Skip to content

Posts from Heroes of Might and Magic III - Complete Collection + Era2 + VCMI + Utility.

5.0 (1 rating)
Auto-translated
My 10th Windows installation didn't accept it.
In reply to Irina19
Auto-translated
Irina19
My 10th Windows didn't accept it.

Does the installer not launch? Or does the .exe file not run after installation?
But in both cases, you can try selecting compatibility with Windows 7. There can be problems if your documents are moved to a different drive (i.e., not the default system drive).
Auto-translated
There's a problem when playing Heroes 3: In the Wake of Gods, Era 2+ mod XXL. The game crashes with an error when launching a map; it also closed once when entering the tavern screen. Basically, it crashes too often. It even crashed when playing just Heroes 3: In the Wake of Gods, Era 2, without the mod. So, the Era 2 version is clearly not working. Please fix it, because playing without Era 2 and the XXL mod is pointless. I just reinstalled it, and it crashed once on the first launch. The second time, it launched successfully. It really works sometimes and doesn't work other times. [HOMM3 HD CRASH LOG] Log: { start logging compability_dir = F:\games\Heroes3\Complete\_HD3_Data\Compability\#era EXE_VERSION & TE EXE_VERSION & ERA SUCCESS: DO PARALLEL } Last Mark: (null) Exception: { Module: HD_MCR.dll Address: 0x04DB3380 Code: EXCEPTION_ACCESS_VIOLATION Flags: 0x00000000 Information: read of address: 0x00000000 } And this happens even when launching with or without the HD mod. When I removed the HD mod checkbox, it still gave the same error when launching a map.
In reply to darkvamp
Auto-translated
darkvamp
I'm having some issues when playing Heroes 3: In the Wake of Gods, Era 2+ mod XXL. The game crashes with an error when loading a map. It also crashed once when I was just on the tavern screen. Basically, it crashes too often. It even crashed when I was just playing Heroes 3: In the Wake of Gods, Era 2, without the mod.

So, the Era 2 version is clearly not working. Please fix it, because playing without Era 2 and the mods that Era 2 enables is pointless.

I just reinstalled it, and the first time I launched it, it crashed with an error. The second time, it launched successfully. It really works sometimes and doesn't work other times.

[HOMM3 HD CRASH LOG]

Log
{
start logging
compability_dir = F:\games\Heroes3\Complete\_HD3_Data\Compability\#era
EXE_VERSION & TE
EXE_VERSION & ERA
SUCCESS: DO PARALLEL

}

Last Mark: (null)

Exception
{
Module: HD_MCR.dll
Address: 0x04DB3380
Code: EXCEPTION_ACCESS_VIOLATION
Flags: 0x00000000
Information: read of address: 0x00000000
}
And this happens even when launching with the HD mod, or without it. I just removed the HD mod checkbox, and it still gave the same error when loading a map.

I also experience periodic crashes with errors. I'll look into it!
Auto-translated
rruuss
I also experience occasional crashes with an error. I'll look into it!

Let's wait and see! But overall, the build is great.

P.S. Another question arose: why are the add-ons enabled by default in the mod manager for Era 2?

Era Script is understandable, as are the Wog and skill scrolling mods, and even fast animations don't cause much trouble, and Wog itself.

BUT, the Yona mod changes the balance... and even if you disable it, it still runs. Why was this mod included in the mandatory list? And why can't it be disabled?

And if it is mandatory, why aren't these mandatory mods listed in the window where the mod loading order is displayed, above the "Era Start Menu" button?
In reply to darkvamp
Auto-translated
darkvamp


BUT NO, the YONA mod changes the balance... and even if you disable it, it still runs... why was this mod included as a required one? And why can't it be disabled...?

And if it is, why aren't these REQUIRED mods listed in the window where the mod loading order is displayed... above the "Era 2 Start Menu" button?

It was simply always enabled by default in era 2. That's why I decided it was required. But it can be excluded. I will fix this and upload the fix soon.
In reply to rruuss
Auto-translated
rruuss
The installer won't launch? Or, after installation, the .exe file won't run?
In both cases, you can try setting compatibility with Windows 7. There can be problems if "My Documents" are moved to a different drive (i.e., not the default system drive).

Second. It says: Files from Heroes III are missing. Please reinstall Heroes III. I set compatibility with an earlier version of the OS. It seems to have worked.
Auto-translated
Good evening, I've encountered a problem. On Windows 7, everything worked fine, and on Windows 10, it also worked fine, but I decided to reinstall Windows 10, everything is up-to-date with all the updates, and now, everything is gone. I'm more than sure that everything will work, but here's the problem (the essence): when you run the installer, the files seem to be extracted (forgive me, programmers), and then it says that Heroes is installed, however... you go to the folder where Heroes should be, and you see a couple of folders and a couple of files, it feels like during the installation, part of the distribution (if I'm calling it correctly) was simply skipped by Windows. Has anyone encountered this? To launch and ensure proper operation, I tried setting compatibility for everything, downloaded DirectX 9 from the Microsoft website, installed various frameworks and other nonsense, but nothing helps. Now I'm going to download the installer again, maybe something got corrupted in the file, but I doubt it. In general, I've been trying to install Heroes from scratch on Windows 10 for two days now, without success, I don't know what I'm missing.

Added 25 minutes later
Nightmare, I re-downloaded all the files, it installed, everything is working fine, I checked the sizes, everything is correct down to the kilobyte, it seems I downloaded something incorrectly, and I just needed to delete all the downloads and download everything again. Well, as always, I did it to myself. Now I just need to find additional erm scripts, like I had before, and then I'll be happy, but I'll handle that.
Auto-translated
when will the fix be released...?
In reply to darkvamp
Auto-translated
darkvamp
When will the fix be released...?

I've added the fix.
The Yona mod now only runs if it's selected.

I didn't have time to fix the crash error (or rather, I didn't have the time to work on it).

I have some ideas why crashes sometimes occur, but this requires serious code changes and testing.

I will definitely work on this soon!
Auto-translated
Gekosanak
Dear author of this wonderful collection, I really liked it and decided to help in some way.
http://www.mediafire.com/file/i5tt1bb8ynac38j/Heroes+of+Might+and+Magic+III.torrent
Basically, this is your collection in the form of a single torrent file. If this violates any rules, just let me know and I will delete it.

Hello Gekosanak, I'm glad you liked the collection. The only question is, on which server is this torrent hosted, and who will initially support the seeding? If there are enough seeders, then this link can be added to the header, where there is a link to the fix (and in this package, I understand, it is missing). And in the future, this is likely not the last fix, and the next one is already on the horizon. But the idea of a torrent for the main package is good.
In reply to rruuss
Auto-translated
rruuss
Hello Gekosanak, I'm glad you liked the collection. The only question is, on which server is this torrent hosted, and who will initially support the seeding? If there are enough seeders, then this link can be added to the header, where there is a link to the fix (and as far as I understand, it is missing in this package). And in the future, this is likely not the last fix, and the next one is already on the way. But the idea of a torrent for the main package is good.
I'm currently thinking about this idea.
For now, I'll delete the torrent because I'll be looking for a good tracker. Then I'll post a new link.

Added 6 minutes later
rruuss
Hello Gekosanak, I'm glad you liked the collection. The only question is, on which server is this torrent hosted, and who will initially support the seeding? If there are enough seeders, then this link can be added to the header, where there is a link to the fix (and as far as I understand, it is missing in this package). And in the future, this is likely not the last fix, and the next one is already on the way. But the idea of a torrent for the main package is good.
+I have an idea to simply create an archive and put the folder with the installer in it, and upload it to Yandex Disk or MediaFire
In reply to Gekosanak
Auto-translated
Gekosanak

+I have an idea to create a simple archive and put the installer folder there, then upload it to something like Yandex Disk or Mediafire.

In my opinion, re-uploading a torrent takes a long time. It's easier to upload the fix as a separate file with a separate link. And you can put the latest version's fix in the torrent.
In reply to rruuss
Auto-translated
rruuss
In my opinion, re-uploading a torrent takes a long time. It's easier to upload the fix as a separate file and with a separate link. Alternatively, the fix for the latest version can be included in the torrent.
How will the fix need to be installed? And what will be included in this fix?
In reply to Gekosanak
Auto-translated
Gekosanak
How should I install the fix, and what will be included in this fix?

The fix is already in the header, and it explains how to install it. Usually, you just need to extract everything into the main folder. But there's no need to repack my distribution with this fix. After launching my launcher, the program creates many temporary files, and they won't work on another machine.

Statistics

Welcome our newest member: Emil