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Posts from Walkthroughs for Campaigns and Maps in WoGA.

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PEOPLE, HELP! I can't beat the In the Wake of Gods campaign. WHAT DO I EVEN NEED TO DO THERE?

Scenario 1. Objective: break through the Crusaders.

1. Day 111. Approach the Crusaders.
2. Day 112. Visit Kirr's House.
3. Day 113. Approach the Monk (Scholar).
4. Day 114. Visit the Miller's watermill.
5. Day 115. Approach Knight Ratibor.
6. Day 116. Attack Ratibor; after that, 1 pikeman appears in his place, and you add him to your army.
7. Day 117. Stop at the spot where the horse stumbled, and subsequently, the Crusaders "argued," and slightly to the right in a cell (21 x 26), deploy 1 peasant; then return slightly to the left and down to a cell (17 x 31) and click "End Turn."
8. Day 121. The Crusaders approach close to the peasant. On this day, you can also approach the peasant, stopping one cell away from him, and then click "End Turn."
9. Day 122. The path is clear!

Attachments.
01_01_0022.zip - save file for the first mission of the In the Wake of Gods campaign, day 122 with the passage cleared by defeating the Crusaders.
01_01_pic.zip - screenshots of each day of the first mission of the In the Wake of Gods campaign, up to clearing the passage (just in case it's still unclear based on the description).


_______________________________

To be continued...
In reply to SandroXXL
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SandroXXL;99400
The proposal is made through scripts. You need to approach him, and then everything will happen.
The problem is that I approach him, and he tells me to "go away."
In reply to vetronica
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You need to destroy this city. Demolish all the buildings. To destroy a building, click on it with the RIGHT mouse button; a message will appear: do you want to destroy this building? Click yes, leave the castle, and after 7 days, enter the castle again. Then, run through the forest where the tree burned down to the mountainous area, but remember: 1) you cannot leave the dragon or nightmare in the castle; 2) in the city, you need to destroy the rural administration building; do not try to destroy the newly appeared forge, but it is better to hire ghosts there on the seventh day; you can then breed them on the peasants; 3) it is better to fire the pikeman.
In reply to bobah
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Here's the question: after I burned down the Castle, a passage opened up, I run through it, but I don't have enough movement points to reach the location where the script that disables death without a Castle is activated:mad: ... does anyone know what to do?:confused:
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I think we need to visit some kind of movement modifier on the road. Something like a unity flag.
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In reply to SandroXXL
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Oh, that was a long time ago...
I think you need to visit the flag modifier that represents unity,
and dismiss all the slow units from the hero's army
(it's a pikeman, if I remember correctly).
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to Kamikaze
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Kamikaze;96481
There are some defective maps in this World of Xeen.
Is it a licensed copy?
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Exactly, there, like, a monk casts a curse, and only the garrison will be visible. The hero seems to fall asleep near the statue, and then you have to reach the garrison in three days, and the dragon won't go into the city. If there isn't a pikeman, then it can be done. I got it mixed up.
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In reply to SandroXXL
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PEOPLE!
Please help – could you please share a save file for the “In the Wake of Gods” campaign, second mission? You need to reach the Grail through the monks, and the chessboard-like area changes. I’m experiencing some lag – I can’t see the color of the ground (everything is the same color), so I can’t create a combination of 5 cubes of the same color. If anyone is willing, my address is okomarov@mail.ru

Thank you in advance...:smile01:
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Hi everyone!

Can someone please help me complete the WoG campaigns. When playing through, I'm encountering the following issues:
1) In the "In the Wake of Gods" campaign, in the second mission, I need to solve the chessboard puzzle — I think I have a bug, because all the cubes are the same color and I can't collect 5 cubes in 1 column.
If anyone isn't too lazy, please send me a save game where the hero has solved this puzzle. My email: okomarov@mail.ru
2) In the "Samaritan" campaign, after the tree moved me to another island, I completed a series of sub-missions and cleared the forest. After that, the fairy told me to take her comrades in the forest. I read in walkthroughs that I need to stand on the sign, but mine is located in the forest and I can't get there. So, with 11 grand elves, I can't kill the thieves blocking my way forward. What should I do in this situation? Could this be another bug?

Help me. Thanks in advance
In reply to komarov1985
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Well, first of all, such situations cannot be called bugs. If anything, it could be considered an oversight in the map's creation. Regarding the first question, try to find a pattern. Spend a little more time on it, and you'll succeed ;)
I struggled with it for a long time too :smile31: Regarding the second question (I haven't played this campaign): How many thieves are there? It's quite possible that they are being defeated by the elves...
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to komarov1985
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There are about two hundred thieves there. Half of them are giving up. I got stuck at that spot myself. As for the first question, I haven't encountered that. There should be squares with different territories. Maybe you have an early version? The best thing to do is update, patch, and replay.

Added after 50 seconds
A save from another version might not load.
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In reply to komarov1985
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Thanks, guys, for the answers! And still, if it's not too much trouble, could you please send me a save file for the first campaign? I would be very grateful. TO SandroXXL: Do you also have a problem where your hero can't reach the marker in the forest, where you're supposed to get the elves and sprites? How did you get past that?
In reply to komarov1985
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No way! I got stuck there too, just like you. One friend said it was some kind of script that didn't work. Who knows... But I played In the Wake of Gods a long time ago, about six months ago, and I don't have any saves from the first campaign left, sorry.
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In reply to SandroXXL
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in the Samaritan map, half of the scripts break if you save and then reload; I only played through this map once.
by the way, does anyone know why the fourth elemental week in the third campaign of the Samaritan map lags – is there an error in the scripts?
Я буду смеяться, безумно и зло.
In reply to komarov1985
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the pikeman doesn't affect the number of moves in any way; I always manage to reach my destination with him.
Я буду смеяться, безумно и зло.

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