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9 years ago
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We invite you to take part in the qualifying tournament for the main online tournament of the year, FB-11 :smile03:

I. Regulations and Deadlines

The qualifying tournament will be held using a "Swiss" system

The tournament starts on July 28 at 21-00; the draw is at 20-30 on the Dirty_Player channel. Registration is open until the start of the draw.

The time limit for one round is 2 weeks — this time, awards and techs will be issued without delay. Thus, draws for subsequent rounds will begin on time!!
Players must agree on a common game time themselves; judges will base their decisions on the attempts and desire of both players to play. In case of extreme stubbornness from both participants, a mutual tech-loss will follow, so I recommend contacting your opponent immediately after the draw to reach an agreement. If no one can agree at all, keep the judges informed; in exceptional cases involving a language barrier, an ODD may be appointed. If one of the players fails to appear at the scheduled time, the second player must write to the organizer or judge, and this will be the primary argument when issuing a tech result.

OFB will consist of 9 rounds; preliminarily, 5 players advance to the final part, but under certain circumstances (such as tie-breaking for places, a player who reserved a spot in FB withdrawing, etc.), the lead organizer has the right to expand this list. (Having the right does not mean they necessarily will — for the particularly meticulous demagogues :) )

The organizer reserves the right to change and supplement these regulations. If the AC adopts any changes to the rules after the start of the tournament, they will automatically come into force in this tournament starting from the round following the current one. (Changes will not apply to games already in progress)

Attention all participants! Anyone who has unconfirmed reports 1 week old or older at the time the tournament starts will not be admitted — registration will be denied. Please check current tournaments and the season for debts here: http://heroes3stat.tk/unconfirmed/

II. Rules and Templates.

upd. 12.08.17: two tech-losses result in the participant's disqualification from the tournament and a likely miss of the next tournament.
upd. 04.08.17 0. Rebuilding is allowed and must be enabled on all templates. Regarding the library by default — it is allowed only in the starting tower. Anyone who started a game under other rules finishes according to them. From the second round, these rules apply by default
1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0)+latest HD-mod+HeroesWorld Rules 1.38, connect via hamachi (if it doesn't work, then TeamViewer). By mutual agreement: WT, HotA, or any other HOMM3 version, even WoG :D
3. Template selection. I believe a good player should be able to play on any template, so different templates will be played in the tournament, most likely all 9: :smile03: The list is as follows: h3dm1, mt-diamond, anarchy L+U 160% trade, skirmish M-U 200% all random, Jebus cross, 8mm6a, 6LM10a, 8xm12a, and Spider. The distribution by rounds will be random for greater interest. :)
4. Castle selection. Randomizer + trade. Regeneration of a pair of castles is permitted for 500 coins. The blue player first states their desire/lack of desire to keep the current pair. Then comes the same-color trade.
5. Rules for playing on h3dm1 and mt-diamond (computer castles are random). Read carefully before starting the game. By default, these specific rules will apply.
a). Timer 21+8-30+1-15. It is permitted to pass by shifted guards onto any lands. Only medium roads. Trading. First, the castle is determined. Each participant has the right to ban one castle before generation. The blue player first states their desire/lack of desire to ban a castle, after which in HW-Rulz mode, those castles are banned and the random 1-castle generator is launched. The game will be played with this castle.
b). Trading also occurs for color and the right to choose the hero (therefore red-rush is allowed). Each player has the right to cross out 1 hero before the trade for them begins (they may waive this right), then trading for the hero occurs (when starting with Conflux, we trade just as we do for other castles), followed by trading for color. If a banned hero arrives at tavern 111 of any player with troops — auto-restart. The rule breaker gets a tech-loss. The hero must be declared to the opponent immediately after generation (for slowpokes :D within 10 seconds after start)
c). There is 1 subjective restart and objective restarts (restart due to block (inability to leave the castle) or a severe generation bug) — this is discussed between players; if no consensus is reached, the player has the right to save and contact the judges once (this applies to all templates), but please do not abuse this right as it drags out games. Objective restarts are taken no later than 112.
d). It is forbidden to steal anything other than resources and chests by passing shifted guards, or to visit objects (except mills for resources and gold, as well as boosters for increasing movement points) that do not have their own internal guard.
e). The main rule — game ethics and respectful treatment of the opponent. For violation of this rule, including on streams, sanctions against the violating player are possible, up to a ban from the tournament.
7. Skirmish is played m200 according to standard rules:

/topic/10593/

Additions: restarts total two days. Who starts red first is determined by a coin toss. Roads 1-2 (slow and medium). Players have the right to change rules by mutual agreement, except for the template being played.
Coin rule: The player who wins the draw has the right to choose the starting color in the first generation. For this, the HW Rules "Flip a Coin" option is used; the one who guesses the resulting number has the right to choose the starting color.
8. Before the round deadline, the winning player must write a report, and the loser must confirm it — those who fail to follow this rule are not admitted to the draw for the next round!
9. 3 points are given for a win, 1 for a draw, 0 for a loss.
Winners are determined by the number of points earned. In case of equal points, additional indicators apply:
1) Buchholz coefficient
2) Head-to-head match
10. In the last two rounds, draws are forbidden at the players' request!!!

11. Roads for templates:
Jebus cross - only fast
skirmish - slow and medium
Mirror and Mirror-Diamond - only medium
Anarchy - all roads
HL+U - only medium


12. On all templates, using the grail digging acceleration bug is forbidden.

III. Organizational Issues
1. The tournament is official and regular.
2. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
3. Tournament Lead — KobRa icq#(286406830), skype#(kobrarr),
whatsapp, viber, telegram (number in PM)
Tournament Judge and Co-Lead Dirty_Player (ICQ 408722873)
Assistants — we'll manage on our own.
4. For each played game, participants must submit a report and confirmation
5. Saves of all games must be kept until the end of the tournament and presented upon first request by the tournament leads or any member of the AC.
6. Disputed points, if any arise, please discuss outside the forum, in PMs. For a resolution, you must contact the Lead or Tournament Judge via ICQ and provide daily saves, ICQ logs, and other necessary information. An appeal against the Judge's decision can and should be submitted to the AC, rather than starting a flame war in the thread — it will be immediately deleted and penalty points will be assigned.
7. All tournament games go into the seasonal rating. Reports and confirmations are written in this thread.
8. The final part of the tournament will be held using a round-robin (or group) system.

IV. Participants
1. Experienced players from HW and other game resources are invited to the tournament.
2. Newcomers who have shown good results are permitted (applications will be considered on an individual basis).
3. Recently registered players are not admitted to the tournament (exception — active players from other game resources; applications will be considered on an individual basis).
4. Players with a "Black Mark" (ЧМЧ) have no right to participate in the tournament. If any player is given a Black Mark during the tournament, they will be disqualified and their results annulled.
5. Applications from undisciplined players who have repeatedly "blown off" tournaments may be rejected.
6. The organizers reserve the right to refuse participation in the tournament to a user without public explanation of reasons.
7. The Winner and 2nd-3rd place finishers of the FB-10 tournament are NOT admitted to the qualifiers (Gomunguls, Amster, LuckyF)


In reply to KobRa_RR
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8 years ago
After giving me a load earlier in game, I manage to win final battle! Thanks for the game and for suplementary chance!
http://heroes3stat.appspot.com/rating/overall/gee
Battle Report Accepted
Красный / Red
Gee
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Тамика / Tamika Main Hero Тамика / Tamika
Ничья / Draw Ничья / Draw
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Гриндан / Grindan Main Hero Гриндан / Grindan
Map Template
h3dm1
Game Length
145 days
Game Date
9/28/2017
Reported
9/28/2017 2:38 PM
Rating Impact Archived
Gee 1383 1381 -2 ↓
Vigo 1321 1323 +2 ↑
Rated Sep 28, 2022

Accepted by opponent on 9/28/2017 2:41 PM

In reply to Gee
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8 years ago
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Gee
After giving me a hard time earlier in the game, I managed to win the final battle! Thanks for the game and for the extra chance!
Thank you for the game! It was an interesting match.
Всё будет хорошо!!! Только неизвестно когда... НО ОБЯЗАТЕЛЬНО БУДЕТ!!!
Но!...
Слушай всех, прислушивайся к немногим, решай сам...

In reply to Vigo
8 years ago
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Either I'm completely worthless and can't choose the right path, or the game is trolling me. From scouting the surface, I saw cliffs everywhere, no Dragon Utopias, and was glad to find at least one Dragon Utopia, which turned out to be garbage. I built up the Mage Guild, found no control. A day earlier, I captured Conflux, which let me upgrade to Birds, along with an external dwelling of Psychos, but the opponent didn't despair and upgraded to Angels. In the neighboring zone, I found 2 portals. Bad luck number one. Then I moved to a zone with a bunch of promising chests, 8 out of 8 on experience. The opponent, however, went to an unremarkable zone cunningly blocked by cliffs, but such that two Dragon Utopias fit snugly between the cliffs. It was in those that the opponent found the Chalice and the Quest Guard. And I, hoping that one Dragon Utopia put me ahead, engaged in contact, then saw that their stats were higher and armies larger, and I hadn't built control — so I surrendered. Post-mortem revealed there was also a Dimension Door scroll, even without a Mage Guild Altar.
And now what Savitar said — that everyone plays identically on the mirror map — is brilliantly disproven. Moreover, it's hard to say who played more correctly; here one simply got luckier, the other less so. Thanks for the game
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

Battle Report Accepted
Замок / Castle Faction Замок / Castle
Лорд Хаарт / Lord Haart Start Hero Лорд Хаарт / Lord Haart
Мефала / Mephala Main Hero Мефала / Mephala
Поражение / Lose Поражение / Lose
Замок / Castle Faction Замок / Castle
Оррин / Orrin Start Hero Оррин / Orrin
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Map Template
h3dm1
Game Length
133 days
Game Date
9/28/2017
Reported
9/28/2017 3:40 PM
Rating Impact Archived
aka.Ward3n 1493 1492 -1 ↓
Dawidu91 1915 1916 +1 ↑
Rated Sep 28, 2022

Accepted by opponent on 9/28/2017 5:24 PM

In reply to aka.Ward3n
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8 years ago
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aka.Ward3n
Either I'm completely hopeless and can't choose the right direction to go, or the game is trolling me. From scouting, I saw rocks everywhere, no Dragon Utopias, was glad I found at least one Dragon Utopia, which turned out to be garbage. Built a Mage Guild, found no control. Captured Conflux a day earlier, which let me upgrade to Birds with an external dwelling of Psychic Elementals, but my opponent didn't despair and upgraded to Angels. In the neighboring zone I found 2 portals. Bad luck number one. Then I went into a zone with a bunch of promising boxes, 8 out of 8 were experience. My opponent, on the other hand, went into an unremarkable zone cunningly surrounded by rocks, but such that two Dragon Utopias fit exactly flush between the rocks. It was in those Dragon Utopias that my opponent found a Chalice of Life and a Quest for the Grail. And hoping that with one Dragon Utopia I was ahead, I made contact, then saw that my stats were lower, armies were larger, and control wasn't built – I surrendered. Postmortem revealed there was also a Dimension Door scroll, even without a Mage Guild.
And now what Savitar said, that on a mirror matchup everyone plays exactly the same, is absolutely brilliantly disproven. Moreover, it's hard to say who played more correctly, here one just got luckier, the other less so. Thanks for the game
TFP!
In reply to Vigo
8 years ago
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The opponent defeated the main hero. Thank you for the game!
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Интеус / Inteus Start Hero Интеус / Inteus
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
h3dm1
Game Length
131 days
Game Date
9/28/2017
Reported
9/28/2017 7:58 PM
Rating Impact Archived
theShevanesian 1561 1566 +5 ↑
St_Klaus 1288 1283 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/29/2017 11:54 AM

In reply to theShevanesian
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8 years ago
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theShevanesian
The opponent defeated the main hero. Thanks for the game!
Not exactly, but the mistake is no less newbie and classic: on turn 127, he dealt the final blow but didn't have enough time to buy the father due to the timer. By the way, the timer is really short – it ran out for both players at turn 122. Thanks for the game.

Где контент?! (с)
In reply to aka.Ward3n
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8 years ago
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aka.Ward3n
It's hard to say who played better, it's just that one was luckier than the other.
This is the essence of mirrored maps. :rolleyes:
In reply to Dirty_Player
8 years ago
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Dirty_Player
That's the whole point of mirror maps. :rolleyes:
Mirror maps can't compare to anarchy; that's where pure skill truly shines:smile04:
discord: LuckyF#3482
icq: 681350680
In reply to KobRa_RR
8 years ago
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On the Papal map, the Papal Moon appeared. On the stone of experience, fire advances, takes control of level 1, and grants intelligence. On the first turn, it rushes into the Treasury, where it defeats 15 Golems, 70 Harpies, and 50 Pit Fiends. After that, everything goes well, and the opponent surrenders. Thank you for the game.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Луна / Luna Main Hero Луна / Luna
Победа / Def Победа / Def
ЯR
Красный / Red
Замок / Castle Faction Замок / Castle
Лорд Хаарт / Lord Haart Start Hero Лорд Хаарт / Lord Haart
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
h3dm1
Game Length
131 days
Game Date
9/30/2017
Reported
9/30/2017 8:23 AM
Rating Impact Archived
Vinceras 1786 1800 +14 ↑
ЯR 1761 1747 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/30/2017 9:39 AM

In reply to Vinceras
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8 years ago
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Vinceras
On the papal map, the papal Moon strategy worked well. On the experience stone, he advanced the Fire element, took control of level 1, and gained intelligence. In the first round, he attacked the Treasury, defeating 15 Greater Nagas, 70 Harpies, and 50 Pit Fiends. After that, everything went smoothly, and his opponent surrendered.
Thank you for the game.

Thank you for the Moon!
In reply to Vigo
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8 years ago
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Broggh gets Earth Bolt at level 2, so I decide to skip Wisdom at level 6 for a faster Mana Shield. At level 121, I take the Consul 2 skill and immediately rush to a treasure chest, where I get a box with 15 Power Leeches for Expert Marksmanship. After that, everything falls apart quickly. Daremyth deflects the box with all the air elementals, I cast Air Vision, which shows that the teleport from this treasure chest leads to the part of the opponent's plane where all their heroes are concentrated. I teleport, attack, and it's game over. Thanks for the game!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Брогхильд / Broghild Start Hero Брогхильд / Broghild
Брогхильд / Broghild Main Hero Брогхильд / Broghild
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
h3dm1
Game Length
124 days
Game Date
9/30/2017
Reported
9/30/2017 3:24 PM
Rating Impact Archived
Falcone 1635 1659 +24 ↑
boovli 1892 1868 -24 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/30/2017 3:33 PM

In reply to Falcone
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8 years ago
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Falcone
Brogh catches earth on the 2nd level-up, I decide to skip wisdom on the 6th for fast oil. On 121 I take the Conservatory 2 and immediately break into the treasure zone, where I get a box for 15 power liches to expert archery. Then everything falls apart, Daremyth retrieves the box with all the air, I do an air scry, which shows that the teleport from this treasure zone leads to that part of the opponent's plane where all his heroes are concentrated. I teleport, clean up, gg. Thanks for the game!

The opponent and I chose different directions. Mine turned out to be decent in terms of money. Plus there was an external dwelling of pit fiends, though quite far away. I decided to take it and build a stack of 14 pit fiends by the second week, since I didn't really see other opportunities for a good start. In the end, everything wasn't too fast-paced, the Conservatory was taken only at the start of 122. From the second week, the thieves' guild and the opponent's dropping timer started to hint that the end was somewhat predictable. "And so it happened." The pace was very decent throughout the entire game.
I probably could have played better. Though given the chosen direction, it likely wouldn't have made a difference.
Thanks for the game!

In reply to KobRa_RR
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8 years ago
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A good tempo was achieved by quickly gathering air creatures on the main hero and ground creatures on the support hero. I decided not to delay and moved towards the opponent's base, along the way completing a quest (8 gold for necropolises). I positioned myself in the darkness to capture a castle, but the opponent skillfully countered my attack with scouting and fortified his main base with a citadel. I had a much larger army, so without hesitation, I attacked. Thank you for the game!

ICQ 717961817
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Map Template
h3dm1
Game Length
131 days
Game Date
9/30/2017
Reported
9/30/2017 8:34 PM
Rating Impact Archived
Mercurial- 1497 1515 +18 ↑
Russel_lDHl 1576 1558 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/2/2017 1:34 PM

In reply to Vigo
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8 years ago
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I gave up the Naga lair and focused on the external market. All guards were placed on secondary ranged positions, and as a result, I broke through the Medusa on the swamp, while my opponent couldn't handle the archers on the grass. Thanks for the game.
ICQ 423164784

Battle Report Accepted
Башня / Tower Faction Башня / Tower
Нила / Neela Start Hero Нила / Neela
Нила / Neela Main Hero Нила / Neela
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сайра / Cyra Start Hero Сайра / Cyra
Нимусса / Nymus Main Hero Нимусса / Nymus
Map Template
h3dm1
Game Length
115 days
Game Date
10/1/2017
Reported
10/1/2017 5:56 AM
Rating Impact Archived
Sanin 1669 1679 +10 ↑
MoxuTo 1539 1529 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/1/2017 5:57 AM

In reply to Sanin
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8 years ago
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Sanin
Revealed his base and outer defenses. All guards were on secondary ranged units, so I broke through the medusas on the swamp, while my opponent couldn't handle the archers on the grass. Thanks for the game.
Thanks for the game.

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