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Posts from Creating a FизМиГ for HoMM IV.

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You can post them directly in this thread. You can also send them to my email: panchenko_a@top-kniga.ru or alexeypank@rambler.ru. I would be very grateful to everyone.
Мы спасемся? Я не знаю. Верьте...
Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
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Thank you, Alexey! I will try to help! :)
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I support Alexei's idea because I would like to learn how to play Heroes 4. But I definitely won't have enough time to figure everything out on my own. And I probably won't be able to help much, as I don't know anything (as I said correctly) about this version.
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I'll help in any way I can. However, I'm not quite sure how this will look. For example, what needs to be done regarding the castles (I really like them and I'm ready to take responsibility for them)?
In reply to Kamikaze
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Kamikaze;95164
I support Alexei's idea because I would like to learn more about Heroes 4. But I definitely won't have enough time to explore everything on my own. And I probably won't be able to help much, as I don't understand anything (correctly said) about this version.
:) In principle, the idea is very good!!! :) I am also all for it, because I started playing Heroes 4 recently :mad: and I would like to learn more about it! And since I don't have enough time for everything, it would be nice to read about it on the forum...
Я в сумерках проклят и светом и тьмой,
Круг жизни замкнулся - пути нет домой,
В безрадостном мире нет звёзд в небесах,
Мечты обращаются в прах!!!
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Pandora, here's a link to PhysMig for Heroes 3... take a look; maybe it will help you figure out what direction to go in... http://homm3world.narod.ru/index.html

and here's a link to the PhysMig section itself: /topic/421/
Клан"Yan-luo-Wan"

Зло летает на крыльях, добро ползает как черепаха.
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BotINKi, thank you for the links! They really clarified a lot of things for me. Now I just need to find some time... for this.
In reply to Пандора
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I checked the links, and basically half of the information for the suggested topics is already available in various threads; all that's left is to gather it. If no one has taken on this responsibility yet, I can review it all, sort it, refine it, etc. I can definitely find the time. And, in general, I really want to help out somehow.
Heroes 4 forever!!! :)


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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There is some information available, but far from everything. In particular, there is no information on logistics, combat characteristics, the scoring system, and many other things. I would especially like to receive more information on these topics.
Мы спасемся? Я не знаю. Верьте...
Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
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Specifically, there is no information on logistics or combat characteristics.
Could you be more specific? What specific information is missing?
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Be more specific. 1. There is no information about how movement points are spent, or how the presence of certain units affects the movement range. 2. There is no information about how the hero's parameters affect the army's parameters (referring to artifacts, skills, etc.). 3. There is no clear information about the classes. And so on, I can't remember everything right away.
Мы спасемся? Я не знаю. Верьте...
Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.
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1 There is no information about how action points are spent, or how the presence of certain units affects the movement range.
In my opinion, this is easy to write manually; everything is simple and logical there.
2 There is no information about how the hero's parameters affect the army's parameters (referring to artifacts, skills, etc.).
But everything is in the description of the tactics branch and the corresponding artifacts.

3 There is no clear information about the classes.

http://heroes.ag.ru/heroes/classes/

Hover over the desired cell, read, and write it down in a file.
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AlexeyPank
// there is this one program... if you understand what it is and where it's needed, it can help you in many ways....
with its help, you can see things that are otherwise invisible... of course, it's intended for something else (namely, H...k), but still....
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