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Posts from HoMM3 HD bug reports.

5.0 (1 rating)
In reply to Diabler
8 years ago
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Diabler
We played a tournament match with Bubuch on version 4.208 RC4, connected, and played up to turn 124. Today, when trying to load the game, it says that we have different versions (neither of us updated, didn't do anything). I think the problem is on my side because when I try to load the save, I don't see any saves, although they are in the game folder.
P.S. I think I solved the problem; Windows Defender was the culprit. Thanks, YaR.
The same thing happened to me; I think Windows 10 messed something up.
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8 years ago
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Crash when rebuilding the game map, reproducible.
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8 years ago
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How frustrating is it when a game crashes due to bugs, especially during an opponent's turn? It happened twice during this game – first, Vasya's game crashed during my turn, and then mine crashed during his turn at a crucial moment, without any timer. This nonsense cost us the tournament match.
In reply to LuckyF
8 years ago
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LuckyF
log
I need the HD_CRAH_LOG.TXT file from the root directory of the game.
8 years ago
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We played a mirror match and discovered this bug: on day 127, blue attacks red, and the red hero flees, reappearing on day 131 in the tavern on map 1. However, blue also has a hero of the same faction in their tavern, and in their first stack, there's a level 1 unit.
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8 years ago
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I accidentally found a solution to my problem:
To play two games simultaneously without errors, you need to launch them from different folders. That is, you need to have two complete copies of the game in different folders.
In reply to Player_
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8 years ago
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:smile02: Another bug has surfaced where troops are scattered across the battlefield, like a Naga bank. When the AI attacks a player's castle, the player's army is spread out across the corners of the battlefield (as seen in the screenshot, these are the units that remain in their original positions: whips, dogs, and gargoyles). The AI's army is positioned in the center. SoD HD+ 5.0 beta 13, PVP battles :smile16:
8 years ago
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Just in case you find this interesting =).

If the Maps folder is missing or contains no maps, it is impossible to start a game on a random map (randomly generated). The "start" button freezes, and that's all...
I spent a lot of time trying to figure out what the problem was. In version 3.8, the bug is absent. In versions 4.2 and 5.0, it is present.
8 years ago
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This is already a sad sign. After restructuring the guild, nothing has changed. I've attached the save file. I used HW_rules_1.40.
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In reply to rebellious
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8 years ago
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rebellious
This is already a worrying sign. After the guild restructuring, nothing has changed. I've attached the save file. I used HW_rules_1.40.

+1 constant crash during restructuring in HotA with version 1.40.
8 years ago
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I wrote to Wizard about the problems with the HW rules 2 months ago. But Wizard disappeared and isn't responding. Unfortunately. I might release my own version of the rules based on 1.38, with corrections, but it's unclear when.
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8 years ago
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Unfortunately... but how will people finish their tournament matches?!
8 years ago
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What questions do you have for me?
I didn't create/am not creating Hv Rules. It was created/is being created without my participation by Wizard.
If I happen to release my own version, it will be incompatible with 1.40.
(I have the source code for version 1.37, which I still need to sort through and bring it up to date, making it close to 1.40).

In short, the crash during restructuring in the Dungeon (I'm not aware of other cities) is a bug in Hv Rules. Report it in the Hv Rules thread.

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