - upon gaining advanced Fire magic, cannot use Wall.
Kryll, Gunnar, Dessa - Logistics cannot be upgraded if these heroes are released from prison with advanced or expert Logistics. They can only be used during that turn; after that, the hero must be dismissed. Using a purchased hero from the tavern is also not allowed.
When playing Hota, Jeremy - upon gaining advanced Artillery, cannot use Cannon (must skip its turns).
If any of these heroes are chosen as a starting hero, the restrictions do not apply.

III. Organizational Matters.

1. The tournament will be conducted according to the Rules for Organizing, Conducting, and Participating in Online HOMM3 Tournaments.
2. Tournament host and judge: HellLighT, ICQ - 649566490.
3. After each game, participants must submit a report and confirmation.
4. All game saves must be kept until the end of the tournament and submitted upon request from the tournament host or judge.
5. Judicial decisions are primarily based on the tournament rules. If a situation arises that is not covered by the rules, judges will rely on common sense and gaming ethics.
6. During the tournament, the judge may make minor adjustments to the rules.

IV. Payment Details.

For those who want to support the tournament with more than just words, here are payment details:

Webmoney R810353322249 Z133420754895

Sberbank card 4276 8640 2800 0097

yandex.money 410011694271151

Qiwi +79095391801

paypal HellLighT@inbox.ru

Current bracket
In reply to HellLighT
User Avatar
Auto-translated
HellLighT
No, the passage is not bugged; a generation bug moved the treasure zone into a bag along an off-road path, but this does not make the road between you a bug. There should be a road, and there must be one! Is GO worth it? Yes, so that's all.
No, the passage is indeed bugged. I think it’s obvious to everyone that the template doesn’t provide for a direct passage between zones 1 and 2. Here, the passage is ONLY through the treasure zone; this isn’t a CM (campaign map).


Therefore, any direct passage between zones 1 and 2 is bugged.
According to the scheme, you were supposed to pass only along this route.
Attachments 1
1 file attached • Total size: 351.5 KB
In reply to Amster
User Avatar
Thx for playng!
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Тунар / Thunar Start Hero Тунар / Thunar
Брон / Bron Main Hero Брон / Bron
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Гриндан / Grindan Start Hero Гриндан / Grindan
Луна / Luna Main Hero Луна / Luna
Map Template
Diamond
Game Length
131 days
Game Date
10/13/2017
Reported
10/13/2017 9:16 AM
Rating Impact Archived
Redwhait 1845 1863 +18 ↑
Dawidu91 1921 1903 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/13/2017 9:23 AM

In reply to Redwhait
User Avatar
Redwhait HP
Thx for playng!
TFP!
In reply to HellLighT
User Avatar
Auto-translated
After contact in week 2, both of us split up using Town Portal. I got Dimension Door a few days earlier and managed to gain a significant lead in map control and army size. The opponent surrenders. Thanks for the game!


http://heroes3.tv/Amiloo
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Лабета / Labetha Start Hero Лабета / Labetha
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Пайра / Pyre Main Hero Пайра / Pyre
Map Template
6lm10a
Game Length
142 days
Game Date
10/21/2017
Reported
10/21/2017 1:49 PM
Rating Impact Archived
Amiloo 1795 1814 +19 ↑
Amster 1903 1884 -19 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/18/2017 10:14 AM

In reply to Amiloo
Auto-translated
Amiloo
10/21/2017 Amiloo (Blue, Conflux, Labeta, Tant) def Amster (Red, Dungeon, Shakti, Pyra) 6lm10a 142

After contact on the 2nd week, both players used Town Portal and scattered. I got Dimension Door a few days earlier, managed to gain a good advantage in map control and troops. The opponent surrenders. Thanks for the game!
I changed Gunar to favor Shahtyor and lost the match). But actually, it was a great start with consoles and relics taken at level 112; the continuation was also super – a couple of consoles and a Town Portal scroll at level 123 with a built-up guild in Flax, but then came bad roads and good ones for my opponent. Later, Dimension Door with the 5th upgrade and 4 Dragon Utopias + scrolls didn't work out... this significantly disrupted the pace because I had 5 leveled support units with purchased Earth and Air skills, but they were useless without air control..., and Town Portal wasn't upgraded because I was looking for Dimension Door, so I could only use the scroll. There, Tantom's Dragon Utopias started falling from turn 2, as well as an early Town Portal and even earlier Dimension Door, which decided the outcome.
Thank you for the game and good luck further!
ICQ-685884492
In reply to Redwhait
Auto-translated
Crushed that gay Necro. On the first, there were problems with ore; the mine was behind mountains, so I ended up missing a day of building. But there's an external dwelling of пасисов, so no need to be upset. On the second, I built a Mage Guild and got Town Portal right away. I only got Dimension Door at the end of week 3, after the 5th upgrade. There were a couple of supports; I pressured the towns. Due to the lack of control, Gay Gosha surrenders. Thanks for the game and patience.
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Гриндан / Grindan Start Hero Гриндан / Grindan
Гриндан / Grindan Main Hero Гриндан / Grindan
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
6lm10a
Game Length
145 days
Game Date
11/10/2017
Reported
11/10/2017 1:30 AM
Rating Impact Archived
Diabler 1789 1806 +17 ↑
twaryna 1836 1819 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/30/2017 5:12 PM

In reply to Redwhait
Auto-translated
Left without restarts, a tough start, little army, no money. Got lucky with the roads, on d113 I kill the computer opponent, but he managed to cause trouble, killing all the Gnolls with his morale rolls. In the army 10 Basilisks, no resources to build a Wyvern. On d115 the orange computer opponent bursts in from a one-way portal with a Magic Arrow hero, finishing off the remnants of single creatures, at least the Basilisks survived. Somehow I built the Wyvern in the Citadel, went to fight the computer opponent's dungeon. He's a nasty piece of work, with cats and pain, killing 4 Basilisks. In the army 5 Wyverns, 10 Basilisks. With Solmyr I double my mana, cunningly guard the Dragon Fly Hive, and the Dragon Fly Hive is large - scary. I took the second Dragon Fly Hive - a mini one, and decide to go in, what else is there to do. They gave me 8 Wyverns. On d125 I take another Dragon Fly Hive for 6 Beholders, on d126 I go into the Griffin Conservatory. Auto-battle shows a loss, but with the loss of 8 Wyverns I get 4 Griffins. On d131 I'm given Town Portal, Resurrection, Tazar and Gunnar as supports level up nicely. On d133 I free Daimnemyph from prison with Expert Earth, nothing in GM5. In the first Dragon Utopia they give me 2 Purses. I set up chains, rebuild GM5, they give me Dimension Door, on the same turn I take 2 Dragon Utopias, +3+4 All, Boots of Resistance and the 4+4 Hat. I went visiting my opponent, took his Necropolis, then went to mop up, since without View Earth it was hard to find where exactly he was. On d136 I receive View Earth, but it's all unclear, so I gather my army. On d141 news of surrender arrives. Thank you for the game.
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
6lm10a
Game Length
141 days
Game Date
11/14/2017
Reported
11/14/2017 3:15 PM
Rating Impact Archived
Diabler 1812 1823 +11 ↑
Mizrael 1704 1693 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/14/2017 5:51 PM

In reply to Diabler
User Avatar
Auto-translated
500 bones by week 2, I head into the super-treasury, and there... basically nothing dropped from Dragon Utopia, so in a state of same morale I started wasting bones left and right, but as the autopsy showed all my Dragon Utopias were trash, nothing helped. Thanks for the game.
http://www.twitch.tv/mikevalentine/
In reply to Redwhait
Auto-translated
I was trying a demon-necromancer build, but it was going pretty rough. However, on 127 the situation changed sharply; I found a teapot for the Wizards on land, in Dragon Utopia 2 they gave me кз+5олл, and in gm5 they gave me DD. As for the army, only 60 demons were left, but with money and three good heroes with full skills and logistics, I quickly scraped together 180 demons, 30 ducks, and 2 pairs of boots. I was afraid of oppa, as a higher army was constantly visible, but after he flew to me, I decided to pay him a visit and take some cities too. News comes that he surrendered. Thanks for the game.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
Mini-Nostalgia
Game Length
132 days
Game Date
11/23/2017
Reported
11/23/2017 11:36 PM
Rating Impact Archived
Diabler 1841 1854 +13 ↑
Amiloo 1797 1784 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/26/2017 11:11 AM

In reply to Diabler
Auto-translated
23.11.2017 Diabler (Blue, Dungeon, Shakti, Shakti) def Amiloo (Red, Fortress, Bron, Gunnar) Mini-Nostalgia 132
The fan sector approves.

Мой стрим-канал: http://heroes3.tv/Grizvald.

Восстановил старый номер аси, теперь тут: 625045517

"Это нам идеально подходит" (с)

"Лабета - папашка на первую неделю" (с)

In reply to Diabler
User Avatar
Auto-translated
Diabler
11/23/2017 Diabler (Blue, Dungeon, Shakti, Shakti) def Amiloo (Red, Fortress, Bron, Gunnar) Mini-Nostalgia 132

I was focusing on demon necromancy, but it was a bit difficult. However, on turn 127, the situation changed dramatically. I found a teapot on the ground near the Wizards, received +5 attack and defense in the Utopia 2, and got a double damage spell in the Gnome 5. I only had 60 demons left in my army, but with good money and three heroes with full equipment and a log, I quickly built up 180 demons, 30 ducks, and 2 pairs of boots. I was worried about my opponent because his army was always stronger, but after he flew to my city, I decided to pay him a visit and take some of his cities. I received a message that a city had been surrendered. Thanks for the game.

Gusyabler, keep it up, go go.
In reply to Diabler
User Avatar
Auto-translated
Diabler
I was trying to do demon-necromancy, but it was going quite poorly. But on 127 the situation changed sharply; I found a teapot for Wizards on the ground, in Dragon Utopia two were given kz+5all, and in gm5 they gave DD. In terms of army, only 60 demons remained, but with money and three good heroes with full and loga, I quickly scraped together 180 demons, 30 ducks, and 2 pairs of boots. I was afraid of oppa, as a higher army was always visible, but after he flew to me, I decided to pay him a visit and take some cities too. News of surrender arrives. Thanks for the game.
thx for the game


http://heroes3.tv/Amiloo
In reply to Redwhait
User Avatar
TFP!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
6lm10a
Game Length
142 days
Game Date
11/26/2017
Reported
11/26/2017 7:41 PM
Rating Impact Archived
Dawidu91 1842 1858 +16 ↑
Diabler 1883 1867 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/26/2017 7:42 PM

In reply to Dawidu91
Auto-translated
Dawidu91
TFP!
Forget these heroes. Thanks for the game, good luck in the Finals):smile13:
In reply to Diabler
User Avatar
Auto-translated
So, we've reached the grand finale! Whose skill is greater? Reddit has an advantage in the victory due to starting in the winner's bracket (winner bracket start 1-0 in this best-of-three). We're waiting for the streams and exciting gameplay.

Statistics

Welcome our newest member: Emil