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I opened the map in the editor, and there is no entrance to the Dungeon. Unless a script somehow teleports you there?
Added 3 hours 35 minutes later
So. I've been struggling with this map for several hours.
1. The map is impossible to complete because there is no entrance to the Dungeon, and therefore no way to defeat the blue player.
2. Two objects on the map cannot be captured because they are inaccessible.
3. At the beginning of the game, with no resources and no built castle for the red player, the other two heroes have a Tear of Asha built in their castles. Each one! There is no balance.
4. The map is primitive. The terrain is uninteresting. There are no interesting features like dragon utopias, sphinxes, or other treasure guardians. There are almost no hero development opportunities on the map. It feels like the team of authors who created the map consists of a group of fifth-graders who are vaguely familiar with the map editor, or, more likely, the map was created for some campaign on the fly, based on the principle of "let's just throw something together and see what happens." And, what's more, NO ONE has ever tested it.
I apologize for being so blunt, but I'm upset that I wasted my weekend on this map. If I'm wrong, please correct me. If anyone has managed to get into the Dungeon, tell me how, and I will offer my deepest apologies to everyone involved in this map.