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It's been a while since we played 200% ... and allrandom too ... on same-map especially never once. While fixing this oversight ...

Tournament Rules:

1) Template - Diamond

2) Castle and starting hero - random. Starting bonus can be chosen.

3) Difficulty - 200% (2500 gold at start).

4) Colors - in the first generation, red is for the player higher in rating; thereafter, colors change with each subjective restart (colors do not change during restarts due to a block or encounter).

5) Timer - we'll play rapid, 12+6+1, because there isn't much to do in the first week at 200%.

6) Roads are medium.

Other rules are standard (guild rebuild is enabled).

7) Tournament formula - Swiss system with elimination after 2 losses. Each round is played bo3.

8) Tournament games go into the rating by default, but at the request of any player, they may not. This should be announced before the game starts. A non-rated game must still be submitted through the report system (specify "non-rated" in the comments) - so that it hangs on the 1st page of the general list; I will annul it later.

Tournament Start - in a month, 25.09.2017

Winners of previous tournaments on Diamond:
Diamond Monster - BAJIEHOK
Diamond Masters - FireToSky

Round 1 Draw:

KobRa_RR (Red, Random, Fortress, Mirlanda, Gretchen) def matador99 (Blue, Random, Rampart, Ivor, Yabarkas) Diamond 211
KobRa_RR (Red, Random, Dungeon, Shakti, Shakti) def matador99 (Blue, Random, Tower, Halon, Jeremy) Diamond 136

Surreal (Red, Random, Inferno, Calh, Gunnar) def sonic111 (Blue, Random, Rampart, Riland, Gurnisson) Diamond 123
sonic111 (Red, Conflux, Random, Inteus, Moner) def Surreal (Blue, Tower, Random, Astral, Astral) Diamond 124
sonic111 (Red, Random, Castle, Edric, Gundula) def Surreal (Blue, Necropolis, Random, Sandro, Tant) Diamond 127

socola (Red, Random, Tower, Theodorus, Josephine) def Blitz (Blue, Castle, Random, Adelaide, Gunnar) Diamond 124
Blitz (Red, Random, Conflux, Ciel, Craig Heg) def socola (Blue, Random, Necropolis, Vokial, Nagash) Diamond 142
socola (Blue, Random, Tower, Faafner, Fiona) def Blitz (Red, Stronghold, Random, Terek, Terek) Diamond 123

Mercurial- (Red, Random, Castle, Valeska, Terek) def MadSpirit (Blue, Random, Rampart, Yanova, Mephala) Diamond 126
Mercurial- (Red, Random, Necropolis, Izra, Moandor) def MadSpirit (Blue, Random, Conflux, Lacus, Labeta) Diamond 117

ЯR (Red, Dungeon, Malekith, Kairi) def twaryna (Blue, Castle, Christian, Cassiopeia) Diamond 137
twaryna (Red, Random, Rampart, Aeris, Thorgrim) def ЯR (Blue, Random, Tower, Astral, Alkin) Diamond 132
ЯR (Blue, Stronghold, Tiraxor, Tiraxor) def twaryna (Red, Necropolis, Vidomina, Vidomina) Diamond 123

MikeM (Blue, Random, Castle, Rion, Dessa) def De_Luxe (Red, Random, Tower, Josephine, Dimmer) Diamond 123
MikeM (Red, Inferno, Xarfax, Calh) def De_Luxe (Blue, Stronghold, Yog, Gretchen) Diamond 127

Мирон (Blue, Random, Inferno, Ignatius, Ignatius) def RitoSux (Red, Random, Fortress, Dragon, Dragon) Diamond 123
RitoSux (Red, Random, Fortress, Corbark, Craig Heg) def Мирон (Blue, Random, Dungeon, Sinka, Jeremy) Diamond 121
Мирон (Blue, Random, Necropolis, Izra, Izra) def RitoSux (Red, Random, Inferno, Pepelina, Alkin) Diamond 127

Dandy (Blue, Random, Conflux, Fiur, Fiur) def Jelen117 (Red, Random, Tower, Astral, Astral) Diamond 124
Jelen117 (Blue, Rampart, Clancy, Sir Mullich) def Dandy (Red, Tower, Saira, Kairi) Diamond 132
Jelen117 (Blue, Rampart, Yanova, Craig Heg) def Dandy (Red, Rampart, Mephala, Mephala) Diamond 133

Dave_HUN (Red, Random, Wharf, Illor, Corkes) def Dawidu91 (Blue, Random, Fortress, Vistan, Gunnar) Diamond 122
Dave_HUN (Red, Random, Fortress, Tazar, Tazar) def Dawidu91 (Blue, Random, Wharf, Derek, Derek) Diamond 117

u2noob (Red, Castle, Valeska, Valeska) def Sevan_80 (Blue, Rampart, Yanova, Yanova) Diamond 116
u2noob (Blue, Tower, Pikedram, Pikedram) def Sevan_80 (Red, Castle, Orrin, Orrin) Diamond 115

Benis (Red, Fortress, Broghild, Broghild) def Javdet (Blue, Inferno, Nimussa, Jeremy) Diamond 131
Javdet (Red, Stronghold, Zubin, Gundula) def Benis (Blue, Inferno, Pepelina, Kairi) Diamond 124
Javdet (Blue, Rampart, Coronius, Yanova) def Benis (Red, Wharf, Eovatios, Loinis) Diamond 124

battanas (Blue, Tower, Iona, Pyra) def tun7gus7 (Red, Rampart, Yanova, Kairi) Diamond 131
tun7gus7 (Blue, Dungeon, Shakti, Shakti) def battanas (Red, Stronghold, Oris, Jeremy) Diamond 116
tun7gus7 (Red, Castle, Caitlin, Caitlin) def battanas (Blue, Wharf, Spint, Jeremy) Diamond 125

PaTRioT (Red, Inferno, Axis, Nila) def Magl (Blue, Castle, Caitlin, Kairi) Diamond 141

freesha (Red, Stronghold, Yabarkas, Gurnisson) def PROger (Blue, Castle, Adela, Jeremy) Diamond 134
PROger (Blue, Random, Castle, Loinis, Yanova) def freesha (Red, Random, Dungeon, Sinka, Nila) Diamond 142
freesha (Red, Conflux, Moner, Moner) def PROger (Blue, Wharf, Casmetra, Casmetra) Diamond 145

Fill-ua (Red, Random, Inferno, Zidar, Mariussa) def Montt (Blue, Necropolis, Aislinn, Clavius) Diamond 223
Fill-ua (Red, Rampart, Pearl, Kairi) def Montt (Blue, Fortress, Rosic, Dessa) Diamond 133

Redwhait HP (Blue, Random, Necropolis, Xi, Tamika) def Xocenk (Red, Random, Inferno, Pyra, Ciel) Diamond 133
Redwhait HP (Blue, Wharf, Zilar, Edric) def Xocenk (Red, Conflux, Tunar, Jeremy) Diamond 126

=Lizard= def WiZarDX_576
Player_ def Simon5760
Wallys def Нихилус

BeerWarrior vs Diabler - mutual tech loss
karapet.ru vs omon - mutual tech loss

Round 1 Deadline - until 23.10.2017

Leaving the tournament: WiZarDX_576, Simon5760, Нихилус, BeerWarrior, Diabler, karapet.ru, omon, Surreal

Round 2 Draw:

Winners:
Jelen117 (Red, Random, Rampart, Kairi, Kairi) def Javdet (Blue, Random, Inferno, Khalid, Damacon) Diamond 123
Jelen117 (Blue, Random, Dungeon, Jager, Shakti) def Javdet (Red, Random, Wharf, Corkes, Miriam) Diamond 123

Мирон (Blue, Random, Inferno, Pepelina, Ignatius) def Wallys (Red, Random, Conflux, Gelar, Labeta) Diamond 141
Мирон (Red, Random, Conflux, Pasis, Pasis) def Wallys (Blue, Random, Rampart, Coronius, Coronius) Diamond 147

ЯR (Red, Fortress, Corbark, Dessa) def Fill-ua (Blue, Tower, Nila, Gunnar) Diamond 115
ЯR (Red, Tower, Serena, Jeremy) def Fill-ua (Blue, Conflux, Labeta, Nila) Diamond 147

Player_ (Red, Wharf, Annabelle, Annabelle) def Mercurial- (Blue, Necropolis, Moandor, Xi) Diamond 133
Player_ (Red, Random, Fortress, Corbark, Broghild) def Mercurial- (Blue, Random, Necropolis, Clavius, Clavius) Diamond 123

tun7gus7 (Blue, Fortress, Andra, Andra) def =Lizard= (Red, Random, Stronghold, Craig Heg, Craig Heg) Diamond 134
=Lizard= (Red, Random, Fortress, Vistan, Tazar) def tun7gus7 (Blue, Random, Castle, Tyris, Ivor) Diamond 132
=Lizard= (Blue, Random, Conflux, Ciel, Jeremy) def tun7gus7 (Red, Random, Rampart, Elshar, Kairi) Diamond 137

Dave_HUN (Red, Rampart, Yanova, Broghild) def Magl (Blue, Rampart, Mephala, Kairi) Mirror Diamond 133
Dave_HUN def Magl

Redwhait HP (Blue, Wharf, Cassiopeia, Cassiopeia) def KobRa_RR (Red, Castle, Caitlin, Caitlin) Diamond 133
KobRa_RR (Blue, Necropolis, Moandor, Moandor) def Redwhait HP (Red, Wharf, Cassiopeia, Cassiopeia) Diamond 116
KobRa_RR (Red, Castle, Orrin, Orrin) def Redwhait (Blue, Necropolis, Vokial, Vokial) Diamond 123

sonic111 (Red, Random, Fortress, Verdysh, Gurnisson) def u2noob (Blue, Random, Stronghold, Crellion, Jeremy) Diamond 133

socola (Blue, Random, Castle, Cuthbert, Mephala) def freesha (Red, Random, Tower, Iona, Nila) Diamond 126
socola (Blue, Random, Wharf, Zilar, Cassiopeia) def freesha (Red, Necropolis, Clavius, Gunnar) Diamond 147

MikeM ->

Losers:
De_Luxe (Red, Necropolis, Random, Izra, Izra) def matador99 (Blue, Castle, Random, Lord Haart, Arlak) Diamond 124
matador99 (Blue, Random, Rampart, Aeris, Kairi) def De_Luxe (Red, Random, Inferno, Khalid, Gunnar) Diamond 133
matador99 (Blue, Random, Conflux, Luna, Luna) def De_Luxe (Red, Random, Necropolis, Vokial, Vokial) Diamond 114

twaryna (Blue, Random, Tower, Random, Saira, Gunnar) def Benis (Red, Random, Stronghold, Random, Dessa, Tiraxor) Diamond 134
twaryna (Blue, Random, Rampart, Melody, Ivor) def Benis (Red, Random, Fortress, Dragon, Dragon) Diamond 145

Blitz (Red, Random, Fortress, Vistan, Vistan) def PROger (Blue, Random, Inferno, Calh, Kairi) Diamond 124
Blitz (Blue, Random, Rampart, Uland, Gunnar) def PROger (Red, Random, Castle, Edric, Beatrice) Diamond 136

freesha (Red, Castle, Adela, Corbark) def Xocenk (Blue, Fortress, Broghild, Broghild) Diamond 141
Xocenk (Blue, Dungeon, Shakti, Shakti) def Dawidu91 (Red, Necropolis, Charna, Clavius) Diamond 137
Xocenk def Dawidu91

Dandy (Red, Random, Inferno, Ignatius, Ignatius) def Montt (Blue, Random, Tower, Ain, Miriam) Diamond 127
Montt (Blue, Random, Fortress, Dragon, Dragon) def Dandy (Red, Random, Castle, Sylvia, Sylvia) Diamond 126
Montt def Dandy

MadSpirit (Blue, Random, Stronghold, Craig Heg, Craig Heg) def RitoSux (Red, Random, Conflux, Grindan, Grindan) Diamond 125
RitoSux (Red, Stronghold, Yabarkas, Dessa) def MadSpirit (Blue, Fortress, Merista, Broghild) Diamond 132
RitoSux (Red, Wharf, Lina, Vistan) def MadSpirit (Blue, Dungeon, Ajit, Aislinn) Diamond 132

Sevan_80 - battanas mutual tech loss

Round 2 Deadline - until 21.11.2017

Reminder on the substitution order - if a player withdraws from the tournament before losing twice, their slot becomes vacant and is filled by the player from the losers' bracket who reported their lost round first. A substitution can only happen once; substitutions always enter the losers' bracket.

Magl withdrew after a loss in the winners' bracket, so his slot in the losers' bracket passes to De_Luxe.

Also, both players in the Sevan_80 vs battanas pair withdrew from the losers' bracket, so the "winner" slot of this pair passes to Benis.

Round 3 Draw:

Winners:

=Lizard= (Blue, Random, Inferno, Pyra, Gurnisson) def u2noob (Red, Random, Inferno, Calh, Calh) Diamond 116
=Lizard= (Red, Random, Stronghold, Terek, Dessa) def u2noob (Blue, Inferno, Pyra, Pyra) Diamond 124

Мирон (Red, Random, Conflux, Luna, Luna) def Player_ (Blue, Random, Castle, Caitlin, Broghild) Diamond 124

ЯR (Red, Stronghold, Craig Heg, Craig Heg) def KobRa_RR (Blue, Castle, Caitlin, Iona) Diamond 125

socola (Blue, Random, Stronghold, Dessa, Dessa) def MikeM (Red, Random, Rampart, Malcolm, Jeremy) Diamond 143

Dave_HUN (Blue, Random, Rampart, Yanova, Tyris) def Jelen117 (Red, Random, Castle, Orrin, Jeremy) Diamond 132
Jelen117 (Blue, Random, Conflux, Brissa, Brissa) def Dave_HUN (Red, Random, Conflux, Fiur, Luna) Diamond 133
Dave_HUN (Blue, Random, Fortress, Rosic, Kairi) def Jelen117 (Red, Random, Dungeon, Ajit, Tiraxor) Diamond 141

Losers:
De_Luxe (Red, Random, Stronghold, Gurnisson, Gurnisson) def Benis_xDD (Blue, Castle, Sorsha, Sorsha) Diamond 134
De_Luxe (Red, Wharf, Corkes, Corkes) def Benis_xDD (Blue, Rampart, Yanova, Yanova) Diamond 127

Xocenk (Blue, Stronghold, Gurnisson, Gurnisson) def freesha (Red, Rampart, Elshar, Gunnar) Diamond 135
Xocenk (Blue, Random, Wharf, Annabelle, Tazar) def freesha (Red, Rampart, Thorgrim, Vidomina) Diamond 125

matador99 (Red, Random, Wharf, Eovatios, Eovatios) def Javdet (Blue, Random, Inferno, Ignatius, Gunnar) Diamond 142
matador99 (Blue, Random, Rampart, Elshar, Elshar) def Javdet (Red, Random, Conflux, Erdamon, Luna) Diamond 123

Blitz (Blue, Random, Wharf, Spint, Alkin) def tun7gus7 (Red, Random, Dungeon, Alamar, Alamar) Diamond 144
Blitz (Red, Random, Rampart, Uland, Mephala) def tun7gus7 (Blue, Random, Wharf, Spint, Tazar) Diamond 146

Redwhait (Blue, Conflux, Moner, Moner) def Montt (Red, Dungeon, Malekith, Pyra) Diamond 126
Redwhait (Red, Necropolis, Septienna, Vidomina) def Montt (Blue, Necropolis, Tant, Tant) Diamond 127

RitoSux (Red, Fortress, Alkin, Alkin) def Fill-ua (Blue, Stronghold, Craig Heg, Craig Heg) Diamond 117
Fill-ua (Red, Wharf, Illor, Clavius) def RitoSux (Blue, Rampart, Pearl, Pearl) Diamond 123
RitoSux (Red, Random, Stronghold, Gretchen, Gretchen) def Fill-ua (Blue, Random, Inferno, Nimussa, Nimussa) Diamond 136

Mercurial- (Red, Random, Wharf, Manfred, Kairi) def Wallys (Blue, Random, Castle, Sanya, Broghild) Diamond 135
Mercurial- (Blue, Random, Inferno, Octavia, Dessa) def Wallys (Red, Random, Fortress, Vistan, Vistan) Diamond 216

twaryna - sonic111 - mutual tech loss and substitution by freesha

Players highlighted in italics play with a debuff - their opponents in Round 3 will be able to choose their color for the first two games.

Substitution: KobRa_RR => Javdet

Round 3 Deadline - until 19.12.2017

Round 4 Draw:

Winners:
Dave_HUN (Blue, Random, Dungeon, Ajit, Alamar) def ЯR (Red, Random, Tower, Tan, Jeremy) Diamond 131
Dave_HUN (Red, Random, Inferno, Olema, Gunnar) def ЯR (Blue, Random, Dungeon, Das, Craig Heg) Diamond 144

socola (Blue, Random, Conflux, Inteus, Luna) def =Lizard= (Red, Random, Necropolis, Nagash, Izra) Diamond 133
socola (Blue, Random, Necropolis, Nagash, Tant) def =Lizard= (Red, Random, Inferno, Pyra, Pyra) Diamond 217

Intermediate winner-loser pair:
Redwhait (Red, Inferno, Zidar, Dimmer) def Мирон (Blue, Wharf, Eovatios, Miriam) Diamond 132
Redwhait (Red, Stronghold, Gretchen, Gretchen) def Мирон (Blue, Fortress, Bron, Dragon) Diamond 137

Losers:
De_Luxe (Red, Rampart, Riland, Riland) def Mercurial- (Blue, Fortress, Rosic, Rosic) Diamond 133
De_Luxe (Red, Necropolis, Aislinn, Aislinn) def Mercurial- (Blue, Castle, Orrin, Orrin) Diamond 131

Xocenk (Blue, Wharf, Illor, Illor) def Jelen117 (Red, Rampart, Uland, Kairi) Diamond 133

Javdet (Red, Necropolis, Tamika, Tamika) def Blitz (Blue, Wharf, Casmetra, Kairi) Diamond 126
Blitz (Blue, Random, Conflux, Fiur, Luna) def Javdet (Red, Random, Wharf, Zilar, Tiraxor) Diamond 126
Blitz (Blue, Random, Conflux, Inteus, Moner) def Javdet (Red, Random, Inferno, Pepelina, Mariussa) Diamond 221

freesha (Red, Fortress, Dragon, Dragon) def MikeM (Blue, Rampart, Mephala, Mephala) Diamond 125
MikeM (Blue, Fortress, Corbark, Corbark) def freesha (Red, Dungeon, Sinka, Alkin) Diamond 137
freesha (Red, Rampart, Yanova, Dimmer) def MikeM (Blue, Castle, Orrin, Tazar) Diamond 122

u2noob (Red, Castle, Orrin, Orrin) def Player_ (Blue, Rampart, Ivor, Ivor) Diamond 123
u2noob (Red, Inferno, Rashka, Rashka) def Player_ (Blue, Inferno, Fiona, Fiona) Diamond 121

matador99 - RitoSux

Round 4 Deadline - until 16.01.2018

Round 5 Draw:

Winners:
Dave_HUN (Blue, Random, Castle, Tyris, Broghild) def socola (Red, Random, Dungeon, Lorelei, Gunnar) Diamond 131
Dave_HUN (Blue, Random, Stronghold, Shiva, Tiraxor) def socola (Red, Random, Wharf, Cassiopeia, Labeta) Diamond 147

Losers:
u2noob (Red, Random, Tower, Iona, Jeremy) def Blitz (Blue, Random, Inferno, Khalid, Pyra) Diamond 136
Blitz (Blue, Random, Castle, Sanya, Sanya) def u2noob (Red, Random, Stronghold, Terek, Terek) Diamond 111
u2noob (Red, Random, Dungeon, Arlak, Jeremy) def Blitz (Blue, Random, Rampart, Kairi, Kairi) Diamond 132

Xocenk (Blue, Conflux, Pasis, Labeta) def ЯR (Red, Rampart, Riland, Kairi) Diamond 124
Xocenk (Red, Inferno, Calh, Ignatius) def ЯR (Blue, Wharf, Manfred, Manfred) Diamond 131

De_Luxe (Red, Tower, Halon, Halon) def Redwhait (Blue, Conflux, Brissa, Brissa) Diamond 126
Redwhait (Red, Castle, Orrin, Orrin) def De_Luxe (Blue, Inferno, Calh, Calh) Diamond 131
De_Luxe (Red, Dungeon, Das, Das) def Redwhait (Blue, Tower, Solmir, Solmir) Diamond 125

freesha def RitoSux

=Lizard= def Мирон

Round 5 Deadline - until 16.02.2018

Round 6 Draw:

Winners:
Dave_HUN ->

Losers:
Xocenk (Blue, Conflux, Ciel, Labeta) def =Lizard= (Red, Dungeon, Sefinroth, Yanova) Diamond 123
Xocenk (Blue, Random, Fortress, Merista, Bron) def =Lizard= (Red, Random, Wharf, Corkes, Corkes) Diamond 122

De_Luxe (Red, Tower, Ain, Ain) def freesha (Blue, Rampart, Mephala, Mephala) Diamond 133
freesha (Blue, Fortress, Dragon, Dragon) def De_Luxe (Red, Inferno, Calh, Calh) Diamond 134
De_Luxe (Red, Rampart, Ivor, Ivor) def freesha (Blue, Inferno, Calh, Calh) Diamond 131

socola (Red, Random, Rampart, Yanova, Miriam) def u2noob (Blue, Random, Necropolis, Tamika, Tamika) Diamond 122

Round 6 Deadline - until 19.03.2018

Round 7 Draw:

Intermediate pair (winner-loser):
Dave_HUN (Blue, Random, Wharf, Miriam, Miriam) def Xocenk (Red, Random, Wharf, Illor, Illor) Diamond 122
Dave_HUN (Blue, Random, Rampart, Coronius, Ivor) def Xocenk (Red, Random, Tower, Rissa, Corkes) Diamond 133

Losers:
De_Luxe (Red, Fortress, Alkin, Alkin) def socola (Blue, Tower, Astral, Astral) Diamond 127
De_Luxe def socola

Round 7 Deadline - until 16.04.2018

Final:

Dave_HUN vs De_Luxe

The match is in bo5 format with a score of 1-0 in favor of the winner (Dave_HUN)

Final Deadline - until 16.05.2018
In reply to KobRa_RR
#153
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KobRa_RR
That's completely off. I showed it to Marcus Aurelius...
And how was I supposed to guess that you were writing to Marcus Aurelius? Did you quote him somehow? Or did you write directly after his message (in which case, a quote wouldn't necessarily be needed)? Or at least mention his nickname?
In short, pay more attention to the format. I'm still sticking to my opinion that I understood the general direction correctly. I was wrong about the form of your statement, but the reason was that you yourself neglected this form and didn't even try to narrow down the context.
https://www.twitch.tv/grando__
In reply to Grando
User Avatar
#154
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Al Feyn
Who's to blame that you write incorrect and non-functional things?
Well, write something correct and functional then. Lucky left, now it's your chance.
In reply to Wicc
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#155
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Wicc
Black doesn't touch the knight, but takes the rook Cxg3
I didn't see the elephant, sorry, I need to think more about the problem, but I'm already at home.
Смотри только вперед, не оглядываясь. :smile14:
In reply to Wicc
#156
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Wicc
Well, then write some that are correct and actually work. Lucky left, now it's your chance.
Lucky didn't leave. He came up with a working solution – to not participate in these kinds of events at all. And I gave you an example from real life, to show what your suggestions for thinking about this topic are like.
And one more thing about the comparison with chess. In chess, the process of "making a move," any move, even the theoretically strongest one in a given position, technically takes "1-2" seconds. Therefore, even theoretically, blitz doesn't eliminate the possibility of making the best move you're capable of. The player still has a chance to somehow MANAGE to play in the best possible way.
In Heroes, the strongest move in the late game technically takes at least eight minutes. In reality, it takes even longer. And without a sufficient initial time reserve, it's impossible to ensure you have these minutes without playing poorly at the beginning. Or playing poorly at the end. It's simply technically impossible to play really well in the way a strong player feels is "good." That is, you create conditions in which the player demonstrably has no chance to MANAGE to play well.
This is the sticking point – you think that for the sake of the timer, you can "do a crappy job." And we keep repeating to you, again and again, in different ways – we don't want to "do a crappy job."
And these methodological recommendations of yours, that you can arrange a pretty little figurine in a pot made of 4-5 pieces of crap – they are uninteresting.
https://www.twitch.tv/grando__
In reply to Grando
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#157
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Al Feyn
And how was I supposed to guess that you were writing to Marcus Aurelius? Did you quote him somehow? Or did you write immediately after his message (in which case, a quote wouldn't be necessary)? Or at least mention his nickname?
In short, pay more attention to the format. I'll stick to my opinion that I understood the general direction correctly. I was wrong about the form of your statement, but the reason was that you yourself neglected this form and didn't even try to narrow down the context.

Before this message, there were 8 consecutive messages between us. I don't know, sometimes I'm amazed at how unobservant some people are. I have to explain everything and waste time on nonsense.


In reply to Grando
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#158
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Al Feyn
We keep repeating to you over and over – we don't want to "make crap."
Those who don't want to "make crap" should skip this topic.

This also applies to LuckyF.
In reply to Wicc
#160
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Wicc
Anyone who doesn't want to "mess around" should skip this topic.

This also applies to LuckyF.
Goodness, I didn't even participate in this topic until you started giving out theoretical guides on playing with a short timer. And I disagree with them; do I have the right to say that? Or should everyone just listen to your point of view?
discord: LuckyF#3482
icq: 681350680
In reply to LuckyF
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#161
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LuckyF
Goodness, I didn't even get involved in this topic until you started giving out theoretical guides on playing with short timers. And I disagree with them; do I have the right to say that? Or should everyone just listen to your point of view?
Yeah... a brief summary of our discussion:

Lucky and Alfein:
- We disagree with your recommendations for playing with short timers.
Vik:
- Why?
Lucky and Alfein:
- Because you shouldn't play with short timers.
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#163
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icq 718927032
skype: goshanstop.ru
discord: puzzz0#3215
In reply to Wicc
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#164
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As someone who has played a lot of blitz chess, I can say that the shorter the timer, the simpler the position you need to aim for. This applies to Heroes as well: for playing on a short timer, you need a suitable template. That is, you shouldn't force people to play one of the most technically complex templates. For example, when playing anarchy on 200% on poor maps, I don't have any problems with managing to do everything necessary. But on that template, where high-quality actions are required from the very beginning, it's pointless to ask players to "run around with 4 heroes for the first week." I understand that for some people, anything is possible, but for the general public, you need to start with simple things. With the m200 game, where the templates are elementary, people were quite successful, even on a shorter timer.
In reply to Wicc
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#165
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Thank you for the game! Not for rating 2-1

Added 6 minutes ago
Again, there's unnecessary drama being stirred up. For a fun tournament, the format is quite acceptable; if you don't like playing with a short timer, don't play, what's the problem? I feel quite comfortable with this timer. The only thing I don't understand is why Vic declares the idea of reducing the duration of matches, but at the same time, he puts in 113 rest turns everywhere, just like in the old days.
Battle Report Discarded
Random Faction Random
Фафнер / Fafner Start Hero Фафнер / Fafner
Фиона / Fiona Main Hero Фиона / Fiona
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Random Start Hero Random
Терек / Terek Main Hero Терек / Terek
Map Template
Diamond
Game Length
123 days
Game Date
10/2/2017
Reported
10/2/2017 4:15 PM

Discarded by organizer on 5/11/2018 10:59 AM

In reply to Dirty_Player
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#166
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Dirty_Player
I will say this as someone who has played enough blitz chess: the shorter the timer, the simpler the position you need to aim for. Applied to Heroes: for playing on a short timer, a suitable template is needed. That is, you shouldn't force people to play one of the most technically demanding templates. For example, when playing on Anarchy at 200% on poor templates, I have no problem finishing everything I need to do. But on a template where quality actions are required from the very first days, it's foolish to ask players: "go run around with 4 heroes in the first week." I understand that some people can do anything, but for the general public, you have to start with simple things. Playing on m200, where the templates are elementary, people managed quite successfully even on a shorter timer.
As someone who also practices blitz chess, I completely agree. The more complex your position (layout), the more timer you need to make the right decision. And after my first game with this format, I can say that no matter how hard I tried to accumulate timer during the 1st week (I only captured 1-2 towns in each adjacent zone and killed the computer), i.e., I didn't fight difficult battles — by the middle of the 2nd week it was at zero! I'm afraid to imagine what would have started in such time pressure if I hadn't caught my opponent in time.

ICQ 717961817
In reply to Wicc
#167
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Wicc
Yeah... a brief summary of our discussion:

Lucky and Alfein:
- We disagree with your recommendations for playing on a short timer.
Wicc:
- Why?
Lucky and Alfein:
- Because you shouldn't play on short timers.

Oh, Wicc. And the main point of contention that I mentioned in my last message, you managed to mess up in just two turns. Well done. :smile17:
And it's not just two people writing to you. Don't deceive yourself.
Don't keep writing nonsense over and over, quoting or referencing someone, and then maybe that person won't have to keep answering you over and over. :smile01:
https://www.twitch.tv/grando__
In reply to socola
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#168
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socola
10/02/2017 socola (Blue, Random, Tower, Fafner, Fiona) def Blitz (Red, Stronghold, Random, Terek, Terek) Diamond 123

Thanks for the game!
Not for rating
2-1

Added 6 minutes later
Again, pointless arguments are being stirred up. For a fun tournament, the format is quite acceptable; if you don't like playing with a short timer, don't play, what's the problem? I feel quite comfortable with this timer.
The only thing I don't understand is why Vic declares the idea of reducing the duration of matches, but at the same time, he puts in 113-round rests everywhere, like in the old days.
This is a discussion.
Vic is constantly trying to achieve the "spectacle" he wants in old-school Heroes, forgetting that, like in chess, in blitz, the indicator of a player's skill is much lower than in classic games, and perhaps he is willing to tolerate a bunch of streamer fails for the sake of "spectacle," although, in my opinion, a beautiful game from both players is much more pleasing than this... and in this (spectacle), HL games are no worse and more elegant than all sorts of Jebs.
Vic doesn't feel the mutual tension of the players and the adrenaline in their blood
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