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[ТУРНИР-HotA] Diamond: Survival

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#166
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Dirty_Player
I will say this as someone who has played enough blitz chess: the shorter the timer, the simpler the position you need to aim for. Applied to Heroes: for playing on a short timer, a suitable template is needed. That is, you shouldn't force people to play one of the most technically demanding templates. For example, when playing on Anarchy at 200% on poor templates, I have no problem finishing everything I need to do. But on a template where quality actions are required from the very first days, it's foolish to ask players: "go run around with 4 heroes in the first week." I understand that some people can do anything, but for the general public, you have to start with simple things. Playing on m200, where the templates are elementary, people managed quite successfully even on a shorter timer.
As someone who also practices blitz chess, I completely agree. The more complex your position (layout), the more timer you need to make the right decision. And after my first game with this format, I can say that no matter how hard I tried to accumulate timer during the 1st week (I only captured 1-2 towns in each adjacent zone and killed the computer), i.e., I didn't fight difficult battles — by the middle of the 2nd week it was at zero! I'm afraid to imagine what would have started in such time pressure if I hadn't caught my opponent in time.

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